[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-make-it-unique-apparel-addon":3,"mods-more-author-make-it-unique-apparel-addon":31,"mods-more-category-make-it-unique-apparel-addon":69,"mods-similar-make-it-unique-apparel-addon":128},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":29,"kofiUrl":30,"patreonUrl":30},"92933b9c-80fb-478a-8f02-048326e72e6f","make-it-unique-apparel-addon","Make It Unique: Apparel Addon","Odyssey-style uniques from any apparel.","Natangry","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3555715779","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18320709043840106168\u002FBCD8DBA041031483BBC51B767D62E1BAB160F337\u002F","natangry.makeitunique.appareladdon","management",[15,16],"mod","1.6",1324,4.7,"2025-08-25T09:44:58.0000000Z","2025-08-27T11:15:47.0000000Z","\u003Cp>Odyssey-style uniques from any apparel. Works with armor and modded apparel too.\r\u003Cbr>\r\u003Cbr>Pick a fit. Click a box. Get a legend.\r\u003Cbr>*Spawns:* uniques from this add-on appear from high-quality crafting upgrades and from stripping pawns wearing the unique apparel. \r\u003Cbr>*Optional crafting:* a toggle in the mod settings gives high-quality crafted apparel a chance to come out Unique.\r\u003Cbr>\r\u003Cbr>— What it does —\r\u003Cbr>\r\u003Cbr>* Whitelist any apparel (vanilla or modded). The add-on creates a “\\*\\_Unique” sibling that rolls Odyssey-style names and perks. *Items already shipping with a unique sibling other mods are filtered to avoid duplication.*\r\u003Cbr>* Category-driven identity. You set broad categories (the vibe); the Unique rolls fitting traits from those categories.\r\u003Cbr>* Smart defaults. The add-on guesses sensible categories automatically; you can nudge them to steer the identity.\r\u003Cbr>* DLC-aware. Royalty\u002FIdeology\u002FBiotech pieces only pull DLC-specific trait families if those DLCs are active.\r\u003Cbr>\r\u003Cbr>— Unique, Tailored —\r\u003Cbr>\r\u003Cbr>Each Unique is a bespoke version of a base apparel item stamped with thematic categories and the perks they imply. You set the theme, the addon tailors the outcome — adding stories, not replacing your originals.\r\u003Cbr>– *High Quality Crafts (optional)* – if toggled on, crafted apparel of Excellent or higher has a chance to roll as the unique variant. If another mod already provides a unique for that item, crafting the base piece can roll *that* unique instead.\r\u003Cbr>\r\u003Cbr>— Global Category Toggles —\r\u003Cbr>\r\u003Cbr>* Find them under Mod Settings → Make It Unique → Apparel.\r\u003Cbr>Master filter: Globally enable\u002Fdisable whole category families (e.g. On-skin\u002FMiddle\u002FShell\u002FHead layers; Textile\u002FLight\u002FHeavy; Worker\u002FSoldier\u002FRoyal, etc.).\r\u003Cbr>* Affects everything: Toggles apply to all whitelisted apparel—generation and craft rolls only use categories that are both selected on the item and toggled on globally.\r\u003Cbr>* Plays nice with other mods: Detected categories\u002Ftraits from other mods respect the same global on\u002Foff switches.\r\u003Cbr>* When to use: Turn whole families off to keep a tighter theme, or on to broaden the perk pool.\r\u003Cbr>* Note: After changing global toggles, click Generate\u002FRefresh (Apparel) and restart to rebuild the XML and load the new pool.\r\u003Cbr>\r\u003Cbr>— How it plays —\r\u003Cbr>\r\u003Cbr>* Open the mod settings and whitelist the apparel you want to be eligible.\r\u003Cbr>* Click Generate\u002FRefresh (Apparel) to create the XML defs.\r\u003Cbr>* Restart RimWorld to load the newly created clones.\r\u003Cbr>* (Optional) tweak their categories to shape the kind of perks they tend to roll. The category guesser makes mistakes.\r\u003Cbr>* As other mods add their own apparel categories and traits, this add-on can detect them. You can assign those modded categories and their traits to any apparel of your choosing.\r\u003Cbr>* Keep playing. If you enabled the crafting chance, Excellent and above can roll as Uniques when finished at the bench.\r\u003Cbr>\r\u003Cbr>— For mod authors —\r\u003Cbr>\r\u003Cbr>* The add-on detects your ApparelCategoryDefs and the traits associated with them. Add new categories\u002Ftraits in your mod and MIU can use them automatically.\r\u003Cbr>* Players edit categories in MIU’s settings; if they don’t, the guesser assigns a sensible default.\r\u003Cbr>* Want to disable a specific trait in your load order? Use Cherry Picker (or any trait blacklist tool). Doing per-item trait surgery would explode the number of defs.\r\u003Cbr>\r\u003Cbr>— Requirements & load order —\r\u003Cbr>\r\u003Cbr>* Harmony\r\u003Cbr>* RimWorld 1.6\r\u003Cbr>* Odyssey DLC\r\u003Cbr>* Make It Unique(base mod)\r\u003Cbr>  Suggested order: Harmony → Core + DLCs → apparel mods → Make It Unique → Make It Unique — Apparel Add-on\r\u003Cbr>  *Ensure apparel-adding mods load before MIU so they appear for selection\u002Fgeneration.*\r\u003Cbr>\r\u003Cbr>— Compatibility —\r\u003Cbr>\r\u003Cbr>* Works with most apparel mods.\r\u003Cbr>* Safe to add mid-save. (If removing, replace or despawn any Uniques first to avoid missing-def references.)\r\u003Cbr>* No clue about CE; feel free to make a patch.\r\u003Cbr>\r\u003Cbr>— Incompatible —\r\u003Cbr>\r\u003Cbr>* No known incompatibilities.\r\u003Cbr>\r\u003Cbr>— Known Issues —\r\u003Cbr>\r\u003Cbr>* After generation, a restart is required to load the new defs (prompted in-game).\r\u003Cbr>* Deleting generated apparel uniques removes those defs; any items using them will disappear until regenerated.\r\u003Cbr>\r\u003Cbr>— FAQ —\r\u003Cbr>\r\u003Cbr>Q: Does this replace my apparel?\r\u003Cbr>A: No. It creates parallel “\\*\\_Unique” defs; originals remain unchanged.\r\u003Cbr>\r\u003Cbr>Q: Can I pick exact perks?\r\u003Cbr>A: No. You set categories (the theme); the roll comes from those categories, Odyssey-style.\r\u003Cbr>\r\u003Cbr>Q: Where do these Uniques appear?\r\u003Cbr>A: In the same places as Odyssey uniques. Optionally, high-quality crafts can roll as Uniques if you enable the setting.\r\u003Cbr>\r\u003Cbr>Q: Why aren’t my apparel items showing up?\r\u003Cbr>A: Make sure apparel mods load before MIU, then click Generate\u002FRefresh (Apparel) and restart.\r\u003Cbr>\r\u003Cbr>Q: My unique clones aren’t in-game after I changed my list?\r\u003Cbr>A: Re-run Generate\u002FRefresh and restart to load the new defs.\r\u003Cbr>\r\u003Cbr>Q: Why did my generated XML defs disappear after an update?\r\u003Cbr>A: The shipped files are blank; game updates can clear your generated files. Your whitelist persists—just hit Generate\u002FRefresh again and restart.\r\u003Cbr>\r\u003Cbr>— Future plans —\r\u003Cbr>\r\u003Cbr>* Make the Unique Apparel Namer's logic better\r\u003Cbr>* Cross-mod category packs as authors opt in.\r\u003Cbr>\r\u003Cbr>— Credits —\r\u003Cbr>\r\u003Cbr>Ludeon Studios (RimWorld & Odyssey)\r\u003Cbr>Harmony (Brrainz & contributors)\r\u003Cbr>All the apparel mod authors whose gear now tailors into legends\r\u003Cbr>\r\u003Cbr>Tags: Apparel, Armor, Odyssey, Framework, Utility, 1.6, Harmony, Unique Apparel\u003C\u002Fp>",34,[24,25,26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11100075035931019259\u002F10A10AF8B45E957CE632D9908A88CD15D74A2650\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10279876769731152728\u002F250F611065685359551072A60DC54EFD85D20098\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13137846886545437528\u002F0714D2DB01935093B0222110FACD5B07FF73AEBB\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11458029722659487021\u002FAB44120CA72D3C701A72285411BC7704669F1E9E\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10747614673374074509\u002FA8E910BCA2C5B76A2B9A29652DC16B3A882DB5AA\u002F",[],null,[32,44,57],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":43},"a5b1187b-54ed-42af-bca6-2264103d7e89","clear-mods","Clear Mods","All this mod does is adds a \"clear all mods\" button to the Rimworld mod menu.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3546682562","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16281570953713424357\u002F00972251280824E99CB667626BAB2DC45C0C2C89\u002F","natangry.clearmods",[15,16],53,5,"2025-08-11T07:14:01.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":53,"rating":54,"publishedAt":55,"updatedAt":56},"edc758f8-ce58-44cf-893a-8de79a852a13","make-it-unique","Make it Unique","Make It Unique — Odyssey-style uniques from any weapon.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3550576656","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10884580772160141350\u002FA2660AD5FC6B6AEAA6BED73A13AC45071D7ADD11\u002F","natangry.makeitunique",[15,16],4682,4.9,"2025-08-17T08:09:09.0000000Z","2025-08-25T11:13:41.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":66,"rating":42,"publishedAt":67,"updatedAt":68},"06cccc67-630b-467a-b4e8-d56f8422cdbd","vacpatcher","VacPatcher","Tired of modded armors not having Vacuum Resistance?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3546064718","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10277353730378489258\u002F8FE6BB7F9EF8A4C44CD860E8C523308E2874EF6F\u002F","natangry.vacpatcher",[15,16],328,"2025-08-10T11:34:01.0000000Z","2025-08-11T04:51:41.0000000Z",[70,85,101,114],{"id":71,"slug":72,"name":73,"shortDescription":74,"author":75,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":82,"rating":54,"publishedAt":83,"updatedAt":84},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,80,81],"1.5","1.4",1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":98,"rating":54,"publishedAt":99,"updatedAt":100},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,80,81,95,96,97],"1.3","1.2","1.1",2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":54,"publishedAt":112,"updatedAt":113},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,80,81,95,96,97],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":125,"rating":54,"publishedAt":126,"updatedAt":127},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,124,97,96,80,81,95,16],"1.0",1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",[129,143,156,158],{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":138,"tags":139,"downloadCount":140,"rating":54,"publishedAt":141,"updatedAt":142},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms","weapons",[15,16,80,81,95,96,97,124],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":144,"slug":145,"name":146,"shortDescription":147,"author":75,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":151,"tags":152,"downloadCount":153,"rating":54,"publishedAt":154,"updatedAt":155},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,80,81,16],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":75,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":157,"downloadCount":82,"rating":54,"publishedAt":83,"updatedAt":84},[15,16,80,81],{"id":159,"slug":160,"name":161,"shortDescription":162,"author":163,"workshopUrl":164,"imageKey":10,"thumbnailUrl":165,"packageId":166,"category":13,"tags":167,"downloadCount":169,"rating":54,"publishedAt":170,"updatedAt":171},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,80,81,95,96,97,124,168],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z"]