[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-many-many-metalhorrors":3,"mods-more-author-many-many-metalhorrors":27,"mods-more-category-many-many-metalhorrors":81,"mods-similar-many-many-metalhorrors":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":25,"kofiUrl":26,"patreonUrl":26},"613a0cae-04cc-40b9-ae8b-0bf5d87bb385","many-many-metalhorrors","Many, Many Metalhorrors","Heavily inspired by Mr.","tinywhitecat","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3771132107","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13551840519873066022\u002F70103D64E47D7FEB233585282E337BF9F22132F4\u002F","twc.moremetalhorrors","management",[15,16],"mod","1.6",142,4.8,"2026-07-25T01:53:54.0000000Z","2026-08-15T13:09:25.0000000Z","\u003Cp>Heavily inspired by Mr. Samuel Streamer's Imposter series.\r\u003Cbr>\r\u003Cbr>Makes metalhorrors a persistant issue, along with hopefully making some of the mechanics a bit more meaningful. Be aware that this is intentionally extreme. There will be metalhorrors. Many, many metalhorrors.\r\u003Cbr>\r\u003Cbr>Features are as follows:\r\u003Cbr>\r\u003Cbr>Pathways Rework: In vanilla every non-starting pawn has an infection pathway, so the system is really just used for flavour text. You have no reason to worry about exposing colonists to infection pathways, because it is inevitable and doesn't affect the frequency at which you see metalhorrors anyway (because it's just an event that targets a random valid pawn).\r\u003Cbr>\r\u003Cbr>Instead, all pathways are now RNG. You can see the default odds in the screenshot of the settings page. The goal is for pawns with pathways to be a small minority. Additionally, all pathways are removed when a metalhorror emerges from a pawn, so they can never be patient zero after having an infection once already unless they gain a new infection pathway.\r\u003Cbr>\r\u003Cbr>Many, many metalhorrors: The metalhorror event now triggers on a consistant basis. Mean time is once per ingame year, but this is random (of course). The regular event can fire on top of that too. And of course, I've removed the minimum time between metalhorror events.\r\u003Cbr>\r\u003Cbr>Fighting Spread: Infected pawns can spread infection via unarmed attacks, and silently have a higher chance of social fighting. This is to try it impossible to prevent spread over a long enough time, and add a bit of paranoia >:)\r\u003Cbr>\r\u003Cbr>Single emergances: non-natural metalhorror emergances (i.e. surgical inspection, interrogation) no longer trigger all metalhorrors to emerge at once, and hides the details of how the pawn was infected. This is to encourage you to be proactive seeking out metalhorrors, and to inject doubt into if all the metalhorrors are really gone.\r\u003Cbr>\r\u003Cbr>Longer incubation: Metalhorrors wait longer, or for a larger proportion of the colony to be infected to do a mass emergance. Natural emergence will only happen very quickly at 75% infected, instead of 50%.\r\u003Cbr>\r\u003Cbr>Finally, two more infection pathways. Since they matter now, may as well add some. Eating twisted meat and gaining a fleshmass mutation.\r\u003Cbr>\r\u003Cbr>Compatibility:\r\u003Cbr>This mod is a bit aggresive with how it modifies the metalhorror hediff, but there's nothing on the workshop (that I could find) for which this is a problem.\r\u003Cbr>Compatible with Animals Nuzzling Detects Horrors, Metalhorror immunity gene, etc.\r\u003Cbr>\r\u003Cbr>Source: https:\u002F\u002Fgithub.com\u002Ftinywhitecats\u002Fmoremetalhorrors\u002Ftree\u002Fmaster\u003C\u002Fp>",21,[24],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9715732757795105063\u002F285113439BB6069DBDF00362CB7382F4D33CC838\u002F",[],null,[28,43,56,68],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"6340df1a-25b1-4ab4-8640-430241bac5df","more-mod-wave-rewards","More Mod Wave Rewards","Adds some additional wave rewards of mod items to Winston Waves.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2779672148","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1854926334789410932\u002F4D6CE6BCB69C10007244CBDA7F94C59E3C62AAE6\u002F","twc.waverewards",[15,37,38],"1.4","1.3",17157,5,"2022-03-16T00:50:20.0000000Z","2026-07-25T02:29:55.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":53,"rating":18,"publishedAt":54,"updatedAt":55},"855abac0-cf4b-4455-a387-925615fc20ee","gene-tools-forked","Gene Tools - Forked","Fork of a modding tools for creating xenos.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3047454700","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2108305178691420162\u002F40822685B46EAD00823D94893560FA31DEED200B\u002F","prkr.genetools",[15,52,37,16],"1.5",30328,"2023-10-08T00:21:35.0000000Z","2025-09-10T21:51:49.0000000Z",{"id":57,"slug":58,"name":59,"shortDescription":60,"author":8,"workshopUrl":61,"imageKey":10,"thumbnailUrl":62,"packageId":63,"category":13,"tags":64,"downloadCount":65,"rating":18,"publishedAt":66,"updatedAt":67},"edfbed8c-94c7-469c-bd1f-6d42c3329538","yanzhiko-xenotype-collection","Yanzhiko Xenotype Collection","## NOTE: Soft dependencies: - Vanilla Expanded Framework: Custom fur or leather from butchering xenohumans.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3580656240","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12680808580721492284\u002F14665525CF061DF78951DD76074A6CF05EDD1B66\u002F","twc.yanzr",[15,16],808,"2025-10-05T00:17:26.0000000Z","2025-10-05T00:56:08.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":77,"rating":78,"publishedAt":79,"updatedAt":80},"8cd607f3-31b4-4e80-84a8-ca8e5dc838c2","zoroark-xenotype","Zoroark - Xenotype","# NOTE: This is included in I won't update this going forward.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3047455758","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2499018447093946560\u002F788DFB9BEB948827AD35FFFD5CA54D7994DE9AAE\u002F","twc.zoroark",[15,16,52,37],890,2.2,"2023-10-08T00:25:34.0000000Z","2025-07-13T20:54:23.0000000Z",[82,98,112,125],{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":10,"thumbnailUrl":89,"packageId":90,"category":13,"tags":91,"downloadCount":94,"rating":95,"publishedAt":96,"updatedAt":97},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,52,37,38,92,93],"1.2","1.1",2137039,4.9,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":109,"rating":95,"publishedAt":110,"updatedAt":111},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,52,37,38,92,93,108],"1.0",1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":95,"publishedAt":123,"updatedAt":124},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,52,37],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":95,"publishedAt":136,"updatedAt":137},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,52,37,38,92,93,108],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",[139,153,165,178],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":144,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":148,"tags":149,"downloadCount":150,"rating":95,"publishedAt":151,"updatedAt":152},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,52,37,16],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":117,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":95,"publishedAt":163,"updatedAt":164},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,52,37],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":95,"publishedAt":176,"updatedAt":177},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,108,93,92,52,37,38,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":144,"workshopUrl":183,"imageKey":10,"thumbnailUrl":184,"packageId":185,"category":13,"tags":186,"downloadCount":187,"rating":95,"publishedAt":188,"updatedAt":189},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,52,37],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z"]