[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-masterwork-resonance":3,"mods-more-author-masterwork-resonance":27,"mods-more-category-masterwork-resonance":55,"mods-similar-masterwork-resonance":114},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":26,"patreonUrl":26},"882ada30-8d94-401b-96ab-62696d4c6159","masterwork-resonance","Masterwork Resonance","Masterwork Resonance Masterwork Resonance adds rare bonus effects to high-quality crafted gear.","aveasura","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3741570565","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15705176286322366223\u002F108BAB33E685E1F407BBC44D1E5C430AFF053E3A\u002F","aveasura.masterworkresonance","management",[15,16,17],"mod","1.6","1.5",220,2.2,"2026-06-09T14:07:08.0000000Z","2026-07-09T23:36:42.0000000Z","\u003Ch2>Masterwork Resonance\u003C\u002Fh2>\r\nMasterwork Resonance adds rare bonus effects to high-quality crafted gear.\r\n\r\n\u003Cstrong>Only Masterwork and Legendary items can awaken resonance. \r\nRaider equipment options are disabled by default and can be enabled manually in the mod settings.\u003C\u002Fstrong>\r\n\r\nWhen your colonists craft a \u003Cstrong>Masterwork\u003C\u002Fstrong> or \u003Cstrong>Legendary\u003C\u002Fstrong> weapon, armor or apparel item, it can awaken a random \u003Cstrong>Resonance\u003C\u002Fstrong> effect. \r\nResonance is stored directly on the item and is shown in the item inspection panel.\r\n\r\n\u003Ch3>Awakening chances\u003C\u002Fh3>\r\nBy default:\r\n\u003Cul>\u003Cli>\u003Cstrong>Masterwork\u003C\u002Fstrong> items have a \u003Cstrong>40%\u003C\u002Fstrong> chance to awaken resonance.\u003C\u002Fli>\u003Cli>\u003Cstrong>Legendary\u003C\u002Fstrong> items have an \u003Cstrong>80%\u003C\u002Fstrong> chance to awaken resonance.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nIf resonance does not awaken, the item remains a normal Masterwork or Legendary item.\r\n\r\n\u003Ch3>Mod settings\u003C\u002Fh3>\r\nMasterwork Resonance is configurable from the in-game mod settings menu.\r\n\r\nYou can customize:\r\n\u003Cul>\u003Cli>Masterwork and Legendary awakening chances\u003C\u002Fli>\u003Cli>Minimum and maximum roll values for each resonance\u003C\u002Fli>\u003Cli>Roll weight for each resonance\u003C\u002Fli>\u003Cli>Enable or disable individual resonance types\u003C\u002Fli>\u003Cli>Enable dev-mode resonance reroll tools\u003C\u002Fli>\u003Cli>Optional raider gear quality upgrades\u003C\u002Fli>\u003Cli>Optional raider resonance rolls\u003C\u002Fli>\u003Cli>Optional biocoded resonant raider weapons\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Faveasura\u002FMasterworkResonance\u002Fmaster\u002FMedia\u002Fresonance-demo_3.gif\" alt=\"\" loading=\"lazy\">\r\n\r\nExisting resonant items keep their rolled values. Settings affect future rolls only.\r\n\r\n\u003Ch3>Raider equipment options\u003C\u002Fh3>\r\nOptional raider equipment settings can be enabled in the mod settings.\r\n\r\nWhen enabled, hostile raiders can receive:\r\n\u003Cul>\u003Cli>Upgraded Masterwork or Legendary gear\u003C\u002Fli>\u003Cli>Resonance effects on eligible Masterwork or Legendary equipment\u003C\u002Fli>\u003Cli>Biocoded resonant weapons\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nThese options only affect hostile raiders. Traders, guests, allies and colonists are not affected.\r\n\r\nRaider equipment options are disabled by default. Their chances can be configured separately in the mod settings.\r\n\r\n\r\n\u003Ch3>What items can awaken resonance?\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Crafted melee weapons\u003C\u002Fli>\u003Cli>Crafted ranged weapons\u003C\u002Fli>\u003Cli>Crafted armor\u003C\u002Fli>\u003Cli>Crafted apparel\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nBy default, only newly crafted items can awaken resonance. Existing items are not enchanted retroactively.\r\n\r\nOptional raider settings can also allow hostile raiders to generate with resonant equipment.\r\n\r\n\r\n\u003Ch3>Possible resonance effects\u003C\u002Fh3>\r\nResonance effects depend on the item type.\r\n\r\n\u003Cstrong>Weapons can receive bonuses such as:\u003C\u002Fstrong>\r\n\u003Cul>\u003Cli>Increased melee damage\u003C\u002Fli>\u003Cli>Increased ranged damage and armor penetration\u003C\u002Fli>\u003Cli>Reduced melee cooldown\u003C\u002Fli>\u003Cli>Reduced ranged cooldown\u003C\u002Fli>\u003Cli>Reduced aiming time\u003C\u002Fli>\u003Cli>Increased melee hit chance\u003C\u002Fli>\u003Cli>Increased shooting accuracy\u003C\u002Fli>\u003Cli>Bonus melee dodge chance\u003C\u002Fli>\u003Cli>Mood bonus while equipped\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Cstrong>Armor and apparel can receive bonuses such as:\u003C\u002Fstrong>\r\n\u003Cul>\u003Cli>Movement speed bonus\u003C\u002Fli>\u003Cli>Improved armor rating\u003C\u002Fli>\u003Cli>Increased item durability\u003C\u002Fli>\u003Cli>Reduced incoming damage while worn\u003C\u002Fli>\u003Cli>Bonus melee dodge chance\u003C\u002Fli>\u003Cli>Mood bonus while worn\u003C\u002Fli>\u003Cli>Reduced pain while worn\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Roll quality\u003C\u002Fh3>\r\nEach resonance rolls within its own stat range.\r\n\r\nThe roll strength is color-coded in the item inspection panel:\r\n\u003Cul>\u003Cli>\u003Cstrong>Bronze\u003C\u002Fstrong> — low roll\u003C\u002Fli>\u003Cli>\u003Cstrong>Orange\u003C\u002Fstrong> — medium roll\u003C\u002Fli>\u003Cli>\u003Cstrong>Green\u003C\u002Fstrong> — high roll\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nA low roll is still a positive bonus. The color only shows how strong the result is compared to the maximum possible roll for that resonance.\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Faveasura\u002FMasterworkResonance\u002Fmaster\u002FMedia\u002Fresonance-demo_1.gif\" alt=\"\" loading=\"lazy\">\r\n\r\n\r\n\u003Ch3>Mood resonance\u003C\u002Fh3>\r\nItems with mood resonance add a visible mood entry in the pawn's Needs tab:\r\n\r\n\u003Cstrong>Resonant equipment\u003C\u002Fstrong>\r\n\r\nThe bonus is applied only while the resonant item is equipped or worn.\r\n\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Faveasura\u002FMasterworkResonance\u002Fmaster\u002FMedia\u002Fresonance-demo_2.gif\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Ch3>Dev-mode tools\u003C\u002Fh3>\r\nOptional dev-mode resonance tools can be enabled in the mod settings.\r\n\r\nWhen enabled, dev buttons can generate or reroll resonance on valid Masterwork or Legendary items. These tools are intended for testing and only appear while RimWorld Dev Mode is enabled.\r\n\r\n\u003Ch3>Modded item compatibility\u003C\u002Fh3>\r\nThe mod is designed to work with craftable modded weapons, armor and apparel as long as the item uses RimWorld's quality system and is recognized as a valid weapon or apparel item.\r\n\r\n\u003Ch3>Multiplayer\u003C\u002Fh3>\r\nResonance generation uses deterministic rolls.\r\n\r\nBasic multiplayer crafting tests were performed without desyncs, and generated resonance values matched between players.\r\n\r\nRaider equipment options also use deterministic rolls, but all players should use the same Masterwork Resonance mod settings.\r\n\r\n\u003Ch3>Languages\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>English\u003C\u002Fli>\u003Cli>Russian\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nOther languages fall back to English.\r\n\r\n\u003Ch3>Supported RimWorld versions\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>RimWorld 1.5\u003C\u002Fli>\u003Cli>RimWorld 1.6\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Requirements\u003C\u002Fh3>\r\nRequires \u003Cstrong>Harmony\u003C\u002Fstrong>.\r\n\r\n\u003Ch3>Links\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002Faveasura\u002FMasterworkResonance\" target=\"_blank\" rel=\"noopener noreferrer\">Source code on GitHub\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002Faveasura\u002FMasterworkResonance\u002Freleases\" target=\"_blank\" rel=\"noopener noreferrer\">Manual download \u002F GitHub releases\u003C\u002Fa>\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Feedback and suggestions\u003C\u002Fh3>\r\n\u003Cstrong>Have an idea for a new resonance effect or balance change? Feedback is welcome.\u003C\u002Fstrong>\r\n\r\nFeel free to leave a comment on the Steam Workshop page or open an issue on GitHub.\r\n\r\nIf you enjoy the mod, a thumbs up helps other players find it.\r\n\r\nIf something feels wrong or unbalanced, please leave a comment so I can fix it.",20,[],[],null,[28,41],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"bcd45368-bd6d-491d-8627-7c2940204a38","sniper-rifle-rework","Sniper Rifle Rework","Sniper Rifle Rework Sniper Rifle Rework makes the vanilla sniper rifle feel more precise, valuable, and dangerous without turning it into a guaranteed instant-kill weapon.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3740706195","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10194511552851324118\u002FAFC7B7099DD16F437571D6436B836428E3C01AA0\u002F","aveasura.rimworld.sniperriflerework",[15,17,16],128,1.7,"2026-06-08T00:23:36.0000000Z","2026-06-08T02:18:45.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":54},"39c188c1-eb3a-4420-a955-0524d092e9d1","stackcontrol","StackControl","StackControl A lightweight stack size configuration mod for RimWorld.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3748418356","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14399505205394700313\u002FB57D1E9B0B7B7B8150F77A46B7B841E34C52042D\u002F","aveasura.stackcontrol",[15,16,17,50],"1.4",218,4.7,"2026-06-20T13:45:05.0000000Z","2026-06-26T18:09:15.0000000Z",[56,74,88,101],{"id":57,"slug":58,"name":59,"shortDescription":60,"author":61,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":70,"rating":71,"publishedAt":72,"updatedAt":73},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,17,50,66,67,68,69],"1.3","1.2","1.1","1.0",1671998,4.9,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":79,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":85,"publishedAt":86,"updatedAt":87},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,68,67,17,50,66,16],1457892,5,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":98,"rating":71,"publishedAt":99,"updatedAt":100},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,17,50,66,67,68,69],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":71,"publishedAt":112,"updatedAt":113},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,50,66,67,68,69],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[115,117,130,142],{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":116,"downloadCount":98,"rating":71,"publishedAt":99,"updatedAt":100},[15,16,17,50,66,67,68,69],{"id":118,"slug":119,"name":120,"shortDescription":121,"author":106,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":125,"tags":126,"downloadCount":127,"rating":71,"publishedAt":128,"updatedAt":129},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,17,50,16],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":131,"slug":132,"name":133,"shortDescription":134,"author":106,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":125,"tags":138,"downloadCount":139,"rating":71,"publishedAt":140,"updatedAt":141},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity",[15,16,17,50],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":143,"slug":144,"name":145,"shortDescription":146,"author":147,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":13,"tags":151,"downloadCount":152,"rating":153,"publishedAt":154,"updatedAt":155},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,69,68,67,17,50,66],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z"]