[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-medical-supplements":3,"mods-more-author-medical-supplements":39,"mods-more-category-medical-supplements":92,"mods-similar-medical-supplements":150},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":37,"kofiUrl":38,"patreonUrl":38},"d3c130ab-5ca2-4c61-b501-82d644889947","medical-supplements","Medical Supplements","Overview V1.1 Adds pharmaceuticals and new food items. Drug Chemical Mixer Autonomously produce precursor chemicals. The mixer has \"input\" and \"output\" hoppers to control resources and product. There is a selector for the chemical to produce, control production and set stock limi","Pelador","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2004944243","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753839700\u002F72E021C3CFE15646D4ABD356D048C60784E6B7A3\u002F","pelador.medicalsupplements","medical",[15,16],"mod","1.1",17849,4.9,"2020-02-23T03:06:10.0000000Z","2020-06-22T10:42:57.0000000Z","\u003Ch2>Overview\u003C\u002Fh2> V1.1\r\n\r\nAdds pharmaceuticals and new food items.\r\n\r\n\u003Ch2>Drug Chemical Mixer\u003C\u002Fh2>\r\n\r\nAutonomously produce precursor chemicals. The mixer has \"input\" and \"output\" hoppers to control resources and product. There is a selector for the chemical to produce, control production and set stock limits.\r\n\r\n\u003Ch2>Drug Cabinet\u003C\u002Fh2>\r\n\r\nCan be used to store items (acts as a shelf). Additionally adds some cleanliness whilst boosting production of drug labs.\r\n\r\n\u003Ch2>Disinfectant Stand\u003C\u002Fh2>\r\n\r\nA disinfectant stand that passively sterilises its surrounding. Adds cleanliness and a little beauty. Great for makeshift hospital, addition to food area or bathroom (if you are using dubs hygiene.)\r\n\r\nRequires Medicine Production and Sterile materials research. Can link to beds to boost immunity gain by 0.03%. Cost 1 component, 40 silver, 4 medicine, and 40 material of choice.\r\n\r\n\u003Ch2>Medical Mats\u003C\u002Fh2>\r\n\r\nBedrolls used in the field or as caravan itinerary. Four tech versions (Medieval, Industrial, Spacer and Ultra) which can be researched after hospital beds (except for Medieval which is after Carpet Making). Note the items are best made in advance at a tailoring bench\u002Fcrafting spot. Upon deconstruction it will return the base item used and using a crafting spot you can repack any uninstalled buildings to be rolled back up. Suggest using the mod \"Pick up and haul\".\r\n\r\n\u003Ch2>Precursor Chemicals\u003C\u002Fh2>\r\n\r\nMS uses a number of additional precursors in the generation of the drugs. This is to add game play value and additional balancing elements for the use of the drugs. Details can be found in the Drug reference PDF below.\r\n\r\n\u003Ch2>Drugs\u003C\u002Fh2>\r\n\r\nDetails of the drugs can now be found in the following PDF:\r\n\r\n\u003Ca href=\"https:\u002F\u002F1drv.ms\u002Fb\u002Fs!Au3GsmKyQkDYisxT3HAGCDQQd-g5Tw?e=8G5pCW\" target=\"_blank\" rel=\"noopener noreferrer\">MS Drugs Reference\u003C\u002Fa>\r\n\r\n\r\n\u003Ch2>Immunisation\u003C\u002Fh2>\r\n\r\nAn immunisation injection can be made after Rimoxicillin research. Made from Ethyl mercury, Neutroamine and Rimoxicillin with the use of an industrial Med kit. The immunisation will either remove the “Sickly” trait from a colonist or will add the “Super-Immune” trait instead. It is provided in the form of a self-administered injection.\r\n\r\n\u003Ch2>Cerebrax injection\u003C\u002Fh2>\r\n\r\nCerebrax is an injection that removes “negative” psychic sensitivity traits. Being spacer tech it is made with Ultratech medicine, Neutroamine, Lithium Salts and Clarity. The injection will remove psychic susceptibility traits in stages, so hyper-sensitivity will require two injections.\r\n\r\n\r\n\u003Ch2>Additional Surgical procedures:\u003C\u002Fh2>\r\n\r\nMedical Stent: Can be used to remove arterial blockages.\r\n\r\nArtificial back discs: Can be used to remove the bad back condition.\r\n\r\nAdvanced Surgical tools: Can be used to perform complex surgeries where additional precision tools are required. Currently used in the following:\r\n\r\n•   Removal of Cataracts. (Combined with contact lenses).\r\n\r\n\u003Ch2>Battle Stims\u003C\u002Fh2>\r\n\r\nBattles Stims are short term Mechanite boosters akin to Luciferium, but the negative effects are different and more controlled in that there isn’t any lethality or addiction issues. Applied by self-administered injection prior to being drafted. The Stim lasts for half a day. (Further details in the PDF).\r\n\r\n\u003Ch2>Transcendence\u003C\u002Fh2>\r\n\r\nTranscendence is a stim that is similar to the Mechanoid Neurotrainer, it is an injection of treated mechanites that will effect the neural arrangements and chemistry of the brain. The effects of transcendence are less random with the capability of ordering the applied qualities of knowledge and skills learned into more characteristic skill sets. However the amount gained is slightly less than that of a normal Neurotrainer. (Further details in the PDF).\r\n\r\n\r\n\u003Ch2>Mod Notes\u003C\u002Fh2>\r\n\r\nMod option to make bandage use more realistic.\r\n\r\nMod option to adjust the % base cost of research projects.\r\n\r\nIncludes bulk recipes as relevant. Includes bulk MS recipes for medicine and penoxy.\r\n\r\nAlso includes MS recipes for Ultratech Medicine, Healer mech serum and Ressurector mech serum as ultra tech. (Note that the Mech serums will need a number of Metasis vials to make).\r\n\r\nIncludes 3 different bandages at differing tech levels that act as a weaker counterpart to vanilla medicine but have advantages with weight, so ideal for caravan use or when medicine is limited.\r\n\r\nSave compatible (Note: You will need to reassign new drug policies if part way through a savegame to schedule the use of the above MS drugs, see Drug Policy Fix below).\r\n\r\nTo remove the mod you would have to remove all the items introduced first.\r\n\r\n\r\n\u003Ch2>Expansion to this Mod\u003C\u002Fh2>\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2005917068\" target=\"_blank\" rel=\"noopener noreferrer\">Social Supplements\u003C\u002Fa>\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2012459600\" target=\"_blank\" rel=\"noopener noreferrer\">Utility Supplements\u003C\u002Fa>\r\n\r\n\r\n\u003Ch2>Compatibility Notes\u003C\u002Fh2> *** Subject to Conversion ***\r\n\r\n\u003Cstrong>Apothecary\u003C\u002Fstrong> - Integrated elements.\r\n\u003Cstrong>Children, School and Learning\u003C\u002Fstrong> - MSCondom will reduce fertility. (Act as birth control).\r\n\u003Cstrong>Common Ailments\u003C\u002Fstrong> - Specifically adds a condom for minor STIs.\r\n\u003Cstrong>Cupros Stones\u003C\u002Fstrong> - will generate relevant mining bits.\r\n\u003Cstrong>Diseases Overhauled\u003C\u002Fstrong> - Adds additional MS Drug use for conditions. (See pdf above).\r\n\u003Cstrong>Electric Stone Cutting Table\u003C\u002Fstrong> - Salts can be made.\r\n\u003Cstrong>Fermenter\u003C\u002Fstrong> - use of pasteurised milk.\r\n\u003Cstrong>Fertile Fields 1.1\u003C\u002Fstrong> - Rock mill, provides Sulphur and Mercury Salts.\r\n\u003Cstrong>KV Rimfridge\u003C\u002Fstrong> - Adds a refrigerated drug cabinet.\r\n\u003Cstrong>Kuratheris's Extra Stone\u003C\u002Fstrong> - Adds mining \"bits\" support for stone.\r\n\u003Cstrong>LWM Deep storage\u003C\u002Fstrong> - Drug cabinet uses storage capabilities.\r\n\u003Cstrong>Multiplayer\u003C\u002Fstrong> - native support added (beta).\r\n\u003Cstrong>RimCuisine (V1.2)\u003C\u002Fstrong> - Will use fruits and fungi in recipes.\r\n\u003Cstrong>RimCuisine 2\u003C\u002Fstrong> - Will use fruits and fungi in recipes.\r\n\u003Cstrong>RimPlas\u003C\u002Fstrong> - Production of Luci.\r\n\u003Cstrong> Medical Addons\u003C\u002Fstrong> - Medical Mats use \"linkable\" facilities.\r\n\u003Cstrong>Seeds Please\u003C\u002Fstrong> - Patches the plants used in the mod to be able to have seeds.\r\n\u003Cstrong>VCE\u002FVPE\u003C\u002Fstrong> - Fruits used in applicable recipes\r\n\u003Cstrong>VGP Vegetable Garden\u003C\u002Fstrong> - Will use fruits and fungi in recipes. (Best putting VGP before this mod in the mod order).\r\n\u003Cstrong>VGP Garden Medicine\u003C\u002Fstrong> - Bulk penoxy recipe is not loaded to avoid duplication.\r\n\u003Cstrong>VFE - Medical Module\u003C\u002Fstrong> - Medical Mats make use of \"linkable\" facilities.\r\n\u003Cstrong>VFE - Production\u003C\u002Fstrong> - additional compatibility with drug cabinet.\r\n\r\n\u003Ch2>Recommended\u003C\u002Fh2>\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2000335507\" target=\"_blank\" rel=\"noopener noreferrer\">Drug Policy Fix (V1.1)\u003C\u002Fa>; can be used to help manage and correct drugs added or removed part way through a save game. It will also sort the drug listings alphabetically.\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1430084631\" target=\"_blank\" rel=\"noopener noreferrer\">Mod Medicine Patch\u003C\u002Fa> - allows you to specify additional modded medicines (GUI), works with the mod Pharmacy.\r\n\r\nSeveral research projects (in a number of tabs). Recommend mods that make the management of research projects more user friendly. Examples include (but not limited to): Research Tree, ResearchPal.\r\n\r\n\r\n\u003Ch2>Credits\u003C\u002Fh2>\r\n\r\n\u003Cstrong>\"OskarPotocki\"\u003C\u002Fstrong>: Most graphics.\r\n\u003Cstrong>\"jabbaMonkey\"\u003C\u002Fstrong>: Modified version of cannister graphic (with permission) for hydrogen peroxide.\r\n\r\n\u003Cstrong>\"who_stole_my_name\u002Fsvc_bot\"\u003C\u002Fstrong> for allowing the use of the \"Luci Heals More\" (LHM) C# process. I have included an assembly (MS version) but the associated mod can be found here: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=965087548\r\n\r\n\u003Cstrong>\"Broken Valkyrie\"\u003C\u002Fstrong> - original author of the disinfectant stand.\r\n\u003Cstrong>\"Maxwell.J\"\u003C\u002Fstrong> - Chinese (Simplified) Translation.\r\n\u003Cstrong>Erdnussbrot\u003C\u002Fstrong> - German translation.\r\n\r\n\r\n\u003Ch2>Github\u003C\u002Fh2>\r\n\r\nrar file available: https:\u002F\u002Fgithub.com\u002FPeladorRW\u002FMedicalSupplements\r\n\r\n\r\n\u003Ch2>Pelador's Discord\u003C\u002Fh2>\r\n\r\nhttps:\u002F\u002Fdiscord.gg\u002FCFNP26C\r\n\r\n\r\n\u003Ch2>V1.1 Collection\u003C\u002Fh2>\r\n\r\nhttps:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2012817741\r\n\r\n\r\n\r\n\r\n(CC BY-NC-SA 4.0)",183,[24,25,26,27,28,29,30,31,32,33,34,35,36],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753856002\u002F72E021C3CFE15646D4ABD356D048C60784E6B7A3\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753859774\u002F3AC7FF1E14638495439B477C3FF34D7EB67DFE61\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753860262\u002F8484FE14FC593F9D55704AB8F3C29640CDF1B4C9\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753860807\u002FEDA62692F49DED1199665A2F6A5BDB73A59878D4\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753861445\u002F214FAF0D921E862B4D8FE03D795F21D3A049E9D9\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753862426\u002FADC78388B8B0A404607D79F4FB3B4E13DB3D7AA7\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753865755\u002F40F8D0E5C28C9C7871FB7A14739EC27F91ABD8CD\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753866254\u002F6BD7D065E0B878EA60D20E59B7BE796CD44E9E00\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753866921\u002F888A845BFB9EB9AD5FD5505C07E670D32E96D9FA\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753867734\u002F79CA7204A847B645D0B446AE73CF50EF9E7EB522\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753871425\u002F33888DB37449A752DD1A699D1A3D34DB5D9A6080\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753871932\u002FC4D88583E178C2077D037A40C931C648F63D3B15\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134540753872559\u002F2B25BA30573B76FA68D0201E1FB2BC36F56CCD5F\u002F",[],null,[40,54,66,80],{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":48,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":53},"717f43e5-3704-4cc7-b104-9eb8059c630e","best-mix","Best Mix","Overview V1.1 A QoL mod that allows variance in how benches select their ingredients. Mod details Vanilla has a default setting to search for ingredients by distance. With this mod you have the capability to use a gizmo on a work bench to change the criterion of that search to re","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2002971559","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134233342314904\u002FEBC49BAB668913CFB00702A7F218B91C98ECE658\u002F","pelador.bestmix","management",[15,16],34152,4.8,"2020-02-21T00:50:25.0000000Z","2020-06-05T08:35:00.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":48,"tags":62,"downloadCount":63,"rating":18,"publishedAt":64,"updatedAt":65},"f8513ee7-7e8f-4d17-8e98-824ae11d3ad9","npc-bonus","NPC Bonus","Overview V1.1 Apply balancing allowance factors to NPC AI. Helps to \"balance the books\" for NPCs if you are using modded elements. Mod Details This mod adjusts the pawn allowance values for NPC Factions. It does this by providing mod options for the player to apply percentage adj","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2000371183","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793133917201532761\u002F70E178CC337483A272ED23B3AA9596340FB20222\u002F","pelador.npcbonus",[15,16],9947,"2020-02-17T17:31:48.0000000Z","2020-02-18T02:14:13.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":48,"tags":74,"downloadCount":76,"rating":77,"publishedAt":78,"updatedAt":79},"c81ef7d6-40d9-434e-86bb-0131595402ef","drug-response-tenant-fix","Drug Response Tenant Fix","Harmony Fix for Drug Response and Tenants.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1883923470","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F777360850300291138\u002F749A6819D82F490AB07FCA63B381A6A25B6AEDD6\u002F","workshop.1883923470",[15,75],"1.0",3990,5,"2019-10-08T09:03:39.0000000Z","2019-10-22T23:42:30.0000000Z",{"id":81,"slug":82,"name":83,"shortDescription":84,"author":8,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":48,"tags":88,"downloadCount":89,"rating":51,"publishedAt":90,"updatedAt":91},"ba8a5648-b3c6-464a-9c51-c34a9c7ab526","drug-response","Drug Response","Overview V1.1 Drug response is a QoL tool that allows you to configure AI tools for your colonists to respond to pain and various maladies or conditions. Details The mod is explained with the following PDF: Drugs response notes PDF Note the features added in this mod are intended","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2002963487","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F793134233342265584\u002F62D24AC83A38005D443D01B319F14B263B2B2D6C\u002F","pelador.drugresponse",[15,16],28475,"2020-02-21T00:34:19.0000000Z","2020-06-04T23:10:58.0000000Z",[93,111,124,137],{"id":94,"slug":95,"name":96,"shortDescription":97,"author":98,"workshopUrl":99,"imageKey":10,"thumbnailUrl":100,"packageId":101,"category":13,"tags":102,"downloadCount":108,"rating":18,"publishedAt":109,"updatedAt":110},"7576ccaf-3bbe-4e80-8999-953cdef3acc2","bionic-icons","Bionic icons","ABOUT Changes the graphic for body part boxes and adds icons depending on what's inside.","AUTOMATIC","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1677616980","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F992387515497429366\u002F424C35D80825FCB9D8A90B0FD4A51E986E8551D2\u002F","automatic.bionicicons",[15,75,16,103,104,105,106,107],"1.2","1.5","1.4","1.3","1.6",1041992,"2019-03-09T12:43:24.0000000Z","2025-06-16T11:19:25.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":18,"publishedAt":122,"updatedAt":123},"f0bebd67-69fb-43e5-b0f8-6185247afdd3","medical-training","Medical Training","Updated for 1.6 Should also work for earlier versions. Adds a new workstation: Dissect human corpses (any state) to train medicine skill. Corpses will be destroyed in the process. The workbench is now movable\u002Fminifiable. Balancing Issue As much as I agree the balancing of this mo","Expert Map-Starer L. E.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1214615921","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F867369938045470006\u002FC73169F973879F25DF309E1AA7C93009303203B8\u002F","itchyflea.medicaltraining",[15,75,16,103,104,105,106,107],155870,"2017-11-28T13:02:48.0000000Z","2025-07-14T01:49:14.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":18,"publishedAt":135,"updatedAt":136},"ee889f6e-d98b-4907-b0b7-6513c0028a39","dubs-bad-hygiene","Dubs Bad Hygiene","Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=836308268","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F911298000357646408\u002F3E37CADB7E3063541235BEAA3B5C3F1A7730C3A8\u002F","dubwise.dubsbadhygiene",[15,107,104,105,106,103,16,75],1219729,"2017-01-06T20:52:26.0000000Z","2025-07-21T20:24:51.0000000Z",{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":18,"publishedAt":148,"updatedAt":149},"8a24ee09-2132-49e1-bc8a-1bd6b974302b","elite-bionics-framework","Elite Bionics Framework","A common framework to change body part max HP, along with a bit of something else.","Vectorial1024","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1665403571","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F960860672855635301\u002FD712C490BD70C1A971792377D623D9B0424FCD46\u002F","v1024.ebframework",[15,107,104,105,106,103,16,75],217016,"2019-02-24T09:40:00.0000000Z","2026-06-14T11:24:56.0000000Z",[151,164,177,190],{"id":152,"slug":153,"name":154,"shortDescription":155,"author":156,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":48,"tags":160,"downloadCount":161,"rating":18,"publishedAt":162,"updatedAt":163},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,104,105,106,107],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":169,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":48,"tags":173,"downloadCount":174,"rating":18,"publishedAt":175,"updatedAt":176},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,107,104,105],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":178,"slug":179,"name":180,"shortDescription":181,"author":169,"workshopUrl":182,"imageKey":10,"thumbnailUrl":183,"packageId":184,"category":185,"tags":186,"downloadCount":187,"rating":18,"publishedAt":188,"updatedAt":189},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,107,104,105],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":191,"slug":192,"name":193,"shortDescription":194,"author":169,"workshopUrl":195,"imageKey":10,"thumbnailUrl":196,"packageId":197,"category":48,"tags":198,"downloadCount":199,"rating":18,"publishedAt":200,"updatedAt":201},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,104,105,107],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z"]