[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-medieval-overhaul-deep-vein-mining":3,"mods-more-author-medieval-overhaul-deep-vein-mining":28,"mods-more-category-medieval-overhaul-deep-vein-mining":29,"mods-similar-medieval-overhaul-deep-vein-mining":85},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"a0e9b24a-d5c4-4181-8cfe-7d95826ca6fa","medieval-overhaul-deep-vein-mining","Medieval Overhaul Deep Vein Mining","This is purely a patch with no included assets.","76561198031479582","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2942453140","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2018213530751740607\u002FE8A48A3157E0FFE56BBEB1C6BDC397B82FD761AA\u002F","phant0m5.modeepveinmines","management",[15,16,17,18],"mod","1.6","1.5","1.4",70324,4.9,"2023-03-05T04:12:23.0000000Z","2026-03-11T07:39:26.0000000Z","\u003Cp>This is purely a patch with no included assets. Converts the vanilla deep drill into a deep vein mineshaft, and ground penetrating scanners into prospecting desks. Both are medieval technologies. They are otherwise identical to their vanilla counterparts.\r\u003Cbr>\r\u003Cbr>Both buildings still need 1 power, which is provided by the \"mining bird\", which is different from the messenger bird. Medieval Overhaul updated their messenger birds in 1.5 to have a more elegant connection to the scribe table, but trying to use these with the prospecting desk breaks functionality. As it is only a reskinned Ground Penetrating Scanner, and the GPS needs to be powered so you can see the discovered deposits, removing power consumption renders all your discovered ore deposits invisible. So I re-added the old 1W birds with a new name. On the plus side, you are no longer using highly trained messengers as gas detectors.\r\u003Cbr>\r\u003Cbr>Requires Medieval Overhaul.\r\u003Cbr>\r\u003Cbr>Also removes gold, silver, plasteel and steel as possible results from the prospecting table\u002Fsubsurface scanner. Since iron, gold, plasteel and silver ores exist in Medieval Overhaul, you'll find those instead.\r\u003Cbr>\r\u003Cbr>Soft incompatibility with Vanilla Textures Expanded - Variations, as it overrides the ground penetrating scanner graphics so you'll get a subsurface scanner again instead of the prospecting table. \r\u003Cbr>\r\u003Cbr>This patch points to the Medieval Overhaul textures for the mineshaft and scribe table, so you'll find those doubled up in your build menus. \r\u003Cbr>\r\u003Cbr>Thanks to the Medieval Overhaul team.\u003C\u002Fp>",158,[],[],null,[],[30,43,55,69],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":35,"workshopUrl":36,"imageKey":10,"thumbnailUrl":37,"packageId":38,"category":13,"tags":39,"downloadCount":40,"rating":20,"publishedAt":41,"updatedAt":42},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,17,18],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":35,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":52,"rating":20,"publishedAt":53,"updatedAt":54},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,17,18],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":60,"workshopUrl":61,"imageKey":10,"thumbnailUrl":62,"packageId":63,"category":13,"tags":64,"downloadCount":66,"rating":20,"publishedAt":67,"updatedAt":68},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,17,18,65,16],"1.3",1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":70,"slug":71,"name":72,"shortDescription":73,"author":74,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":13,"tags":78,"downloadCount":81,"rating":82,"publishedAt":83,"updatedAt":84},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,79,80,17,18,65],"1.1","1.2",1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[86,99,113,127],{"id":87,"slug":88,"name":89,"shortDescription":90,"author":35,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":94,"tags":95,"downloadCount":96,"rating":20,"publishedAt":97,"updatedAt":98},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme","combat",[15,16,17,18],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":110,"rating":20,"publishedAt":111,"updatedAt":112},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,18,65,80,79,109],"1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":122,"tags":123,"downloadCount":124,"rating":20,"publishedAt":125,"updatedAt":126},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,109,79,80,17,18,65],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":35,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":135,"tags":136,"downloadCount":137,"rating":20,"publishedAt":138,"updatedAt":139},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart","furniture",[15,16,17,18],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z"]