[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-medieval-times-combat-extended-compatibility-mod":3,"mods-more-author-medieval-times-combat-extended-compatibility-mod":26,"mods-more-category-medieval-times-combat-extended-compatibility-mod":80,"mods-similar-medieval-times-combat-extended-compatibility-mod":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"ce126a8b-8c90-42e7-9d71-15887ee42655","medieval-times-combat-extended-compatibility-mod","Medieval Times + Combat Extended Compatibility Mod","The purpose of this mod is to make Medieval Times compatible with Combat Extended.","Tamias","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=975316762","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F836958152013403224\u002FC884681038111451A950DEB7FA449D5FD1F57CCF\u002F","workshop.975316762","combat",[15,16],"mod","1.0",22244,4.9,"2017-07-14T00:55:15.0000000Z","2019-03-12T23:55:51.0000000Z","\u003Cp>The purpose of this mod is to make Medieval Times compatible with Combat Extended. To this end, this mod makes the following changes:\r\u003Cbr>\t\r\u003Cbr>1. Adds bodkin arrows for the Longbow (craftable at the tier I blacksmith's forge).\r\u003Cbr>2. Adds bolts for the one-handed crossbow, crossbow, and arbalest (craftable at the tier I blacksmith's forge).\r\u003Cbr>3. Adds flaming bodkin arrows and bolts (craftable at the medieval crafting station).\r\u003Cbr>4. Adds musket ball ammo for the smoothbore musket.\r\u003Cbr>5. Adds ballista bolts as ammo for the ballista (craftable at the tier I blacksmith's forge).\r\u003Cbr>6. Adds fully CE functional heater and pavise shields (craftable at the tier II blacksmith's forge).\r\u003Cbr>7. One-handed crossbows, crossbows, and arbalests can now be loaded with a single bolt ahead of time for immediate use when needed. In addition, one-handed crossbows can be used with shields.\r\u003Cbr>\r\u003Cbr>All weapons, artillery, and armor have also been converted for use with Combat Extended.\r\u003Cbr>\r\u003Cbr>Suggested Load Order:\r\u003Cbr>\r\u003Cbr>1. Core\r\u003Cbr>2. Medieval Times\r\u003Cbr>3. Combat Extended\r\u003Cbr>4. Medieval Times + Combat Extended Compatibility Mod\r\u003Cbr>5. \u003Ca href=\"http:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=964813358&tscn=1500889863\" target=\"_blank\" rel=\"noopener noreferrer\">Medieval World\u003C\u002Fa> (Optional: Use if you want to give your game a no gun\u002Flow tech setting).\r\u003Cbr>\r\u003Cbr>If you have feedback on weapon balancing or anything else, feel free to leave a comment on the Steam Workshop, or get in touch with us through the Combat Extended discord!\r\u003Cbr>\r\u003Cbr>Credits and Acknowledgements\r\u003Cbr>\r\u003Cbr>- Mod Team: Tamias, N7Huntsman, and Arty\r\u003Cbr>\r\u003Cbr>- Vindar, the creator of Medieval Times. He graciously provided the wonderful artwork for all the new items, and was fundamental in the original creation of this mod.\r\u003Cbr>\r\u003Cbr>- NoImageAvailable, XeoNovaDan, and the rest of the Combat Extended Team. Through tireless effort, they have created the definitive Rimworld combat experience, and it was their guidance and resource documentation that made this mod possible.\r\u003Cbr>\r\u003Cbr>Links\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=34753.0\" target=\"_blank\" rel=\"noopener noreferrer\">Ludeon Forums\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"http:\u002F\u002Fwww.moddb.com\u002Fgames\u002Frimworld\u002Fdownloads\u002Fmedieval-times-combat-extended-compatibility-mod\" target=\"_blank\" rel=\"noopener noreferrer\">ModDB\u003C\u002Fa>\u003C\u002Fp>",135,[],[],null,[27,40,53,66],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":35,"tags":36,"downloadCount":37,"rating":18,"publishedAt":38,"updatedAt":39},"f1202ff7-6fc9-46a3-bd2f-0b35aae2c3ee","galaxy-news-radio","Galaxy News Radio","\"Until next time, this is Three Dog, OWWWWWWWWW!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1527291019","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F946210508609151369\u002F90A505798BB1B94BEC0A33086AD27A37DF5B977B\u002F","workshop.1527291019","management",[15,16],9954,"2018-09-30T20:54:52.0000000Z","2018-10-28T13:07:59.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":35,"tags":48,"downloadCount":50,"rating":18,"publishedAt":51,"updatedAt":52},"c05bd3f7-91e4-44b5-97bd-4030e14872da","steam-world-19th-century","Steam World (19th Century)","\"Steam Worlds: Similar to Earth in the 19th century.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1394392968","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F915799791347370310\u002F30F4DF84795797F9D9582230CFCAD03ED9CC4394\u002F","workshop.1394392968",[15,49],"0.18",11409,"2018-05-25T18:30:06.0000000Z","2018-05-26T01:17:36.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":35,"tags":61,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":65},"0e3a305c-4755-415e-bb53-95b3341f4cae","rimworld-westernization-project","Rimworld Westernization Project","Howdy partner! The Rimworld Westernization Project (RWP) is a mod designed to bring a historically accurate taste of the American Old West to the denizens of Rimworld. The mod currently adds: (Weapons marked with an asterisk have bayoneted variants.) Muskets - Springfield Model 1","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1119081000","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F850472683016063278\u002FDB90AEF7E2DA34FF336F897C701BF6035D009578\u002F","workshop.1119081000",[15,16],21558,5,"2017-08-24T16:01:20.0000000Z","2019-02-24T08:04:29.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":74,"tags":75,"downloadCount":76,"rating":77,"publishedAt":78,"updatedAt":79},"b225c3a6-be9b-4e07-9373-32776fdf0d5c","medieval-world-no-gunslow-tech","Medieval World (No Guns\u002FLow Tech)","\"Medieval Worlds: Similar to Earth from the agricultural revolution until the industrial revolution.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=964813358","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F850468241630805206\u002FBD3FBA9C9F33CD4D4B26563BFF00C08CC28F1C3A\u002F","workshop.964813358","weapons",[15,49],26446,4.8,"2017-07-05T03:58:19.0000000Z","2018-05-05T02:40:30.0000000Z",[81,99,111,125],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":96,"rating":18,"publishedAt":97,"updatedAt":98},"ed5fa2fe-9511-4f73-84cd-4a53dc5ad410","fortifications-neolithic","Fortifications - Neolithic","It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.","AOBA","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2385960678","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13421449026506745720\u002FA783E72F528565F5AA697CE7F4F258F1A455F664\u002F","aoba.fortress.neolithic",[15,91,92,93,94,95],"1.6","1.5","1.4","1.3","1.2",500463,"2021-02-06T10:05:01.0000000Z","2025-06-28T06:11:11.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":86,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":18,"publishedAt":109,"updatedAt":110},"819b0551-fb54-474d-a361-10cf25d6ad06","fortification-industrial-nuclear-dawn","Fortification Industrial -Nuclear Dawn","Now with CE support. if you have any issue using the mod please report in also if you like my works and are willing to support me.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2733185331","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14440658487383642866\u002F29779F015D138D57573FA4FD76B7C453523FA21D\u002F","aoba.fortress.industrial.nucleardawn",[15,91,92,93,94],210191,"2022-01-27T14:24:59.0000000Z","2025-07-14T17:29:46.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":122,"rating":77,"publishedAt":123,"updatedAt":124},"bd20544d-50a0-4bf4-863e-dc6dffa2b7c8","more-vanilla-turrets","More Vanilla Turrets","Version: 1.8.5 Made for RimWorld A17 This is the official updated version of More Vanilla Turrets. A little mod that adds more turret variations with the attempt to keep their vanilla art style along with some careful balancing. IMPORTANT! *Its highly recommended to avoid using n","Marn","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=730528968","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F85973750939244888\u002F3075599419509C11E2BA7CCB2B5EB54168F97601\u002F","workshop.730528968",[15,121],"0.17",396154,"2016-07-24T11:18:31.0000000Z","2017-05-29T00:03:13.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":86,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":18,"publishedAt":135,"updatedAt":136},"7f3006ac-f53c-4b99-a07c-860e57f3c772","fortification-industrial-frontier","Fortification Industrial - Frontier","yes another fortification mod is out, with new mechanic added.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3093455596","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17000629787030916254\u002F0763D7EF28FD8A950D7F6043761A186D90141514\u002F","aoba.fortress.frontier",[15,91,92,93],209951,"2023-11-24T01:11:47.0000000Z","2025-11-23T10:19:17.0000000Z",[138,153,166,179],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":143,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":35,"tags":147,"downloadCount":150,"rating":18,"publishedAt":151,"updatedAt":152},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,91,92,93,94,95,148,16,149],"1.1","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":35,"tags":162,"downloadCount":163,"rating":18,"publishedAt":164,"updatedAt":165},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,91,92,93],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":35,"tags":175,"downloadCount":176,"rating":18,"publishedAt":177,"updatedAt":178},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,91,92,93,94,95],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":180,"slug":181,"name":182,"shortDescription":183,"author":184,"workshopUrl":185,"imageKey":10,"thumbnailUrl":186,"packageId":187,"category":35,"tags":188,"downloadCount":189,"rating":18,"publishedAt":190,"updatedAt":191},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,91,92,93,94,95,148,16],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z"]