[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-mh-drones-reprogrammed-14":3,"mods-more-author-mh-drones-reprogrammed-14":29,"mods-more-category-mh-drones-reprogrammed-14":84,"mods-similar-mh-drones-reprogrammed-14":140},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":27,"kofiUrl":28,"patreonUrl":28},"81fc9545-be78-427c-af29-70c945c7c365","mh-drones-reprogrammed-14","MH: Drones Reprogrammed (1.4)","MH: Drones Reprogrammed Warning: This mod is listed only for version 1.","Killathon","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3063222294","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2147713576566100140\u002F76DFF885F5687B9883F4DF098A688FB6A577B5C1\u002F","killathon.mechanicalhumanlikes.mechdronesreprogrammed","management",[15,16],"mod","1.4",12197,4.3,"2023-10-27T21:30:26.0000000Z","2024-02-01T20:51:54.0000000Z","\u003Ch2>MH: Drones Reprogrammed\u003C\u002Fh2>\r\n\r\n\u003Ch2>Warning: This mod is listed only for version 1.4. This mod will NOT be updated for 1.5, as it has been completely integrated into its parent mod. It is in effect obsolete.\u003C\u002Fh2>\r\n\r\nMechanical Humanlikes: Drones Reprogrammed (MH:DR) is a submod of Mechanical Humanlikes Core designed to give drones far more unique interactions, mechanics, and possibilities to help them fill particular niches and get away from their overgeneralized roles that they currently possess.\r\n\r\nThis mod allows for specific races (modders, please see the readme or GitHub for compatibility!) to be considered programmable drones, allowing players to do a reprogramming surgery to select what work types they can do, their skill level at those tasks, and more using a complexity mechanic akin to Biotech's (Biotech is NOT a requirement for this mod though and does NOT use the gene system at all). It also introduces Directives, which are inspired by the gene system, that are designed as specialized programs for specific purposes and tasks. \r\n\r\nEach race has different limitations, inherent capabilities, and possibly even unique directives they may have access to. This mod is designed with maximizing extensibility wherever possible, meaning modders can create their own directives using just xml, other races can integrate with the system using just xml (note: this is an OPT-IN system, so by default drones do not use this mod's mechanics unless their author explicitly wants them to!), and xml-savvy players can tweak stats and directives to their heart's content.\r\n\r\n\u003Ch3>Languages:\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>English (Primary)\u003C\u002Fli>\u003Cli>Russian (Community)\u003C\u002Fli>\u003C\u002Ful>\r\nWant to translate MH:DR to your own language? Go to the GitHub (linked below) and submit a pull request. I make no guarantees that languages besides English will have mistakes corrected in a timely manner.\r\n\r\n\u003Ch3>Features:\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Any race that is a drone by MHC's settings may opt-in to the reprogramming mechanic via a def mod extension.\u003C\u002Fli>\u003Cli>Reprogrammable drones start with no work types, skills, or directives enabled, and must be reprogrammed via surgery in order to begin contributing to the colony.\u003C\u002Fli>\u003Cli>Enabling work types, skills, and directives cost complexity, and the unit's energy and maintenance efficiency is directly affected by the relationship between current and maximum complexity.\u003C\u002Fli>\u003Cli>Implants and effects can offset complexity to allow for more powerful drones.\u003C\u002Fli>\u003Cli>Directives are unique programs that accentuate the drone's characteristics in special ways, often providing effects that fill a particular niche.\u003C\u002Fli>\u003Cli>Full support for other factions having drones, including options for individual pawn kinds having skills, work types, and directives configured or randomized.\u003C\u002Fli>\u003Cli>Programmable drones belonging to other factions will have random programming, depending on their pawn kind, faction, and what kind of group (ie. traders) they are a part of.\u003C\u002Fli>\u003Cli>Programmable drones retain all normal features of drones, including moodlessness.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Notes:\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Save-compatibility: From my limited testing, adding this to saves is potentially safe. You will need to reprogram any active drones, and active drones belonging to other factions may behave oddly. New drones will be handled correctly. I have not tested removing it from a save... and I would most certainly not recommend it. MH:DR deep saves content like directives, and who knows what will happen to drones that exist if this mod were removed.\u003C\u002Fli>\u003Cli>Incompatibilities: They're out there, but I have yet to learn of any fast and hard ones. Please report issues on Discord so I may identify and annihilate these wretched demonic bugs.\u003C\u002Fli>\u003Cli>Balance: Stats at time of release are effectively debug numbers, and are likely super under-powered. Please bring ideas to Discord so we can achieve a more perfect harmony.\u003C\u002Fli>\u003Cli>Ideas: This mod is pretty lightweight on content at the moment - bring your freshest ideas to Discord and I'll take a look!\u003C\u002Fli>\u003Cli>This mod isn't going to do much for you if you don't have any races set up as drones!\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Links:\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FudNCpbkABT\" target=\"_blank\" rel=\"noopener noreferrer\">Discord\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRWDevathon\u002FMH-Drones-Reprogrammed\" target=\"_blank\" rel=\"noopener noreferrer\">GitHub\u003C\u002Fa>\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Special thanks to:\u003C\u002Fh3>\r\nFG_Remastered - Moderator, Steam diplomat\r\nlazycooken - Jumpstarter and eager supporter\r\nWinterbloom - Moderator, Steam diplomat\r\nguy762 - Generous donator of the icons for MH:DR's first directives (that I later removed because they involve Biotech and this mod doesn't depend on it, my bad!), early tester, and an MHC submod author\r\nAndroid Tiers Reforged Discord - The endless whirlpool of ideas and testing\r\nRimWorld Mod Development Discord - Incredible amounts of support and assistance\r\n\r\n\u003Ch4>Image attribution\u003C\u002Fh4>\r\n\u003Ca href=\"https:\u002F\u002Fwww.freepik.com\u002Ffree-vector\u002Fabstract-background-design-with-stars-gray_3593359.htm#page=2&query=grey%20circuit%20background&position=4&from_view=search&track=robertav1_2_sidr%22%3EImage%22%3EImage\" target=\"_blank\" rel=\"noopener noreferrer\">Background\u003C\u002Fa> by rawpixel.com on Freepik\r\n\r\n\u003Cem>Version 1.0.0.\u003C\u002Fem>",64,[24,25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2147713576566172417\u002F48266A0817145B518FFFC21B34D42B7526B0C4A5\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2147713576574677817\u002F8EBFB04711FE1CE27AD8049889E5D0487D8D45FF\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2147713576574680024\u002F1A2DEC33CCAC6BDD181FC0172B442541FD9F5AC6\u002F",[],null,[30,44,57,69],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":40,"rating":41,"publishedAt":42,"updatedAt":43},"cbbfd79f-5efc-4c30-8c95-c3b57bc4159a","android-tiers-reforged-legacy","Android Tiers Reforged [LEGACY]","Android Tiers Reforged - Standalone LEGACY VERSION (Will Not be Updated to 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2917948202","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2045230776037906912\u002F5A1FD8987A433513B6372F086990E909E3A915F6\u002F","killathon.androidtiersreforged",[15,16,39],"1.3",88639,4.6,"2023-01-14T16:55:50.0000000Z","2023-07-20T02:30:53.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":52,"tags":53,"downloadCount":54,"rating":41,"publishedAt":55,"updatedAt":56},"d7b1049b-34e6-4439-b452-6a07e245c077","mh-military-tiers","MH: Military Tiers","MH: Military Tiers Android Tiers M-Series is a related mod to Android Tiers Reforged to bring a new set of mechanical pawns into the colony for defense and survivability needs.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2974551731","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2071137254050394905\u002F01F85A120778C13559EDCCABF8DA81256771027D\u002F","killathon.mechhumanlikes.militarytiers","combat",[15,16],25670,"2023-05-11T19:50:18.0000000Z","2024-02-01T20:53:14.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":66,"rating":41,"publishedAt":67,"updatedAt":68},"c39aacf4-c27d-46ee-89b3-85c1001d9fbf","mh-mechanical-biomimetics","MH: Mechanical Biomimetics","MH: Mechanical Biomimetics Android Tiers Biomimetics is a sub-mod of Android Tiers Reforged Core that implements numerous mechanical animals to fulfill various roles in colonies and add utility to mechanical civilization.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2974549926","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2071137254050380237\u002FE1BF109FBFA894741D4307CCF366AEDA7FE909FA\u002F","killathon.mechhumanlikes.mechanicalbiomimetics",[15,16],22602,"2023-05-11T19:45:56.0000000Z","2024-02-01T20:53:42.0000000Z",{"id":70,"slug":71,"name":72,"shortDescription":73,"author":8,"workshopUrl":74,"imageKey":10,"thumbnailUrl":75,"packageId":76,"category":13,"tags":77,"downloadCount":80,"rating":81,"publishedAt":82,"updatedAt":83},"3567634c-9093-4e9c-ab3e-bbf1c6cfad58","abf-mechcloud-chemwalkers","ABF: Mechcloud Chemwalkers","Mechcloud Chemwalkers Inspired by classic fictional media of suits of armor that \"come to life,\" Mechcloud Chemwalkers is a race mod that allows for the creation and domination of suits of armor that have been seized and animated by mechanites.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3284117090","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F44582017101909848\u002FB50ED62379908D6D317DC0D9EA47A9C518FB9C19\u002F","killathon.artificialbeings.mechcloudchemwalkers",[15,78,79],"1.6","1.5",2219,3.8,"2024-07-07T15:22:50.0000000Z","2025-11-09T17:12:34.0000000Z",[85,99,111,126],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":95,"rating":96,"publishedAt":97,"updatedAt":98},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,78,79,16],1486392,4.9,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":90,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":96,"publishedAt":109,"updatedAt":110},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,78,79,16],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":123,"rating":96,"publishedAt":124,"updatedAt":125},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,78,79,16,39,121,122],"1.2","1.1",2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":137,"rating":96,"publishedAt":138,"updatedAt":139},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,78,79,16,39,121,122,136],"1.0",1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",[141,154,167,180],{"id":142,"slug":143,"name":144,"shortDescription":145,"author":146,"workshopUrl":147,"imageKey":10,"thumbnailUrl":148,"packageId":149,"category":13,"tags":150,"downloadCount":151,"rating":96,"publishedAt":152,"updatedAt":153},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,78,79,16,39,121,122,136],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":159,"workshopUrl":160,"imageKey":10,"thumbnailUrl":161,"packageId":162,"category":13,"tags":163,"downloadCount":164,"rating":96,"publishedAt":165,"updatedAt":166},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,78,79,16],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":168,"slug":169,"name":170,"shortDescription":171,"author":159,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":175,"tags":176,"downloadCount":177,"rating":96,"publishedAt":178,"updatedAt":179},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,78,79,16],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":181,"slug":182,"name":183,"shortDescription":184,"author":159,"workshopUrl":185,"imageKey":10,"thumbnailUrl":186,"packageId":187,"category":175,"tags":188,"downloadCount":189,"rating":96,"publishedAt":190,"updatedAt":191},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming",[15,78,79,16],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z"]