[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-misstall-series-ce-mega-patch":3,"mods-more-author-misstall-series-ce-mega-patch":26,"mods-more-category-misstall-series-ce-mega-patch":78,"mods-similar-misstall-series-ce-mega-patch":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"d3fc9171-21bf-43a5-933b-9b648bc7239b","misstall-series-ce-mega-patch","Misstall Series - CE Mega Patch","CE PATCHES Converts weapons to CE ranged\u002Fmelee, building-turrets to Building_TurretGunCE, adds CE ammo sets with crafting recipes, and fixes compatibility issues.","zZz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3777830294","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17075601154183542289\u002F3CAFE90103E4A2C32943FF3208CA620541AD23D3\u002F","zzz.misstalce","management",[15,16],"mod","1.6",326,3.2,"2026-08-05T01:39:45.0000000Z","2026-08-18T07:17:10.0000000Z","\u003Cp>\u003Cstrong>CE PATCHES\u003C\u002Fstrong>\r\u003Cbr>Converts weapons to CE ranged\u002Fmelee, building-turrets to Building_TurretGunCE, adds CE ammo sets with crafting recipes, and fixes compatibility issues.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>What it patches:\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>Aliaile Race\u003C\u002Fstrong> — 66 guns (bolt-action, assault, LMG, chain-shotgun, launchers, etc.), melee weapons, tactical\u002Fsteam\u002Fartillery turrets (ATG\u002FMTG\u002FMortar + MEC variants), race def fixes. The SilentRifle fires tranquilizer darts that inject anesthetic. Aliaile Mid\u002FHeavy mech frames receive 0.25 heat armor.\u003C\u002Fli>\u003Cli>\u003Cstrong>AR.SecurityArsenal\u003C\u002Fstrong> — MG turrets (08MG\u002F62MG\u002FM2), 64MAT missile turret, 57mm NV rocket artillery turret, 60mm mortar turrets, including Camo\u002FOld variants.\u003C\u002Fli>\u003Cli>\u003Cstrong>Armory\u003C\u002Fstrong> — ranged weapons, melee, special ammo (tranquilizer darts, MAT missile, PSAM, grenades). Fixes PSAM91 MVCF crash when CE auto-patcher removes verbs.\u003C\u002Fli>\u003Cli>\u003Cstrong>Charge Weapons, Beam Weapons\u003C\u002Fstrong> — ranged weapons with custom projectiles.\u003C\u002Fli>\u003Cli>\u003Cstrong>Mekanoido\u003C\u002Fstrong> — mechanoid projectile defs and CE patching. All 21 mech variants receive RacePropertiesExtensionCE with Humanoid bodyShape to fix \"CE returning BodyType Undefined\" warnings. Mechs get CE aiming\u002Fmelee stat bases (MiniMec 1.0, MiniMecE 1.3, NormalMec 1.7), 0.25 heat armor on Medium\u002FHeavy frames, and regenerating, repairable CE armor durability (MiniMecs 850, NormalMecs 1160).\u003C\u002Fli>\u003Cli>\u003Cstrong>Security\u003C\u002Fstrong> — ammunition and ranged patches.\u003C\u002Fli>\u003Cli>\u003Cstrong>Vigil Race\u003C\u002Fstrong> — apparel and race definition fixes.\u003C\u002Fli>\u003Cli>\u003Cstrong>Vigil Genes\u003C\u002Fstrong> — xenotype gene patches.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>Armor\u002FUniforms are handled by CE's official ModPatches.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>ALIAILE\u003C\u002Fstrong> (auto-applied when Aliaile Race is installed)\r\u003Cbr>\u003Cul>\u003Cli>Deity-name grammar fix for Aliaile CultureDef (Ideology).\u003C\u002Fli>\u003Cli>Psytrainer replacement: Aliaile racial psycast trainers are detected after generation and repointed to random vanilla psycasts. The defName stays the same so saves don't break, but the trainer now grants a valid base-game ability instead of a race-locked Aliaile one.\u003C\u002Fli>\u003Cli>HAR RaceSettings: fills empty Aliaile_KanyuRaceSettings so \"Any\" mode generates both races.\u003C\u002Fli>\u003Cli>Caravan food fix (Harmony): All 20 wine\u002Falcohol items + Energy Bar + Energy Drink now eatable on caravans when hungry (mirrors colony behavior).\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>VIGIL\u003C\u002Fstrong> (auto-applied when Vigil Race is installed)\r\u003Cbr>\u003Cul>\u003Cli>Vigil mechanitor (MisstallCE.VigilMechanitor.dll): when HAR swaps the KindDef in the Mechanitor start, the generated Vigil gets the MechlinkImplant so it is a real mechanitor, and the starting-pawn gate accepts a mechlink pawn for the required Mechanitor kind.\u003C\u002Fli>\u003Cli>Vigil fertility fix: restores vanilla fertility curves so Vigils can breed; only the Allurix Mk-I and Legatix Mk-I xenotypes remain sterile via their Sterile gene.\u003C\u002Fli>\u003Cli>Starting ammo: adds 300 MusketBall and 100 BlunderbussShot rounds to the Aliaile scenario. The starting weapons are single-action, manually reloaded firearms that fire musket balls and blunderbuss shot.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>RUNTIME FIXES\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>Caps mech self-shutdown search radius at 119 to prevent CE's \"Not enough squares\" error spam.\u003C\u002Fli>\u003Cli>Mech ammo maintenance: mechs auto-restock to their kind's primaryMagazineCount via CE's CompMechAmmo, so they never run dry, swap weapons mid-battle, or stack duplicate guns into their inventories (MisstallCE.MechRadialFix.dll).\u003C\u002Fli>\u003Cli>One-time cleanup of duplicate guns already accumulated in existing mechs' inventories (once per mech).\u003C\u002Fli>\u003Cli>CE reload crash fix: catches InvalidCastException in CE's prefix on JobGiver_Reload.TryGiveJob when a pawn has a CompReloadable instead of CompApparelReloadable. Prevents pawns from getting stuck without jobs.\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>",14,[],[],null,[27,40,53,65],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"bd161c7e-9d29-40b3-94ed-cb9b255ea330","stellar-blade-music","Stellar Blade Music","Stellar Blade Music Bring the incredible, atmospheric soundtrack of Stellar Blade to the Rim!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3769511452","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16093825231811949725\u002F5EF9B4042D5F5ED3B876774A605BCB729948C941\u002F","zzz.stellarblademusic",[15,16],171,3.3,"2026-07-22T10:09:26.0000000Z","2026-08-04T09:27:30.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":49,"rating":50,"publishedAt":51,"updatedAt":52},"509ebf2c-ca19-4438-8a84-f212b38f3f58","nier-series-music","Nier Series Music","Nier Series Music Bring the incredible, atmospheric soundtrack of the Nier series to the Rim!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3776065963","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15738900468934571342\u002F6D927A0D0346FBF58854A1F7B50FF6F4F6EE3BD2\u002F","workshop.3776065963",[15,16],273,4.1,"2026-08-02T03:59:34.0000000Z","2026-08-04T09:28:06.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":62,"rating":37,"publishedAt":63,"updatedAt":64},"cadb3a8f-a903-4856-ac96-40d7b4f68ccf","mechanoids-fight","Mechanoids Fight","Mechanoids Fight & Combat AI Overhaul Ever wished your mechanoids wouldn't just stand around ignoring threats?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3781642417","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13517577610159760397\u002F71C414CB7CFC71901D81383336A647899E240882\u002F","zzz.mechanoidsfight",[15,16],223,"2026-08-11T13:27:49.0000000Z","2026-08-26T01:19:27.0000000Z",{"id":66,"slug":67,"name":68,"shortDescription":69,"author":8,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":73,"downloadCount":74,"rating":75,"publishedAt":76,"updatedAt":77},"ab4c6792-406d-44ee-b2ed-e1a5d60127a3","rimtalk-yuran","Rimtalk - Yuran","RimTalk — Yuran Give your rabbit priestesses a voice woven of cherry blossoms, prayer, and light!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3789376685","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12484223952072808101\u002FD6272DCBC2865445D93A369A1D677A4804CD1E56\u002F","zzz.rimtalk.yuran",[15,16],230,0.6,"2026-08-24T16:02:44.0000000Z","2026-08-27T11:03:48.0000000Z",[79,99,112,125],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":95,"rating":96,"publishedAt":97,"updatedAt":98},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,89,90,91,92,93,94,16],"1.0","1.1","1.2","1.5","1.4","1.3",1295726,4.9,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":96,"publishedAt":110,"updatedAt":111},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,92,93,94,91],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":96,"publishedAt":123,"updatedAt":124},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,92,93,94,91,90],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":96,"publishedAt":136,"updatedAt":137},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,92,93],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",[139,152,154,156],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":144,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":13,"tags":148,"downloadCount":149,"rating":96,"publishedAt":150,"updatedAt":151},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,89,90,91,92,93,94,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":153,"downloadCount":122,"rating":96,"publishedAt":123,"updatedAt":124},[15,16,92,93,94,91,90],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":155,"downloadCount":95,"rating":96,"publishedAt":97,"updatedAt":98},[15,89,90,91,92,93,94,16],{"id":157,"slug":158,"name":159,"shortDescription":160,"author":161,"workshopUrl":162,"imageKey":10,"thumbnailUrl":163,"packageId":164,"category":165,"tags":166,"downloadCount":167,"rating":96,"publishedAt":168,"updatedAt":169},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,16,92,93],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z"]