[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-more-injuries-organ-failure":3,"mods-more-author-more-injuries-organ-failure":26,"mods-more-category-more-injuries-organ-failure":75,"mods-similar-more-injuries-organ-failure":132},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"2c6b0046-b590-4690-9b26-f3d0c1948691","more-injuries-organ-failure","More Injuries: Organ Failure","This is a lightweight Addon Mod for More Injuries.","紬文德斯Wenders","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3733035523","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16140596423319216394\u002F268F3DEA3014FD7ADA615EF2128580A2C709BC3B\u002F","wenders.moreinjuries.organbridge","medical",[15,16],"mod","1.6",2777,4.9,"2026-05-26T01:48:11.0000000Z","2026-07-09T14:55:29.0000000Z","\u003Cp>This is a lightweight Addon Mod for \u003Cstrong>More Injuries\u003C\u002Fstrong>. Similar to Death Rattle, it mainly prevents pawns from instantly dying like in vanilla — or merely receiving a simple injury — when critical organs such as the heart, lungs, kidneys, or liver are missing or severely damaged. Instead, they will enter a More Injuries-style pathological process.\r\u003Cbr>\r\u003Cbr>If you enjoy more detailed, brutal, and process-driven injury systems, as well as more realistic multi-organ failure scenarios, this mod should suit your playthrough well.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Main Features\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>Structural Heart Failure\u003C\u002Fstrong>  \r\u003Cbr>When the heart is missing, completely destroyed, or structurally damaged to a severe degree, the pawn will enter either “Clinical Death: Missing Heart” or “Clinical Death: Traumatic Cardiac Arrest.”  \r\u003Cbr>These are not ordinary arrhythmias. CPR and defibrillation cannot solve the underlying problem; the heart must be repaired or replaced.\u003C\u002Fli>\u003Cli>\u003Cstrong>Respiratory Failure\u003C\u002Fstrong>  \r\u003Cbr>When total lung function becomes too low, the pawn will enter respiratory failure.  \r\u003Cbr>Respiratory failure will gradually cause systemic hypoxia, cerebral hypoxia, and acidosis, and may eventually lead to More Injuries’ original CardiacArrest in the terminal stage.\u003C\u002Fli>\u003Cli>\u003Cstrong>Acute Renal Failure\u003C\u002Fstrong>  \r\u003Cbr>When total kidney function becomes too low, the pawn will enter acute renal failure.  \r\u003Cbr>Renal failure will drive uremia and acidosis, and in severe stages may lead to terminal cardiac arrest.\u003C\u002Fli>\u003Cli>\u003Cstrong>Acute Liver Failure\u003C\u002Fstrong>  \r\u003Cbr>When liver function becomes too low, the pawn will enter acute liver failure.  \r\u003Cbr>Liver failure may cause coagulopathy, acidosis, hepatic encephalopathy, and in severe cases may progress to coma and terminal circulatory collapse.\u003C\u002Fli>\u003Cli>\u003Cstrong>These Conditions Can Trigger Each Other\u003C\u002Fstrong>  \r\u003Cbr>More Injuries itself already includes coagulopathy and hypoxia systems that can damage different body parts. When critical organs are reduced to very low health by these conditions, the corresponding organ failure symptoms may appear and accelerate the dying process. In the late stage, sometimes all you can do is provide palliative care.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Requirements\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>Harmony\u003C\u002Fstrong>\u003C\u002Fli>\u003Cli>\u003Cstrong>More Injuries\u003C\u002Fstrong>\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>Load this mod after More Injuries.  \r\u003Cbr>It is strongly recommended to also use No More Lethal Damage Threshold, and place it AFTER this mod.\r\u003Cbr>It is highly recommended to also use Life Support, and place it BEFORE this mod. (Added some medical stuff and some new related surgeries)\r\u003Cbr>\r\u003Cbr>\u003Ch3>Compatibility\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>This mod does not modify More Injuries’ original files and does not override vanilla Defs.  \r\u003Cbr>It mainly implements the bridge logic through Harmony patches and new Hediffs.\r\u003Cbr>\r\u003Cbr>In theory, it should be compatible with most medical, bionic, and race mods.  \r\u003Cbr>However, problems may occur if another mod heavily modifies death checks, pawn capacities, life stages, or body structures. Such as Rimrobots, Mincho, etc.\r\u003Cbr>\r\u003Cbr>Special notes:\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>Race mods with custom body structures may not trigger the corresponding mechanisms if they do not use standard Heart \u002F Lung \u002F Kidney \u002F Liver body parts.\u003C\u002Fli>\u003Cli>Obviously, due to overlapping functionality, this mod is not compatible with Death Rattle.\u003C\u002Fli>\u003Cli>Archites and ghouls have not been tested, but they should not cause severe bugs.\u003C\u002Fli>\u003Cli>Regardless of how you configure More Injuries, this mod will not apply its related mechanisms to shamblers.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>26\u002F06\u002F30 The code for determining organ loss has been rewritten, and compatibility issues should now be greatly improved.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Q&A\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q: Will this mod make pawns immortal?\u003C\u002Fstrong>  \r\u003Cbr>A: No. It only changes some critical organ failures from “instant death” into “pathological progression.” Brain destruction, torso destruction, and severe downstream complications can still kill pawns.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q: If the heart is gone, can CPR or defibrillation bring the pawn back?\u003C\u002Fstrong>  \r\u003Cbr>A: No. A missing or structurally destroyed heart is not ordinary cardiac arrest. The heart must be repaired or replaced.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q: Can cardiac arrest caused by respiratory failure be treated with CPR or defibrillation?\u003C\u002Fstrong>  \r\u003Cbr>A: Yes. Respiratory failure can cause More Injuries’ original CardiacArrest in the terminal stage, so it can interact with More Injuries’ CPR \u002F Defibrillator mechanics.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q: Are dialysis or ICU devices currently included?\u003C\u002Fstrong>  \r\u003Cbr>A: No. But if you use \"Life Support\" with this mod, you can find some new surgeries.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q: Can this mod be added mid-save?\u003C\u002Fstrong>  \r\u003Cbr>A: In theory, yes. However, since this mod involves health conditions and death checks, backing up your save first is still recommended. If you want to uninstall it, make sure that no pawns on the current map or pawns that have left the map have any related hediffs.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Currently Included New Health Conditions\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>Clinical Death: Missing Heart\u003C\u002Fli>\u003Cli>Clinical Death: Traumatic Cardiac Arrest\u003C\u002Fli>\u003Cli>Respiratory Failure\u003C\u002Fli>\u003Cli>Acute Renal Failure\u003C\u002Fli>\u003Cli>Uremia\u003C\u002Fli>\u003Cli>Acute Liver Failure\u003C\u002Fli>\u003Cli>Hepatic Encephalopathy\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Credits\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>Thanks to the author of More Injuries for providing the underlying systems for complex trauma, hypoxia, acidosis, coagulopathy, cardiac arrest, and related mechanics.  \r\u003Cbr>This mod is an extension bridge mod built in the style of More Injuries’ mechanics. It does not include or modify the original More Injuries content.\u003C\u002Fp>",79,[],[],null,[27,41,53,63],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":35,"tags":36,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":40},"20b14c58-a371-43c0-983c-c7ce179ee52e","wsgr-qee-compatibility-patch","WSGR QEE Compatibility Patch","Fixed problem that can't perform QEE's Genome Sequencing surgery on WSGR races.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3419758018","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F56959309585694418\u002F15C5BCCDC48B4A4484366994D8B318854D349341\u002F","wenders.wsgrqeepatch","management",[15,37],"1.5",101,5,"2025-02-02T17:15:34.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":35,"tags":49,"downloadCount":50,"rating":39,"publishedAt":51,"updatedAt":52},"b4041e67-c621-483f-8f12-5b877cee9488","pregnancy-duration-tuner","Pregnancy Duration Tuner","Adds settings sliders for supported races (including vanilla human) and changes their gestation period for new pregnancies Supported Races List: Milira (the REASON)、Kiiro、Yuran、Dragonian、Kurin(HAR)、Ratkin、Miho、Moyo、Axolotl(Moelotl)、Secretary Nexus、Wolfein、SnowRabbit、Anty、Epona、Ma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3698710215","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10484915106761934759\u002F1BE2F8DA50032CEFFB5CA24BE98F3C1E9805F717\u002F","wenders.pregnancydurationtuner",[15,16],485,"2026-04-03T17:43:09.0000000Z","2026-08-04T14:09:04.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":10,"packageId":59,"category":35,"tags":60,"downloadCount":61,"rating":25,"publishedAt":62,"updatedAt":62},"3ad78e4a-93af-4152-9342-92f4ae2bf805","use-corpse-render-tab","USE Corpse Render Tab","Adds the original Render tab to corpses by registering ITab_PawnRenderTree on corpse defs and making the tab resolve Corpse.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3693239731","wenders.usecorpsetabs",[15,16],9,"2026-03-27T13:41:45.0000000Z",{"id":64,"slug":65,"name":66,"shortDescription":67,"author":8,"workshopUrl":68,"imageKey":10,"thumbnailUrl":69,"packageId":70,"category":35,"tags":71,"downloadCount":72,"rating":73,"publishedAt":74,"updatedAt":74},"1206e9c9-f1ea-4dc6-bab2-0d5b091604f8","16race-age-curve","[1.6]Race Age Curve","Race Age Curve Control the generated age distribution of pawns separately for each intelligent race.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3715905968","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15478214193216211047\u002F3DFC6531C5845D2D2B339D61226DF5CD831D6E79\u002F","wenders.rimworld.raceagecurve",[15,16],327,4.5,"2026-04-28T14:13:52.0000000Z",[76,94,107,120],{"id":77,"slug":78,"name":79,"shortDescription":80,"author":81,"workshopUrl":82,"imageKey":10,"thumbnailUrl":83,"packageId":84,"category":13,"tags":85,"downloadCount":91,"rating":18,"publishedAt":92,"updatedAt":93},"62e9c2ac-1b31-4a8f-a85c-1703b3aa7818","plasteel-surgery-continued","Plasteel Surgery (Continued)","Update of Neon1028s - Added support for modifying BB-bodys, thanks HR-SP!","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2018276375","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13418252769509748296\u002F52EF8B125E8385BD9192F3056CF7D254386C2E24\u002F","mlie.plasteelsurgery",[15,86,87,88,37,89,90,16],"1.0","1.1","1.2","1.4","1.3",112162,"2020-03-09T20:21:04.0000000Z","2026-07-24T20:31:52.0000000Z",{"id":95,"slug":96,"name":97,"shortDescription":98,"author":99,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":103,"downloadCount":104,"rating":18,"publishedAt":105,"updatedAt":106},"ee889f6e-d98b-4907-b0b7-6513c0028a39","dubs-bad-hygiene","Dubs Bad Hygiene","Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=836308268","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F911298000357646408\u002F3E37CADB7E3063541235BEAA3B5C3F1A7730C3A8\u002F","dubwise.dubsbadhygiene",[15,16,37,89,90,88,87,86],1219729,"2017-01-06T20:52:26.0000000Z","2025-07-21T20:24:51.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":112,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":116,"downloadCount":117,"rating":18,"publishedAt":118,"updatedAt":119},"8a24ee09-2132-49e1-bc8a-1bd6b974302b","elite-bionics-framework","Elite Bionics Framework","A common framework to change body part max HP, along with a bit of something else.","Vectorial1024","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1665403571","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F960860672855635301\u002FD712C490BD70C1A971792377D623D9B0424FCD46\u002F","v1024.ebframework",[15,16,37,89,90,88,87,86],217016,"2019-02-24T09:40:00.0000000Z","2026-06-14T11:24:56.0000000Z",{"id":121,"slug":122,"name":123,"shortDescription":124,"author":81,"workshopUrl":125,"imageKey":10,"thumbnailUrl":126,"packageId":127,"category":13,"tags":128,"downloadCount":129,"rating":39,"publishedAt":130,"updatedAt":131},"2e8e4b43-36d3-4e98-a753-2437c736a066","prosthetic-no-missing-body-parts-continued","Prosthetic No Missing Body Parts (Continued)","Update of iamrespawns mod - Replaced the destructive Harmony prefix with a postfix instead to increase compatibility - Added settings for hand and feet-bionics - Verified working in CE - Added support for Android tiers\u002FAndroid Tiers Reforged.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2739055353","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16970599776714054312\u002F055F43FE601E21D40D48DE2053348C424C65C4DA\u002F","mlie.prostheticnomissingbodyparts",[15,87,88,90,89,37,16],216497,"2022-02-01T12:34:13.0000000Z","2026-02-28T20:43:02.0000000Z",[133,146,159,172],{"id":134,"slug":135,"name":136,"shortDescription":137,"author":138,"workshopUrl":139,"imageKey":10,"thumbnailUrl":140,"packageId":141,"category":35,"tags":142,"downloadCount":143,"rating":18,"publishedAt":144,"updatedAt":145},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,37,89,90,88,87,86],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":147,"slug":148,"name":149,"shortDescription":150,"author":151,"workshopUrl":152,"imageKey":10,"thumbnailUrl":153,"packageId":154,"category":35,"tags":155,"downloadCount":156,"rating":18,"publishedAt":157,"updatedAt":158},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,37,89,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":160,"slug":161,"name":162,"shortDescription":163,"author":164,"workshopUrl":165,"imageKey":10,"thumbnailUrl":166,"packageId":167,"category":35,"tags":168,"downloadCount":169,"rating":18,"publishedAt":170,"updatedAt":171},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,37,89,90,88,87],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":173,"slug":174,"name":175,"shortDescription":176,"author":177,"workshopUrl":178,"imageKey":10,"thumbnailUrl":179,"packageId":180,"category":35,"tags":181,"downloadCount":182,"rating":18,"publishedAt":183,"updatedAt":184},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,37,89,90,88,87,86],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z"]