[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-mrd-unique-organs":3,"mods-more-author-mrd-unique-organs":26,"mods-more-category-mrd-unique-organs":79,"mods-similar-mrd-unique-organs":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"b9f680a1-08e6-4db2-be72-4b04af50c7ba","mrd-unique-organs","Mrd Unique Organs","Wood Brain? WHAT? Just works! Mrd’s Material Organs expands the medical horizons of RimWorld, introducing a multi-tier prosthetic system where the material used doesn't just dictate efficiency—it shapes the very soul and survival of your colonists. From desperate tribal makeshift","MrDeliberto","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3653195416","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11356917781449874466\u002F83FE1FFAA0C9A3CEDD2048C10A66E7AD8EB4B2F1\u002F","mrdeliberto.unique.organs","management",[15,16],"mod","1.6",338,4.3,"2026-01-24T21:20:04.0000000Z","2026-02-13T14:49:14.0000000Z","\u003Cp>Wood Brain? WHAT? Just works!\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Mrd’s Material Organs expands the medical horizons of RimWorld, introducing a multi-tier prosthetic system where the material used doesn't just dictate efficiency—it shapes the very soul and survival of your colonists.\r\u003Cbr>\r\u003Cbr>From desperate tribal makeshift solutions to high-tech radioactive powerhouses, every organ transplant is now a choice between performance and personality.\r\u003Cbr>Key Features & Tiers:\r\u003Cbr>\r\u003Cbr>    \r\u003Cbr>\r\u003Cbr>        Subsistence Wood Organs: When medicine is scarce and death is near, use what’s at hand. The Miraculous Wood Brain and wooden filters serve as extreme emergency measures. They are crude, inefficient, and splintery, but they keep the body moving when all hope is lost.\r\u003Cbr>\r\u003Cbr>    \r\u003Cbr>\r\u003Cbr>        Stone-Carved Vitals: Heavy, durable, but cold. The Stone Heart grants an unnatural immunity to pain, allowing warriors to stand long after they should have fallen. However, it carries a dark price, filling the carrier with a volatile, pessimistic, and pyromaniac nature.\r\u003Cbr>\r\u003Cbr>    \r\u003Cbr>\r\u003Cbr>        Steel & Silver Standards: Reliable mid-game prosthetics. While Steel provides a sturdy 70% efficiency, Silver Organs utilize antimicrobial properties to boost immunity gain speed, making them perfect for surviving the harsh diseases of the Rim.\r\u003Cbr>\r\u003Cbr>    \r\u003Cbr>\r\u003Cbr>        The Golden Heart (The Pacifist’s Grace): A masterpiece of spacer engineering. Forged from pure gold, this heart provides 150% efficiency without any side effects—other than a total transformation of the spirit. The carrier becomes a beacon of kindness, an optimist, and a teetotaler, completely incapable of violence.\r\u003Cbr>\r\u003Cbr>        Uranium-Infused Power: For those who value raw power over safety. Uranium kidneys provide unparalleled filtration (150% efficiency) but require constant medical monitoring to manage the fatal radiation levels building up inside the colonist’s body.\r\u003Cbr>\r\u003Cbr>Advanced Mechanics:\r\u003Cbr>\r\u003Cbr>    Forced Traits: Unlike standard prosthetics, specific organs in this mod interact directly with the colonist's psyche, granting or removing traits based on the material's \"essence.\"\r\u003Cbr>\r\u003Cbr>    Balanced Trade-offs: Choose between the radioactive efficiency of Uranium or the unstable resilience of Stone.\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fmrdeliberto\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FCxT42dJ.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>",23,[],[],null,[27,40,54,66],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"b0c9244c-ba40-4dff-ab5a-99dc6288407a","mrd-mutation-rifle","Mrd Mutation Rifle","This mod adds two weapons that can be unlocked through the Anomaly Mutation Weaponry research; one weapon only transforms human targets into flesh-and-blood beasts, while the other transforms human targets into random anomalies (except for the Revenant and NOCIOSPHERE).","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3659493472","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13731054236393955903\u002FE03905EDD6EC5789B0B0C9391244907CE2E7E082\u002F","mrdanomaly.mutation.rifle",[15,16],100,4.4,"2026-02-03T20:20:16.0000000Z","2026-05-19T18:22:48.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":53},"e3c9f7d2-482b-47ee-8949-4c46fb179aa2","anomaly-extraction-upgrade","Anomaly Extraction Upgrade","Adds a surgery to begin the process of extracting an advanced anomaly from the victim, the surgery costs medicine and bioferrite.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3270615908","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2465238912557316245\u002FE243553A96DE6A4747DF30AB134B6FF82471B8FF\u002F","mrdeliberto.anomaly.extraction",[15,16,49],"1.5",5507,4.8,"2024-06-18T23:02:38.0000000Z","2025-07-13T13:16:38.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":64,"publishedAt":65,"updatedAt":65},"0e3c0e0a-540a-4945-ba75-3c94bf219ae1","rebecca-realistic-continuedfork","Rebecca Realistic (Continued)Fork","The original fork was made by Matthew05, i just did some changes to default values This fork rebalances the storyteller's native values to accurately simulate the pacing of Randy Random.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3652143895","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10114059327784457010\u002F2382FE77139EBDA192447014FD2ECE2814751489\u002F","mrd.matthew05.rebeccarealistic",[15,16],395,3,"2026-01-23T11:16:15.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":78},"31a00a2f-d751-4e39-a584-43fa6ab02dde","anomaly-pawn-surpressor","Anomaly Pawn Surpressor","I initially decided to make this weapon to add to my other mod (Anomaly Risk Upgrade) but I decided to release it as a standalone mod for anyone who wants to try it.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3367638259","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F27679025992394344\u002F182451510AE9198DE4B7FA7DBE04242A4F4ABD75\u002F","mrdanomaly.pawn.surpressor",[15,49,16],1034,4.6,"2024-11-17T18:34:07.0000000Z","2025-07-09T14:08:03.0000000Z",[80,100,113,126],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":96,"rating":97,"publishedAt":98,"updatedAt":99},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,49,90,91,92,93,94,95],"1.4","1.3","1.2","1.1","1.0","0.19",1846480,4.9,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":97,"publishedAt":111,"updatedAt":112},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,94,93,92,49,90,91,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":97,"publishedAt":124,"updatedAt":125},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,49,90,91,92,93,94],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":97,"publishedAt":137,"updatedAt":138},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,49,90],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",[140,152,165,178],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":118,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":13,"tags":148,"downloadCount":149,"rating":97,"publishedAt":150,"updatedAt":151},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,49,90],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":153,"slug":154,"name":155,"shortDescription":156,"author":157,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":97,"publishedAt":163,"updatedAt":164},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,49,90,91,92,93],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":97,"publishedAt":176,"updatedAt":177},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,94,93,92,49,90,91,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":183,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":187,"tags":188,"downloadCount":189,"rating":97,"publishedAt":190,"updatedAt":191},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,94,93,92,49,90,91],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z"]