[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-music-expanded-framework":3,"mods-more-author-music-expanded-framework":28,"mods-more-category-music-expanded-framework":53,"mods-similar-music-expanded-framework":111},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":27,"patreonUrl":27},"abf2deea-963c-485e-b9d5-bb1e679be6c2","music-expanded-framework","Music Expanded Framework","Music Expanded Framework This mod adds some extensions to how RimWorld's music works, with the goal of bringing theme support and making the game more immersive, as well as allowing music-modders to add their themes without needing to remove the vanilla theme to hear just their m","Music Expanded Team","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2891663812","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2006951360121313511\u002F1801AD07FE196590A26FC399CAB94F2651B0303E\u002F","musicexpanded.framework","management",[15,16,17],"mod","1.4","1.3",122854,4.9,"2022-11-21T21:13:09.0000000Z","2023-07-03T20:12:38.0000000Z","\u003Ch2>Music Expanded Framework\u003C\u002Fh2>\r\nThis mod adds some extensions to how RimWorld's music works, with the goal of bringing theme support and making the game more immersive, as well as allowing music-modders to add their themes without needing to remove the vanilla theme to hear just their mod!\r\n\r\n\u003Ch3>No Silence - Optional!\u003C\u002Fh3>\r\nVanilla RimWorld seems to operate on a timer, playing songs after a set amount of time. This mod gets rid of that, in favor of playing tracks as soon as there's silence. This means there's always an appropriate song playing. No more silence.\r\nUpdate: This is now optional! Check the \"Vanilla Music Update\" if you'd like to keep this vanilla feature\r\n\r\n\u003Ch3>Themes\u003C\u002Fh3>\r\nModders can now add \"Themes\", collections of tracks to Rimworld that users can choose between, This mod generates a \"Vanilla\" theme for the songs that are in the original soundtrack, as well as any added through SongDefs. You can see your available themes in the mod settings. This mod doesn't come with any aside from the Vanilla one, but check out Music Expanded Core for three themes this mod was made for!\r\n\r\n\u003Ch3>Now Playing\u003C\u002Fh3>\r\nUsing labels, you can title tracks and see what's currently playing. This feature is toggleable in mod settings.\r\n\r\n\u003Ch3>Custom Cues\u003C\u002Fh3>\r\nIncidentDefs can now trigger music tracks to play! Making events have their own event songs increases your immersion! Through C#, you can also trigger songs to play whenever you want, based on cues. This will allow modders to set up multiple songs for a specific cue. Each theme can define its own cues.\r\n\r\n\u003Ch3>Secret Cues\u003C\u002Fh3>\r\nIndividual themes can define special songs for named pawns! Starting a colony with a specifically named pawn could trigger a special song!\r\n\r\n\u003Ch3>Battle Track Intensities\u003C\u002Fh3>\r\nThemes can define tracks for \"sizes\" of events from four levels. \"Legendary\", \"Large\", \"Medium\", and \"Small\". As a battle goes on, it'll get smaller until the battle tracks end.\r\n\r\n\u003Ch3>Biome-specific tracks\u003C\u002Fh3>\r\nIn addition to the default song logic, a new field is available to TrackDefs. allowedBiomes can allow specific tracks to only play in certain biomes!\r\n\r\n\u003Ch2>Modder Support\u003C\u002Fh2>\r\nThis mod was built with modders in mind. The goal is to provide a framework so that making music themes for RimWorld is as easy as possible. If you'd like to create your own themes using this framework, check out our \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FMusic-Expanded\u002Fmusic-expanded-framework\u002Fwiki\" target=\"_blank\" rel=\"noopener noreferrer\">Wiki\u003C\u002Fa> and if you have any issues at all, feel free to reach out on our Discord server!\r\n\r\n\u003Ch2>Github Issues\u003C\u002Fh2>\r\nWe track our upcoming features and known bugs through Github. Feel free to create new issues and feature requests there, though I will be creating them from comments as well.\r\n\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FMusic-Expanded\u002Fmusic-expanded-framework\u002Fissues?q=is%3Aissue+is%3Aopen+label%3Abug\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fissues\u002FMusic-Expanded\u002Fmusic-expanded-framework\u002Fbug?label=Known%20Bugs&logo=github&style=flat-square\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FMusic-Expanded\u002Fmusic-expanded-framework\u002Fissues?q=is%3Aissue+is%3Aopen+label%3Aenhancement\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fissues\u002FMusic-Expanded\u002Fmusic-expanded-framework\u002Fenhancement?label=Planned%20Features&logo=github&style=flat-square\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\r\n\u003Ch2>Notes\u003C\u002Fh2>\r\n\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FMusic-Expanded\u002Fmusic-expanded-framework\u002Fissues\u002F42\" target=\"_blank\" rel=\"noopener noreferrer\">Alt-tabbing causes the game to stop playing tracks. When tabbing back, by default Music Expanded Framework will try to play a song since there's not one playing.\u003C\u002Fa> This can be a bit annoying. To solve it, enable the RimWorld setting \"Run in Background\".\r\n\r\n\u003Ch2>Credits\u003C\u002Fh2>\r\n- Zylle, came in out of no where and made our settings perfectly!\r\n- Odeum, Got us started with the first steps to the mod!\r\n- JME, All the music in the Music Expanded Core mod, and got everyone together to make this!\r\n- Caaz, it's me, someone else write this\r\n- Oχιά ℵ, for narrowing down the VEF incompatibility. not sure why it was a problem, not sure how I fixed it. BUT, replicating the bug was the hardest part!\r\n- Pphhyy, making crabs\r\n- \u003Ca href=\"https:\u002F\u002Fwww.deviantart.com\u002Flinked-memories\" target=\"_blank\" rel=\"noopener noreferrer\">Linkedx92\u003C\u002Fa>, for the artwork used in the preview image!\r\n\r\n\u003Ch2>Related Links\u003C\u002Fh2>\r\n\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FF3nqbHZ9ka\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FMusic%20Expanded-black?style=for-the-badge&logo=discord\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fjme001\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fbadge\u002FJME001-white?style=for-the-badge&logo=kofi\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FMusic-Expanded\u002Fmusic-expanded-framework\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fstars\u002FMusic-Expanded\u002Fmusic-expanded-framework?logo=github&style=for-the-badge\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>",723,[],[26],"UpxBygAqfKI",null,[29,41],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":38,"rating":19,"publishedAt":39,"updatedAt":40},"3a062ba4-aac8-42fe-ba67-527897a04f36","music-expanded-wasteland","Music Expanded Wasteland","The goal of Rim Wasteland will be to add a completely new sense of space using my knowledge as a composer.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2969566912","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2049743797830068751\u002F3ABD27E83C82DF7B4D9EE7010AE276B27067FFC0\u002F","musicexpanded.wasteland",[15,16,17],22482,"2023-04-30T21:25:43.0000000Z","2023-06-24T22:24:30.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":19,"publishedAt":51,"updatedAt":52},"bdfb51e1-98e2-43ed-98e2-1204890c35e8","music-expanded-core","Music Expanded Core","This is the beginning (core mod) of a series of music expansions meant for several purposes.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2891664508","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2006951997624576151\u002F371EC55210726B35B89C1935691B1DAC00A63F05\u002F","musicexpanded.core",[15,16,17],84094,"2022-11-21T21:15:16.0000000Z","2023-02-05T22:35:20.0000000Z",[54,69,85,97],{"id":55,"slug":56,"name":57,"shortDescription":58,"author":59,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":66,"rating":19,"publishedAt":67,"updatedAt":68},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,64,65,16],"1.6","1.5",1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":70,"slug":71,"name":72,"shortDescription":73,"author":74,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":13,"tags":78,"downloadCount":81,"rating":82,"publishedAt":83,"updatedAt":84},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,79,80,65,16,17],"1.1","1.2",1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":86,"slug":87,"name":88,"shortDescription":89,"author":59,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":94,"rating":19,"publishedAt":95,"updatedAt":96},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,65,16,64],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":108,"rating":19,"publishedAt":109,"updatedAt":110},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,107,79,80,65,16,17,64],"1.0",1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",[112,125,138,150],{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":19,"publishedAt":123,"updatedAt":124},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,107,79,80,65,16,17],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":19,"publishedAt":136,"updatedAt":137},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,64,65,16,17,80,79],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":139,"slug":140,"name":141,"shortDescription":142,"author":59,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":19,"publishedAt":148,"updatedAt":149},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,64,65,16],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":13,"tags":159,"downloadCount":160,"rating":19,"publishedAt":161,"updatedAt":162},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,64,65,16],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z"]