[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-nareislib":3,"mods-more-author-nareislib":28,"mods-more-category-nareislib":55,"mods-similar-nareislib":112},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"4a6fbcca-a75a-4135-ade1-ceb7dc4847d4","nareislib","NareisLib","NareisLib The following introduction utilizes GPT for translation.","narei#6622","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2999614450","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2019356642754469302\u002F8764EF87126987D09A1984C997A560100D7D9D8D\u002F","nareislib.kamijouko.nazunarei","management",[15,16,17,18],"mod","1.6","1.5","1.4",18802,4.7,"2023-07-05T18:32:25.0000000Z","2026-01-03T11:33:13.0000000Z","\u003Ch2>NareisLib \u003C\u002Fh2>\r\n\r\nThe following introduction utilizes GPT for translation.\r\n\r\n\u003Cstrong> This is a custom multi-layer rendering mod built on vanilla RimWorld and the HumanAlienRace mod ------ but since the 1.5 update some functionality now overlaps with vanilla; blame Tynan ;P \u003C\u002Fstrong>\r\n\u003Chr>\r\n\r\n\u003Ch3>1. Defining textures for vanilla defs\u003C\u002Fh3>\r\nFor example:\r\n\u003Cul>\u003Cli>Take a HairDef whose defName is Test_Hair;\u003C\u002Fli>\u003Cli>In another XML file, define a MultiTexDef—its defName can be anything—and set its originalDef property to Test_Hair;\u003C\u002Fli>\u003Cli>This means the MultiTexDef is created for the HairDef named Test_Hair, and the two are now linked;\u003C\u002Fli>\u003Cli>You can define multiple layers inside the MultiTexDef. When the game renders the linked HairDef, it automatically detects the layers defined in the MultiTexDef and renders them together.\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Cu>This is just a rough workflow example. For actual usage, see the \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FKamijouko\u002FNareisLib\u002Fwiki\" target=\"_blank\" rel=\"noopener noreferrer\">wiki guide\u003C\u002Fa>.\u003C\u002Fu>\r\nDefs on a pawn that you can target include: BodyDef, HeadDef, HairDef, Apparel (clothing), and HandTypeDef.\r\n\u003Chr>\r\n\r\n\u003Ch3>2. Custom multi-layer textures —— this currently overlaps with vanilla functionality; blame Tynan XD \u003C\u002Fh3>\r\nAs the name implies, you can define multiple identical or different texture layers within a MultiTexDef.\r\n\u003Ch4>Before listing the layers, you need to understand a bit about RimWorld’s pawn rendering mechanics:\u003C\u002Fh4>\r\n\u003Col>\u003Cli>RimWorld primarily renders pawns using Unity’s DrawMesh function;\u003C\u002Fli>\u003Cli>A pawn roughly consists of two parts: the head and the body;\u003C\u002Fli>\u003Cli>As the function name suggests, each part corresponds to a Mesh, and textures must be drawn onto that Mesh, which comes either from the game’s internal mesh pool or is generated on the fly;\r\nP.S.: Vanilla RimWorld cannot render very large textures because of mesh size limitations;\u003C\u002Fli>\u003Cli>When vanilla draws meshes, the spacing between each mesh layer is extremely small (on the order of two to three zeros after the decimal point). When that spacing is smaller than the GPU’s highest precision, the rendering order is determined by the order in which the function is executed (the one called first ends up underneath);\u003C\u002Fli>\u003Cli>Unlike traditional Unity games, RimWorld uses the Y-axis as the height axis (normally this would be Z), so X and Z are the width and height of the image, and Y determines its elevation.\u003C\u002Fli>\u003C\u002Fol>\r\n\u003Ch4>This mod augments and modifies the vanilla rendering functions to define several selectable layers:\u003C\u002Fh4>\r\nLayer heights increase from top to bottom.\r\n\u003Col>\u003Cli>BottomOverlay\u003C\u002Fli>\u003Cli>BottomHair\u003C\u002Fli>\u003Cli>BottomShell\u003C\u002Fli>\u003Cli>Body\u003C\u002Fli>\u003Cli>Apparel\u003C\u002Fli>\u003Cli>Hand\u003C\u002Fli>\u003Cli>Head\u003C\u002Fli>\u003Cli>FaceMask\u003C\u002Fli>\u003Cli>Hair\u003C\u002Fli>\u003Cli>FrontShell\u003C\u002Fli>\u003Cli>HeadMask\u003C\u002Fli>\u003Cli>Hat\u003C\u002Fli>\u003Cli>Overlay\u003C\u002Fli>\u003C\u002Fol>\r\nAmong these, Body, Apparel, Head, FaceMask, and Hair are the vanilla pawn body parts. They represent the pawn’s body, clothing\u002Fgear\u002Fheadgear, head, facial makeup\u002Fbeards, and hair, respectively, while the other layers revolve around these parts. Their default render order matches the list above.\r\nThe list does not mean you can only set up 13 layers; the layers define the baseline Y-offsets.\r\nBy assigning textures to any of the layers above in XML and adjusting their properties, you achieve multi-layer rendering—that’s the core functionality of this mod.\r\n\u003Chr>\r\n\r\n\u003Ch3>3. Mod load order\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Harmony\u003C\u002Fli>\u003Cli>Core\u003C\u002Fli>\u003Cli>All DLCs\u003C\u002Fli>\u003Cli>Human Alien Races\u003C\u002Fli>\u003Cli>\u003Cstrong>\u003Cu>NareisLib\u003C\u002Fu>\u003C\u002Fstrong> (this mod)\u003C\u002Fli>\u003Cli>Mods that use NareisLib\u003C\u002Fli>\u003C\u002Ful>\r\nIn theory, any mod that doesn’t use NareisLib can load before it.\r\n\u003Chr>\r\n\r\n\u003Ch3>4. Known issues (Rimworld 1.4 only)\u003C\u002Fh3>\r\n\u003Ch4>RimWorld 1.4: Requires \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=818773962\" target=\"_blank\" rel=\"noopener noreferrer\">HugsLib\u003C\u002Fa> (subscribe first).\u003C\u002Fh4>\r\nConflicts with most mods that alter the rendering logic. Known conflicts include:\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1542291825\" target=\"_blank\" rel=\"noopener noreferrer\">Hats Display Selection\u003C\u002Fa> (affects hat\u002Fhair rendering)\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2879080074\" target=\"_blank\" rel=\"noopener noreferrer\"> Show Hair With Hats or Hide All Hats\u003C\u002Fa> (affects hat\u002Fhair rendering)\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2890901044\" target=\"_blank\" rel=\"noopener noreferrer\">Combat Extended\u003C\u002Fa> (affects hat\u002Fhair rendering)\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2723801948\" target=\"_blank\" rel=\"noopener noreferrer\">Vanilla Factions Expanded - Pirates\u003C\u002Fa> (sarcophagi affect global pawn rendering)\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2296697286\" target=\"_blank\" rel=\"noopener noreferrer\">Dubs Apparel Tweaks\u003C\u002Fa> (features that alter hat and hair display affect hat\u002Fhair rendering)\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2747392932\" target=\"_blank\" rel=\"noopener noreferrer\">Stylish Rim\u003C\u002Fa> (affects global pawn rendering)\r\nRJW Animation Framework (affects global pawn rendering)\r\n\r\nFor hair rendering incompatibilities, the framework currently forces all hairstyles to display in-game; customizable settings will be added later.\r\nSince version 1.5 adopts the same rendering logic as vanilla, the mods listed above are (theoretically) compatible—thanks, Tynan.\r\n\u003Chr>\r\n\r\n\u003Ch3>5. Mods currently using this framework\u003C\u002Fh3>\r\n\u003Ccode>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3034077531\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2485516526278761540\u002FA5674C79BF121341281155B012E68753BD984922\u002F?imw=600&imh=390&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3034078059\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2057637239587033047\u002FE44B3F6147C6F0B5947E82ABBAAE20B51FF177C2\u002F?imw=125&imh=80&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3034078602\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2057637239587034795\u002F645A8B1DBA079D3D4FDD296F2AF037650335712C\u002F?imw=125&imh=80&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3034079349\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2057637239587044043\u002FF5DDEB7DCDD21BFAF56F86109FB4203E48659EC3\u002F?imw=125&imh=80&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3124872587\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2314351841352424528\u002F3F9280314A66B8C6B8055A3EDD181C150539EC34\u002F?imw=125&imh=80&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3353962716\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2485516526278760780\u002F0AAC50135E16EC2F33F37EE3D530CAE7C1E7D292\u002F?imw=125&imh=80&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3034077531\" target=\"_blank\" rel=\"noopener noreferrer\">\r\n1.         \u003Cstrong>Annelitrice 3.0\u003C\u002Fstrong>                                  main\r\n\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3034078059\" target=\"_blank\" rel=\"noopener noreferrer\">\r\n2.         \u003Cstrong>Annelitrice-3.0-Yorha\u003C\u002Fstrong>                      Nier theme\r\n\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3034078602\" target=\"_blank\" rel=\"noopener noreferrer\">\r\n3.         \u003Cstrong>Annelitrice-3.0-Gakuen\u003C\u002Fstrong>   Japanese school drama theme\r\n\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3034079349\" target=\"_blank\" rel=\"noopener noreferrer\">\r\n4.         \u003Cstrong>Annelitrice-3.0-Jurnizia\u003C\u002Fstrong>           Caucasian war theme\r\n\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3124872587\" target=\"_blank\" rel=\"noopener noreferrer\">\r\n5.         \u003Cstrong>Annelitrice-3.0-Ahmislan\u003C\u002Fstrong>       Medieval(isekai) theme\r\n\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3353962716\" target=\"_blank\" rel=\"noopener noreferrer\">\r\n6.         \u003Cstrong>Annelitrice-3.0-Neo-Yokohama\u003C\u002Fstrong>         Cyberpunk theme\r\n\u003C\u002Fa>\r\n\u003C\u002Fcode>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>6. About this framework\u003C\u002Fh3>\r\n\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FKamijouko\u002FNareisLib\" target=\"_blank\" rel=\"noopener noreferrer\">GitHub\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FKamijouko\u002FNareisLib\u002Fwiki\" target=\"_blank\" rel=\"noopener noreferrer\">Wiki guide\u003C\u002Fa>\r\n\r\n\u003Cstrong> 1.6 removed part of the spaghetti code \u003C\u002Fstrong>",117,[],[],null,[29,42],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"34c22920-8bbe-45cb-92ec-031f955feb14","rimspine2dframework","RimSpine2DFramework","A framework that enables Spine2D animations in RimWorld Currently supports only dynamic portraits on the Storyteller screen.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3010174963","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2019352804972599673\u002FC6A9C6B5C0CB41F17EED2A3DC85857958FECE2FC\u002F","rimspine2dframework.nazunarei.kamijouko",[15,17,18,16],3738,4.8,"2023-07-26T15:51:45.0000000Z","2025-09-20T02:19:04.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":54},"cba907c6-9c22-4aee-9168-f799daeee26a","arknightsstorytellers","ArknightsStoryTellers","Dynamic Storytellers Pack featuring Characters from \"Arknights\" This mod introduces dynamic storytellers for RimWorld, featuring characters from the game \"Arknights.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3010189725","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2019352804972724564\u002FC4D1CBC6A35338D00D51EC1C2138D9CFB58C97DF\u002F","arknightsstorytellers.nazunarei.kamijouko",[15,16,17,18],3994,4.5,"2023-07-26T16:25:44.0000000Z","2025-07-17T15:58:44.0000000Z",[56,73,86,99],{"id":57,"slug":58,"name":59,"shortDescription":60,"author":61,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":69,"rating":70,"publishedAt":71,"updatedAt":72},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,17,18,66,67,68],"1.3","1.2","1.1",2137039,4.9,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":70,"publishedAt":84,"updatedAt":85},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,17,18],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":87,"slug":88,"name":89,"shortDescription":90,"author":91,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":13,"tags":95,"downloadCount":96,"rating":70,"publishedAt":97,"updatedAt":98},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,17,18,66,67],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":78,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":109,"rating":70,"publishedAt":110,"updatedAt":111},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,18,66,67,68,108],"1.0",2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[113,126,138,140],{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":39,"publishedAt":124,"updatedAt":125},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,108,68,67,17,18,66],1269908,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":78,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":70,"publishedAt":136,"updatedAt":137},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,17,18],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":78,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":139,"downloadCount":83,"rating":70,"publishedAt":84,"updatedAt":85},[15,16,17,18],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":70,"publishedAt":151,"updatedAt":152},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,108,68,67,17,18,66,16],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z"]