[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-navry-tweaks-capes-and-armor":3,"mods-more-author-navry-tweaks-capes-and-armor":25,"mods-more-category-navry-tweaks-capes-and-armor":77,"mods-similar-navry-tweaks-capes-and-armor":132},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":18,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"044baace-8cee-4173-9766-54d3315db1a3","navry-tweaks-capes-and-armor","Navry Tweaks - Capes and Armor","A package of my own personal tweaks and compatibility patches with Layers: Capes and Armor.","Lord Navry","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3636416635","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14991158364011131114\u002F047550E327D558C686FFC2F6FB9F7DC6A9EE68C2\u002F","knave.underwear","combat",[15,16],"mod","1.6",243,5,"2026-01-01T08:24:37.0000000Z","2026-02-17T05:06:09.0000000Z","\u003Cp>A package of my own personal tweaks and compatibility patches with Layers: Capes and Armor.\r\u003Cbr>\r\u003Cbr>My focus was on making various ideoligion clothing capable to be worn over helmets, and shifting various items around to give the Outer layer its own identity in civilian clothing. High tech items that cover your eyes are actually worn over your eyes and not your forehead, wow! It should be possible with this to wear an Authority Cap, Gunlink, and (non-prestige) Marine Helmet simultaneously.\r\u003Cbr>\u003Cstrong>Update:\u003C\u002Fstrong> Now allows upperHead only helmets to be worn with the gas masks from Biotech!\r\u003Cbr>And in theory any modded mask that only rests on the face and does not cover the Full or Upper Head.\r\u003Cbr>\r\u003Cbr>Send all love to the source mod:\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3344566457\" target=\"_blank\" rel=\"noopener noreferrer\">The venerable Layers: Capes and Armor.\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>Offers compatibility for Kurin Deluxe edition!\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2670355481\" target=\"_blank\" rel=\"noopener noreferrer\">Foxes, Nukes, Titans, and Kimonos oh my!\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>Compatches otherwise include:\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=849231601\" target=\"_blank\" rel=\"noopener noreferrer\">Rimsenal Vanilla Expanded\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3086137468\" target=\"_blank\" rel=\"noopener noreferrer\">Rimsenal Spacer Faction\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3258538222\" target=\"_blank\" rel=\"noopener noreferrer\">Psy Bone Masks - Remade\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817\" target=\"_blank\" rel=\"noopener noreferrer\">Vanilla Expanded - Apparel\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282\" target=\"_blank\" rel=\"noopener noreferrer\">Vanilla Expanded - Armour\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1201382956\" target=\"_blank\" rel=\"noopener noreferrer\">A RimWorld of Magic\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Theoretically compatible with Combat Extended, as nothing substantial is changed, though there might be some fussing over the Layers on certain apparel items.\r\u003Cbr>\r\u003Cbr>This mod now makes a small adjustment to the humanlike bodyplan, removing the Brain from being covered by the \"Eyes\" bodyPartGroup. This change should be mostly invisible and unfelt; so far as I am aware, the only consequence of this will be that sunglasses no longer provide armor when you get shot in the back of the head. Doing this was critical in being able to wear masks and helmets on the same layer, so please forgive the intrusion.\u003C\u002Fp>",[],[],null,[26,40,53,65],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":34,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"6f4bf0a3-c8ce-44ae-bd37-156935d2c91c","revia-combat-extended-redux-just-the-guns","Revia Combat Extended Redux - Just The Guns","This is a straightforward mod that restores the identity of the Revia's armory when using Combat Extended.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3698289169","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16921086822527612943\u002F0C027A18B873BF292B0BC89A9A38632844EBAA74\u002F","workshop.3698289169","weapons",[15,16],33,0,"2026-04-03T05:07:12.0000000Z","2026-04-15T04:49:23.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":49,"rating":50,"publishedAt":51,"updatedAt":52},"fcecc8f3-2a99-4d75-84a0-5c3d54ce0bb9","revia-combat-extended-redux","Revia Combat Extended Redux","This mod is a substantial rework of the Revian armory and both NPC factions for the Combat Extended environment.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3698287562","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17209800426445298400\u002FBBCA07682DDD61C4AEA7E52C61B7E5E9B46DA2B9\u002F","workshop.3698287562",[15,16],264,4.3,"2026-04-03T05:03:16.0000000Z","2026-05-09T04:02:26.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":61,"tags":62,"downloadCount":63,"rating":18,"publishedAt":64,"updatedAt":64},"685cbd95-ae09-4ce9-b017-e523202ae690","a-lilin-said","A Lilin Said","Dead simple mod that adds compatibility between A Dog Said.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3636409973","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16307097443263293765\u002F45477107FB58F9D5662D1C8F71BDF6E6754BAFAC\u002F","knave.foxyip","management",[15,16],82,"2026-01-01T08:10:05.0000000Z",{"id":66,"slug":67,"name":68,"shortDescription":69,"author":8,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":61,"tags":73,"downloadCount":74,"rating":18,"publishedAt":75,"updatedAt":76},"0b0c1cb7-db6e-4e5a-afa4-54a6565cc7f6","navry-tweaks-all-flowers-are-viable","Navry Tweaks - All Flowers Are Viable","An xml patch that does two things: All decorative plants will last an entire calendar year after planting.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3636413079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17383030162515423866\u002F637D28A5EF4AFF1BCAD26FBFB405AA56D299602A\u002F","knave.tulipfarmer",[15,16],574,"2026-01-01T08:16:50.0000000Z","2026-02-23T02:56:15.0000000Z",[78,95,110,121],{"id":79,"slug":80,"name":81,"shortDescription":82,"author":83,"workshopUrl":84,"imageKey":10,"thumbnailUrl":85,"packageId":86,"category":13,"tags":87,"downloadCount":91,"rating":92,"publishedAt":93,"updatedAt":94},"edec43ae-2c73-4468-9e09-10ea0c5fed19","combat-extended-melee-old","Combat Extended Melee [Old]","This mod can also be found on GitHub.","N7Huntsman","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1924933379","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2011468272841314089\u002F28D7AC5900843908A3CAFEE5D03FB350AD1D31ED\u002F","ceteam.combatextendedmelee",[15,88,89,90],"1.5","1.4","1.3",253527,4.9,"2019-11-30T19:32:13.0000000Z","2025-05-10T07:45:43.0000000Z",{"id":96,"slug":97,"name":98,"shortDescription":99,"author":100,"workshopUrl":101,"imageKey":10,"thumbnailUrl":102,"packageId":103,"category":13,"tags":104,"downloadCount":106,"rating":107,"publishedAt":108,"updatedAt":109},"1983ae4d-66a4-4d85-8ad8-f1740602bc2e","fortifications-medieval","Fortifications - Medieval","In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot","AOBA","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2501486827","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11959293192595712950\u002FE13B986EC142E57B7A4406C6EE5EAE50695D30C6\u002F","aoba.fortress.medieval",[15,105,88,89,90,16],"1.2",424459,4.8,"2021-05-29T16:15:47.0000000Z","2025-07-20T16:11:06.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":82,"author":83,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":118,"rating":92,"publishedAt":119,"updatedAt":120},"c5d9514e-e7cf-431d-a183-e50240cd33f3","combat-extended-armors-old","Combat Extended Armors [Old]","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2798914758","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1841423866177989714\u002F33C10F3291CB6FA849457B2E508CD10A0AE7FBBF\u002F","ceteam.combatextendedarmors",[15,88,89,90],212276,"2022-04-24T03:29:24.0000000Z","2025-05-10T07:47:45.0000000Z",{"id":122,"slug":123,"name":124,"shortDescription":99,"author":100,"workshopUrl":125,"imageKey":10,"thumbnailUrl":126,"packageId":127,"category":13,"tags":128,"downloadCount":129,"rating":92,"publishedAt":130,"updatedAt":131},"57bf1f1d-9042-4bd8-85e6-b07878578423","fortifications-medieval-material","Fortifications - Medieval - Material","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2501487160","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18069024836375882257\u002F6430F1857109BFCA74D4D547757167AE9C58165D\u002F","aoba.fortress.medieval.material",[15,105,88,89,90,16],291181,"2021-05-29T16:16:09.0000000Z","2025-07-13T02:58:37.0000000Z",[133,148,162,175],{"id":134,"slug":135,"name":136,"shortDescription":137,"author":138,"workshopUrl":139,"imageKey":10,"thumbnailUrl":140,"packageId":141,"category":61,"tags":142,"downloadCount":145,"rating":92,"publishedAt":146,"updatedAt":147},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,143,144,105,88,89,90,16],"1.0","1.1",1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":149,"slug":150,"name":151,"shortDescription":152,"author":153,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":157,"tags":158,"downloadCount":159,"rating":92,"publishedAt":160,"updatedAt":161},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,16,88,89],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":167,"workshopUrl":168,"imageKey":10,"thumbnailUrl":169,"packageId":170,"category":61,"tags":171,"downloadCount":172,"rating":92,"publishedAt":173,"updatedAt":174},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,88,89,90,105],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":176,"slug":177,"name":178,"shortDescription":179,"author":180,"workshopUrl":181,"imageKey":10,"thumbnailUrl":182,"packageId":183,"category":61,"tags":184,"downloadCount":185,"rating":18,"publishedAt":186,"updatedAt":187},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,144,105,88,89,90],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z"]