[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-network-category-development-ceased":3,"mods-more-author-network-category-development-ceased":33,"mods-more-category-network-category-development-ceased":84,"mods-similar-network-category-development-ceased":143},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":31,"kofiUrl":32,"patreonUrl":32},"93160392-fdf7-4940-affb-b56937ecca7a","network-category-development-ceased","Network Category (DEVELOPMENT CEASED)","What does this do? - Renames \"Pipe Networks\" to \"Network\" - Moves all chemfuel appliances from Appliances Expanded into there - Removes Appliances Expanded's infinite chemfuel pump that was functionally useless after updates - Removes Appliances Expanded's deepchem pumpjack for i","76561198092276025","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3289192668","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2553061271812546629\u002F4082B2124DD2DD125EA01FE67E8A8BEB3A50F902\u002F","ferny.networkcategory","management",[15,16,17,18],"mod","1.5","1.4","1.6",38646,4.7,"2024-07-14T14:43:38.0000000Z","2025-07-04T21:46:29.0000000Z","\u003Ch3>What does this do?\u003C\u002Fh3>\r\n- Renames \"Pipe Networks\" to \"Network\"\r\n- Moves all chemfuel appliances from Appliances Expanded into there\r\n- Removes Appliances Expanded's infinite chemfuel pump that was functionally useless after updates\r\n- Removes Appliances Expanded's deepchem pumpjack for its trivialization of deepchem scarcity.\r\n- Moves the helixien gas powered generators into Power where the rest of the generators are\r\n\r\n\u003Ch3>That's it?\u003C\u002Fh3>\r\nYeah.\r\n\r\n\u003Ch3>Why the VE Chemfuel requirement?\u003C\u002Fh3>\r\nThis mod's basically only purpose is to rename a category and move chemfuel related stuff and the way the designation category def is set up is that its redefined in each mod its used in. Way too much of a pain in the ass to not just assume the player has VE chemfuel\r\n\r\n\u003Ch3>Design philosophy\u003C\u002Fh3>\r\nMy philosophy is that if the items have a category that would fit the entirety of their pipe network, then it stays in that category. ie: blood pipes in biotech, air conditioning stuff in temperature\r\n\r\n\u003Ch3>Mod Support\u003C\u002Fh3>\r\n- Appliances Expanded\r\n- Vanilla Chemfuel Expanded\r\n- Vanilla Races Expanded - Android\r\n- Vanilla Nutrient Paste Expanded\r\n- Vanilla Helixien Gas Expanded\r\n- Anything that already uses the Pipe Networks category\r\n- Use \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3439730927\" target=\"_blank\" rel=\"noopener noreferrer\">Drag-Sorting\u003C\u002Fa> to move anything else I didn't include.\r\n\r\n\u003Ch3>Compatibility and Cohesion\u003C\u002Fh3>\r\n- All of Vanilla Expanded\r\n- Anything in my modpack\r\n- Should work well with most other stuff too\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZkJC3QF.png\" alt=\"\" loading=\"lazy\">\r\n\u003Ca href=\"https:\u002F\u002Fyoutu.be\u002Fa0lmf2r965U?si=5RSzVV7fPnUqZWRR\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FO0vb2cL.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Ffernykofi\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FjWMcneh.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fstore.steampowered.com\u002Fapp\u002F2475640\u002FHomeless_Guy\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FOue3hEf.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002F7XCSuURwJ9\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FSMqGuSr.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>",152,[26,27,28,29,30],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17861398579279404422\u002FD9258BA5DC91439134ADD02F0AF993D049E2D7AB\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2553061271812547818\u002F2E5D07E8FA3B1B67AD43956DB070FEE9FEAF6C8E\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2553061271812550539\u002F331E3AFFED09D1F89BEFF93C714BA034D3F64D7B\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2553061271812550964\u002FBFE3A1C2F77415B0F33080C3A7F2BF3E99874C1F\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2553061271812565161\u002F4082B2124DD2DD125EA01FE67E8A8BEB3A50F902\u002F",[],null,[34,46,60,72],{"id":35,"slug":36,"name":37,"shortDescription":38,"author":8,"workshopUrl":39,"imageKey":10,"thumbnailUrl":40,"packageId":41,"category":13,"tags":42,"downloadCount":43,"rating":20,"publishedAt":44,"updatedAt":45},"33de06da-51fd-4685-86ec-7c6ceb876d90","biotech-category-re-examined-development-ceased","Biotech Category Re-examined (DEVELOPMENT CEASED)","Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3138142172","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2553061271815576230\u002FB945B9F339F9C42E288748C0D23D8CA82D1DF980\u002F","ferny.biotechcategory",[15,18,16,17],44133,"2024-01-13T05:12:59.0000000Z","2025-07-10T04:01:06.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":8,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":54,"tags":55,"downloadCount":56,"rating":57,"publishedAt":58,"updatedAt":59},"ab37743e-9dac-44cd-b6c2-e0b66ca86be9","lighting-category-development-ceased","Lighting Category (DEVELOPMENT CEASED)","What does this do? Adds a brand new category specifically for lighting and moves all lights there. That's it? Yeah. Mod Support - Vanilla Furniture Expanded - Vanilla Furniture Expanded Spacer Module - Vanilla Factions Expanded - Settlers - Save Our Ship 2 - Rebuild: Doors and Co","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3256303440","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2553061271812333632\u002F264EA12CD5CBF78BD5230BE9130D794F14E2F7BA\u002F","ferny.lightingcategory","furniture",[15,16,17,18],48612,4.8,"2024-05-28T15:08:09.0000000Z","2025-08-29T05:01:12.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":8,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":69,"rating":20,"publishedAt":70,"updatedAt":71},"197fbd94-7f1f-4646-9c64-d76d306756c4","auxiliaries-category-development-ceased","Auxiliaries Category (DEVELOPMENT CEASED)","What does this do? This adds a Auxiliaries category that contains all of the linkables, and any other building that serves only to assist another. Mod Support - Architect Icons, has its own icon - Medieval Overhaul - Roo's Painting Expansion - VE Furniture - VFE Medical - VFE Pro","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3439855423","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F47955480893821140\u002FBE1E0FCDE96F5A3C22AF021039EB7509D2A7A16C\u002F","ferny.auxiliariescategory",[15,18,16],47744,"2025-03-07T09:48:34.0000000Z","2025-08-17T20:23:18.0000000Z",{"id":73,"slug":74,"name":75,"shortDescription":76,"author":8,"workshopUrl":77,"imageKey":10,"thumbnailUrl":78,"packageId":79,"category":13,"tags":80,"downloadCount":81,"rating":20,"publishedAt":82,"updatedAt":83},"8a4fad00-c8fc-4d9b-b7ab-089dbb2396d3","bedroom-category-development-ceased","Bedroom Category (DEVELOPMENT CEASED)","What does this do? This adds a Bedroom category that contains all of the beds, sleeping spots, dressers, end tables, closets, anything that links to a bed or has relevance with stats in a bedroom. That's it? Yeah. Mod Support - Architect Icons, has its own icon - VE Furniture - V","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3339096278","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F47955480893819930\u002F7E89D9E4BC8575A294E1D4BCE981A0FEAE8C64AE\u002F","ferny.bedroomcategory",[15,16,18,17],42561,"2024-09-28T06:04:25.0000000Z","2025-07-01T17:07:07.0000000Z",[85,103,116,129],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":99,"rating":100,"publishedAt":101,"updatedAt":102},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,95,96,97,16,17,98],"1.0","1.1","1.2","1.3",1343473,4.9,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":104,"slug":105,"name":106,"shortDescription":107,"author":108,"workshopUrl":109,"imageKey":10,"thumbnailUrl":110,"packageId":111,"category":13,"tags":112,"downloadCount":113,"rating":100,"publishedAt":114,"updatedAt":115},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,95,96,97,16,17,98,18],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":121,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":125,"downloadCount":126,"rating":100,"publishedAt":127,"updatedAt":128},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,18,16,17],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":138,"downloadCount":139,"rating":140,"publishedAt":141,"updatedAt":142},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,96,97,16,17,98],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[144,157,169,171],{"id":145,"slug":146,"name":147,"shortDescription":148,"author":149,"workshopUrl":150,"imageKey":10,"thumbnailUrl":151,"packageId":152,"category":54,"tags":153,"downloadCount":154,"rating":100,"publishedAt":155,"updatedAt":156},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart",[15,18,16,17],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":158,"slug":159,"name":160,"shortDescription":161,"author":149,"workshopUrl":162,"imageKey":10,"thumbnailUrl":163,"packageId":164,"category":13,"tags":165,"downloadCount":166,"rating":100,"publishedAt":167,"updatedAt":168},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,16,17,18],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":170,"downloadCount":139,"rating":140,"publishedAt":141,"updatedAt":142},[15,96,97,16,17,98],{"id":172,"slug":173,"name":174,"shortDescription":175,"author":149,"workshopUrl":176,"imageKey":10,"thumbnailUrl":177,"packageId":178,"category":54,"tags":179,"downloadCount":180,"rating":100,"publishedAt":181,"updatedAt":182},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore",[15,16,17,18],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z"]