[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-neutroamine-refinery":3,"mods-more-author-neutroamine-refinery":28,"mods-more-category-neutroamine-refinery":43,"mods-similar-neutroamine-refinery":101},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":26,"kofiUrl":27,"patreonUrl":27},"caf950c0-f56b-4495-a94c-6dcdb42cdfc9","neutroamine-refinery","Neutroamine Refinery","🧪 Neutroamine Refinery Neutroamine Refinery adds a new refinery building that allows your colony to produce Neutroamine through a balanced, lore-friendly recipe.","Procido","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3595434342","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14230289127989118191\u002F6106C19C61069612894F877469FBF8DB053FA2E7\u002F","procido.neutroaminerefinery","management",[15,16],"mod","1.6",959,3.5,"2025-10-28T22:32:26.0000000Z","2025-10-29T14:56:20.0000000Z","\u003Ch2>🧪 Neutroamine Refinery\u003C\u002Fh2>\r\n\r\n\u003Cstrong>Neutroamine Refinery\u003C\u002Fstrong> adds a new \u003Cstrong>refinery building\u003C\u002Fstrong> that allows your colony to produce \u003Cstrong>Neutroamine\u003C\u002Fstrong> through a balanced, lore-friendly recipe.  \r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>⚙️ Crafting Recipe\u003C\u002Fh3>\r\nThe refinery consumes:\r\n\u003Cul>\u003Cli>1x Chemfuel\u003C\u002Fli>\u003Cli>2x Meals (any type)\u003C\u002Fli>\u003Cli>1x Hemogen\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n➡️ Produces: \u003Cstrong>1x Neutroamine\u003C\u002Fstrong>  \r\n\r\nThe recipe is \u003Cstrong>balanced for vanilla gameplay\u003C\u002Fstrong>, maintaining the same pacing and economy as the base game’s production chains.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>🔌 Compatibility & Integration\u003C\u002Fh3>\r\nThis mod fully supports \u003Cstrong>Vanilla Expanded Framework (VEF)\u003C\u002Fstrong> and integrates seamlessly with the various \u003Cstrong>pipe systems\u003C\u002Fstrong> from the \u003Cstrong>Vanilla Expanded\u003C\u002Fstrong> series.\r\n\r\n\u003Ch3>🔬 Research\u003C\u002Fh3>\r\nTo unlock the \u003Cstrong>Neutroamine Refinery\u003C\u002Fstrong>, your colonists must first complete the \u003Cstrong>Neutroamine\u003C\u002Fstrong> research project.  \r\nThis research is located near the \u003Cstrong>Medicine\u003C\u002Fstrong> technologies in the research tree and represents the colony’s understanding of advanced chemical synthesis.\r\n\r\n\u003Ch4>✅ Compatible Mods\u003C\u002Fh4>\r\n\u003Cul>\u003Cli>\u003Cstrong>Vanilla Factions Expanded - Core\u003C\u002Fstrong>  \r\n\u003Cem>oskarpotocki.vanillafactionsexpanded.core\u003C\u002Fem>\u003C\u002Fli>\u003Cli>\u003Cstrong>Vanilla Nutrient Paste Expanded\u003C\u002Fstrong>  \r\n\u003Cem>vanillaexpanded.vnutriente\u003C\u002Fem>\u003C\u002Fli>\u003Cli>\u003Cstrong>Vanilla Chemfuel Expanded\u003C\u002Fstrong>  \r\n\u003Cem>vanillaexpanded.vchemfuele\u003C\u002Fem>\u003C\u002Fli>\u003Cli>\u003Cstrong>Vanilla Races Expanded - Sanguophage\u003C\u002Fstrong>  \r\n\u003Cem>vanillaracesexpanded.sanguophage\u003C\u002Fem>\u003C\u002Fli>\u003Cli>\u003Cstrong>Vanilla Races Expanded - Android\u003C\u002Fstrong>  \r\n\u003Cem>vanillaracesexpanded.android\u003C\u002Fem>\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nEach of these mods introduces \u003Cstrong>pipe networks\u003C\u002Fstrong> for Meals, Chemfuel, Hemogen, and Neutroamine.  \r\nWhen used together, \u003Cstrong>Neutroamine Refinery\u003C\u002Fstrong> can operate entirely through these connected systems — creating a \u003Cstrong>fully automated Neutroamine production chain\u003C\u002Fstrong>!\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>🧩 Requirements\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>\u003Cstrong>Harmony\u003C\u002Fstrong>\u003C\u002Fli>\u003Cli>\u003Cstrong>Vanilla Framework Expanded (VEF)\u003C\u002Fstrong>\u003C\u002Fli>\u003Cli>\u003Cstrong>Biotech DLC\u003C\u002Fstrong>\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nEven without any pipe mods installed, the refinery works \u003Cstrong>manually\u003C\u002Fstrong>, just like any vanilla production building — pawns will deliver resources via \u003Cstrong>standard RimWorld jobs\u003C\u002Fstrong>.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>🔄 Current Update\u003C\u002Fh3>\r\nThe mod \u003Cstrong>now works entirely without pipe systems\u003C\u002Fstrong>, using \u003Cstrong>job-based refueling and resource management\u003C\u002Fstrong>.  \r\n\u003Cstrong>Vanilla Framework Expanded\u003C\u002Fstrong> remains a requirement \u003Cem>only for compatibility purposes\u003C\u002Fem>, ensuring smooth integration with other \u003Cstrong>Vanilla Expanded\u003C\u002Fstrong> modules.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>💬 Notes\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>⚖️ Balanced for \u003Cstrong>vanilla gameplay speed and economy\u003C\u002Fstrong>.\u003C\u002Fli>\u003Cli>🎨 Designed to match the \u003Cstrong>RimWorld industrial aesthetic\u003C\u002Fstrong>.\u003C\u002Fli>\u003Cli>🏭 Ideal for \u003Cstrong>self-sufficient colonies\u003C\u002Fstrong> focused on closed-loop production.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>🧠 Credits\u003C\u002Fh3>\r\nDeveloped by: \u003Cstrong>Procido\u003C\u002Fstrong>  \r\nInspired by the \u003Cstrong>Vanilla Expanded Series\u003C\u002Fstrong> and RimWorld’s industrial mechanics.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>📜 Steam Short Description\u003C\u002Fh3>\r\n\r\nProduce Neutroamine through a balanced new refinery building.  \r\nCompatible with all Vanilla Expanded pipe systems — or fully functional on its own!",30,[24,25],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9953553324721291174\u002FE91C8BBCC0C00056B6BB171F9493289A3473451F\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9357537244386367396\u002F0DAE38904AD2EDD9B06DEAC0A9D406E5A7444C48\u002F",[],null,[29],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"7ef99611-1d83-499f-bcef-24359ea4b4c7","hemogen-extractor","Hemogen Extractor","This mod adds Hemogen Extractor - building that allows you to extract hemogen packs from poor raiders and other lads!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3267565839","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2505770857731448373\u002F3082A488591B4C31ED93C430FCF4718EAF30FDCE\u002F","uveren.hemogenextractor",[15,16,38],"1.5",39719,4.9,"2024-06-14T12:34:38.0000000Z","2025-10-24T21:35:30.0000000Z",[44,62,75,88],{"id":45,"slug":46,"name":47,"shortDescription":48,"author":49,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":59,"rating":40,"publishedAt":60,"updatedAt":61},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,38,54,55,56,57,58],"1.4","1.3","1.2","1.1","1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":67,"workshopUrl":68,"imageKey":10,"thumbnailUrl":69,"packageId":70,"category":13,"tags":71,"downloadCount":72,"rating":40,"publishedAt":73,"updatedAt":74},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,58,57,56,38,54,55,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":76,"slug":77,"name":78,"shortDescription":79,"author":80,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":40,"publishedAt":86,"updatedAt":87},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,38,54,55,56,57,58],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":98,"rating":40,"publishedAt":99,"updatedAt":100},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,58,57,56,38,54,55,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",[102,116,130,143],{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":111,"tags":112,"downloadCount":113,"rating":40,"publishedAt":114,"updatedAt":115},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,58,57,56,38,54,55],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":121,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":125,"downloadCount":126,"rating":127,"publishedAt":128,"updatedAt":129},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,57,56,38,54,55],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":131,"slug":132,"name":133,"shortDescription":134,"author":80,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":138,"tags":139,"downloadCount":140,"rating":40,"publishedAt":141,"updatedAt":142},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,38,54,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":144,"slug":145,"name":146,"shortDescription":147,"author":148,"workshopUrl":149,"imageKey":10,"thumbnailUrl":150,"packageId":151,"category":13,"tags":152,"downloadCount":153,"rating":40,"publishedAt":154,"updatedAt":155},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,57,56,38,54,55],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z"]