[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-new-link-in-desc-xnd-turret-extensions-continuum":3,"mods-more-author-new-link-in-desc-xnd-turret-extensions-continuum":28,"mods-more-category-new-link-in-desc-xnd-turret-extensions-continuum":43,"mods-similar-new-link-in-desc-xnd-turret-extensions-continuum":99},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":26,"kofiUrl":27,"patreonUrl":27},"0200b8ae-2612-4879-ac9b-7d02743144ca","new-link-in-desc-xnd-turret-extensions-continuum","[NEW LINK IN DESC] [XND] Turret Extensions - Continuum","Please use Mlie's updated version here: About Turret Extensions - Continuum is the official continuation of Turret Extensions by XeoNovaDan.","76561198071857870","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2201064941","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1491208484977399815\u002F9BAAB3761715241F1520D0CEC5AA1B5DB9762BF6\u002F","xeonovadan.turretextensions","combat",[15,16,17,18],"mod","1.0","1.1","1.2",60903,4.9,"2020-08-18T04:14:15.0000000Z","\u003Ch2>Please use Mlie's updated version here: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2810485459\u003C\u002Fh2>\r\n\r\n\u003Ch2>\u003Cstrong>About\u003C\u002Fstrong>\u003C\u002Fh2>\r\nTurret Extensions - Continuum is the official continuation of Turret Extensions by XeoNovaDan. (Proof: https:\u002F\u002Fi.imgur.com\u002FCyqSjAG.png)\r\nWith XeoNovaDan retiring and moving on, I have decided to take on maintaining this and maybe some other of his mods for the foreseeable future. It features performance improvements and other updates, with additional features planned too.\r\n\r\n\u003Ch2>\u003Cstrong>Overview\u003C\u002Fstrong>\u003C\u002Fh2>\r\nTurret Extensions is a multi-purpose mod that does the following:\r\n\u003Cul>\u003Cli>Fixes several vanilla bugs such as inaccurate cooldown\u002Fwarmup stat readouts, pawns always facing south when manning turrets, and siegers potentially using wrong shell types\u003C\u002Fli>\u003Cli>Makes manned turrets use the Shooting Accuracy and Aiming Time stats of the pawn using them\u003C\u002Fli>\u003Cli>Allows you to view the damage amount and damage type of turret ammuniton (e.g. shells)\u003C\u002Fli>\u003Cli>Adds various, well-documented turret framework extensions that allow modders to easily do what was previously impossible without C#, purely via XML\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nTurret Extensions' various framework extensions allows for turret mods that fill niches that could simply never be filled before without the extra capabilities that Turret Extensions brings to the table. Here's some of what Turret Extensions allows for as of v1.3.0:\r\n\u003Cul>\u003Cli>Manned turrets that actually factor in their operator's accuracy and\u002For aiming time stats\u003C\u002Fli>\u003Cli>Automatic turrets that can be force-targeted by the player, just like with pawns\u003C\u002Fli>\u003Cli>Turret force-targeting to auto-cancel when the target is downed, just like with pawns\u003C\u002Fli>\u003Cli>Turrets with limited firing arcs, as opposed to always being 360 degrees\u003C\u002Fli>\u003Cli>Upgradable turrets with a large variety of parameters that can be adjusted\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nAn example of a mod that uses a significant chunk of this mod's framework is TE Turret Expansion, which you can find in the Links section.\r\n\r\nAll of the above can now be done \u003Cem>purely\u003C\u002Fem> in XML; not a single line of C# is required! There is comprehensive documentation in the Links section for how to use this framework in your mods.\r\n\r\nIf you want to spice up your mod's thumbnail a bit, you can download a 'Powered by Turret Extensions' overlay image from Dropbox \u003Ca href=\"https:\u002F\u002Fwww.dropbox.com\u002Fs\u002Fs57fw90729uf0iz\u002FTurretExtensionsPreviewOverlays.zip?dl=0\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cstrong>here\u003C\u002Fstrong>\u003C\u002Fa> - with and without drop shadows.\r\nPreview:\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FaG1rVWZ.png\" alt=\"\" loading=\"lazy\">\r\n\r\nIf you have any suggestions or other constructive feedback, feel free to let me know!\r\n\r\n\u003Ch2>\u003Cstrong>Compatibility\u003C\u002Fstrong>\u003C\u002Fh2>\r\n\u003Cstrong>Mods:\u003C\u002Fstrong>\r\nTurret Extensions naturally won't be compatible with Combat Extended. Mods that aren't patched with Turret Extensions will mostly behave as they would in vanilla.\r\n\r\n\u003Cstrong>Saves:\u003C\u002Fstrong>\r\nShould be safely addable to existing savegames. There shouldn't be any problems removing this from existing savegames if you're not running any mods that depend on this.\r\n\r\n\u003Ch2>\u003Cstrong>Links\u003C\u002Fstrong>\u003C\u002Fh2>\r\nSource code: https:\u002F\u002Fgithub.com\u002FDakraid\u002FRW_TurretExtensions\r\nGitHub releases: https:\u002F\u002Fgithub.com\u002FDakraid\u002FRW_TurretExtensions\u002Freleases\r\nDocumentation for modders: https:\u002F\u002Fgithub.com\u002FRimWorld-CCL-Reborn\u002FTurretExtensions\u002Fwiki\r\n\r\nTE Turret Expansion: https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1496140597\r\n\r\n\u003Ch2>\u003Cstrong>Translations\u003C\u002Fstrong>\u003C\u002Fh2>\r\nDeutsch - Energistics\r\n\r\n\u003Ch2>\u003Cstrong>Credits\u003C\u002Fstrong>\u003C\u002Fh2>\r\n\u003Cstrong>XeoNovaDan\u003C\u002Fstrong> - The original author of Turret Extensions (and many other great mods) who has been really supportive throughout.\r\nThanks for all your hard work and I wish you the best for the future!\r\n\r\nBig thanks to \u003Cstrong>Mehni, erdelf, Lanilor, ChJees, Spdskatr, Telefonmast and FuriouslyEloquent\u003C\u002Fstrong> for helping me with the C#!\r\n\u003Cstrong>Pardeike (AKA Brrainz) -\u003C\u002Fstrong> for making the Harmony Patch Library - this probably wouldn't have been possible without his work\r\n\u003Cstrong>Diana Winters -\u003C\u002Fstrong> for proofreading the documentation\r\n\u003Cstrong>Marnador -\u003C\u002Fstrong> for the RimWorld-style font",360,[25],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1491208484978014726\u002F5E8E6FB2ABA3A382EC0A884A6320DE9E27BA6A57\u002F",[],null,[29],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":37,"tags":38,"downloadCount":40,"rating":20,"publishedAt":41,"updatedAt":42},"a00d4e42-f10a-453b-a634-c075b620e505","new-link-in-desc-hunters-use-melee","[NEW LINK IN DESC] Hunters Use Melee!","Please use Mlie's updated version here: Hunters Use Melee!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062709324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1700656143586050059\u002F56ECC89832EA4B6F01B8B8D7777CCB243E701066\u002F","netrve.usemelee","management",[15,17,18,39],"1.3",98552,"2020-04-16T04:19:46.0000000Z","2021-07-19T17:56:38.0000000Z",[44,61,74,87],{"id":45,"slug":46,"name":47,"shortDescription":48,"author":49,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":57,"rating":58,"publishedAt":59,"updatedAt":60},"1983ae4d-66a4-4d85-8ad8-f1740602bc2e","fortifications-medieval","Fortifications - Medieval","In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot","AOBA","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2501486827","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11959293192595712950\u002FE13B986EC142E57B7A4406C6EE5EAE50695D30C6\u002F","aoba.fortress.medieval",[15,18,54,55,39,56],"1.5","1.4","1.6",424459,4.8,"2021-05-29T16:15:47.0000000Z","2025-07-20T16:11:06.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":66,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":20,"publishedAt":72,"updatedAt":73},"2dd98f8e-2248-497b-aa9e-bf81a7f50d14","yayos-combat-3-abandoned","Yayo's Combat 3 [Abandoned]","Please note i am Not the original Author of this mod, the description can be found on the Original Mods page.","Ogliss","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2513695736","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1755821997101357611\u002F819E6D65C2FA49C61EB11109111BA6B49EFDD4F4\u002F","com.yayo.combat3",[15,17,18,39],149135,"2021-06-11T13:29:18.0000000Z","2021-08-10T10:21:09.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":79,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":20,"publishedAt":85,"updatedAt":86},"e0473c6e-a15e-4b87-b4f0-e48486e33c0e","rt-solar-flare-shield","RT Solar Flare Shield","Researchable (RT Mods research tab) magnetic shield to protect colony electronics from EMI and solar flares.","Ratysz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=728315620","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F960848925855834980\u002F568AA86105B9E198B909B36213613642A4F0EF7E\u002F","ratys.rtsolarflareshield",[15,16,17,18,54,55,39,56],457595,"2016-07-20T19:50:04.0000000Z","2025-07-13T21:20:35.0000000Z",{"id":88,"slug":89,"name":90,"shortDescription":91,"author":49,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":13,"tags":95,"downloadCount":96,"rating":20,"publishedAt":97,"updatedAt":98},"dcd66322-924c-4272-9b75-675de439658f","fortifications-industrial","Fortifications - Industrial","It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2561619583","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15414957436574193645\u002F176AD19E54C168E82BFF853116B9DC87C76797DC\u002F","aoba.fortress.industrial",[15,56,54,55,39],523968,"2021-07-30T22:40:24.0000000Z","2026-08-03T00:00:01.0000000Z",[100,113,127,140],{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":37,"tags":109,"downloadCount":110,"rating":20,"publishedAt":111,"updatedAt":112},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,56,54,55,39,18,17,16],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":122,"tags":123,"downloadCount":124,"rating":20,"publishedAt":125,"updatedAt":126},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,56,54,55],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":37,"tags":136,"downloadCount":137,"rating":20,"publishedAt":138,"updatedAt":139},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,16,17,18,54,55,39],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":149,"tags":150,"downloadCount":151,"rating":20,"publishedAt":152,"updatedAt":153},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,16,17,18,54,55,39],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z"]