[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-non-humanlike-pawn-control":3,"mods-more-author-non-humanlike-pawn-control":36,"mods-more-category-non-humanlike-pawn-control":88,"mods-similar-non-humanlike-pawn-control":146},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":34,"kofiUrl":35,"patreonUrl":35},"b73359d2-ab1d-4f8a-9539-87639548bb9d","non-humanlike-pawn-control","Non-humanlike Pawn Control","Simple Pawn Control Framework Custom control system for non-humanlike pawns.","76561197996674071","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3465881088","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15150810125912156512\u002FAC124DE7695595CBD4F387AD3F6E3F307788ACAD\u002F","emitbreaker.pawncontrol","management",[15,16,17],"mod","1.6","1.5",8253,3.8,"2025-04-18T07:44:26.0000000Z","2026-03-07T08:06:48.0000000Z","\u003Ch2>Simple Pawn Control Framework\u003C\u002Fh2>\r\n\r\nCustom control system for non-humanlike pawns.\r\nThis mod enables drafting, equipping, and work tab logic for any animal, mechanoid, mutant, or custom-defined race.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>🔧 How to Use (Players)\u003C\u002Fh3>\r\n\r\n1. Click the new \u003Cstrong>Pawn Control\u003C\u002Fstrong> button in main tab.\r\n2. Select a race type (e.g. Animal, Mechanoid, ToolUser).\r\n3. Pick a race from the dropdown (e.g. muffalo, dryad, etc.).\r\n4. Apply one of the preset tags from the right panel.\r\n5. Done - now save game and reload and your selected pawns now show up in Work tab, can be drafted, and follow custom job trees.\r\n\r\n✅ Draft controller included\r\n✅ Compatible with gear \u002F weapon pickup\r\n✅ Fully XML-based preset system\r\n✅ Dynamic injection; no patch clutter\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>⚙️ For Modders\u003C\u002Fh3>\r\n\r\nThis mod provides a modular framework for defining pawn work capability, skill simulation, draftability, and AI behavior via XML extensions.\r\n\r\n---\r\n\r\n\u003Cstrong>\u003Cu>1. Define a Mod Extension\u003C\u002Fu>\u003C\u002Fstrong>\r\n\r\nAttach this extension to any `ThingDef` with a `race` element:\r\n\r\n\u003Ccode> \u003CmodExtensions>\r\n\r\n  \u003Cli Class=\"emitbreaker.PawnControl.NonHumanlikePawnControlExtension\">\r\n    \u003C!-- Enable work -->\r\n    \u003Ctags>\r\n      \u003Cli>AllowWork_Construction\u003C\u002Fli>\r\n      \u003Cli>AllowWork_Hauling\u003C\u002Fli>\r\n      \u003Cli>BlockWork_Research\u003C\u002Fli>\r\n    \u003C\u002Ftags>\r\n\r\n```\r\n\u003C!-- Skill Simulation -->\r\n\u003CbaseSkillLevelOverride>5\u003C\u002FbaseSkillLevelOverride>\r\n\u003CskillLevelAnimalAdvanced>8\u003C\u002FskillLevelAnimalAdvanced>\r\n\r\n\u003CinjectedSkills>\r\n  \u003Cli>\u003Cskill>Plants\u003C\u002Fskill>\u003Clevel>10\u003C\u002Flevel>\u003C\u002Fli>\r\n\u003C\u002FinjectedSkills>\r\n\r\n\u003CinjectedPassions>\r\n  \u003Cli>\u003Cskill>Plants\u003C\u002Fskill>\u003Cpassion>Major\u003C\u002Fpassion>\u003C\u002Fli>\r\n\u003C\u002FinjectedPassions>\r\n\r\n\u003C!-- Enable combat & gear -->\r\n\u003CforceDraftable>true\u003C\u002FforceDraftable>\r\n\u003CforceEquipWeapon>true\u003C\u002FforceEquipWeapon>\r\n\r\n\u003C!-- Optional ThinkTree override -->\r\n\u003CmainWorkThinkTreeDefName>PawnControl_ForceAnimalToHumanlike\u003C\u002FmainWorkThinkTreeDefName>\r\n```\r\n\r\n  \u003C\u002Fli>\r\n\u003C\u002FmodExtensions>\r\n\u003C\u002Fcode>\r\n\r\n\u003Chr>\r\n\r\n\u003Cstrong>\u003Cu>2. Work Tags\u003C\u002Fu>\u003C\u002Fstrong>\r\n\r\nSupported tags follow a naming pattern. Examples:\r\n\r\n\u003Cul>\u003Cli>\u003Ccode>AllowWork_Construction\\\u003C\u002Fcode> – enables construction jobs\u003C\u002Fli>\u003Cli>\u003Ccode>AllowWork_Hunting\\\u003C\u002Fcode> – enables hunting\u003C\u002Fli>\u003Cli>\u003Ccode>BlockWork_Research\\\u003C\u002Fcode> – disables all research-related jobgivers\u003C\u002Fli>\u003Cli>\u003Ccode>AllowAllWork\u003C\u002Fcode> – enable every supported WorkType\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Cstrong>\u003Cu>3. Runtime APIs\u003C\u002Fu>\u003C\u002Fstrong>\r\n\r\nThis mod injects:\r\n\r\n\u003Cul>\u003Cli>Draft controller via \u003Cem>Pawn.drafter\u003C\u002Fem>\u003C\u002Fli>\u003Cli>Equipment \u002F Apparel \u002F Inventory trackers if missing\u003C\u002Fli>\u003Cli>Pawn\\_SkillTracker if work is allowed\u003C\u002Fli>\u003Cli>Work tab visibility, WorkSettings, and ThinkTree assignments\u003C\u002Fli>\u003Cli>Optional override for \u003Cem>RaceProperties.Animal\u003C\u002Fem> or \u003Cem>IsMechanoid\u003C\u002Fem> classification\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nYou can control ThinkTree injection using:\r\n\r\n\u003Ccode> \u003CmainWorkThinkTreeDefName>PawnControl_ForceAnimalToHumanlike\u003C\u002FmainWorkThinkTreeDefName> \r\n\u003C\u002Fcode>\r\n\r\n\u003Chr>\r\n\r\n\u003Cstrong>\u003Cu>4. Example Usage\u003C\u002Fu>\u003C\u002Fstrong>\r\n\r\nWant your dryad to haul, fight, and wear armor?\r\n\r\nJust define:\r\n\r\n\u003Ccode> \u003CforceDraftable>true\u003C\u002FforceDraftable> \u003CforceEquipWeapon>true\u003C\u002FforceEquipWeapon> \u003CforceWearApparel>true\u003C\u002FforceWearApparel> \u003Ctags>\r\n\r\n  \u003Cli>AllowWork_Hauling\u003C\u002Fli>\r\n  \u003Cli>AllowWork_Cleaning\u003C\u002Fli>\r\n  \u003Cli>AllowWork_Firefight\u003C\u002Fli>\r\n\u003C\u002Ftags>\r\n\u003C\u002Fcode>\r\n\r\nAnd it will behave like a pawn with those capabilities — showing up in WorkTab and accepting player orders.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>🔗 Compatibility\u003C\u002Fh3>\r\n\r\nCompatible with:\r\n\r\n\u003Cul>\u003Cli>Combat Extended\u003C\u002Fli>\u003Cli>Vanilla Expanded Framework\u003C\u002Fli>\u003Cli>Vehicle Framework\u003C\u002Fli>\u003Cli>Humanoid Alien Races (HAR)\u003C\u002Fli>\u003Cli>Work Tab, Numbers, Drafting Mods\u003C\u002Fli>\u003Cli>Multi-pawn think trees\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nNo core files overwritten. Supports safe hot-load if extension is defined before first spawn.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>🧪 Debugging Tools\u003C\u002Fh3>\r\n\r\nEnable developer mode for:\r\n\r\n\u003Cul>\u003Cli>Log: cache resets, pawn injection\u003C\u002Fli>\u003Cli>Validation for ThinkTree, Skills, Tags\u003C\u002Fli>\u003Cli>Status panel in PresetManager\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>📁 Preset Manager (Advanced)\u003C\u002Fh3>\r\n\r\nThe in-game \u003Cstrong>Preset Manager\u003C\u002Fstrong> tool supports:\r\n\r\n\u003Cul>\u003Cli>Injecting presets without XML edits\u003C\u002Fli>\u003Cli>Saving runtime changes\u003C\u002Fli>\u003Cli>Reverting presets per race\u003C\u002Fli>\u003Cli>Dynamic preview of injected tags\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nEverything is handled through runtime-safe XML-compatible mod extensions. No patching required.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>📜 License & Usage\u003C\u002Fh3>\r\n\r\nMIT License.\r\nFeel free to bundle, fork, or adapt for your faction mod, as long as credit is given.\r\n\r\n\u003Ch3>📜 Contribution \u003C\u002Fh3>\r\nMyself: Architecture design, base code development, code review and validation\r\nChatGPT: Framing and translation. Simplifying codes. Adding summary for other modders to understand how do codes work. Image generation (for thumbnail of this mod)\r\nClaude 3.7 (GitHub Copilot): On IDE code development and refactoring. Debugging.\r\n\r\n\u003Ca href=\"https:\u002F\u002Fbuymeacoffee.com\u002Femitbreaker\" target=\"_blank\" rel=\"noopener noreferrer\">Buy me a coffee if you wish\u003C\u002Fa>",60,[25,26,27,28,29,30,31,32,33],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10747726474566240207\u002FF4BC55830C833489887AC6FEA6E95EC5FE34F3DD\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9535405975695109559\u002F74314218EF5CBF230A8CF32977F7CED6ED08363C\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16533871121805691995\u002F5DF64FF29C2364D7A9789351E3CA76BCF3652E39\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16109987276261367085\u002FFCFF698AE07B4A23D4449E2EE31D76BB8C7C53FB\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14530627970253654872\u002F95D9A65F12F732EAFEAF666A779C27A35C32F82D\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16766608149367540609\u002FA539A431A338D7EE22C9C52B8B83DEB161788F50\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17895134652263153422\u002F699DAB0676F9C79FCDCC3D2DE550F8911A552A55\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17652970998256359432\u002F26D8D6336E331CBA85A44E128B9802C1D09EE1F0\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14443051473703326739\u002F08067677679AA0E51853945A5DB84970EBF1F51A\u002F",[],null,[37,50,62,76],{"id":38,"slug":39,"name":40,"shortDescription":41,"author":8,"workshopUrl":42,"imageKey":10,"thumbnailUrl":43,"packageId":44,"category":13,"tags":45,"downloadCount":46,"rating":47,"publishedAt":48,"updatedAt":49},"91d62524-705a-484f-a6ca-ee3908f91b17","mim-wh40k-drugs-and-consumables","MIM - WH40k Drugs and Consumables","Summary A standalone expansion for WH40k themed drugs and consumables.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3267804861","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17175509462790629909\u002F2F2E8771034DEB95BC8F452981A28838BCCE211E\u002F","emitbreaker.mim.wh40k.drugs",[15,16,17],20886,4.5,"2024-06-14T19:43:30.0000000Z","2026-03-07T07:48:11.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":8,"workshopUrl":55,"imageKey":10,"thumbnailUrl":56,"packageId":57,"category":13,"tags":58,"downloadCount":59,"rating":47,"publishedAt":60,"updatedAt":61},"1895c0d6-1dc0-4f8e-b886-3657ce2bf4b6","mim-warhammer-40k-chaos-core","MIM Warhammer 40k Chaos Core","Don't need sub faction mod if you don't plan to play as specific faction Now all role playing purpose Gene-Seeds are migrated into Core Mod, so if you prefer other Warhammer 40k mod's assets, you don't necessarily use sub faction mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3521876626","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14905536230471011721\u002F2292FEC1EAE87F3BD71EB8EABC006A2AE3054533\u002F","emitbreaker.mim.wh40k.ch.core",[15,16],16620,"2025-07-10T12:56:46.0000000Z","2025-11-06T09:02:23.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":8,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":72,"rating":73,"publishedAt":74,"updatedAt":75},"9573d120-f0cd-4308-b9de-29aad8129a4e","mim-wh40k-ideology","MIM - WH40k Ideology","Core library for MIM related ideologies.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3159958781","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14637520030395040965\u002F826F027E604553AE35FD30CB1A700B6C0ECAE25D\u002F","emitbreaker.mim.wh40k.ideology",[15,16,17,71],"1.4",23439,4.6,"2024-02-13T13:47:21.0000000Z","2026-03-07T07:51:52.0000000Z",{"id":77,"slug":78,"name":79,"shortDescription":80,"author":8,"workshopUrl":81,"imageKey":10,"thumbnailUrl":82,"packageId":83,"category":13,"tags":84,"downloadCount":85,"rating":47,"publishedAt":86,"updatedAt":87},"b8cd02e1-2124-45ab-9f30-6195626e191a","mim-wh40k-anomaly","MIM - WH40k Anomaly","Core library for MIM's Anomaly related contents.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3234482913","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17338944972299399281\u002F24BC294E25D8449493F0DBD9803C02BEC9B6C473\u002F","emitbreaker.mim.wh40k.anomaly",[15,16,17],19267,"2024-04-28T15:03:33.0000000Z","2026-03-07T08:04:42.0000000Z",[89,106,120,133],{"id":90,"slug":91,"name":92,"shortDescription":93,"author":94,"workshopUrl":95,"imageKey":10,"thumbnailUrl":96,"packageId":97,"category":13,"tags":98,"downloadCount":102,"rating":103,"publishedAt":104,"updatedAt":105},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,99,100,17,71,101],"1.1","1.2","1.3",2059514,4.9,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":107,"slug":108,"name":109,"shortDescription":110,"author":111,"workshopUrl":112,"imageKey":10,"thumbnailUrl":113,"packageId":114,"category":13,"tags":115,"downloadCount":116,"rating":117,"publishedAt":118,"updatedAt":119},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,99,100,17,71,101],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":121,"slug":122,"name":123,"shortDescription":124,"author":125,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":13,"tags":129,"downloadCount":130,"rating":103,"publishedAt":131,"updatedAt":132},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,17,71,101,100,99],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":134,"slug":135,"name":136,"shortDescription":137,"author":138,"workshopUrl":139,"imageKey":10,"thumbnailUrl":140,"packageId":141,"category":13,"tags":142,"downloadCount":143,"rating":103,"publishedAt":144,"updatedAt":145},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,17,71],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",[147,160,173,185],{"id":148,"slug":149,"name":150,"shortDescription":151,"author":138,"workshopUrl":152,"imageKey":10,"thumbnailUrl":153,"packageId":154,"category":155,"tags":156,"downloadCount":157,"rating":103,"publishedAt":158,"updatedAt":159},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,16,17,71],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":161,"slug":162,"name":163,"shortDescription":164,"author":138,"workshopUrl":165,"imageKey":10,"thumbnailUrl":166,"packageId":167,"category":168,"tags":169,"downloadCount":170,"rating":103,"publishedAt":171,"updatedAt":172},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme","combat",[15,16,17,71],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z",{"id":174,"slug":175,"name":176,"shortDescription":177,"author":138,"workshopUrl":178,"imageKey":10,"thumbnailUrl":179,"packageId":180,"category":155,"tags":181,"downloadCount":182,"rating":103,"publishedAt":183,"updatedAt":184},"8d090d59-2cfe-47c1-b614-5142934c7f92","vanilla-furniture-expanded-art","Vanilla Furniture Expanded - Art","1.2 (29\u002F08\u002F2020): Fixed laggy hologram code. This mod now requires our framework. 1.1.1 (14\u002F08\u002F2020): Fixed the issue with pottery display radius for meditation, Added decorative plant pots. This module is a part of Vanilla Furniture Expanded which can be downloaded below. Vanill","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1968134023","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14421122138136305136\u002FA44DCA1D04BD8436E00FA7B0A67850DDC506F37F\u002F","vanillaexpanded.vfeart",[15,16,17,71],1420960,"2020-01-13T14:23:34.0000000Z","2026-03-20T19:21:13.0000000Z",{"id":186,"slug":187,"name":188,"shortDescription":189,"author":190,"workshopUrl":191,"imageKey":10,"thumbnailUrl":192,"packageId":193,"category":13,"tags":194,"downloadCount":196,"rating":103,"publishedAt":197,"updatedAt":198},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,17,71,101,100,99,195],"1.0",1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z"]