[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-nutrient-paste-production":3,"mods-more-author-nutrient-paste-production":35,"mods-more-category-nutrient-paste-production":73,"mods-similar-nutrient-paste-production":127},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":23,"rating":24,"publishedAt":25,"updatedAt":26,"description":27,"ratingCount":28,"version":10,"gameVersion":10,"images":29,"videos":33,"kofiUrl":34,"patreonUrl":34},"6d8d1c3c-83d9-4abc-b34b-1914107c99ff","nutrient-paste-production","Nutrient Paste Production","A mod for RimWorld Allows the production of 2 varieties of nutrient paste meals (either one at a time or a batch of 10 meals) at the Biofuel Refinery, the Drug Lab, or the regular Electric\u002FFueled Stove: 1) Make nutrient paste meal\u002FMake nutrient paste meal x4: produces the vanilla","Maaxar","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1555583045","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F942835959910745056\u002FA75B8AEA1198E243A7485924E34517683175E749\u002F","maaxar.nutrientpasteproduction","management",[15,16,17,18,19,20,21,22],"mod","1.6","1.5","1.4","1.3","1.2","1.1","1.0",4057,4.9,"2018-11-03T15:18:00.0000000Z","2025-07-16T12:28:10.0000000Z","\u003Cp>A mod for RimWorld\r\u003Cbr>\r\u003Cbr>Allows the production of 2 varieties of nutrient paste meals (either one at a time or a batch of 10 meals) at the Biofuel Refinery, the Drug Lab, or the regular Electric\u002FFueled Stove:\r\u003Cbr>\r\u003Cbr>1) Make nutrient paste meal\u002FMake nutrient paste meal x4: produces the vanilla \"Nutrient paste meal\".\r\u003Cbr>\r\u003Cbr>Has the same nutrient cost as vanilla nutrient paste (0.3 nutrition per meal), the same restrictions on ingredients (any raw food, but no plant matter like Hops or Hay), and does not remove the human or insect meat tags from the completed meals.\r\u003Cbr>\r\u003Cbr>You must complete the vanilla \"Nutrient Paste\" research project to enable the recipe for regular nutrient paste meals.\r\u003Cbr>\r\u003Cbr>2) Make packaged paste meal\u002FMake packaged paste meal x4: produces the \"Packaged paste meal\".\r\u003Cbr>\r\u003Cbr>Makes a heavily processed nutrient paste meal by extracting nutrients from any organic material (including plant matter and haygrass). Takes twice as much raw material to make as regular nutrient paste meals (0.6 nutrition per meal), but the ingredients are no longer recognizable to any pawn who eats it. Packaged nutrient paste does not rot and does not give food posioning. It still tastes awful though.\r\u003Cbr>\r\u003Cbr>You must complete the vanilla \"Packaged Survival Meal\" research project to enable the recipe for Packaged nutrient paste meals.\r\u003Cbr>\r\u003Cbr>Making paste meals does not require cooking skill, it is assigned under crafting, and uses the pawn's General Labor Speed (formerly called Unskilled Labor Speed in RimWorld 1.0). For jobs at the Refinery or Drug Lab, the pawn must be assigned to Crafting. For jobs at the Electric or Fueled Stove, the pawn must be assigned to Cooking.\r\u003Cbr>\r\u003Cbr>I tried to create a reasonable work amount\u002Fproduction time.\r\u003Cbr>\r\u003Cbr>Does not alter or affect the vanilla Nutrient Paste Dispenser.\r\u003Cbr>\r\u003Cbr>Let me know if you think anything needs to be adjusted for balance.\r\u003Cbr>\r\u003Cbr>Change Log:\r\u003Cbr>\r\u003Cbr>v0.1.0.0 - initial release\r\u003Cbr>\r\u003Cbr>v0.1.1.0 - Added a recipe for \"nutrient paste meal (refined)\": Makes a heavily processed nutrient paste meal by extracting nutrients from any organic material (including plant matter and haygrass). Takes twice as long to make as regular nutrient paste meals, but the ingredients are no longer recognizable to any pawn who eats it. Also added the ability to make both the regular and refined nutrient pastes at either the Biofuel Refinery or the Drug Lab. Nutrient Paste research is still required for the recipe to appear.\r\u003Cbr>\r\u003Cbr>v0.1.2.0 - Updated to support RimWorld version 1.1. Renamed \"Nutrient paste meal (refined)\" to \"Refined paste meal\". Added the ability to make nutrient paste meals and refined paste meals at the regular electric stove. \"Packaged Survival Meal\" research must now be completed before the \"Refined paste meal\" recipe is available. Refined paste meals no longer rot. Refined paste meals should no longer give food poisoning (vanilla nutrient paste meals still can). Refined paste meal recipes no longer take twice as much time to make, instead they takes twice as much raw material as ingredients.\r\u003Cbr>\r\u003Cbr>v0.1.3.0 - Updated to support RimWorld version 1.2. Renamed \"Refined paste meal\" to \"Packaged paste meal\". Added the ability to make nutrient paste meals and packaged paste meals at the fueled stove. Adjusted the bulk recipes to make 4 meals at a time like the vanilla bulk meal recipes. Changed the \"Packaged paste meal\" icon to be a green version of the Packaged Survival Meal icon.\r\u003Cbr>\r\u003Cbr>v0.1.4.0 - Modified Recipe defNames to avoid conflict with Project RimFactory Revived\r\u003Cbr>\r\u003Cbr>v0.1.5.0 - Updated to support RimWorld version 1.3.\r\u003Cbr>\r\u003Cbr>v0.1.6.0 - Updated to support RimWorld version 1.4.\r\u003Cbr>\r\u003Cbr>v0.1.7.0 - Updated to support RimWorld version 1.5.\r\u003Cbr>\r\u003Cbr>v0.1.8.0 - Updated to support RimWorld version 1.6.\r\u003Cbr>\r\u003Cbr>Non steam download at: https:\u002F\u002Fgithub.com\u002FMaaxar\u002FNutrientPasteProduction\u003C\u002Fp>",65,[30,31,32],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F942835959910705407\u002F8780085F24948A2DD8F7E23077E3475CE8BE9015\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F942835959910719326\u002F9F23EC1FBF00E63478F68B056DC277BC10289D67\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F942835959910720810\u002F02773E14FA04A94546E34022B291FBA068C50F60\u002F",[],null,[36,48,61],{"id":37,"slug":38,"name":39,"shortDescription":40,"author":8,"workshopUrl":41,"imageKey":10,"thumbnailUrl":42,"packageId":43,"category":13,"tags":44,"downloadCount":45,"rating":24,"publishedAt":46,"updatedAt":47},"35c0998e-4812-4163-813b-a30b94a53a26","vgp-garden-resources-medieval-tech-patch","VGP Garden Resources (Medieval Tech Patch)","Patches various medieval smelter mods to allow smelting the plants from dismarzero's VGP Garden Resources mod.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1560046317","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F958599027197610280\u002FB5FE758602D46CB394777B8D68090155951F5717\u002F","maaxar.vgpgardenresources.medievaltechpatch",[15,16,17,18,19,20,21,22],12696,"2018-11-09T00:42:06.0000000Z","2025-07-16T14:53:41.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":8,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":57,"rating":58,"publishedAt":59,"updatedAt":60},"c7636cd1-9be8-466b-a1e9-e31f223d0db1","vgp-garden-fabrics-no-loom-patch","VGP Garden Fabrics (No Loom Patch)","Removes the Loom and Electric Loom from dismarzero's VGP Garden Fabrics and moves the recipes to the tailoring benches.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2217893606","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1619562518622236110\u002FA9745E4066E6C85FBE245B7FD431C69AE3E814F6\u002F","maaxar.vgpgardenfabrics.noloompatch",[15,16,17,18,19,20],934,5,"2020-09-03T03:45:56.0000000Z","2025-07-16T15:32:08.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":8,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":13,"tags":69,"downloadCount":70,"rating":24,"publishedAt":71,"updatedAt":72},"f410ffc8-2ea8-4793-abe4-17bce6830393","dubs-skylights-glasslights-patch","Dubs Skylights Glass+Lights Patch","Patches the skylights in Dubs Skylights mod to use the Glass from NanoCE's Glass+Lights mod, nedops's \"Just Glass\" mod, or any other mod that adds an object with the defName \"Glass\".","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1610803364","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F943967313392177873\u002F4A9F127F7D0786E93C45645A03D3115F98BD5B50\u002F","maaxar.dubsskylights.glasslights.patch",[15,16,17,18,19,20,21,22],38750,"2019-01-01T16:27:10.0000000Z","2025-08-07T15:56:15.0000000Z",[74,87,100,113],{"id":75,"slug":76,"name":77,"shortDescription":78,"author":79,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":24,"publishedAt":85,"updatedAt":86},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,22,21,20,17,18,19],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":24,"publishedAt":98,"updatedAt":99},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,17,18,19,20,21],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":24,"publishedAt":111,"updatedAt":112},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,22,21,20,17,18,19,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":124,"rating":24,"publishedAt":125,"updatedAt":126},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,17,18,19,20,21,22,123],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",[128,142,156,168],{"id":129,"slug":130,"name":131,"shortDescription":132,"author":133,"workshopUrl":134,"imageKey":10,"thumbnailUrl":135,"packageId":136,"category":137,"tags":138,"downloadCount":139,"rating":24,"publishedAt":140,"updatedAt":141},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,16,17,18],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":143,"slug":144,"name":145,"shortDescription":146,"author":147,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":13,"tags":151,"downloadCount":152,"rating":153,"publishedAt":154,"updatedAt":155},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,22,21,20,17,18,19],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":157,"slug":158,"name":159,"shortDescription":160,"author":133,"workshopUrl":161,"imageKey":10,"thumbnailUrl":162,"packageId":163,"category":13,"tags":164,"downloadCount":165,"rating":24,"publishedAt":166,"updatedAt":167},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,17,18,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":169,"slug":170,"name":171,"shortDescription":172,"author":133,"workshopUrl":173,"imageKey":10,"thumbnailUrl":174,"packageId":175,"category":137,"tags":176,"downloadCount":177,"rating":24,"publishedAt":178,"updatedAt":179},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer",[15,17,18,16],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z"]