[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-nwn-real-fog-of-war-continued":3,"mods-more-author-nwn-real-fog-of-war-continued":33,"mods-more-category-nwn-real-fog-of-war-continued":86,"mods-similar-nwn-real-fog-of-war-continued":140},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":21,"rating":22,"publishedAt":23,"updatedAt":24,"description":25,"ratingCount":26,"version":10,"gameVersion":10,"images":27,"videos":31,"kofiUrl":32,"patreonUrl":32},"ef6bdd07-0c5f-403f-a95a-9afce84b9157","nwn-real-fog-of-war-continued","(NWN) Real Fog of War (Continued)","Update of Luca De Petrillos mod - Reported to be compatible with CAI 5000 - Advanced AI + Fog Of War as long as the fog of war in that mod is turned off - Wall and ceiling cameras can now be placed over other items, using the same mechanic as wall-mounted lights.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3391128917","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12932975817262584714\u002FC920E3DF83E10472AEE9E687289C322E490312EA\u002F","mlie.nwnrealfogofwar","management",[15,16,17,18,19,20],"mod","1.2","1.3","1.4","1.5","1.6",14742,4.9,"2024-12-24T19:33:25.0000000Z","2026-08-07T23:13:05.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Update of Luca De Petrillos mod https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2560931731\r\u003Cbr>\r\u003Cbr>- Reported to be compatible with CAI 5000 - Advanced AI + Fog Of War as long as the fog of war in that mod is turned off\r\u003Cbr> - Wall and ceiling cameras can now be placed over other items, using the same mechanic as wall-mounted lights. Thanks to ODevil who made the original patch!\r\u003Cbr>- Added option to show threat letters when enemies are spotted instead of just hiding them.\r\u003Cbr>- Added option to not show fog of war during gravship takeoff and landing\r\u003Cbr>- Added option to let trees block vision as well. Only trees with 50%+ growth affects vision. NOTE: this will require even more of the CPU\r\u003Cbr>- Added support for \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1662119905\" target=\"_blank\" rel=\"noopener noreferrer\">Dubs Mint Minimap\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>    \u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FNWNRealFogOfWar\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>    \r\u003Cbr>    \r\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToAdd.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FRemoveMayWork.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>    \r\u003Cbr>\r\u003Cbr>\t\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Ch2> Original feature \u003C\u002Fh2>\r\u003Cbr>\u003Cul>\u003Cli>The map is initially unrevealed and must be explored.\u003C\u002Fli>\u003Cli>Both players and AI's humans, animals, mechanoids, and some objects have and are affected by a Field of View, shared among faction components.\u003C\u002Fli>\u003Cli>Animals participate in Faction Fog of War only if trained for release and with a master set.\u003C\u002Fli>\u003Cli>Only things revealed by a Field of View can be attacked by ranged weapons; Mortars and similar weapons can attack unrevealed and unseen places.\u003C\u002Fli>\u003Cli>Field of View of humans, animals, and mechanoids is adjusted to sight attribute and are affected by darkness (mechanoids are immune) and weather.\u003C\u002Fli>\u003Cli>Bionic eyes reduce the darkness debuff (one by half, two completely).\u003C\u002Fli>\u003Cli>Standing and attacking humans, animals and mechanoids have a slightly increased Field of View as they \"peek\" in nearby spaces.\u003C\u002Fli>\u003Cli>When attacking and not moving, the sight range is adjusted to weapon range over time (time-based on weapon warm-up time and range).\u003C\u002Fli>\u003Cli>Sleeping humans and animals have a base Field of View reduced to 20%\u003C\u002Fli>\u003Cli>At rough and lower difficulties, player's automatic turrets extend the Field of View in their target area.\u003C\u002Fli>\u003Cli>Added surveillance cameras, to monitor an area (research required), and watchtowers, to increase view range when colonists stand on them.\u003C\u002Fli>\u003Cli>Works with existing saves, but the map will be unrevealed.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2> New stuff\u003C\u002Fh2>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Fxsz4cBX.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FDOv7EBE.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FedLM0pX.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002F6T54lIo.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002FqMcT6Dq.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Ch2> New feature \u003C\u002Fh2>\r\u003Cbr>\u003Cul>\u003Cli>New settings for you to tweak with. Finally, adjustable vision range. (I recommend setting it 55 to vanilla and 65 to CE.\u003C\u002Fli>\u003Cli>Blind people can provide vision by hearing too.\u003C\u002Fli>\u003Cli>Integrated changes from Yayo versions\u003C\u002Fli>\u003Cli>A few bugfix and performance improvements.\u003C\u002Fli>\u003Cli>Night vision integration from other mod-like nocturnal animals sees further at night. Vanilla expanded apparel night vision goggles allow better vision at night.\u003C\u002Fli>\u003Cli>Animal body size matters at providing vision\u003C\u002Fli>\u003Cli>Colonists can hear people moving in FoW.\u003C\u002Fli>\u003Cli>Built-in raid letter suppressor\u003C\u002Fli>\u003Cli>Toggle for prisoner providing vision\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\u003Ch2> Recommended mods\u003C\u002Fh2>\r\u003Cbr>Mods that add non-view obstructing building:\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2050680665&amp;searchtext=fence\" target=\"_blank\" rel=\"noopener noreferrer\"> Vanilla fence \u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2407128339&amp;searchtext=tent\" target=\"_blank\" rel=\"noopener noreferrer\"> Tent \u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>For the RTS experience:\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1662119905&amp;searchtext=dubs+minimap\" target=\"_blank\" rel=\"noopener noreferrer\"> Dubs mint minimap (for minimap durr)\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1855885448\" target=\"_blank\" rel=\"noopener noreferrer\">Guard for me (patrolling colonists have an actual purpose now)\u003C\u002Fa>\r\u003Cbr>\u003Ch2>Know and possible issues\u003C\u002Fh2>\r\u003Cbr>This version might makes the game lag if used with any mod that makes pawn calculate target to shoot constantly.\r\u003Cbr>Also the hiding Interaction bubble in FoW function cause lot of lag and might even break the UI. It's recommended to disable it.\r\u003Cbr>\u003Ch2>Credit and license \u003C\u002Fh2>\r\u003Cbr>The original mod belongs to Luca De Petrillo under Apache License 2.0.\r\u003Cbr>https:\u002F\u002Fgithub.com\u002Flukakama\u002Frimworld-mod-real-fow\u002F\r\u003Cbr>\r\u003Cbr>SaberVS7 for the 1.4 update\r\u003Cbr>YAYO for the forked version new building.\r\u003Cbr>inbae for korean translation (though newer update to this mod led to some missing translation) I'll appreciate any updated translation.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cul>\u003Cli>See if the the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful> \r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F3391128917\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FNWNRealFogOfWar?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | vision, tactics\u003C\u002Fp>",179,[28,29,30],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16423272742710251\u002FF2AE40A6FE0028B567EA5B0D17D3CA126AB03288\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16423272742710309\u002FF261718CC2C3DD9C89F9DFEBCBC236FD4B28F2E7\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16423272742710338\u002F232556E10009BEDF103C12F6C98F9909833CED79\u002F",[],null,[34,48,61,74],{"id":35,"slug":36,"name":37,"shortDescription":38,"author":8,"workshopUrl":39,"imageKey":10,"thumbnailUrl":40,"packageId":41,"category":13,"tags":42,"downloadCount":45,"rating":22,"publishedAt":46,"updatedAt":47},"30c813e4-c4eb-4be1-a66a-4a926e9599dd","rimquest-continued","RimQuest (Continued)","Update of Jecrells mod - Added support for the new QuestScriptDef-type as well as the old IncidentDef - Added support for guest-groups from Orions Hospitality mod - Added Russian translation and a way to translate Quest-type quests.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2263331727","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13059825314493884088\u002F7A200A21AAE0B0E426F7FF9F976816CFADD3D7CF\u002F","mlie.rimquest",[15,43,44,16,17,18,19,20],"1.0","1.1",306916,"2020-10-20T20:02:52.0000000Z","2026-02-27T15:12:43.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":8,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":57,"rating":58,"publishedAt":59,"updatedAt":60},"5204cd2a-c949-48b1-97e7-5b7b287208f1","recipe-icons-continued","Recipe icons (Continued)","Update of AUTOMATICs mod 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2904906618","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10917179806913825029\u002F0008742C19352191A7BDF8BD5145FC4D9CA2759D\u002F","mlie.recipeicons",[15,43,44,16,19,18,17,20],189566,5,"2022-12-21T22:55:34.0000000Z","2025-06-27T09:14:04.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":8,"workshopUrl":66,"imageKey":10,"thumbnailUrl":67,"packageId":68,"category":69,"tags":70,"downloadCount":71,"rating":22,"publishedAt":72,"updatedAt":73},"5a1f9076-0273-4b6e-9d1c-db3bd8dbe0b8","yayos-combat-3-continued","Yayo's Combat 3 (Continued)","Update of YAYOs mod Based on the abandoned 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2854006492","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1780631665449378339\u002FDFCCE14B9A8F8E38ED35F5D7D730A9967CE1E28C\u002F","mlie.yayoscombat3","combat",[15,44,16,17,18,19,20],359277,"2022-08-25T21:52:52.0000000Z","2026-06-02T19:35:23.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":8,"workshopUrl":79,"imageKey":10,"thumbnailUrl":80,"packageId":81,"category":13,"tags":82,"downloadCount":83,"rating":22,"publishedAt":84,"updatedAt":85},"0f10f0a9-0b4a-4a23-bca5-c7a3e186ba02","prisoners-dont-have-keys","Prisoners Dont Have Keys","I found it odd that prisoners could open doors when escaping when fleeing raiders cannot.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2595360307","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12116371673811930758\u002FB484E3D017753F662482A6E4CDCABD1B35BCE843\u002F","mlie.prisonersdonthavekeys",[15,44,16,17,18,19,20],210069,"2021-09-06T19:49:55.0000000Z","2026-04-04T20:10:45.0000000Z",[87,101,114,127],{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":98,"rating":22,"publishedAt":99,"updatedAt":100},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,20,19,18,17,16,44,43,97],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":22,"publishedAt":112,"updatedAt":113},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,20,19,18],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":22,"publishedAt":125,"updatedAt":126},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,20,19,18,17,16],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":22,"publishedAt":138,"updatedAt":139},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,20,19,18,17,16,44,43],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[141,153,165,178],{"id":142,"slug":143,"name":144,"shortDescription":145,"author":132,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":69,"tags":149,"downloadCount":150,"rating":22,"publishedAt":151,"updatedAt":152},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme",[15,20,19,18],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":106,"workshopUrl":158,"imageKey":10,"thumbnailUrl":159,"packageId":160,"category":13,"tags":161,"downloadCount":162,"rating":22,"publishedAt":163,"updatedAt":164},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,20,19,18],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":22,"publishedAt":176,"updatedAt":177},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,43,44,16,19,18,17,20],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":183,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":13,"tags":187,"downloadCount":188,"rating":22,"publishedAt":189,"updatedAt":190},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,20,19,18,17,16,44],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z"]