[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-nwn-real-fog-of-war":3,"mods-more-author-nwn-real-fog-of-war":31,"mods-more-category-nwn-real-fog-of-war":84,"mods-similar-nwn-real-fog-of-war":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":29,"kofiUrl":30,"patreonUrl":30},"ff2e1f94-2df7-4cbf-bb4d-54a9d9feb911","nwn-real-fog-of-war","(NWN) Real Fog of War","Original feature The map is initially unrevealed and must be explored.","Hcup","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2560931731","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1690524141817542273\u002FFDBAD705ACDCA6B92640FD85557F78BABA72ED75\u002F","nowano.rimworldrealfow","management",[15,16,17,18],"mod","1.2","1.4","1.3",33047,4.9,"2021-07-30T04:19:35.0000000Z","2022-11-07T09:46:32.0000000Z","\u003Ch2> Original feature \u003C\u002Fh2>\r\n\u003Cul>\u003Cli>The map is initially unrevealed and must be explored.\u003C\u002Fli>\u003Cli>Both players and AI's humans, animals, mechanoids, and some objects have and are affected by a Field of View, shared among faction components.\u003C\u002Fli>\u003Cli>Animals participate in Faction Fog of War only if trained for release and with a master set.\u003C\u002Fli>\u003Cli>Only things revealed by a Field of View can be attacked by ranged weapons; Mortars and similar weapons can attack unrevealed and unseen places.\u003C\u002Fli>\u003Cli>Field of View of humans, animals, and mechanoids is adjusted to sight attribute and are affected by darkness (mechanoids are immune) and weather.\u003C\u002Fli>\u003Cli>Bionic eyes reduce the darkness debuff (one by half, two completely).\u003C\u002Fli>\u003Cli>Standing and attacking humans, animals and mechanoids have a slightly increased Field of View as they \"peek\" in nearby spaces.\u003C\u002Fli>\u003Cli>When attacking and not moving, the sight range is adjusted to weapon range over time (time-based on weapon warm-up time and range).\u003C\u002Fli>\u003Cli>Sleeping humans and animals have a base Field of View reduced to 20%\u003C\u002Fli>\u003Cli>At rough and lower difficulties, player's automatic turrets extend the Field of View in their target area.\u003C\u002Fli>\u003Cli>Added surveillance cameras, to monitor an area (research required), and watchtowers, to increase view range when colonists stand on them.\u003C\u002Fli>\u003Cli>Works with existing saves, but the map will be unrevealed.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch2> New stuff\u003C\u002Fh2>\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fxsz4cBX.png\" alt=\"\" loading=\"lazy\">\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FDOv7EBE.png\" alt=\"\" loading=\"lazy\">\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FedLM0pX.png\" alt=\"\" loading=\"lazy\">\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F6T54lIo.png\" alt=\"\" loading=\"lazy\">\r\n\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FqMcT6Dq.png\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Ch2> New feature \u003C\u002Fh2>\r\n\u003Cul>\u003Cli>New settings for you to tweak with. Finally, adjustable vision range. (I recommend setting it 55 to vanilla and 65 to CE.\u003C\u002Fli>\u003Cli>Blind people can provide vision by hearing too.\u003C\u002Fli>\u003Cli>Integrated changes from Yayo versions\u003C\u002Fli>\u003Cli>A few bugfix and performance improvements.\u003C\u002Fli>\u003Cli>Night vision integration from other mod-like nocturnal animals sees further at night. Vanilla expanded apparel night vision goggles allow better vision at night.\u003C\u002Fli>\u003Cli>Animal body size matters at providing vision\u003C\u002Fli>\u003Cli>Colonists can hear people moving in FoW.\u003C\u002Fli>\u003Cli>Built-in raid letter suppressor\u003C\u002Fli>\u003Cli>Toggle for prisoner providing vision\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch2> Recommended mods\u003C\u002Fh2>\r\nMods that add non-view obstructing building:\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2050680665&searchtext=fence\" target=\"_blank\" rel=\"noopener noreferrer\"> Vanilla fence \u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2407128339&searchtext=tent\" target=\"_blank\" rel=\"noopener noreferrer\"> Tent \u003C\u002Fa>\r\n\r\nFor the RTS experience:\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1662119905&searchtext=dubs+minimap\" target=\"_blank\" rel=\"noopener noreferrer\"> Dubs mint minimap (for minimap durr)\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1855885448\" target=\"_blank\" rel=\"noopener noreferrer\">Guard for me (patrolling colonists have an actual purpose now)\u003C\u002Fa>\r\n\u003Ch2>Know and possible issues\u003C\u002Fh2>\r\nThis version might makes the game lag if used with any mod that makes pawn calculate target to shoot constantly.\r\nAlso the hiding Interaction bubble in FoW function cause lot of lag and might even break the UI. It's recommended to disable it.\r\n\u003Ch2>Credit and license \u003C\u002Fh2>\r\nThe original mod belongs to Luca De Petrillo under Apache License 2.0.\r\nhttps:\u002F\u002Fgithub.com\u002Flukakama\u002Frimworld-mod-real-fow\u002F\r\n\r\nSaberVS7 for the 1.4 update\r\nYAYO for the forked version new building.\r\ninbae for korean translation (though newer update to this mod led to some missing translation) I'll appreciate any updated translation.",457,[26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1690524141817947942\u002FF2AE40A6FE0028B567EA5B0D17D3CA126AB03288\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1690524141817967718\u002FF261718CC2C3DD9C89F9DFEBCBC236FD4B28F2E7\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1690524358362442070\u002F232556E10009BEDF103C12F6C98F9909833CED79\u002F",[],null,[32,44,58,70],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":41,"rating":20,"publishedAt":42,"updatedAt":43},"7a671152-0f4f-485c-9fb5-89d3b43e98ae","callouts-extended","Callouts Extended!","I love Captain muscle's mod callout.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2449104349","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1799726164803744009\u002FD9CBE99B4244996207F40498D90E568544B04ABE\u002F","nowano.calloutextension",[15,16,18],74937,"2021-04-07T02:55:09.0000000Z","2021-10-16T02:41:10.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":52,"tags":53,"downloadCount":54,"rating":55,"publishedAt":56,"updatedAt":57},"b396e2f4-30e3-4c3d-9e7c-fbd7b3ffd3b6","organ-harvesting-production-chain","Organ harvesting production chain","Welcome to organ harvesting production chain When you installed this mod, organs when removed(harvested) are fresh.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2444015491","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1715283302883559028\u002F68AB3AC9F2BE2A0DD854376DDAD67411E6BC484F\u002F","nowano.organproductionchain","medical",[15,16],1049,5,"2021-04-02T17:12:57.0000000Z","2021-04-03T05:20:51.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":67,"rating":68,"publishedAt":69,"updatedAt":69},"bb81a427-8ed2-441f-8b73-11d761552bd7","infinity-faction-relationship","Infinity Faction Relationship","A simple Harmony patch that makes goodwill with other faction infinity.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2438616747","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1718660448855484899\u002FCEAE4A00F258F90187F1E0D6E9E192F90C42CD7D\u002F","nowano.infinityfactionrelation",[15,16],2398,4.8,"2021-03-28T12:51:03.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":8,"workshopUrl":75,"imageKey":10,"thumbnailUrl":76,"packageId":77,"category":13,"tags":78,"downloadCount":81,"rating":55,"publishedAt":82,"updatedAt":83},"24b11fe1-f768-4580-844c-59c4ae698874","outdoor-workspeed-penalty-change","Outdoor workspeed penalty change","The outdoor work speed penalty is based on how disruptive is the weather outside rather than a static value.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2554197775","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1690523386522317035\u002F60261EC0B2C15603EC3DCA158D10564A7B739087\u002F","nowano.outsideworkspeed",[15,79,80,16],"1.0","1.1",296,"2021-07-22T14:17:50.0000000Z","2021-07-23T01:13:01.0000000Z",[85,100,113,126],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":97,"rating":20,"publishedAt":98,"updatedAt":99},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,95,96,17,18,16,80],"1.6","1.5",2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":20,"publishedAt":111,"updatedAt":112},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,79,80,16,96,17,18,95],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":20,"publishedAt":124,"updatedAt":125},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,79,80,16,96,17,18],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":20,"publishedAt":137,"updatedAt":138},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,95,96,17,18,16,80,79],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[140,152,164,178],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":131,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":13,"tags":148,"downloadCount":149,"rating":20,"publishedAt":150,"updatedAt":151},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,95,96,17],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":153,"slug":154,"name":155,"shortDescription":156,"author":131,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":13,"tags":160,"downloadCount":161,"rating":20,"publishedAt":162,"updatedAt":163},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,95,96,17],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":169,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":173,"tags":174,"downloadCount":175,"rating":20,"publishedAt":176,"updatedAt":177},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,79,80,16,96,17,18],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":183,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":13,"tags":187,"downloadCount":188,"rating":20,"publishedAt":189,"updatedAt":190},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,95,96,17,18,16,80,79],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z"]