[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-og-repair-your-gear":3,"mods-more-author-og-repair-your-gear":29,"mods-more-category-og-repair-your-gear":84,"mods-similar-og-repair-your-gear":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":27,"kofiUrl":28,"patreonUrl":28},"d6aa4095-8d2a-43fc-b779-20471fdd26fd","og-repair-your-gear","[Og] Repair Your Gear","Introduction This mod allows your colonists to automatically repair their worn-out gear.","Oasis goose","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3513376486","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13285019345051373100\u002F89BE679AB9961F46D73E835F4CBA71D3452FBDE7\u002F","og.repair.your.gear","management",[15,16,17],"mod","1.6","1.5",73207,4.7,"2025-07-01T02:44:03.0000000Z","2026-04-19T16:36:25.0000000Z","\u003Ch2>Introduction\u003C\u002Fh2>\r\nThis mod allows your colonists to automatically repair their worn-out gear. \u003Cstrong>Optional\u003C\u002Fstrong> materials usage and techlevel-based limitation, no workbenches to build, and no complicated setup or micromanagement—everything is fully automatic and works out of the box! (See the GIF above.)\r\n\r\nCover art is by @Blank.\r\n\r\n\u003Ch2>Features\u003C\u002Fh2>\r\n\u003Cul>\u003Cli>\u003Cstrong>Convenience\u003C\u002Fstrong> – Repairs are automatic, with no need for configuration or manual actions (You can still select and right-click on a pawn to repair manually.).\u003C\u002Fli>\u003Cli>\u003Cstrong>Balanced\u003C\u002Fstrong> – Repairs require time, certain research based on item's tech level (and materials, if you open it in mod setting), ensuring that durability loss still comes with a cost (items still break at 0% durability, just like in vanilla—important for players using yayo combat or similar mods!), while greatly reducing logistics burden.\u003C\u002Fli>\u003Cli>\u003Cstrong>Flexibility\u003C\u002Fstrong> – Adjustable values! There is option to \u003Cem>disable weapon repairs\u003C\u002Fem> for players who want to keep low-durability weapons (e.g. at 49%) to reduce colony wealth, and option to repair free for player who want less logistics burden.\r\n\u003Cu>Warning: Changing this setting requires a game restart!\u003C\u002Fu>\u003C\u002Fli>\u003Cli>\u003Cstrong>Immersion\u003C\u002Fstrong> – Clothing still loses durability and must be manually repaired by colonists, rather than being permanently stuck at 100%.\u003C\u002Fli>\u003Cli>\u003Cstrong>Performance\u003C\u002Fstrong> – No complex logic or heavy searching; performance-friendly.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch2>Compatibility\u003C\u002Fh2>\r\nTested on my 700-mods saves and no incompatibility found.\r\n\u003Cstrong>Compatible\u003C\u002Fstrong> with CE —— Maybe need a restart after installing.\r\n\r\n\u003Ch2>Q&A\u003C\u002Fh2>\r\n\u003Cstrong> My pawns do not repair their gear!\u003C\u002Fstrong> \r\n\u003Cul>\u003Cli>Is \"repair\" job enabled in work tab?\u003C\u002Fli>\u003Cli>Are your pawns doing jobs with higher priority (sometimes they will not do repair jobs until they have free time)?\u003C\u002Fli>\u003Cli>Do you enable material consumption in mod setting and don't have enough material?\u003C\u002Fli>\u003Cli>Do you apply tech-level based limit in setting and don't finish certain research?\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch2>Update 2: Details\u003C\u002Fh2>\r\n\u003Cul>\u003Cli>Improve heuristic material finding logic. no more shield core used to repair shield pack. Now it will choose cheapest material if quantity in recipe is same, and will ignore material if recipe quantity is less than 4.\u003C\u002Fli>\u003Cli>Add \"don't repair until durability below\" slider. Once start repair item will be repaired to full unless interrupted.\u003C\u002Fli>\u003Cli>Add optional tech-level based limitation. \u003Cstrong>Electricity \u002F Fabrication \u002F Advanced Fabrication\u003C\u002Fstrong> is required for certain tech-level item.\u003C\u002Fli>\u003Cli>More realistic repairing cost and hp restored calculation. It is now based on item's max durability, recipe cost and factor in mod setting.\u003C\u002Fli>\u003Cli>Thank @Blank for new cover!\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch2>Update: Balance and More\u003C\u002Fh2>\r\nBased on feedback from the community and forums, a number of balance tweaks and detailed adjustments have been made.\r\n\r\n\u003Col>\u003Cli>\u003Cstrong>Balance:\u003C\u002Fstrong>\r\n\u003C\u002Fli>\u003Cli>\u003Cstrong>Resource Consumption\u003C\u002Fstrong>: Added an optional resource cost setting. When enabled, each repair job will consume 1 unit of material, determined by the following rules:\r\n\u003C\u002Fli>\u003Cli>If the item has a material, use its base material.\u003C\u002Fli>\u003Cli>If no material exists, use the most abundant ingredient from its recipe (small-volume items like gold are divided by 10 in the count).\u003C\u002Fli>\u003Cli>If there is no material or recipe, the material is based on the tech level:\r\n\u003Cul>\u003Cli>\u003C\u002Fli>\u003Cli>Neolithic – use wood\u003C\u002Fli>\u003Cli>Medieval\u002FIndustrial – use steel\u003C\u002Fli>\u003Cli>Spacer\u002FUltra\u002FArchotech – use plasteel\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fli>\u003Cli>If none of the above apply, default to steel.\u003C\u002Fli>\u003C\u002Fol>\r\n\r\n• \u003Cstrong>Free Repair Threshold\u003C\u002Fstrong>: Added a slider (only active when resource cost is enabled). Above this durability value, repairs consume no materials—because sewing a small tear shouldn't cost a full material unit.\r\n\r\n• \u003Cstrong>Customizability\u003C\u002Fstrong>: All values are configurable in the mod options.\r\n\r\n\r\n• \u003Cstrong>Details:\u003C\u002Fstrong>\r\n\u003Col>\u003Cli>\u003Cstrong>Logic Update\u003C\u002Fstrong>: Colonists will now prioritize repairing apparel before weapons.\u003C\u002Fli>\u003Cli>\u003Cstrong>Visual Effects Update\u003C\u002Fstrong>:  \r\n\u003Cul>\u003Cli>\u003C\u002Fli>\u003Cli>Repairing metallic\u002Fweapon\u002Fhigh-armor items now triggers welding sparks and sound.\u003C\u002Fli>\u003Cli>Other repairs use sewing sounds and dust effects.\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fli>\u003Cli>\u003Cstrong>New Job Type\u003C\u002Fstrong>: A dedicated repair job has been added with higher priority than research. You may need to manually enable it in old saves.\u003C\u002Fli>\u003C\u002Fol>\r\n\r\n• \u003Cstrong>Unused idea:\u003C\u002Fstrong>\r\n\u003Col>\u003Cli>Colonists will not walk to chairs\u002Ftables before repairing — no more running across the map just to fix a shirt at 99% durability.\u003C\u002Fli>\u003Cli>Repair reduce max durability – \u003Cem>Compatibility issue\u003C\u002Fem>.\u003C\u002Fli>\u003C\u002Fol>",687,[25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17017028419441791672\u002F9BD251E64A25EA9AF10119651DFD2A94BB8CB354\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16843972744545755794\u002FE86F39B0049E25313A038C2340F5E64A3880DFA5\u002F",[],null,[30,47,60,72],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":44,"rating":45,"publishedAt":46,"updatedAt":46},"fa2bbba5-ed1f-4e66-9937-44874adf8640","underwhere-patches","UnderWhere Patches","UnderWhere patches: Some underwheres will no longer cover torso and leg ---- no more run-in-underwhere pawns.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3354891128","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2468628027679333896\u002F1D955CB953E09E794E8506F21F5BB68A921EADA3\u002F","og.underwherepatches",[15,39,40,41,17,42,43],"1.0","1.1","1.2","1.4","1.3",1212,4.8,"2024-10-26T08:33:47.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":8,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":13,"tags":55,"downloadCount":56,"rating":57,"publishedAt":58,"updatedAt":59},"718b6b2a-42d9-4beb-8320-2805c3785a78","og-automatic-power-switch","[Og] Automatic Power Switch","Are you tired of reconnecting turrets over and over again just to save some power and, more importantly, increase your tps?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3031634496","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2012601243297471926\u002F4689E8AB172ADE13D99EC559AE98FF028077191E\u002F","og.automaticpowerswitch",[15,17,42,16],95963,5,"2023-09-06T06:38:33.0000000Z","2025-06-12T02:58:29.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":8,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":69,"rating":70,"publishedAt":71,"updatedAt":71},"efc06b2b-a0a3-40f8-8272-a638577a5dcc","ogvanilla-nutrient-paste-expanded-makeshift-expanded","[Og]Vanilla Nutrient Paste Expanded Makeshift Expanded","There is a better substitute for this mod: As a GOG user I can't post mods to the workshop but have put together a mod to link with Vanilla Expanded.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2921803801","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2039601822327641033\u002F6D2C28D88485B4BBAD30632121EC933BA6051D3A\u002F","oganesson.vanilla_nutrient_paste_expanded_makeshift_expanded",[15,42],2649,4.9,"2023-01-22T08:09:41.0000000Z",{"id":73,"slug":74,"name":75,"shortDescription":76,"author":8,"workshopUrl":77,"imageKey":10,"thumbnailUrl":78,"packageId":79,"category":13,"tags":80,"downloadCount":81,"rating":57,"publishedAt":82,"updatedAt":83},"a87a2b11-73d3-40ff-9fd5-5ac4c42dc199","og-recruit-any-guest","[Og] Recruit (Any) Guest","Description: Have you ever felt helpless when an amazing pawn appears among your visitors?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3719628649","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9994274008774461695\u002F54BF44540985144F1C1E30D83E1BDD4AAE405428\u002F","og.recruit.guest",[15,16],32546,"2026-05-04T03:21:32.0000000Z","2026-05-04T20:03:53.0000000Z",[85,98,111,124],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":95,"rating":70,"publishedAt":96,"updatedAt":97},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,17,42,43,41,40,39],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":70,"publishedAt":109,"updatedAt":110},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,42,43,41,40,39],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":70,"publishedAt":122,"updatedAt":123},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,39,40,41,17,42,43,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":103,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":70,"publishedAt":134,"updatedAt":135},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,17,42],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",[137,139,152,165],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":138,"downloadCount":95,"rating":70,"publishedAt":96,"updatedAt":97},[15,16,17,42,43,41,40,39],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":144,"workshopUrl":145,"imageKey":10,"thumbnailUrl":146,"packageId":147,"category":13,"tags":148,"downloadCount":149,"rating":57,"publishedAt":150,"updatedAt":151},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,40,41,17,42,43],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":153,"slug":154,"name":155,"shortDescription":156,"author":103,"workshopUrl":157,"imageKey":10,"thumbnailUrl":158,"packageId":159,"category":160,"tags":161,"downloadCount":162,"rating":70,"publishedAt":163,"updatedAt":164},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,16,17,42],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":166,"slug":167,"name":168,"shortDescription":169,"author":170,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":13,"tags":174,"downloadCount":175,"rating":70,"publishedAt":176,"updatedAt":177},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,40,41,17,42,43],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z"]