[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-old-b19-animal-gear":3,"mods-more-author-old-b19-animal-gear":31,"mods-more-category-old-b19-animal-gear":84,"mods-similar-old-b19-animal-gear":142},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":29,"kofiUrl":30,"patreonUrl":30},"dcaccc0a-7a0d-4aee-8ba2-806e40507c2c","old-b19-animal-gear","[OLD B19] Animal Gear","Version 0.9.7 - B19 Rimworld 1.0 (1.0.X) Version: B18(0.18.0) Version: This mod only enables this to be possible, there are no clothes\u002Fgear for animals in this mod. See the \"Animal Gear: Basic\"-mod Description: Requires at least HugsLib 5.0.0 Load order \u002F\u002F HugsLib \u002F\u002F----If used--","Dylan","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1445464518","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921434328160212012\u002F26D81A75521C63AE7C8B9BF0AE473C22332E6D8E\u002F","workshop.1445464518","management",[15,16],"mod","0.19",7541,4.9,"2018-07-19T21:51:49.0000000Z","2018-09-21T16:44:33.0000000Z","\u003Cp>\u003Cstrong>Version 0.9.7 - B19\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Rimworld 1.0 (1.0.X) Version:\u003C\u002Fh2>\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1541438907\r\u003Cbr>\r\u003Cbr>\u003Ch2>B18(0.18.0) Version:\u003C\u002Fh2>\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1335482979\r\u003Cbr>\r\u003Cbr>\u003Cstrong>This mod only enables this to be possible, there are no clothes\u002Fgear for animals in this mod. See the \"Animal Gear: Basic\"-mod\u003C\u002Fstrong>\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1445465112\r\u003Cbr>\r\u003Cbr>\u003Ch2>Description:\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Requires at least HugsLib 5.0.0\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Cu>Load order\u003C\u002Fu>\r\u003Cbr>\u002F\u002F HugsLib\r\u003Cbr>\u002F\u002F----If used---- CombatExtended\r\u003Cbr>\u002F\u002F Animal Gear\r\u003Cbr>\r\u003Cbr>Makes it possible for animals to have \"gear\" \u002F clothes like normal colonists. \r\u003Cbr>\r\u003Cbr>What they should wear can be set through outfits in the animal tab (like normal colonists). The animals go and equip the items on their own after that (if they can reach them etc. like colonists). \r\u003Cbr>\r\u003Cbr>You can set \"Nudist\" or dissallow items and they will take them off (sometimes you have to edit the \"Nudist\" outfit when adding new clothes-mods).\r\u003Cbr>\r\u003Cbr>\u003Cem>I always felt that something like this was missing and it was very hard to have animals participate in an attack without to much of a risk of beeing hurt or dying\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Short tutorial: \"How to make gear\":\u003C\u002Fh2>\u003Cem>\r\u003Cbr>- Get the mod \"Animal Gear Basic\" to have an example.\r\u003Cbr>\r\u003Cbr>- To get an item in the game, you only need the XML with the item-infos and the matching textures \r\u003Cbr>(a basic one for the item on the ground and 3 per animal)\r\u003Cbr>- Important parts in the XML: \r\u003Cbr>\r\u003Cbr>1. For which bodypart is this piece of clothing for example wolfs: \"\\AnimalGear\\Helper\\Bodies_Animal_Quadruped.xml_Info\"\r\u003Cbr>one item of clothing can only be for animals that all have this bodypart! \r\u003Cbr>\u003Ccode>      \u003Cgroups>\r\u003Cbr>        \u003Cli>Neck\u003C\u002Fli>\r\u003Cbr>      \u003C\u002Fgroups>\u003C\u002Fcode>\r\u003Cbr>and then in your XML:\r\u003Cbr>\u003Ccode>      \u003CbodyPartGroups>\r\u003Cbr>        \u003Cli>Neck\u003C\u002Fli>\r\u003Cbr>      \u003C\u002FbodyPartGroups>\u003C\u002Fcode>\r\u003Cbr>\r\u003Cbr>2. This defines that this is an item only for animals and which specific animals can use this item, \r\u003Cbr>in this case the timber and artic wolf (each needs a set of textures, even if they are in this case the same)\r\u003Cbr>You can find the excact names in \"\\RimWorld\\Mods\\Core\\Defs\\ThingDefs_Races\\\" \r\u003Cbr>and in this case \"Races_Animal_WildCanines.xml\" \u003CdefName>WolfTimber\u003C\u002FdefName>\r\u003Cbr>\u003Ccode>      \u003Ctags>\r\u003Cbr>        \u003Cli)Animal\u003C\u002Fli>\r\u003Cbr>        \u003Cli)WolfArctic\u003C\u002Fli>\r\u003Cbr>        \u003Cli)WolfTimber\u003C\u002Fli>\r\u003Cbr>\t\t...\r\u003Cbr>      \u003C\u002Ftags>\u003C\u002Fcode>\r\u003Cbr>\r\u003Cbr>- There is a texture at \"\\Mods\\AnimalGear\\Helper\\ItemName.png\" \r\u003Cbr>that can be helpful to see how the item shows up on the animal or as a placeholder when testing\r\u003Cbr>\r\u003Cbr>- As animals don't have seperate head-textures, clothes have to be drawn different then for pawns\r\u003Cbr>(see \"dogscarf_Husky_south.png\" for example)\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>(\u003Cem>If you have different life-stage or female graphics defined, \r\u003Cbr>the mod looks for them first like this __female\r\u003Cbr>for example \"item_WolfTimber_0_north.png\" instead of normally \"item_WolfTimber_north.png\" \r\u003Cbr>for the youngest version otherwise it uses the normal texture. You still need to define all 3 textures for this variant!\u003C\u002Fem>)\u003C\u002Fp>",58,[24,25,26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921434328160250529\u002FAE539473D9B88B76275408DBA7629EC64ED4EC23\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921434328160250907\u002F5FAC56DDFCCD99A91DD5AACEBED0829D3C15C49C\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921434328160252253\u002F9A12419E4962CF9EBF62126798DF2223BD153C48\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921434328160251311\u002F545C2D6954F494276AEFD243D4EDD340B4A060C1\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921434328160251684\u002F79BE4AA4F827156DB5E0FCBEC82AD3D8E720ED64\u002F",[],null,[32,45,59,72],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},"468977ce-40c0-4bc7-a3b4-c2c95d80d378","old-b19-children-school-and-learning","[OLD B19] Children, school and learning","Version 1.1.1 - B19 Rimworld 1.0 (1.0.X) Version: B18(0.18.0) Version: Description: Requires at least HugsLib 5.0.0 Load order \u002F\u002F HugsLib \u002F\u002F Children, school and learning \u002F\u002F Birds&Bees (not required, but has to be after Children if used) Children are born 15 years old . - This mo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1440880973","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941699996272495635\u002FA1E76E4DCCE08C35231338DBF3861643886D4C30\u002F","workshop.1440880973",[15,16],25020,5,"2018-07-14T15:45:38.0000000Z","2018-09-26T18:10:58.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":8,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":56,"rating":42,"publishedAt":57,"updatedAt":58},"07193b65-7b83-48c4-97d7-c0a65bb0e1c2","alien-children-compatibility","Alien Children Compatibility","Version 1.1.0a With the 1.2 update of the main mod and the old scaling option and the \"new scaling mode\" enabled (the new mode should be on by default) it should now show the AlienRaces children with their tails etc. in the right place (there are still some minor issues , but thi","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1541438570","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F936079127905504054\u002F09C89B1E8E4EBC1CD651D7355A2752C5ECCDEDFE\u002F","dylan.alienchildrencompatibility",[15,54,55],"1.0","1.1",47598,"2018-10-17T19:55:11.0000000Z","2020-02-28T20:49:21.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":8,"workshopUrl":64,"imageKey":10,"thumbnailUrl":65,"packageId":66,"category":13,"tags":67,"downloadCount":69,"rating":18,"publishedAt":70,"updatedAt":71},"224ae404-48bd-4707-9667-9252a88466ed","old-b18-animal-gear","[OLD B18] Animal Gear","Version 1.3.4 - Rimworld 0.18 B19(0.19.X) Version: This mod only enables this to be possible, there are no clothes\u002Fgear for animals in this mod. See the \"Animal Gear: Basic\"-mod Or \"Animal Gear: Horses\": Description: Requires at least HugsLib 4.0.1 Load order \u002F\u002F HugsLib \u002F\u002F----If","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1335482979","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F913541900235630583\u002F26D81A75521C63AE7C8B9BF0AE473C22332E6D8E\u002F","workshop.1335482979",[15,68],"0.18",13413,"2018-03-18T21:19:13.0000000Z","2018-05-25T22:27:51.0000000Z",{"id":73,"slug":74,"name":75,"shortDescription":76,"author":8,"workshopUrl":77,"imageKey":10,"thumbnailUrl":78,"packageId":79,"category":13,"tags":80,"downloadCount":81,"rating":42,"publishedAt":82,"updatedAt":83},"5a30f22c-9c93-480c-84cb-98217e169df7","animal-gear-horse","Animal Gear Horse","Version 0.9.2 Description: Requires at least HugsLib 5.0.0 Load order \u002F\u002F HugsLib \u002F\u002F Animal Gear ... \u002F\u002F Horses or\u002Fand AnimalCollabProj \u002F\u002F Animal Gear Horse A small mod that adds armor and a saddle for the mod \"Horses\" and \"AnimalCollabProj\". Horses AnimalCollabProj You might need","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1541439350","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F936079127905507388\u002FB47CDAE6C59FF1B62F71DFF4E427133A470E80C8\u002F","workshop.1541439350",[15,54],21972,"2018-10-17T19:56:11.0000000Z","2019-03-01T11:54:55.0000000Z",[85,102,115,129],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":99,"rating":18,"publishedAt":100,"updatedAt":101},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,95,96,97,98],"1.5","1.4","1.3","1.6",1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":111,"downloadCount":112,"rating":18,"publishedAt":113,"updatedAt":114},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,98,95,96],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":126,"rating":18,"publishedAt":127,"updatedAt":128},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,54,55,125,95,96,97,98],"1.2",1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":138,"downloadCount":139,"rating":18,"publishedAt":140,"updatedAt":141},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,98,95,96],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",[143,156,169,181],{"id":144,"slug":145,"name":146,"shortDescription":147,"author":148,"workshopUrl":149,"imageKey":10,"thumbnailUrl":150,"packageId":151,"category":13,"tags":152,"downloadCount":153,"rating":18,"publishedAt":154,"updatedAt":155},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,54,55,125,95,96,97,98],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":157,"slug":158,"name":159,"shortDescription":160,"author":134,"workshopUrl":161,"imageKey":10,"thumbnailUrl":162,"packageId":163,"category":164,"tags":165,"downloadCount":166,"rating":18,"publishedAt":167,"updatedAt":168},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,98,95,96],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":170,"slug":171,"name":172,"shortDescription":173,"author":134,"workshopUrl":174,"imageKey":10,"thumbnailUrl":175,"packageId":176,"category":164,"tags":177,"downloadCount":178,"rating":18,"publishedAt":179,"updatedAt":180},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming",[15,98,95,96],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":182,"slug":183,"name":184,"shortDescription":185,"author":134,"workshopUrl":186,"imageKey":10,"thumbnailUrl":187,"packageId":188,"category":13,"tags":189,"downloadCount":190,"rating":18,"publishedAt":191,"updatedAt":192},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,95,96,98],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z"]