[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-omni-core-drill":3,"mods-more-author-omni-core-drill":31,"mods-more-category-omni-core-drill":71,"mods-similar-omni-core-drill":130},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":29,"kofiUrl":30,"patreonUrl":30},"63e3be7c-6f3d-43f3-8b82-597c681e6ef1","omni-core-drill","Omni Core Drill","A Rimworld mod offering a deep core drill that supports any mineable material (vanilla or mod-added) out of the box.","DoctorVanGogh","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1089876213","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F948460320903510627\u002F5538945DBEC084C5AA2E8A718C78FB8E31A2438E\u002F","doctorvangogh.miningshaft","management",[15,16,17],"mod","1.0","1.1",74330,4.9,"2017-07-25T18:39:14.0000000Z","2020-03-01T18:16:50.0000000Z","\u003Cp>A Rimworld mod offering a \u003Cem>deep core drill\u003C\u002Fem> that supports \u003Cstrong>any\u003C\u002Fstrong> mineable material (vanilla \u003Cu>or mod-added\u003C\u002Fu>) out of the box. If it's in a map (not necessarily yours), it can be found by the core drill. You just need enough power and work by your pawns\r\u003Cbr>\r\u003Cbr>Supports any material that could be found in a map as a mineable rock.\r\u003Cbr>\r\u003Cbr>Depending on material rarity and properties, drilling for that material will take more or less work and produce higher or lower yields.\r\u003Cbr>\r\u003Cbr>For example drilling for Components is quite inefficient due to the small cluster size and low yield of compacted machinery. Plasteel on the other hand - while much rarer and harder to mine (and drill) - will yield significantly higher amounts of material because of the large cluster size and high yields.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Configuration\u003C\u002Fh4>\r\u003Cbr>You can manually change the amount of work needed\u002Fmaterial yielded \u003Cem>per materia, per game\u003C\u002Fem>!. By default a material's rarity\u002Flump size\u002Fetc. are \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FDoctorVanGogh\u002FMiningShaft#somewhat-long-winded-balancing-explanation\" target=\"_blank\" rel=\"noopener noreferrer\">crunched\u003C\u002Fa> to set those values.\r\u003Cbr>Via the ingame Options, Mod Options you can tweak those values from 1\u002F4x to 4x.\r\u003Cbr>\r\u003Cbr>So if you want to have one high tech game with utterly overflowing amounts of unobtanium, just increase it's yield to max. And if you want to have another game where there is just no Steel to be found... go for it!\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch4>(Un-)Install\u003C\u002Fh4>\r\u003Cbr>Can be installed into existing savegames. Can be safely uninstalled once all bills on the core drill(s) and the drills themselves are removed\u002Fdeconstructed\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch4> Like my Mods?\u003C\u002Fh4>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002FDoctorVanGogh\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002FDoctorVanGogh\u002FShared\u002Fmaster\u002FSponsoring\u002FKo-Fi\u002Fbuymeacoffee-28.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Ch4>Looking for older versions?\u003C\u002Fh4>\r\u003Cbr>Get them from \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FDoctorVanGogh\u002FMiningShaft\u002Freleases\" target=\"_blank\" rel=\"noopener noreferrer\">github\u003C\u002Fa>\u003C\u002Fp>",594,[25,26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F948460320903515431\u002F5538945DBEC084C5AA2E8A718C78FB8E31A2438E\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F857225545733111136\u002F4E920882A76C37D6F052574D74E0C9F1D9A599BF\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F857225545733111411\u002F92CA9DF3F1FB6BE38D0DB2DA7DB62D536E642C1A\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F857227780218273302\u002FE2662F1C035F0316F3D9CA61EA74EE98D05C6921\u002F",[],null,[32,44,58],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":41,"rating":19,"publishedAt":42,"updatedAt":43},"f18ed435-8966-41c7-805d-b8fc863e58d2","modswitch","ModSwitch","ModSwitch A Rimworld mod manager - allows you to backup & restore your list of active Rimworld mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1139051045","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F948460320903452632\u002F50122B7CC956602D0C886E209673F465EBA1399C\u002F","doctorvangogh.modswitch",[15,16,17],90366,"2017-09-19T22:27:53.0000000Z","2020-03-31T01:01:27.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":13,"tags":52,"downloadCount":54,"rating":55,"publishedAt":56,"updatedAt":57},"86ad8fcc-1b7b-4bdb-a4ed-a464e640fccd","butcher-mood-prisoner-feed-fixes","Butcher Mood & prisoner feed fixes","Fixes some (robot related) bugs in vanilla Rimworld - Fixes a bug in Alpha 17 where butchering a human corpse by a pawn with no 'mood' need always throws errors and never completes the job.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=955427965","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F857222730450901688\u002F4ED68D317B41B64B1D8AE84A6628B20B09576BF8\u002F","workshop.955427965",[15,53],"0.17",7868,4.6,"2017-06-25T18:24:03.0000000Z","2017-08-27T09:23:21.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":67,"rating":68,"publishedAt":69,"updatedAt":70},"aebec52e-c2da-4318-98d3-4e89e0bed92d","reclaim-reuse-recycle","Reclaim, Reuse, Recycle","Harvest implants & bionics from corpses and prepare them for reuse by your colonists This mods adds a new \"Harvesting bench\" with a new job: Harvesting corpses for artificial parts.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1120445716","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F857228336820711474\u002F93FFA74C2BDB16508F7C7970725C29299D691D18\u002F","doctorvangogh.reclaimreuserecycle",[15,16,17],17583,4.8,"2017-08-26T10:44:55.0000000Z","2020-04-19T19:53:22.0000000Z",[72,88,103,117],{"id":73,"slug":74,"name":75,"shortDescription":76,"author":77,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":13,"tags":81,"downloadCount":85,"rating":19,"publishedAt":86,"updatedAt":87},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,82,83,84],"1.6","1.5","1.4",1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":100,"rating":19,"publishedAt":101,"updatedAt":102},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,16,17,98,83,84,99,82],"1.2","1.3",1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":104,"slug":105,"name":106,"shortDescription":107,"author":108,"workshopUrl":109,"imageKey":10,"thumbnailUrl":110,"packageId":111,"category":13,"tags":112,"downloadCount":113,"rating":114,"publishedAt":115,"updatedAt":116},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,17,98,83,84,99],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":118,"slug":119,"name":120,"shortDescription":121,"author":122,"workshopUrl":123,"imageKey":10,"thumbnailUrl":124,"packageId":125,"category":13,"tags":126,"downloadCount":127,"rating":19,"publishedAt":128,"updatedAt":129},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,82,83,84,99,98,17,16],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",[131,144,156,169],{"id":132,"slug":133,"name":134,"shortDescription":135,"author":136,"workshopUrl":137,"imageKey":10,"thumbnailUrl":138,"packageId":139,"category":13,"tags":140,"downloadCount":141,"rating":19,"publishedAt":142,"updatedAt":143},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,82,83,84],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":145,"slug":146,"name":147,"shortDescription":148,"author":122,"workshopUrl":149,"imageKey":10,"thumbnailUrl":150,"packageId":151,"category":13,"tags":152,"downloadCount":153,"rating":19,"publishedAt":154,"updatedAt":155},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,82,83,84,99,98],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":157,"slug":158,"name":159,"shortDescription":160,"author":161,"workshopUrl":162,"imageKey":10,"thumbnailUrl":163,"packageId":164,"category":13,"tags":165,"downloadCount":166,"rating":19,"publishedAt":167,"updatedAt":168},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,16,17,98,83,84,99,82],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":170,"slug":171,"name":172,"shortDescription":173,"author":174,"workshopUrl":175,"imageKey":10,"thumbnailUrl":176,"packageId":177,"category":13,"tags":178,"downloadCount":179,"rating":19,"publishedAt":180,"updatedAt":181},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,82,83,84,99,98,17,16],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z"]