[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-ores-and-metallurgy":3,"mods-more-author-ores-and-metallurgy":30,"mods-more-category-ores-and-metallurgy":81,"mods-similar-ores-and-metallurgy":139},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":28,"kofiUrl":29,"patreonUrl":29},"f19a0533-2d06-4bc6-b2f6-ae211509eff2","ores-and-metallurgy","Ores and metallurgy","This mod changes silver and steel deposits' yeld to iron and silver ores, that have to be smelted into iron and silver, and iron can be further smelted into the steel.","tanyfilina","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3250835539","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2493383326811978420\u002FD41527F93C91095C1E56A5BFB9624DD871E53A51\u002F","tp.oresandmetallurgy","management",[15,16,17],"mod","1.6","1.5",264,3,"2024-05-20T15:24:29.0000000Z","2025-07-14T05:10:12.0000000Z","\u003Cp>This mod changes silver and steel deposits' yeld to iron and silver ores, that have to be smelted into iron and silver, and iron can be further smelted into the steel. Also it adds copper ore, that can be smelted into copper and further into bronze.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Warning! Work in progress! Not tested thoroughly.\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>Expansion of Mlie \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2644227855\" target=\"_blank\" rel=\"noopener noreferrer\">Vanilla Iron and Steel\u003C\u002Fa> mod based on \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1883690422\" target=\"_blank\" rel=\"noopener noreferrer\">Neceross mod\u003C\u002Fa> \r\u003Cbr>\r\u003Cbr>The main aim of this mod is to add some realism into the process of obtaining metals, in line with such mods as \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2610910079\" target=\"_blank\" rel=\"noopener noreferrer\">Cloth Production Expanded\u003C\u002Fa> and \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3153216240\" target=\"_blank\" rel=\"noopener noreferrer\">Better Wool Production\u003C\u002Fa>. Another aim is to bring some variety in the metals used, especially in a sense of metals used in tribal and classical starts. To achieve this goal I've written a whole lot of patches for both vanilla and modded buildings, so they could use different metals instead of only steel; I've also set the production in such a way that iron and steel are simply unavailable to tribals, until they can build at least bloomery.\r\u003Cbr>\r\u003Cbr>This mod makes it definitely harder to obtain metals. To make it a bit easier, and for another point of realism, I've added native metals that can spawn on the map at the game start - mostly, native copper.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>It's highly advised to use this in a new save.\u003C\u002Fstrong> It will still work if you add it mid save, but deep drilling will be affected. Steel deposits will act weird, and will likely give 1 steel each digging. (This note is from the Vanilla Iron and Steel. \u003Cstrong>WARNING! This new mod wasn't tested for deep drilling at all!\u003C\u002Fstrong> I've written it so that copper, iron and silver ores were spawned in depth, the amount of iron being increased compared to vanilla (while it is decreased on the surface), but I don't know how to test that quickly. Also no copper deposits will be on the map if added mid-save.)\r\u003Cbr>\u003Cstrong>I suppose that removing this mod from the save will break it.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Requirements\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>You require a coal mod for Ores and metallurgy to function correctly. I've retained all the patches from Vanilla Iron and Steel mod, but Coal Expanded is the only one I've tested, and I added new recipes from this mod to the Coal Expanded's coal smelter. The whole list of the mods that add coal is the following:\r\u003Cbr>\u003Cul>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2560551007\" target=\"_blank\" rel=\"noopener noreferrer\">Coal Expanded\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1619943968\" target=\"_blank\" rel=\"noopener noreferrer\">Simple Coal\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=732569232\" target=\"_blank\" rel=\"noopener noreferrer\">Medieval Times\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1797397487\" target=\"_blank\" rel=\"noopener noreferrer\">Apothecary\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1550854139\" target=\"_blank\" rel=\"noopener noreferrer\">Survivalist's Additions\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1541903513\" target=\"_blank\" rel=\"noopener noreferrer\">Atlas' Materials\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1736127702\" target=\"_blank\" rel=\"noopener noreferrer\">Clockwork and Steam\u003C\u002Fa>\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Compatibility\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>It probably won't work with any mod that change the steel\u002Fsilver deposit yield, like Simple Chains: Steel.\r\u003Cbr>\r\u003Cbr>The list of mods for which patches are included:\r\u003Cbr>\u003Cul>\u003Cli>Core game, Ideology and Biotech\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2574489704\" target=\"_blank\" rel=\"noopener noreferrer\">Simple FX Smoke\u003C\u002Fa> (smelters emit smoke)\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2725863762\" target=\"_blank\" rel=\"noopener noreferrer\">Celsius\u003C\u002Fa> (insulation properties of metals)\u003C\u002Fli>\u003Cli>Combat Extended (not tested)\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2327252470\" target=\"_blank\" rel=\"noopener noreferrer\">Primitive Workbenches\u003C\u002Fa> (research requirement for bloomery changed to the Primitive Smithing)\u003C\u002Fli>\u003Cli>RimOverhaul (not tested)\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=836308268\" target=\"_blank\" rel=\"noopener noreferrer\">Dubs Bad Hygiene\u003C\u002Fa> (many fixtures now require bronze instead of steel, while many other buildings now require any metal)\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2787850474\" target=\"_blank\" rel=\"noopener noreferrer\">Vanilla Factions Expanded - Classical\u003C\u002Fa> (research requirement for bronze smelting changed to the VFEC Bronze Working; VFEC Bronze itself is apparently removed)\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3022062151\" target=\"_blank\" rel=\"noopener noreferrer\">Early Vehicle Parts\u003C\u002Fa> (nails require any metal)\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2121326566\" target=\"_blank\" rel=\"noopener noreferrer\">Hospitals Extended\u003C\u002Fa> (industrial surgical lamp require copper)\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2000097643\" target=\"_blank\" rel=\"noopener noreferrer\">Primitive moisture pump\u003C\u002Fa> (now made of any metal)\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2559958496\" target=\"_blank\" rel=\"noopener noreferrer\">T's Samurai Faction\u003C\u002Fa> (Pit Hearth is now made of any metal)\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3140154844\" target=\"_blank\" rel=\"noopener noreferrer\">Wastepack Powerplant\u003C\u002Fa> (now require some copper)\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3171020845\" target=\"_blank\" rel=\"noopener noreferrer\">Radio (Continued)\u003C\u002Fa> (now require some copper)\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=796059100\" target=\"_blank\" rel=\"noopener noreferrer\">Simple Nuclear Reactor\u003C\u002Fa> (now require some copper)\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3023778210\" target=\"_blank\" rel=\"noopener noreferrer\">Walkie-Talkie (Continued)\u003C\u002Fa> (now require some copper)\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2884952468\" target=\"_blank\" rel=\"noopener noreferrer\">Preemptive Strike (v1.4 Fork)\u003C\u002Fa> (Radar now require some copper)\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Future plans\u003C\u002Fh2>\r\u003Cbr>- I won't make patches to the mods I'm not playing with. Feel free to make and upload them or send them to me - I'll add them (without testing).\r\u003Cbr>- I want to add some more pre-electrical furnaces (and maybe one for the late game), but I'm bad in arts and no ETA anyway.\r\u003Cbr>- I might add copper requirements to the Power++ buildings sometime in future.\r\u003Cbr>- Plasteel and uranium are not touched currently. Personally I use another mod to remove mineable plasteel and another - to add the recipe to produce it. But I might add that to this mod in future.\r\u003Cbr>\r\u003Cbr>*MIT License; Copyright (c) 2020 Billy J Barnes*\u003C\u002Fp>",5,[25,26,27],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2493383326811983041\u002F422023DB9C6919D7CD700CC5C869FE3B388C88BD\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2493383326811983044\u002FC672E69107C75527665AC1FBEA5A2E26DD588360\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2493383326811983055\u002F5FA810816D98D2219E8D87F7506E1AE0D2D28BC3\u002F",[],null,[31,43,55,68],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":8,"workshopUrl":36,"imageKey":10,"thumbnailUrl":37,"packageId":38,"category":13,"tags":39,"downloadCount":40,"rating":41,"publishedAt":42,"updatedAt":42},"d44e6735-b156-4560-91c1-8de93ba14f0e","abc-2-for-tp-female-bodies","ABC 2 for TP Female Bodies","This mod contains an adaptation of clothes retexture from ABC Body 2 mod to female bodies from TP Female Bodies mod.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3533235636","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10350340227300897866\u002F5EEC9FC7B3E3C2274258423EC92A9D2C02BFFDDF\u002F","tanypredator.tpfemaleclothes",[15,16],210,3.8,"2025-07-24T12:04:14.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":53,"rating":23,"publishedAt":54,"updatedAt":54},"d80deb0d-cc5c-495d-978a-2b980749970d","tp-medieval-start","TP Medieval Start","This is a very simple mod.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2115751390","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1043093265363505861\u002F6726977A082A3AAB8DE3A0C4301C6B8AE1615D23\u002F","tanypredator.tpmedievalstart",[15,52],"1.1",871,"2020-06-01T12:54:44.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":64,"rating":65,"publishedAt":66,"updatedAt":67},"dbe0b172-188b-4dbe-9d9d-489c6a411471","tp-separate-crafting-spots","TP Separate Crafting Spots","Short version: adds new crafting spots for primitive production and moves the relevant recipes from the vanilla crafting spot to them.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3649238519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10545160052740048835\u002F252B4A27D0844F32433069D43D37BEE08F3F23E3\u002F","tp.separatecraftingspots",[15,16],63,3.3,"2026-01-18T16:47:31.0000000Z","2026-07-27T09:17:16.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":77,"rating":78,"publishedAt":79,"updatedAt":80},"01caf123-d844-4bfb-a7e7-4b6eb5612aec","mountains-retexture","Mountains Retexture","This mod changes visuals of the natural mountains so that each mountain tile is a separate rock.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3461048193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F4048429180498946\u002F80CC9B862D3C641CBB97498DCF28EFF668C7CCA6\u002F","tp.mountainsretexture",[15,16,17],14156,4.4,"2025-04-09T19:29:36.0000000Z","2025-07-13T09:30:09.0000000Z",[82,98,113,126],{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":10,"thumbnailUrl":89,"packageId":90,"category":13,"tags":91,"downloadCount":95,"rating":23,"publishedAt":96,"updatedAt":97},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,52,92,17,93,94,16],"1.2","1.4","1.3",1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":109,"rating":110,"publishedAt":111,"updatedAt":112},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,93,94,92,52,108],"1.0",1593096,4.9,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":110,"publishedAt":124,"updatedAt":125},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,17,93],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":136,"rating":110,"publishedAt":137,"updatedAt":138},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,17,93,94,92,52],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",[140,153,166,180],{"id":141,"slug":142,"name":143,"shortDescription":144,"author":145,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":13,"tags":149,"downloadCount":150,"rating":110,"publishedAt":151,"updatedAt":152},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,108,52,92,17,93,94],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":13,"tags":162,"downloadCount":163,"rating":110,"publishedAt":164,"updatedAt":165},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,17,93,94,92,52],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":171,"workshopUrl":172,"imageKey":10,"thumbnailUrl":173,"packageId":174,"category":175,"tags":176,"downloadCount":177,"rating":110,"publishedAt":178,"updatedAt":179},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,16,17,93],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":181,"downloadCount":136,"rating":110,"publishedAt":137,"updatedAt":138},[15,16,17,93,94,92,52]]