[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-outer-rim-droid-depot":3,"mods-more-author-outer-rim-droid-depot":31,"mods-more-category-outer-rim-droid-depot":83,"mods-similar-outer-rim-droid-depot":140},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":29,"kofiUrl":30,"patreonUrl":30},"c6c5ea7e-9ddd-4ce4-9aed-77f6e79137f8","outer-rim-droid-depot","Outer Rim - Droid Depot","This Outer Rim series module adds droids and droid related items, buildings and more.","76561197975668557","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3096501398","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9771157883728103159\u002F5D70A547FDEB64B6E39E7A303CE77D9E90035112\u002F","neronix17.outerrim.droiddepot","management",[15,16,17,18],"mod","1.6","1.5","1.4",42186,4.6,"2023-11-26T15:41:40.0000000Z","2025-09-07T19:04:03.0000000Z","\u003Cp>This Outer Rim series module adds droids and droid related items, buildings and more. This module will also add droids to various other modules if they are both active.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZbfjdLx.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cstrong>Currently Included Droids:\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>MSE Repair Droid\u003C\u002Fli>\u003Cli>FX-7 Medical Droid\u003C\u002Fli>\u003Cli>GNK Power Droid\u003C\u002Fli>\u003Cli>B1 Battle Droid\u003C\u002Fli>\u003Cli>B2 Super Battle Droid\u003C\u002Fli>\u003Cli>Muckraker Crab Droid\u003C\u002Fli>\u003Cli>KX Security Droid\u003C\u002Fli>\u003Cli>HK Assassin Droid\u003C\u002Fli>\u003Cli>DUM Pit Droid\u003C\u002Fli>\u003Cli>Destroyer Droid\u003C\u002Fli>\u003Cli>R-Series Astromech\u003C\u002Fli>\u003Cli>BX Commando Droid\u003C\u002Fli>\u003Cli>Tactical Droid\u003C\u002Fli>\u003Cli>Super Tactical Droid\u003C\u002Fli>\u003Cli>Protocol Droid\u003C\u002Fli>\u003Cli>IG-100 Magnaguard Droid\u003C\u002Fli>\u003Cli>B1A Advanced Battle Droid\u003C\u002Fli>\u003Cli>Imperial Labor Droid\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>More will come in future, this is just the start.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Other Features:\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>Recolourable - Droids can be recoloured, with one or two channels depending on the droid, just select them and you'll see up to two gizmos for choosing the colours.\u003C\u002Fli>\u003Cli>Droid Factory - Production building for crafting droids\u003C\u002Fli>\u003Cli>Restraint Bolts - Applied to droids to prevent escape if they are slaves and prevent misbehaviour of droids with behavioural traits.\u003C\u002Fli>\u003Cli>Restoration Kits - Used on 'dead' droids to reactivate them and repair already 'living' droids.\u003C\u002Fli>\u003Cli>Data Spikes - Used on downed enemy droids to convert them to your faction.\u003C\u002Fli>\u003Cli>Replacement Parts - Bionic equivalents for droids, they come in three tiers.\u003C\u002Fli>\u003Cli>Droid Armour - Apparel items worn by humanoid droids, they have no visual change but provide stats.\u003C\u002Fli>\u003Cli>Droid Equipment - Various equipment used by humanoid droids like wrist blasters, jetpacks or shields.\u003C\u002Fli>\u003Cli>Orbital Trader - New trader kind that can show up in orbit, trading various droid related goodies as well as selling droids themselves.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fo6RVwXw.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Aside from anything listed for Outer Rim - Core I am not aware of any incompatibilities.\r\u003Cbr>\r\u003Cbr>Dubs Bad Hygiene needs can be disabled on the droids in the settings for that mod.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fkx886Zr.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FO21-Outer-Rim\u002FOuter-Rim-Droid-Depot\u002Fissues\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F0lRbtpJ.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FvOnPiR5.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>How do charge?\u003C\u002Fstrong>\r\u003Cbr>\u003Cem> Asimov chargepacks, chargepads or wireless chargers.\u003C\u002Fem>\u003C\u002Fli>\u003Cli>\u003Cstrong>Why do we need batteries for chargers?\u003C\u002Fstrong>\r\u003Cbr>\u003Cem> The amount of energy drained to charge at full speed would cripple most power grids while they do so, draining batteries instead is much simpler, more reliable and mostly idiot-proof.\u003C\u002Fem>\u003C\u002Fli>\u003Cli>\u003Cstrong>Can they charge from the Biotech chargers?\u003C\u002Fstrong>\r\u003Cbr>\u003Cem> Nope, Biotech's energy need for mechanoids is entirely separate and always will be.\u003C\u002Fem>\u003C\u002Fli>\u003Cli>\u003Cstrong>I have this great idea, will you do all the work?\u003C\u002Fstrong>\r\u003Cbr>\u003Cem> Nope, I have enough I want to do.\u003C\u002Fem>\u003C\u002Fli>\u003Cli>\u003Cstrong>Does this mod follow Legends or Canon?\u003C\u002Fstrong>\r\u003Cbr>\u003Cem> The mod series follows its own lore as neither translates perfectly to RimWorld, that said it's primarily based on Canon with Legends where I want to include it, and rarely some fanon.\u003C\u002Fem>\u003C\u002Fli>\u003Cli>\u003Cstrong>Why can't we have the All-In-One too?\u003C\u002Fstrong>\r\u003Cbr>\u003Cem> I'm not maintaining two versions of a mod and modularity is better for users with how RimWorld loads things.\u003C\u002Fem>\u003C\u002Fli>\u003Cli>\u003Cstrong>How long has it taken to do all this by yourself?\u003C\u002Fstrong>\r\u003Cbr>\u003Cem> It's been in development since early 2019. So, a while.\u003C\u002Fem>\u003C\u002Fli>\u003Cli>\u003Cstrong>Is this a Total Conversion?\u003C\u002Fstrong>\r\u003Cbr>\u003Cem>Nope! You can absolutely play it as one if you want to, but the end goal is more of an extension than replacement.\u003C\u002Fem>\u003C\u002Fli>\u003Cli>\u003Cstrong>I can't find a specific building in the architect menu tab!\u003C\u002Fstrong>\r\u003Cbr>\u003Cem>This is one of the mods using my new sub-category system, which allows many more items to fit into a single architect tab, use the sub-category button to navigate the list of sub-categories.\u003C\u002Fem>\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FKBNVVkx.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>- Neronix17 - Art, XML & C#.\r\u003Cbr>- Lucasfilm & Disney for the basis of this mod, Star Wars. \u003Cstrong>All of it\u003C\u002Fstrong>.\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fcreativecommons.org\u002Flicenses\u002Fby-nc-nd\u002F4.0\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">(CC BY-NC-ND 4.0)\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fwww.patreon.com\u002Fneronix17\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FHfNWdd1.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>",296,[26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2267061416757866921\u002F5BCFE10D1C81722C1598DDDF919707E9C06DE053\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2267061416757870806\u002F77B440F95B3E26D791F7977E68C498E902A773B5\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2267061416757886328\u002FAC946849866DD8F9B70756CC4E5764BF8BDEBAB6\u002F",[],null,[32,45,59,71],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},"45e98b0b-a26b-487c-9f95-64d4e3712c67","outer-rim-galactic-diversity","Outer Rim - Galactic Diversity","Outer Rim standalone module adding a vast array of new races to the game through Biotech's xenotype system.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2980427615","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17696551505799430823\u002F0FEB38EE0AE5E88E27766DF45EEE9ABF8BD4DD21\u002F","neronix17.outerrim.galacticdiversity",[15,17,18,16],46550,4.7,"2023-05-25T13:16:37.0000000Z","2025-07-10T18:22:34.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":8,"workshopUrl":50,"imageKey":10,"thumbnailUrl":51,"packageId":52,"category":13,"tags":53,"downloadCount":55,"rating":56,"publishedAt":57,"updatedAt":58},"0f9c0d33-b62a-47be-8ede-fedbdf463109","outland-core","Outland - Core","Outland is my series of Medieval\u002FFantasy mods designed to eventually turn RimWorld into a totally viable fantasy game (doesn't lock\u002Flimit tech!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2755501685","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14316098904747381568\u002F907F0B0D38A4DB1729BEC9AEA325C4D6E2DA1242\u002F","neronix17.outland.core",[15,17,18,54,16],"1.3",124453,4.5,"2022-02-16T17:59:19.0000000Z","2025-09-07T19:12:29.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":8,"workshopUrl":64,"imageKey":10,"thumbnailUrl":65,"packageId":66,"category":13,"tags":67,"downloadCount":68,"rating":20,"publishedAt":69,"updatedAt":70},"e3a2c253-a0cd-474e-9de7-02938873fe73","tech-traversal","Tech Traversal","As of RimWorld 1.5, Tech Traversal will now be part of Tweaks Galore, it has been expanded upon and has a bunch of other research tweaks alongside it in that mod. Makes the calculation for current research speed account for 100% completed tech levels. If you start as tribal, and","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2820526947","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1833553072403060315\u002F75C5BA08FF73384AB0E3E822F8CBA95BA0D4428D\u002F","neronix17.techtraversal",[15,18,54],26283,"2022-06-13T09:55:59.0000000Z","2022-10-10T16:29:00.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":80,"rating":42,"publishedAt":81,"updatedAt":82},"5c11bace-d7d9-4831-92e2-0d176781d50c","xevas-rimhair-retextured","Xeva's Rimhair Retextured","Just a simple retexture of Xeva's Rimhair, making them higher resolution for a cleaner result and closer to the vanilla style.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3132223992","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16517140885387214314\u002FB6EEEF9D7E52E5656AD4D88CBF61230BC0D31F92\u002F","neronix17.retexture.xevarimhair",[15,16,17,18],19981,"2024-01-05T18:14:58.0000000Z","2025-07-10T18:38:19.0000000Z",[84,98,111,126],{"id":85,"slug":86,"name":87,"shortDescription":88,"author":89,"workshopUrl":90,"imageKey":10,"thumbnailUrl":91,"packageId":92,"category":13,"tags":93,"downloadCount":94,"rating":95,"publishedAt":96,"updatedAt":97},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,17,18],1337382,4.9,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":95,"publishedAt":109,"updatedAt":110},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,17,18],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":123,"rating":95,"publishedAt":124,"updatedAt":125},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,17,18,54,121,122],"1.2","1.1",2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":131,"workshopUrl":132,"imageKey":10,"thumbnailUrl":133,"packageId":134,"category":13,"tags":135,"downloadCount":137,"rating":95,"publishedAt":138,"updatedAt":139},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,17,18,54,121,122,136],"1.0",2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",[141,143,155,168],{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":142,"downloadCount":123,"rating":95,"publishedAt":124,"updatedAt":125},[15,16,17,18,54,121,122],{"id":144,"slug":145,"name":146,"shortDescription":147,"author":103,"workshopUrl":148,"imageKey":10,"thumbnailUrl":149,"packageId":150,"category":13,"tags":151,"downloadCount":152,"rating":95,"publishedAt":153,"updatedAt":154},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,17,18,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":156,"slug":157,"name":158,"shortDescription":159,"author":103,"workshopUrl":160,"imageKey":10,"thumbnailUrl":161,"packageId":162,"category":163,"tags":164,"downloadCount":165,"rating":95,"publishedAt":166,"updatedAt":167},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,16,17,18],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":169,"downloadCount":108,"rating":95,"publishedAt":109,"updatedAt":110},[15,16,17,18]]