[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-outlander-solutions-vehicles":3,"mods-more-author-outlander-solutions-vehicles":37,"mods-more-category-outlander-solutions-vehicles":84,"mods-similar-outlander-solutions-vehicles":142},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":35,"kofiUrl":36,"patreonUrl":36},"c71101d1-5bf9-4355-b624-5aa5dc2d1e5d","outlander-solutions-vehicles","Outlander Solutions - Vehicles","Description To the average spacer, the outlanders of the Rim may appear backwards and isolated; this is hardly the case.","mjeiouws","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3058386745","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2133076386248331031\u002F0BFD999C6C1768B68784C46A1BD121CB5979A211\u002F","mjeiouws.outlander.vehicles","management",[15,16,17],"mod","1.6","1.5",2441,4.8,"2023-10-22T23:41:52.0000000Z","2025-08-11T15:39:18.0000000Z","\u003Ch2> Description \u003C\u002Fh2>\r\nTo the average spacer, the outlanders of the Rim may appear backwards and isolated; this is hardly the case. Survival on the frontier is no simple feat, and while they may have largely forgotten their origins, they are no less sophisticated for it - outlander technology must contend with a diverse array of threats, ranging from ravaging swarms of insects and tribals to impermeable mechanoid bastions. From the merely exotic to the truly bizzare, the unique cultural and material circumstances of the Rim have driven the creation of vehicular systems unseen elsewhere in the galaxy.\r\n\r\nI started making this for myself, but there was way too much stuff. Hope you enjoy!\r\n\r\n2025\u002F04\u002F20 update - added vehicle carry capability to the June transport; added eradicator beam upgrade to the Bulwark, microcannons\u002Fshredder cannons are now MVP (faster target acquisition, fire rate), improved structure cell texture, added gate cells, finally a garage door option! EDIT - forgot costlist, will hotfix in a mo \r\n\r\n2024\u002F12\u002F31 update - added the June heavy autonomous transport, capable of carrying superheavy mechanoids and a single passenger. Also added the 'Reducer' main turret upgrade to the Basilisk, a uranium-loaded charge cannon capable of vaporizing groups of enemies at the expense of anti-fortification damage.\r\n(Note to self - add an option to toggle charging on mech-carrier vehicles, since fuel consumption can become egregiously high)\r\n... Structure cells are finally functional(ish)! For those who didn't build any structure cells before building a Trajan, sorry about that; probably should've written in some kind of safety.\r\n\r\n2024\u002F10\u002F15 update - implemented basic mech-carrying (and charging!) functionality for the Janus (requires Biotech). Enjoy!\r\n\r\n2024\u002F10\u002F05 update - added the Janus, fixed some turret render issues for the B-series and finally implemented turrets for the Trajan.\r\n\r\n2024\u002F09\u002F23 update - added some generic upgrades and lots of upgrade-only turrets! Watch out for bugs.\r\n\r\n\u003Ch3> Tips \u003C\u002Fh3>\r\n> Make sure you have a method of getting mechanoid corpses! They'll be needed to construct certain vehicles.\r\n> Sometimes it pays to have a little less gun. Sometimes.\r\n> Queued orders can make for safer vehicle pathing!\r\n> Nav data just ain't what it used to be; build a correlator node to research flight control.\r\n\r\n\u003Chr> \r\n\r\n\u003Ch2> Issues \u003C\u002Fh2>\r\nThis is my first real mod, so I might have missed something! Let me know in the comments if there's anything off. I'll get to work on them when I have time.\r\n> The fire automation upgrade for the Horseman is not quite there - one operator is still needed, for whatever reason.\r\n\r\n\u003Chr> \r\n\r\n\u003Ch2> Content : Vehicles\u003C\u002Fh2>\r\n\u003Ch4>Ground Vehicles:\u003C\u002Fh4>\u003Cul>\u003Cli>Rook: a robust utility carrier for the Rim.\u003C\u002Fli>\u003Cli>Rat: a mobile mini-turret on tracks.\u003C\u002Fli>\u003Cli>Horseman: a long-ranged omnidirectional combat vehicle fitted with a battery of needleguns.\u003C\u002Fli>\u003Cli>Helot: an omnidirectional combat vehicle fitted with a weak, but fast-charging low-shield with a unique attack.\u003C\u002Fli>\u003Cli>Bulwark: a sluggish, virtually indestructible close-range anti-infantry specialist.\u003C\u002Fli>\u003Cli>Basilisk: a sluggish, virtually indestructible mid-range artillery carrier.\u003C\u002Fli>\u003Cli>Brownie: a sluggish, virtually indestructible battle taxi and cargo vehicle.\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch4>Water Vehicles:\u003C\u002Fh4>\u003Cul>\u003Cli>Siren: an autonomous waterstrider fitted with a light autocannon.\u003C\u002Fli>\u003Cli>Selkie: an autonomous waterstrider with a sail and some cargo space.\r\nnote - both can now walk (slowly) on soil!\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch4>Gridway Vehicles\u003C\u002Fh4>\u003Cul>\u003Cli>Structure grids: machine tiles suitable for omnidirectional movers. Pawns will avoid these.\u003C\u002Fli>\u003Cli>Hazard tiles:\u003C\u002Fli>\u003Cli>Trajan: an all-purpose mobile turret platform, capable of mounting different equipment using the new upgrade system. (note - do let me know of any issues\u002Fsolutions; this thing has been giving me grief for a while. Right now it can move like other land vehicles, but faster on structure cells; if anyone can figure out how to improve its pathing, let me know.)\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch4>Air Vehicles:\u003C\u002Fh4>\u003Cul>\u003Cli>Cyra: a small scout craft well-suited to exploration and diplomacy.\u003C\u002Fli>\u003Cli>Circe: a medium assault craft capable of carrying pawns in and out of hairy situations.\u003C\u002Fli>\u003Cli>Janus (NEW): an tall omnidirectional vehicle capable of serving as a relay for mechanitors - credit to Hydroxyapatite's Mechanitor Command Relays for this feature. Beware friendly fire. (note: probably will be facing balance changes soon)\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Ch4>Capabilities in Development:\u003C\u002Fh4>\u003Cul>\u003Cli>Correlator node expansion - adopt more band node-like behaviour, these are too expensive and bulky to justify building more than one as linkables.\u003C\u002Fli>\u003Cli>Carriers: It's Rats all the way down. (progress update: code is done, now I just have to figure out how to use it...) (note for myself - replace current 'cargo capacity' system with LxW cell-based geometric inventory, displayed by 'X ability radius'-style rectangular overlay during selection; either color filled cells red or draw stored vehicle graphic. Saved relative position might also make deploying vehicles much less clunky, no need to check too many cells for where to put things and user knows better what is going on when blocked.)\u003C\u002Fli>\u003C\u002Ful>",100,[25,26,27,28,29,30,31,32,33,34],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2133076386248566633\u002F0BFD999C6C1768B68784C46A1BD121CB5979A211\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2453988158189072546\u002FB4CCAB95247E5287C902EF8CD294B53F79C14995\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2133076386248562423\u002F07759A9DA53822B8388FD492690646280C7B10E2\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2488877813556259450\u002F48489B3CE6A9CA70BB2063B314868454679D8DE7\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2488877813556253848\u002F348E23A1CC6D5409F2C69481E5CC0DB24B4F9FBC\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2488877813556253040\u002F7588C793272DE71CCB4C0037F7D0EF1D4E0EFCDB\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2133076386248562074\u002FBC2DAC51921A365BC111558946C6AE95FB27F0F8\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2488877813556257002\u002F5AA6AE215D8DE664FBCED28899C5DBF7FF5F9757\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2133076386248561666\u002F61E0D58CBF9946B1491620998A53337AD909DA98\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2488877813556254945\u002FE0BE602C1E10471D186B2818F7D5EC980D01425A\u002F",[],null,[38,50,62,73],{"id":39,"slug":40,"name":41,"shortDescription":42,"author":8,"workshopUrl":43,"imageKey":10,"thumbnailUrl":44,"packageId":45,"category":13,"tags":46,"downloadCount":47,"rating":48,"publishedAt":49,"updatedAt":49},"ad46f41d-d177-4d9d-8fd9-1f3d77a6be31","orbital-drift","Orbital Drift","A simple mod added because Odyssey deserves to have space hulks.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3693503198","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11939329265410697810\u002F17EB53943FF1C6C695BF579D9919B0246FBF5D93\u002F","mjeiouws.orbitaldrift",[15,16],207,5,"2026-03-27T20:08:06.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":8,"workshopUrl":55,"imageKey":10,"thumbnailUrl":56,"packageId":57,"category":13,"tags":58,"downloadCount":59,"rating":48,"publishedAt":60,"updatedAt":61},"68437f43-c577-4f0a-96e2-e9ab87953cb0","raised-platforms","Raised Platforms","Introduction This mod introduces platforms, raised structures that allow colonists and turrets to fire (and be fired at) over walls.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3540531670","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13841871557571054607\u002F47C5463D031D66E1832DD4DB5A398C006CEE98AE\u002F","mjeiouws.raisedstuff",[15,16],7934,"2025-08-02T18:08:57.0000000Z","2026-02-22T08:58:32.0000000Z",{"id":63,"slug":64,"name":65,"shortDescription":66,"author":8,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":48,"publishedAt":72,"updatedAt":72},"d4ec3575-e935-4a91-8654-3ed529677ca7","tracked-machines","Tracked Machines","A basic tank and hauler for use by outlanders and empires across the Rim.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3781113009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11880703790982705759\u002F6EB295AD4D705E4D3614458DA08174E9CB4C99D4\u002F","mjeiouws.trackmachine",[15,16],474,"2026-08-10T14:49:56.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":8,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":13,"tags":81,"downloadCount":82,"rating":48,"publishedAt":83,"updatedAt":83},"bee52af5-1f17-4ce3-8c73-e2f199c2dd1e","sentry-grids","Sentry Grids","Introduction Introducing sentry grids, the superior home security solution.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3554531418","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16351184219937613929\u002F0632CA6A9E32F5F0FB3982B44AE884D7AA943430\u002F","mjeiouws.sentrygrids",[15,16],579,"2025-08-23T16:01:38.0000000Z",[85,100,113,129],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":96,"rating":97,"publishedAt":98,"updatedAt":99},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,17,95],"1.4",1337382,4.9,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":110,"rating":97,"publishedAt":111,"updatedAt":112},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,16,17,95],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":105,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":126,"rating":97,"publishedAt":127,"updatedAt":128},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,17,95,122,123,124,125],"1.3","1.2","1.1","1.0",2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":134,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":13,"tags":138,"downloadCount":139,"rating":48,"publishedAt":140,"updatedAt":141},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,124,123,17,95,122,16],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",[143,156,168,170],{"id":144,"slug":145,"name":146,"shortDescription":147,"author":148,"workshopUrl":149,"imageKey":10,"thumbnailUrl":150,"packageId":151,"category":13,"tags":152,"downloadCount":153,"rating":97,"publishedAt":154,"updatedAt":155},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,125,124,123,17,95,122,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":157,"slug":158,"name":159,"shortDescription":160,"author":105,"workshopUrl":161,"imageKey":10,"thumbnailUrl":162,"packageId":163,"category":13,"tags":164,"downloadCount":165,"rating":97,"publishedAt":166,"updatedAt":167},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,17,95],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":169,"downloadCount":110,"rating":97,"publishedAt":111,"updatedAt":112},[15,16,17,95],{"id":171,"slug":172,"name":173,"shortDescription":174,"author":175,"workshopUrl":176,"imageKey":10,"thumbnailUrl":177,"packageId":178,"category":13,"tags":179,"downloadCount":180,"rating":97,"publishedAt":181,"updatedAt":182},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,17,95,122,123,124],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z"]