[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-pathfinding-avoidance":3,"mods-more-author-pathfinding-avoidance":26,"mods-more-category-pathfinding-avoidance":77,"mods-similar-pathfinding-avoidance":133},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"92ed89bf-23dc-4a2d-ba1e-2a7467a28898","pathfinding-avoidance","Pathfinding Avoidance","Make pawns try to avoid certain areas, such as filth-generating terrain or configured doors.","llunak","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3530140490","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14943602957190332445\u002F359FB933ED305FBFB8F48270AD31EE13CD8071A7\u002F","llunak.pathfindingavoidance","management",[15,16],"mod","1.6",38063,4.9,"2025-07-20T08:46:44.0000000Z","2025-09-20T16:01:28.0000000Z","\u003Cp>Make pawns try to avoid certain areas, such as filth-generating terrain or configured doors.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Description\u003C\u002Fh3>\r\u003Cbr>In vanilla game, pawns do not mind walking through a freezer, other pawn's bedroom, or cutting a corner of a paved path. This mod implements the following features:\r\u003Cbr>\u003Col>\u003Cli>Filth avoidance - All terrain that generates filth will be perceived as more costly to walk and pawns will try to avoid them if a clean path is nearby.\u003C\u002Fli>\u003Cli>Door avoidance - Each door can have a priority set. Pawns will try to avoid using 'Side Door' doors, and will use 'Emergency Door' doors only if it is the only way or the alternative is very costly.\u003C\u002Fli>\u003Cli>Weather avoidance - If the current weather causes movement or mood penalty, pawns will try to avoid unroofed cells.\u003C\u002Fli>\u003Cli>Area avoidance - If allowed areas named (exactly) \"Path Avoid Low\", \"Path Avoid Medium\" or \"Path Avoid High\" exist, these areas are perceived as more costly to walk. These areas cannot be assigned to in the Schedule\u002FAnimals\u002FMechs tabs.\u003C\u002Fli>\u003Cli>Growing zone avoidance - Growing zones will be perceived as more costly to walk and pawns will try to avoid them.\u003C\u002Fli>\u003Cli>Room avoidance - Visiting friendly pawns (such as trade caravans) will try to avoid colony rooms; indoor rooms more than outdoor ones.\u003C\u002Fli>\u003C\u002Fol>\r\u003Cbr>(Features 1. and 2. match the non-performance features 'clean feet' and 'doorpathing' from the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3260446812\" target=\"_blank\" rel=\"noopener noreferrer\">Clean Pathfinding 2\u003C\u002Fa> mod. Feature 3. is similar to the functionality of the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3328743204\" target=\"_blank\" rel=\"noopener noreferrer\">Path Avoid\u003C\u002Fa> mod.)\r\u003Cbr>\r\u003Cbr>These rules apply only to non-animal colonists or non-hostile visitors. Certain exceptions apply,\r\u003Cbr>such as being drafted, in mental state, bleeding severely, doing emergency work, fighting, fleeing, etc.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Performance:\u003C\u002Fh3>\r\u003Cbr>Pathfinding code in 1.6 is well-designed with regards to performance, with extensive caching and reusing of data, greatly reducing the need to update pathfinding data. This mod is designed to be cheap, with its performance impact being insignificant. Moreover changing settings to use 0 cost disables related parts of the mod. If you encounter a case when the performance impact is noticeable, please file a bugreport.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Supported mods:\u003C\u002Fh3>\r\u003Cbr>\u003Cul>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1541460369\" target=\"_blank\" rel=\"noopener noreferrer\">Better Pawn Control\u003C\u002Fa> - Rules ignored if emergency state is active.\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3509486825\" target=\"_blank\" rel=\"noopener noreferrer\">Hospitality\u003C\u002Fa> - Guests use colonist rules while staying at a colony.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Notes\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>You may want to subscribe to the low-traffic \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002Fdiscussion\u002F3530140490\u002F600784500009535967\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">announcements pinned conversation\u003C\u002Fa>. If you want to report a bug, please do so in the relevant pinned conversation.\r\u003Cbr>\r\u003Cbr>GitHub: https:\u002F\u002Fgithub.com\u002Fllunak\u002Frimworld-pathfindingavoidance\u003C\u002Fp>",323,[],[],null,[27,39,52,64],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":38},"3d9598e7-2022-4d5b-ba9e-034255b25b4b","no-giggling-in-colonist-bar","No Giggling In Colonist Bar","Prevents baby giggling showing as a mental state in the colonist bar.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3555169064","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11170921060128303288\u002F2D444B360C449D31ABFA46CEAEB2BBE0C5BBB901\u002F","llunak.nogigglingincolonistbar",[15,16],476,5,"2025-08-24T13:47:58.0000000Z",{"id":40,"slug":41,"name":42,"shortDescription":43,"author":8,"workshopUrl":44,"imageKey":10,"thumbnailUrl":45,"packageId":46,"category":13,"tags":47,"downloadCount":49,"rating":37,"publishedAt":50,"updatedAt":51},"65f4b2d7-3901-4f99-a391-7d751b5e8f90","improved-auto-slaughter","Improved Auto Slaughter","This mod improves how the auto slaughter feature selects animals to slaughter.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3378091537","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2912473846962796\u002F002F9709F2C2E0CCB44F858A96808CE553D05002\u002F","llunak.improvedautoslaughter",[15,16,48],"1.5",5287,"2024-12-04T20:10:28.0000000Z","2025-09-08T04:45:07.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":56,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":13,"tags":60,"downloadCount":61,"rating":37,"publishedAt":62,"updatedAt":63},"1ec4888b-004d-487e-b608-4a2e0173f126","water-is-cold-fork","Water Is Cold (fork)","Makes water cold. Useful if the weather is hot, annoying and possibly dangerous if the weather is cold. Description Fork of Water Is Cold by Cozarkian. See the original mod for the full description. This fork includes the following changes: Updated to 1.6 and Odyssey. Changed wat","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3535154222","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11236475208938754449\u002FC79F4DDF4E1599897DAC0F5404C356719F2B384F\u002F","cozarkian.wateriscold",[15,16],8100,"2025-07-26T15:48:54.0000000Z","2025-09-22T05:04:21.0000000Z",{"id":65,"slug":66,"name":67,"shortDescription":68,"author":8,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":74,"rating":37,"publishedAt":75,"updatedAt":76},"f6db4c4b-0619-4bf8-a660-f1dabb8fbb3a","no-comfort-no-ate-without-table","No Comfort, No Ate Without Table","If ideoligion precept Comfort:Ignored is used, pawns with this ideoligion do not get the 'ate without table' mood debuff.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2557918075","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164328971302\u002FAF5ACB81660E2C262ED660925716DC4F9C1F7EA3\u002F","llunak.nocomfortnoatewithouttable",[15,73],"1.3",2170,"2021-07-26T15:30:36.0000000Z","2021-07-27T06:47:14.0000000Z",[78,95,108,121],{"id":79,"slug":80,"name":81,"shortDescription":82,"author":83,"workshopUrl":84,"imageKey":10,"thumbnailUrl":85,"packageId":86,"category":13,"tags":87,"downloadCount":92,"rating":18,"publishedAt":93,"updatedAt":94},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,48,88,73,89,90,91],"1.4","1.2","1.1","1.0",2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":96,"slug":97,"name":98,"shortDescription":99,"author":100,"workshopUrl":101,"imageKey":10,"thumbnailUrl":102,"packageId":103,"category":13,"tags":104,"downloadCount":105,"rating":18,"publishedAt":106,"updatedAt":107},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,48,88],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":109,"slug":110,"name":111,"shortDescription":112,"author":113,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":118,"rating":18,"publishedAt":119,"updatedAt":120},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,48,88],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":122,"slug":123,"name":124,"shortDescription":125,"author":113,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":13,"tags":129,"downloadCount":130,"rating":18,"publishedAt":131,"updatedAt":132},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,48,88],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",[134,147,160,173],{"id":135,"slug":136,"name":137,"shortDescription":138,"author":100,"workshopUrl":139,"imageKey":10,"thumbnailUrl":140,"packageId":141,"category":142,"tags":143,"downloadCount":144,"rating":18,"publishedAt":145,"updatedAt":146},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,16,48,88],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":148,"slug":149,"name":150,"shortDescription":151,"author":152,"workshopUrl":153,"imageKey":10,"thumbnailUrl":154,"packageId":155,"category":13,"tags":156,"downloadCount":157,"rating":18,"publishedAt":158,"updatedAt":159},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,48,88,73,89,90,91],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":161,"slug":162,"name":163,"shortDescription":164,"author":165,"workshopUrl":166,"imageKey":10,"thumbnailUrl":167,"packageId":168,"category":13,"tags":169,"downloadCount":170,"rating":37,"publishedAt":171,"updatedAt":172},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,90,89,48,88,73],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":174,"slug":175,"name":176,"shortDescription":177,"author":178,"workshopUrl":179,"imageKey":10,"thumbnailUrl":180,"packageId":181,"category":13,"tags":182,"downloadCount":183,"rating":184,"publishedAt":185,"updatedAt":186},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,91,90,89,48,88,73],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z"]