[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-permeable-terrain-continued":3,"mods-more-author-permeable-terrain-continued":29,"mods-more-category-permeable-terrain-continued":78,"mods-similar-permeable-terrain-continued":133},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":27,"kofiUrl":28,"patreonUrl":28},"52b32c5b-3ab4-4d4b-9c2a-d0baedc734da","permeable-terrain-continued","Permeable Terrain Continued","Original Mod: Note: You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!","76561198079524804","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3261312042","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2493384508221031303\u002F0CFD768114D071F7EB641AB8676F8C7FFA70E770\u002F","owlchemist.permeableterrain","management",[15,16,17,18,19],"mod","1.5","1.4","1.3","1.6",45806,5,"2024-06-04T21:34:16.0000000Z","2025-06-19T19:42:54.0000000Z","\u003Cp>\u003Cstrong>Original Mod:\u003C\u002Fstrong> https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2629981384\r\u003Cbr>\u003Cstrong>Note:\u003C\u002Fstrong> You must unsubscribe from the original mod, I use the same packageId to keep compatibility going!\r\u003Cbr>\r\u003Cbr>\u003Chr>\r\u003Cbr>\u003Ch2>Original Description\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>\u003Ch3>One sentence summary\u003C\u002Fh3>\r\u003Cbr>This mod makes it so that liquidy filths, such as blood and vomit, do not last very long if they fall upon permeable terrains such as soil and sand.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Overview\u003C\u002Fh3>\r\u003Cbr>Normally, the lifespan of filth is treated equally no matter where it lands. I made this mini-mod because I play in the desert where the rain seldom comes to wash the filth away, and I was tired of just seeing a sea of blood and vomit when I looked out into the desert wastes.\r\u003Cbr>\r\u003Cbr>When filth is generated, no matter the source, it checks two things: Is this filth \"liquidy\", and is the terrain it landed on permeable? If both are true, then the filth's lifespan is cut by around 90% and will only stick around for several days, as opposed to the typical multiple seasons.\r\u003Cbr>\r\u003Cbr>\u003Ch3>FAQ\u003C\u002Fh3>\r\u003Cbr>\u003Cstrong>Q. Does this mod impact performance?\u003C\u002Fstrong>\r\u003Cbr>A. No. This code sits dormant and all is does is run a multiplication to the expiration date when filth is spawned, active for all of one tick.\r\u003Cbr>\u003Cstrong>Q. How does this compare to \u003Cem> Filth Vanishes With Rain And Time\u003C\u002Fem>?\u003C\u002Fstrong>\r\u003Cbr>A. Rain will already wash away most filth types. FSF's mod allows a few additional filth types to also be washed away (specifically, bulkier artificial debris types like rubble, etc). Additionally, it reduces the lifespan from the vanilla 40'ish days to a much shorter span.\r\u003Cbr>This mod just reduces the lifespan of liquid-type fifth depending on what surface it lands upon. It also has an additional feature to reduce the lifespan of any other type of filth, via a slider in the mod options.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Compatibility\u003C\u002Fh3>\r\u003Cbr>Can be added or removed to games at any point, however it is not retroactive. It only works for newly generated filth, as existing filth already have their expiration dates defined.\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong> Filth Vanishes With Rain And Time\u003C\u002Fstrong>, you may want to adjust the modifier to about 250%. This is because that mod already has a lifespan reduction adjustment. As a side note, rain already washes away filth except for bulky debris types.\u003C\u002Fli>\u003Cli>\u003Cstrong>Regrowth: Core\u003C\u002Fstrong> changes filth handling as well. This mod includes a patch to compensate for it automatically.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\u003Ch3>For other modders\u003C\u002Fh3>\r\u003Cbr>By default, any terrain with \"takeFootprints\" is considered permeable. For custom terrain that does not have this node, but you still want it to be permeable, add this:\r\u003Cbr>\u003Ccode>\r\u003Cbr>\u003CmodExtensions>\r\u003Cbr>\t\u003Cli MayRequire=\"owlchemist.permeableterrain\" Class=\"PermeableTerrain.Permeable\">\r\u003Cbr>\t\t\u003Cvalue>0.1\u003C\u002Fvalue>\r\u003Cbr>\t\u003C\u002Fli>\r\u003Cbr>\u003C\u002FmodExtensions>\r\u003Cbr>\u003C\u002Fcode>\r\u003Cbr>\r\u003Cbr>This mod defines any filth as being liquid if it has the \"Interact_CleanFilth_Fluid\" sound effect. You can otherwise force this behavior by adding this line:\r\u003Cbr>\u003Ccode>\r\u003Cbr>\u003CmodExtensions>\r\u003Cbr>\t\u003Cli MayRequire=\"owlchemist.permeableterrain\" Class=\"PermeableTerrain.Liquidy\" \u002F>\r\u003Cbr>\u003C\u002FmodExtensions>\r\u003Cbr>\u003C\u002Fcode>\r\u003Cbr>If you have DevMode enabled upon game load, you'll get a report of permeable terrain types in the log.\u003C\u002Fp>",280,[],[],null,[30,41,54,65],{"id":31,"slug":32,"name":33,"shortDescription":7,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":38,"rating":21,"publishedAt":39,"updatedAt":40},"967bf949-6771-4411-8d8a-ea07054068ce","boundary-training-continued","Boundary Training Continued","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3261308819","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2493384508221007105\u002F6E99510284D9569D0A5DE7E98290E01A2130440C\u002F","owlchemist.boundarytraining",[15,19,16,17,18],21752,"2024-06-04T21:27:32.0000000Z","2025-06-19T19:39:42.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":7,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":53},"ebd2f7b5-04bf-4672-9e8f-c8ff186b7470","signs-and-comments-continued","Signs and Comments Continued","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3281950776","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2547430415544780660\u002FDC2071D19533ED569E024215C89EFA3F81E499B9\u002F","dark.signs",[15,49,16,17,18,19],"1.2",72983,4.9,"2024-07-04T18:56:00.0000000Z","2025-07-28T01:08:48.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":7,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":62,"rating":51,"publishedAt":63,"updatedAt":64},"863fe8ef-6b76-4d34-9b4a-e56819022a4d","chicken-nests-continued","Chicken nests Continued","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3261309547","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2493384508221012338\u002FA8B67A7C18B785C5BC99B94ED9E1678B70F00A82\u002F","owlchemist.chickennests",[15,19,16,17],15071,"2024-06-04T21:29:02.0000000Z","2025-06-19T19:40:21.0000000Z",{"id":66,"slug":67,"name":68,"shortDescription":69,"author":8,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":73,"downloadCount":74,"rating":75,"publishedAt":76,"updatedAt":77},"7807973b-dd8b-494e-86d1-8ee2702b325f","altered-carbon-ultratech-unleashed-continued","Altered Carbon: Ultratech Unleashed Continued","Updated with permission from original author!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3258617589","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2493384508201113142\u002FFDD36EC096340D1031568DAE093C8167017270AB\u002F","hlx.ultratechalteredcarbon",[15,49,16,17,18],16418,4.7,"2024-06-01T03:13:34.0000000Z","2024-06-08T15:23:08.0000000Z",[79,93,107,120],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":90,"rating":51,"publishedAt":91,"updatedAt":92},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,19,16,17,18,49,89],"1.1",2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":94,"slug":95,"name":96,"shortDescription":97,"author":98,"workshopUrl":99,"imageKey":10,"thumbnailUrl":100,"packageId":101,"category":13,"tags":102,"downloadCount":104,"rating":51,"publishedAt":105,"updatedAt":106},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,19,16,17,18,49,89,103],"1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":112,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":116,"downloadCount":117,"rating":51,"publishedAt":118,"updatedAt":119},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,103,89,49,16,17,18,19],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":121,"slug":122,"name":123,"shortDescription":124,"author":125,"workshopUrl":126,"imageKey":10,"thumbnailUrl":127,"packageId":128,"category":13,"tags":129,"downloadCount":130,"rating":51,"publishedAt":131,"updatedAt":132},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,19,16,17,18,49,89,103],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",[134,147,161,175],{"id":135,"slug":136,"name":137,"shortDescription":138,"author":139,"workshopUrl":140,"imageKey":10,"thumbnailUrl":141,"packageId":142,"category":13,"tags":143,"downloadCount":144,"rating":51,"publishedAt":145,"updatedAt":146},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,103,89,49,16,17,18,19],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":148,"slug":149,"name":150,"shortDescription":151,"author":152,"workshopUrl":153,"imageKey":10,"thumbnailUrl":154,"packageId":155,"category":156,"tags":157,"downloadCount":158,"rating":51,"publishedAt":159,"updatedAt":160},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms","weapons",[15,19,16,17,18,49,89,103],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":162,"slug":163,"name":164,"shortDescription":165,"author":166,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":170,"tags":171,"downloadCount":172,"rating":51,"publishedAt":173,"updatedAt":174},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,19,16,17],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":176,"slug":177,"name":178,"shortDescription":179,"author":180,"workshopUrl":181,"imageKey":10,"thumbnailUrl":182,"packageId":183,"category":13,"tags":184,"downloadCount":185,"rating":51,"publishedAt":186,"updatedAt":187},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,103,89,49,16,17,18],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z"]