[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-permits-re-examined":3,"mods-more-author-permits-re-examined":26,"mods-more-category-permits-re-examined":80,"mods-similar-permits-re-examined":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"67eadd40-2500-4591-8251-1f230776b574","permits-re-examined","Permits: Re-Examined","VFE - Empire HIGHLY recommended but not required.","Smxrez","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3521089734","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17493251213483646455\u002F7AAE71612426A0EC364F4C01329B3FB4C07B6968\u002F","smxrez.permitsreexamined","management",[15,16],"mod","1.6",67346,4.9,"2025-07-09T14:47:38.0000000Z","2026-02-19T03:03:18.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002FtgTLgYxf\u002FDivider-UI.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002FPrtYpZ92\u002FDetails.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002FtgTLgYxf\u002FDivider-UI.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cstrong> VFE - Empire HIGHLY recommended but not required. The infographics and mod page text assume you have it. \u003C\u002Fstrong>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002FtgTLgYxf\u002FDivider-UI.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>I’ve used permits in every single run since getting Royalty, and not once have I touched the resource permits.\r\u003Cbr>\r\u003Cbr>Why would I want 250 steel every 45 days when I can just go mine 6 steel ore and instead use that permit point on something actually strong, like an orbital strike or trooper squad?\r\u003Cbr>\r\u003Cbr>It feels like almost every resource permit is just totally outclassed by the offensive ones. The resource drops are very small, while the combat ones let you easily handle strong raids or off home tile fights with ease.\r\u003Cbr>\r\u003Cbr>So I made this mod to give the resource permits some love.\r\u003Cbr>\r\u003Cbr>Be warned that this mod is strictly buffs, so yes it will make the game easier.\r\u003Cbr>\r\u003Cbr>What’s changed:\r\u003Cbr>\u003Cul>\u003Cli>Big buffs across the board to resource permit yields.\u003C\u002Fli>\u003Cli>Improvements to the Striker Turret Drop and Burnout Shield Drop, which were just underwhelming compared to other combat options.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>Whats been added:\r\u003Cbr>\u003Cul>\u003Cli>Call medic team: heal up your troops after a rough fight.*\u003C\u002Fli>\u003Cli>Call trauma surgeon: for surgery, bad infections, or near-death pawns.*\u003C\u002Fli>\u003Cli>Antigrain Warhead Drop: because sometimes, you just want something gone.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>(*Medical supplies not included)\r\u003Cbr>\r\u003Cbr>As always, if you run into a bug, please leave a comment containing a hugslib log + what you were doing when it happened. (If you don't give me a hugslib log and I chop off your limbs)\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002F15rNSfy0\u002Ft-E28c-Z7-3.gif\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fsmxrez\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002FHL3ZRphB\u002Fgithubbutton-sm-3.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002FtgTLgYxf\u002FDivider-UI.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002F282v4yfm\u002FContents.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002FtgTLgYxf\u002FDivider-UI.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002F0N7NQmG1\u002FInfoP1.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002F85JgcVgJ\u002FInfo-G-2-5-8-8-1-1-1-1.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002F9M65qNcx\u002FInfo-G-2-5-8-8-1-1-1.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Ch4>Full list of changes:\u003C\u002Fh4>\r\u003Cbr>\u003Ccode>\r\u003Cbr>- 3 New permits (Antigrain warhead drop, Call medics, Call trauma surgeon)\r\u003Cbr>- Steel drop (250 -> 750)\r\u003Cbr>- Gold drop (50 -> 100)\r\u003Cbr>- Plasteel drop (55 -> 110)\r\u003Cbr>- Jade drop (100 -> 300)\r\u003Cbr>- Uranium drop (80 -> 240)\r\u003Cbr>- Stone drop cooldown (45 -> 30)\r\u003Cbr>- Food drop (20 -> 35)\r\u003Cbr>- Noble food drop (15 -> 25)\r\u003Cbr>- Wood drop (400 -> 1250)\r\u003Cbr>- Chemfuel drop (220 -> 685)\r\u003Cbr>- Cloth drop (330 -> 1000)\r\u003Cbr>- Synthread drop (125 -> 375)\r\u003Cbr>- Devilstrand drop (90 -> 270)\r\u003Cbr>- Hyperweave drop (55 -> 165)\r\u003Cbr>- Component drop (15 -> 25)\r\u003Cbr>- Advanced component drop (3 -> 5)\r\u003Cbr>- Silver drop 500 -> 1500\r\u003Cbr>- Herbal medicine drop (40 -> 50)\r\u003Cbr>- Industrial medicine drop (25 -> 30)\r\u003Cbr>- Glitter tech medicine drop (5 -> 8)\r\u003Cbr>- Shell drop (10 -> 20)\r\u003Cbr>- Striker turret drop (3 -> 4)\r\u003Cbr>- Burnout shield cooldown (45 -> 30)\r\u003Cbr>\u003C\u002Fcode>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002FtgTLgYxf\u002FDivider-UI.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002FD0cGpyJr\u002FFAQ.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.postimg.cc\u002FtgTLgYxf\u002FDivider-UI.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Q: CE Compatible?\r\u003Cbr>A: I don't see why not.\r\u003Cbr>Q: This sounds op! muh balance!\r\u003Cbr>A: I tried my best to keep things balanced while also keeping things fun. If you think something is off, let me know!\r\u003Cbr>Q: Save game compatible? \r\u003Cbr>A: Should be safe to add and remove as long as you don't have any of the new permits.\r\u003Cbr>Q: 1.5?\r\u003Cbr>A: I haven't tested but I don't see why not. however I wont be offically supporting 1.5.\u003C\u002Fp>",244,[],[],null,[27,42,55,68],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":35,"tags":36,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"b7aa6a18-36a2-481c-8102-38da09576519","turrets-re-examined","Turrets: Re-Examined","If you can’t tell by now I love turrets.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3470397501","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10386398673159204144\u002F7B59C67FC777132D113A3AE177A95B20ABB16CFC\u002F","smxrez.turretsrexamined","combat",[15,16,37],"1.5",7862,4.8,"2025-04-25T19:58:26.0000000Z","2026-05-18T16:00:37.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":51,"rating":52,"publishedAt":53,"updatedAt":54},"c54c6562-fb49-41cd-8e01-e2ee0bf1532b","power-re-examined","Power: Re-Examined","VFE - Power is HIGHLY recommended but not required.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3590186274","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18401283110850803169\u002F8740E60B98070FE8539EBFFE9438816C992DFE19\u002F","smxrez.powerreexamined",[15,16],42669,4.7,"2025-10-19T21:52:40.0000000Z","2026-06-04T17:23:47.0000000Z",{"id":56,"slug":57,"name":58,"shortDescription":59,"author":8,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":63,"tags":64,"downloadCount":65,"rating":18,"publishedAt":66,"updatedAt":67},"afb29b85-6d9d-45e0-8a31-bae486bdbdfa","crypto-weapons-restored","Crypto Weapons: Restored","I’d been waiting for VQE - Cryptoforge to drop, and when it finally did, I was a little bummed to see it only included 2 of the original crypto weapons from VFE - Vikings.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3463993245","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F33322383289683198\u002F6D239EC91AEB8F74D2094F1663B441301EF60CD9\u002F","smxrez.cryptorestored","weapons",[15,16,37],11989,"2025-04-14T18:00:35.0000000Z","2025-11-08T18:52:38.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":77,"rating":18,"publishedAt":78,"updatedAt":79},"24257465-7385-4263-981d-2956af99e966","security-re-examined","Security: Re-Examined","After the VFE-S 2.0 update, I don't have many complaints left. Great job, VE team. All this mod does now is a few balance tweaks along with adding 4 more concealed turrets. (More balance changes may come later as I have a chance to play more with the mod.) The full list of change","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3453919173","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10830839458376563511\u002FF8807E8317DECBBBE4AFE300CF59DD5F8FF137C8\u002F","smxrez.securityreexamined",[15,16,37],40021,"2025-03-29T00:53:44.0000000Z","2026-02-01T18:05:35.0000000Z",[81,95,112,125],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":92,"rating":18,"publishedAt":93,"updatedAt":94},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,37,91],"1.4",1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":96,"slug":97,"name":98,"shortDescription":99,"author":100,"workshopUrl":101,"imageKey":10,"thumbnailUrl":102,"packageId":103,"category":13,"tags":104,"downloadCount":109,"rating":18,"publishedAt":110,"updatedAt":111},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,105,106,107,37,91,108],"1.0","1.1","1.2","1.3",1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":18,"publishedAt":123,"updatedAt":124},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,105,106,107,37,91,108,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":18,"publishedAt":136,"updatedAt":137},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,105,106,107,37,91,108,16],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",[139,141,155,169],{"id":96,"slug":97,"name":98,"shortDescription":99,"author":100,"workshopUrl":101,"imageKey":10,"thumbnailUrl":102,"packageId":103,"category":13,"tags":140,"downloadCount":109,"rating":18,"publishedAt":110,"updatedAt":111},[15,105,106,107,37,91,108],{"id":142,"slug":143,"name":144,"shortDescription":145,"author":146,"workshopUrl":147,"imageKey":10,"thumbnailUrl":148,"packageId":149,"category":150,"tags":151,"downloadCount":152,"rating":18,"publishedAt":153,"updatedAt":154},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,105,106,107,37,91,108,16],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":156,"slug":157,"name":158,"shortDescription":159,"author":160,"workshopUrl":161,"imageKey":10,"thumbnailUrl":162,"packageId":163,"category":13,"tags":164,"downloadCount":166,"rating":18,"publishedAt":167,"updatedAt":168},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,37,91,108,107,106,105,165],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":170,"slug":171,"name":172,"shortDescription":173,"author":86,"workshopUrl":174,"imageKey":10,"thumbnailUrl":175,"packageId":176,"category":35,"tags":177,"downloadCount":178,"rating":18,"publishedAt":179,"updatedAt":180},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme",[15,16,37,91],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z"]