[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-personal-doors-continued":3,"mods-more-author-personal-doors-continued":28,"mods-more-category-personal-doors-continued":78,"mods-similar-personal-doors-continued":135},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"f26c0813-3641-4a1c-bad5-fe170ada8b55","personal-doors-continued","Personal Doors (Continued)","Original mod by biowreck Continued at his request -- Original mod notes: This is a very simple mod that lets you assign any number of pawns to doors and gates, similar to how beds are assigned.","Zaljerem","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3592669060","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14107682180277992025\u002F97315121BCD4D92AEC8E15AFE76BDAB4C5436A2D\u002F","zal.personaldoors","management",[15,16,17,18],"mod","1.6","1.5","1.4",9885,4.9,"2025-10-24T14:39:23.0000000Z","2026-08-07T18:48:07.0000000Z","\u003Cp>Original mod by biowreck\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3244733349\r\u003Cbr>Continued at his request\r\u003Cbr>\r\u003Cbr>--\r\u003Cbr>\r\u003Cbr>Original mod notes:\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FuvHQ2Rs.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cstrong>This is a very simple mod that lets you assign any number of pawns to doors and gates, similar to how beds are assigned.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>How it works:\r\u003Cbr>\u003Cul>\u003Cli>Assigned doors will prevent any unassigned pawns from using them. This includes non-colonist pawns, animals, and mechs.\u003C\u002Fli>\u003Cli>Unassigned doors will behave normally.\u003C\u002Fli>\u003Cli>Optional: In the mod options, you can choose to allow colony animals and\u002For mechanoids to go through assigned doors. Both options are off by default. (You will need to restart your game for the changes to apply!)\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fbtwr0MV.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>I've done \u003Cem>\u003Cstrong>a lot\u003C\u002Fstrong>\u003C\u002Fem> of testing on vanilla and using various mods with negligible impact. Most of it was done in 1.5, but nothing came up in 1.4, either. Seems fine in 1.6 as well.\r\u003Cbr>\r\u003Cbr>Obviously, the more pawns and doors you have, the bigger the impact will be. Regardless, it has yet to cause any big impact, with tests of over 50 pawns and doors on my end. This also applies to the mod options.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FxTkMLpz.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>There is a soft incompatibility with \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=1446523594\" target=\"_blank\" rel=\"noopener noreferrer\">Dubs Mint Menus\u003C\u002Fa>. The door assignment window will close upon assigning a pawn if you have the \"Mint Assign Menu\" option turned on, but it is nothing more than a small annoyance.\r\u003Cbr>\r\u003Cbr>No other incompatibilities were found at the moment.\r\u003Cbr>\r\u003Cbr>It should already support a decent amount of modded doors\u002Fgates. If you find any exceptions you'd like to have implemented, let me know!\r\u003Cbr>\r\u003Cbr>Additionally, one of these may have a feature you're looking for:\r\u003Cbr>\u003Cul>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3391523928\" target=\"_blank\" rel=\"noopener noreferrer\">Lockable doors\u003C\u002Fa> - A more universal take on locking doors.\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2898000489\" target=\"_blank\" rel=\"noopener noreferrer\">Prison Commons (Continued)\u003C\u002Fa> - Allows prisoners to exit their cells into a common area.\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2595360307\" target=\"_blank\" rel=\"noopener noreferrer\">Prisoners Dont Have Keys\u003C\u002Fa> - A bit redundant, the same can be achieved with Lockable doors or my mod. With the exception of revenants here. I just keep the vanilla behavior intact.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\u003Chr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F40kerCF.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>Is it safe to add\u002Fremove mid-game?\u003C\u002Fstrong>\r\u003Cbr>Completely safe to add and should be safe to remove.\u003C\u002Fli>\u003Cli>\u003Cstrong>Will you add\u002Fmodify X feature?\u003C\u002Fstrong>\r\u003Cbr>For the time being, I'm happy with the mod and no longer plan on changing much besides adding support for existing mods or fixing errors\u002Fweird behaviours.\u003C\u002Fli>\u003Cli>\u003Cstrong>Does the mod support translations?\u003C\u002Fstrong>\r\u003Cbr>Yes! Please post any translation-related comments in the \"\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002Fdiscussion\u002F3244733349\u002F6678353721812236797\" target=\"_blank\" rel=\"noopener noreferrer\">Language contributions\u003C\u002Fa>\" discussion.\u003C\u002Fli>\u003Cli>\u003Cstrong>Load order?\u003C\u002Fstrong>\r\u003Cbr>Shouldn't matter.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FXrbvmhf.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cstrong>-\u003C\u002Fstrong> Huge thanks to Bradson; without his input, there's a good chance this mod wouldn't be published!\r\u003Cbr>\r\u003Cbr>\u003Cstrong>-\u003C\u002Fstrong> Also a big thanks to Madman666 for testing the \u003Ca href=\"https:\u002F\u002Fimgur.com\u002FmxeSLp7\" target=\"_blank\" rel=\"noopener noreferrer\">performance\u003C\u002Fa> on his end!\r\u003Cbr>\r\u003Cbr>\u003Cstrong>-\u003C\u002Fstrong> Inspired by \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2973942644&\" target=\"_blank\" rel=\"noopener noreferrer\">AssignedWorkbenches\u003C\u002Fa>.\r\u003Cbr>\u003Chr>\u003C\u002Fp>",78,[],[],null,[29,41,54,66],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":38,"rating":20,"publishedAt":39,"updatedAt":40},"c68fb4fd-7ade-40d3-af79-5b91d26ee2ac","statue-of-animal-continued","Statue of Animal (Continued)","Original mod by 民火 (TammyBee) Sadly the original author was killed in a car accident; in their honor I present this continuation to the community.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3407427159","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F59209206693573505\u002FB9FDFF07B4BED44C0D6555476316F96449A3B634\u002F","zal.statueofanimal",[15,16,17],52742,"2025-01-14T15:22:52.0000000Z","2025-12-15T19:52:38.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":51,"publishedAt":52,"updatedAt":53},"749c3aec-8090-48d1-bf10-dc7c617c954c","music-manager-continued","Music Manager (Continued)","Original mod by Fluffy MIT and Share-Alike licenses Even so, if the original author requests it, or I see the original mod updates, I will remove this update.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3220120457","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2467484540064710021\u002FB1F527C0AC3535C3BEBB299F3134F723B48A5D46\u002F","zal.musicmanager",[15,16,17],209497,4.6,"2024-04-12T13:43:00.0000000Z","2026-05-27T14:43:57.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":8,"workshopUrl":59,"imageKey":10,"thumbnailUrl":60,"packageId":61,"category":13,"tags":62,"downloadCount":63,"rating":20,"publishedAt":64,"updatedAt":65},"dedc0189-9283-426a-8a9d-6c595bbb36a3","majestic-foliage-frameworkhh-continued","Majestic Foliage Framework[HH] (Continued)","*** THIS MOD IS END-OF-LIFE; I have no interest in further updating it.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3358954913","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2395445169672927967\u002F3FD99B546A12044E6A8A2117D2E2C039A6E619EB\u002F","zal.majesticfoilageframework",[15,17,16],82020,"2024-11-02T17:14:14.0000000Z","2025-07-24T14:03:23.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":20,"publishedAt":76,"updatedAt":77},"574f2ddf-218a-41a9-8dd9-9e2e5e36182c","therapy-continued","Therapy (Continued)","Original mod by Orion Creative Commons Share-Alike License All the same; if the original author requests it, I will remove this update.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3509488682","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15834214644097993701\u002F9BA5C00016465FDF3EE0564C3F29BCB182365E74\u002F","orion.therapy",[15,16],74380,"2025-06-27T00:26:42.0000000Z","2025-08-29T13:44:49.0000000Z",[79,96,109,122],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":93,"rating":20,"publishedAt":94,"updatedAt":95},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,18,89,90,91,92],"1.3","1.2","1.1","1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":106,"rating":20,"publishedAt":107,"updatedAt":108},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,17,18],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":114,"workshopUrl":115,"imageKey":10,"thumbnailUrl":116,"packageId":117,"category":13,"tags":118,"downloadCount":119,"rating":20,"publishedAt":120,"updatedAt":121},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,92,91,90,17,18,89,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":132,"rating":20,"publishedAt":133,"updatedAt":134},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,91,90,17,18,89],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",[136,149,163,176],{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":13,"tags":145,"downloadCount":146,"rating":20,"publishedAt":147,"updatedAt":148},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,92,91,90,17,18,89],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":154,"workshopUrl":155,"imageKey":10,"thumbnailUrl":156,"packageId":157,"category":158,"tags":159,"downloadCount":160,"rating":20,"publishedAt":161,"updatedAt":162},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme","combat",[15,16,17,18],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z",{"id":164,"slug":165,"name":166,"shortDescription":167,"author":154,"workshopUrl":168,"imageKey":10,"thumbnailUrl":169,"packageId":170,"category":171,"tags":172,"downloadCount":173,"rating":20,"publishedAt":174,"updatedAt":175},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,17,18,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":177,"slug":178,"name":179,"shortDescription":180,"author":154,"workshopUrl":181,"imageKey":10,"thumbnailUrl":182,"packageId":183,"category":184,"tags":185,"downloadCount":186,"rating":20,"publishedAt":187,"updatedAt":188},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,16,17,18],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z"]