[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-portraits-of-the-rim":3,"mods-more-author-portraits-of-the-rim":31,"mods-more-category-portraits-of-the-rim":32,"mods-similar-portraits-of-the-rim":89},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":29,"kofiUrl":30,"patreonUrl":30},"619abcb4-4a6f-4ca7-ac3c-937166fd4039","portraits-of-the-rim","Portraits of the Rim","Howdy! Welcome to Portraits of the Rim, a dynamic portrait generation mod! Penny Painter has one humble goal - to paint every face on the Rim. In order to accomplish this seemingly impossible task, 8000+ assets have been drawn (650+ are unique faces based on gender, age, and trai","twopennydoodle","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2937991425","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11559149792115821681\u002F31CC9CBF1125E8EEF1F0E8EC05726ED818B63F8E\u002F","twopenny.portraitsoftherim","management",[15,16,17,18],"mod","1.6","1.5","1.4",65610,4.9,"2023-02-24T04:42:36.0000000Z","2025-10-17T17:15:26.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FQcPVT20.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Howdy! \r\u003Cbr>\r\u003Cbr>Welcome to Portraits of the Rim, a dynamic portrait generation mod! \r\u003Cbr>\r\u003Cbr>Penny Painter has one humble goal - to paint every face on the Rim. In order to accomplish this seemingly impossible task, 8000+ assets have been drawn (650+ are unique faces based on gender, age, and traits), placed over 30+ layers compiled for your viewing pleasure. Even without clothing, scars, or hair and just using baseliners, the mod creates 26,400 unique pawns. With hair, clothing, injuries and augments, you'll be hard-pressed to find a repeat portrait without trying. \r\u003Cbr>\r\u003Cbr>Located as a picture in the Gear tab, Portraits of the Rim showcases the stories of your colonists starting from age 7. It's dynamic, meaning that as your colonists age, get injured and augmented, change their hair, style, and clothes over their time on the Rim, you'll get to see those changes!\r\u003Cbr>\r\u003Cbr>It also shows the faces of those visiting your colony as well as those who give you quests\u002Fmissions.\r\u003Cbr>\r\u003Cbr>And that's pretty much it! Right now, it contains assets for the basegame and DLC as well as Vanilla Expanded. Plans are to include more mods, it just takes time! Ultimately, the goal is for Penny to see every face on the Rim, and that means many, many mods to include and many, many updates. \r\u003Cbr>\r\u003Cbr> • \u003Cstrong>Current Available Portrait Assets\u002FCompatibility 1.5\u003C\u002Fstrong> \r\u003Cbr>Vanilla (Royalty, Ideology, Biotech, and Anomaly)\r\u003Cbr>RimHUD\r\u003Cbr>Won's Hairstyles (both Male and Female)\r\u003Cbr>Helixien's Jojo Hairstyles\r\u003Cbr>Alpha Genes\r\u003Cbr>Vanilla Expanded (those updated to 1.5)\r\u003Cbr>Erin's Mods (those updated to 1.5)\r\u003Cbr>Faction V.O.I.D.\r\u003Cbr>Dub's Bad Hygiene\r\u003Cbr>Roo's HD Dreadlocks\r\u003Cbr>Roo's HD Royalty Hairs\r\u003Cbr>Roo's HD Accessory Hairstyles\r\u003Cbr>Roo's HD Glasses Hairstyles\r\u003Cbr>Revia Race (Biotech)\r\u003Cbr>Goji's Fantasy Race: Merren\r\u003Cbr>Rimsenal - Hair Pack\r\u003Cbr>\r\u003Cbr>More will be added as they update to 1.5\r\u003Cbr>\r\u003Cbr> • \u003Cstrong>Current Available Portrait Assets 1.4\u003C\u002Fstrong> \r\u003Cbr>Vanilla (Royalty, Ideology, and Biotech)\r\u003Cbr>Vanilla Expanded (thru Pigskins)\r\u003Cbr>Alpha Genes\r\u003Cbr>Erin's Hairs (All Mods)\r\u003Cbr>Dub's Bad Hygiene\r\u003Cbr>Erin's Shisune\r\u003Cbr>Erin's Auronya\r\u003Cbr>Erin's Fenrisulfr\r\u003Cbr>Erin's Azaphrae\r\u003Cbr>Erin's Corvyia\r\u003Cbr>Won's Hairstyles (both Male and Female)\r\u003Cbr>Roo's Fauns and Satyrs (+Expanded)\r\u003Cbr>Roo's Minotaurs (+Expanded)\r\u003Cbr>Roo's Hairstyles with Glasses\r\u003Cbr>Roo's Dreadlocks (+HD)\r\u003Cbr>Revia Race (Biotech)\r\u003Cbr>Faction V.O.I.D.\r\u003Cbr>\r\u003Cbr>A quick note, while it isn't required, some kind of character editor would probably be helpful to use in case you aren't a fan of how a pawn's portrait is turning out.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FxbEleuf.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr> • \u003Cstrong>Clipping\u003C\u002Fstrong> \r\u003Cbr>There's going to be weird clipping, especially for hair and certain hats. If you come across them, please let me know! Easiest way is through the discussions below. I'll do my best to make textures fit better, but some of them might just be ill-fitting. I'm just gonna chalk it up to that not all hair styles work with all hats.\r\u003Cbr>\r\u003Cbr> • \u003Cstrong>Missing Textures\u003C\u002Fstrong> \r\u003Cbr>Does it seem like something is missing? Let me know! Reminder that the mod currently works for vanilla and then Vanilla Expanded up through the Empire mod. Also, hairs that share names with vanilla and Vanilla Expanded have missing assets. I'm looking into it.\r\u003Cbr>\r\u003Cbr> • \u003Cstrong>Genetic Eye Color\u003C\u002Fstrong> \r\u003Cbr>I'm working on this, so I'm hoping to fix it in a future update, but it's gonna take a little art trickery to get that working.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FhrPSz73.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>• \u003Cstrong>When are you going to add in my favorite mod?\u003C\u002Fstrong> \r\u003Cbr>\u003Cem> Eventually. Hopefully sooner rather than later. If you want to have a say in what I work on next, you can always become a patron on my Patreon (see below)\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>• \u003Cstrong>Is this compatible with pre-existing saves?\u003C\u002Fstrong> \r\u003Cbr>\u003Cem> I didn't test it a ton, but to the best of my knowledge, yes?\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>• \u003Cstrong>Can I hide injuries?\u003C\u002Fstrong> \r\u003Cbr>\u003Cem> Totally. There's a toggleable option in the Mod Options page to replace injuries with bandages.\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>• \u003Cstrong>Is this an NFT?\u003C\u002Fstrong> \r\u003Cbr>\u003Cem>Okay. TL;DR - no, and I have no interest in making it into one.\r\u003Cbr>\r\u003Cbr>Longer answer: I get that this can be used for a buuunch of things outside of Rimworld. While I made this mod with the intent of it staying firmly in the Rimworld community for free, I also understand that it's out in the public space of the internet. I ask that you respect the effort that I have put into this (basically a year of my life and 600+ hours of work) and not take the assets without my permission first. \r\u003Cbr>\r\u003Cbr>• \u003Cstrong>Can I use a portrait screenshot for my social media avatar\u002Ffanfiction\u002Ffanart?\u003C\u002Fstrong> \r\u003Cbr>Reach out to me and ask first, please. As a rule of thumb, I don't really care as long as I'm credited and it's not used for monetary gain, but still ask. If you want to use it for something that feels like it's in a grey-area and may later be used for financial gain, just reach out and ask once again. Basically, just don't be a jerk, don't steal\u002Fplaigarize my work, and credit where you can after asking \u003C3 \u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>• \u003Cstrong>Can I share my zany colonist portrait on Reddit\u002FTwitter?\u003C\u002Fstrong> \r\u003Cbr>\u003Cem>Sure. Just be sure to credit the mod.\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>• \u003Cstrong>This asset doesn't look like I thought it would in-game.\u003C\u002Fstrong> \r\u003Cbr>\u003Cem>Fair enough. I tried my best, but some of them aren't exactly what was described.\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>• \u003Cstrong>Can I make my own assets in my own style and share them?\u003C\u002Fstrong> \r\u003Cbr>\u003Cem>Heck yeah! I love the idea of other art styles being used in the game. I'm going to work on making a walkthrough on how to make the assets, but don't have one made yet. I'll share it once I have it done, however. Just be sure to always credit any art assets you use that come from my end, and to credit Taranchuk for the code.\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>• \u003Cstrong>Why aren't there faces for beauty traits and sexuality?\u003C\u002Fstrong> \r\u003Cbr>\u003Cem>Great question. I didn't like the idea of being the arbiter of what is a \"pretty\" or \"ugly\", so I didn't draw them. Similarly with sexuality, it felt weird making a \"gay\" or \"asexual\" face since, like, that's not actually a thing, and I'm not a fan of the implications about gender, sexual identity and physical appearance that would create. \u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>• \u003Cstrong>Is that a Jojo reference?\u003C\u002Fstrong> \r\u003Cbr>\u003Cem>Good grief. \u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FVKKW4mh.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Portrait art by:\u003C\u002Fstrong> \r\u003Cbr>\r\u003Cbr>• TwoPennyDoodle\r\u003Cbr>• Meysmerized (Rimsenal Hair Pack)\r\u003Cbr>\r\u003Cbr>\u003Cul>\u003Cli>Splash Art by \u003Ca href=\"https:\u002F\u002Ftwopennydoodle.com\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">TwoPennyDoodle\u003C\u002Fa>\u003C\u002Fli>\u003Cli>\"Gender Punk\" pin by \u003Ca href=\"https:\u002F\u002Ftaru-tillman.wixsite.com\u002Fportfolio\" target=\"_blank\" rel=\"noopener noreferrer\">Mothimistic\u003C\u002Fa>\u003C\u002Fli>\u003Cli>Mod page art base by Erin.\u003C\u002Fli>\u003Cli>C# by the fantastic Taranchuk. Continued mod support by the ever-diligent Bunbunbunnies\u003C\u002Fli>\u003Cli>Emotional support and advice from Oskar Potocki and Erin and many other devs (Thank you guys so much \u003C3)\u003C\u002Fli>\u003Cli>Coordination with Taranchuk and big senpai energy from Oskar Potocki\u003C\u002Fli>\u003Cli>Gradient Hair advice and insight from bolphen (check out \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3111373293)\" target=\"_blank\" rel=\"noopener noreferrer\">Avatar\u003C\u002Fa> here)\u003C\u002Fli>\u003Cli>Translations by:\r\u003Cbr>Chinese - Laurence042\r\u003Cbr>Russian - \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fid\u002FAmortem\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">UnfortunateДруг\u003C\u002Fa>\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>RimWorld is owned by Tynan Sylvester.\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fcreativecommons.org\u002Flicenses\u002Fby-nc-nd\u002F4.0\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">(CC BY-NC-ND 4.0)\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fwww.patreon.com\u002Fposts\u002Ffinal-patreon-112700855\" target=\"_blank\" rel=\"noopener noreferrer\">Mod Queue\u002FWhat I'm Working on for Portraits of the Rim\u003C\u002Fa>\u003C\u002Fp>",1920,[26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2049738093655957353\u002FC2AC8CA65911B9E5570FB27A64E740FE9EF132F0\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2049738093655942637\u002F783D529EA02C452672E1A50C9283CF97D1F8ABD3\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2049738093655943710\u002FD39D11A0148DEC10912543ED1928442060135C52\u002F",[],null,[],[33,50,63,76],{"id":34,"slug":35,"name":36,"shortDescription":37,"author":38,"workshopUrl":39,"imageKey":10,"thumbnailUrl":40,"packageId":41,"category":13,"tags":42,"downloadCount":47,"rating":20,"publishedAt":48,"updatedAt":49},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,17,18,43,44,45,46],"1.3","1.2","1.1","1.0",2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":55,"workshopUrl":56,"imageKey":10,"thumbnailUrl":57,"packageId":58,"category":13,"tags":59,"downloadCount":60,"rating":20,"publishedAt":61,"updatedAt":62},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,46,45,44,17,18,43,16],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":64,"slug":65,"name":66,"shortDescription":67,"author":68,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":73,"rating":20,"publishedAt":74,"updatedAt":75},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,46,45,44,17,18,43],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":77,"slug":78,"name":79,"shortDescription":80,"author":81,"workshopUrl":82,"imageKey":10,"thumbnailUrl":83,"packageId":84,"category":13,"tags":85,"downloadCount":86,"rating":20,"publishedAt":87,"updatedAt":88},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,17,18,43,44],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",[90,104,118,130],{"id":91,"slug":92,"name":93,"shortDescription":94,"author":95,"workshopUrl":96,"imageKey":10,"thumbnailUrl":97,"packageId":98,"category":99,"tags":100,"downloadCount":101,"rating":20,"publishedAt":102,"updatedAt":103},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,16,17,18],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":105,"slug":106,"name":107,"shortDescription":108,"author":109,"workshopUrl":110,"imageKey":10,"thumbnailUrl":111,"packageId":112,"category":13,"tags":113,"downloadCount":114,"rating":115,"publishedAt":116,"updatedAt":117},"8b9d7b31-17f0-4dba-8ebc-e73a519916b8","blueprints","Blueprints","Blueprints allow the quick construction of repetitive rooms\u002Fareas.","Fluffy","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=708455313","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2462978325706971699\u002F39BE7E52E85C79FF74B391839CEE2E1C8FBBE5E3\u002F","fluffy.blueprints",[15,46,45,44,17,18,43],1269908,4.8,"2016-06-22T11:54:55.0000000Z","2024-03-15T19:16:19.0000000Z",{"id":119,"slug":120,"name":121,"shortDescription":122,"author":95,"workshopUrl":123,"imageKey":10,"thumbnailUrl":124,"packageId":125,"category":99,"tags":126,"downloadCount":127,"rating":20,"publishedAt":128,"updatedAt":129},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming",[15,16,17,18],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":131,"slug":132,"name":133,"shortDescription":134,"author":95,"workshopUrl":135,"imageKey":10,"thumbnailUrl":136,"packageId":137,"category":138,"tags":139,"downloadCount":140,"rating":20,"publishedAt":141,"updatedAt":142},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,16,17,18],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z"]