[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-primitive-workbenches-continued":3,"mods-more-author-primitive-workbenches-continued":26,"mods-more-category-primitive-workbenches-continued":78,"mods-similar-primitive-workbenches-continued":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"2750d993-7745-4bfb-9524-87cc91afa2fa","primitive-workbenches-continued","Primitive Workbenches (Continued)","Original mod by Velcroboy333 If the original author requests it, I will remove this update.","Zaljerem","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3751287735","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17971914589896733610\u002F36DDD32DB4451146DF95EC7F2FD1F727C598B84E\u002F","zal.primitiveproduction","management",[15,16],"mod","1.6",186,5,"2026-06-25T03:50:50.0000000Z","2026-06-25T23:27:21.0000000Z","\u003Cp>Original mod by Velcroboy333\r\u003Cbr>  https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2327252470\r\u003Cbr>  If the original author requests it, I will remove this update.\r\u003Cbr>\r\u003Cbr>  Retexture by Phaneron\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3038407835\r\u003Cbr>\r\u003Cbr>  --\r\u003Cbr>  \r\u003Cbr>  Compatibility report:\r\u003Cbr>\r\u003Cbr>Pending:\r\u003Cbr>\r\u003Cbr> Ammunition - determine which\r\u003Cbr>Apini Playable Race, Continued! - fix\r\u003Cbr>Ceramics (Continued) - test\r\u003Cbr>Ceramics VEF (1.6 Fork) - test\r\u003Cbr>Colony Manager Fork - test\r\u003Cbr>Colony Manager Redux - does it have a manager station?\r\u003Cbr>Door Mat - fix\r\u003Cbr>Doormats - fix\r\u003Cbr>Expanded Materials - Masonry - check if replacement for Expanded Materials - Stones and Mortars\r\u003Cbr>GloomyFurniture - which one, test\r\u003Cbr>Outland - Core - rework for new processor\r\u003Cbr>Project RimFactory Revived - test\r\u003Cbr>Project RimFactory - Materials - test\r\u003Cbr>Taki's Random Stuff (Continued) - test\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Tested:\r\u003Cbr>\r\u003Cbr>Alpha Bees\r\u003Cbr>Adaptive Primitive Storage\r\u003Cbr>Arrow Please (Continued)\r\u003Cbr>Children, school and learning\r\u003Cbr>Comigo's Adequate Cooking Continued\r\u003Cbr>Comigo's Nutrition (Continued)\r\u003Cbr>Dead Goat's Weapon Pack(continued)\r\u003Cbr>Deer Extension\r\u003Cbr>Early Times (Continued)\r\u003Cbr>El's Tribal Water\r\u003Cbr>Emporium (Continued)\r\u003Cbr>Fantasy Goblins Updated\r\u003Cbr>Fertile Fields 1.6\r\u003Cbr>Insulation (Continued)\r\u003Cbr>Ivory and Jade Carving (Continued)\r\u003Cbr>Medieval Madness: Tools of the Trade\r\u003Cbr>Medieval Overhaul\r\u003Cbr>Medieval Times (Continued)\r\u003Cbr>Megafauna\r\u003Cbr>Melee Please (Continued)\r\u003Cbr>More Melee Weapons!\r\u003Cbr>Ninja Package (Continued)\r\u003Cbr>Playable Savage Tribe (Continued)\r\u003Cbr>Psychology (unofficial) v1.1-1.6\r\u003Cbr>Rational Romance 2 (Continued)\r\u003Cbr>Rim of Madness - Bones\r\u003Cbr>Rim of Madness - Bones Unofficial Fix\r\u003Cbr>Tribal Essentials Reborn\r\u003Cbr>Tribal Warrior Set!\r\u003Cbr>UN-Colony Vanilla (Continued)\r\u003Cbr>UN-Furniture (Continued)\r\u003Cbr>Uncompromising Tribal Faction\r\u003Cbr>Vanilla Factions Expanded - Classical\r\u003Cbr>Vanilla Furniture Expanded\r\u003Cbr>Vanilla Furniture Expanded - Art\r\u003Cbr>Vanilla Weapons Expanded - Tribal\r\u003Cbr>VGP Garden Fabrics\r\u003Cbr>VGP Garden Fabrics Simplified\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Not updated:\r\u003Cbr>\r\u003Cbr> Human Resources - 1.5\r\u003Cbr> Dragons Not Included\r\u003Cbr>Age Matters 2.0  - 1.2\r\u003Cbr>Anesthetic Blowgun MOD - 1.4\r\u003Cbr>Argón's Tribal Medicine - 1.4\r\u003Cbr>Babies and Children - 1.3\r\u003Cbr>Ceramics Crafting - 1.4\r\u003Cbr>Children and Pregnancy - 1.2\r\u003Cbr>Expanded Materials - Stones and Mortars - 1.4\r\u003Cbr>Haydress - 1.4\r\u003Cbr>Materials+ - ?\r\u003Cbr>ReviveTheShiv - 1.1\r\u003Cbr>Rimcense: Neolithic Soothe - 1.4\r\u003Cbr>RimCookie - Aesthetic Materials - ?\r\u003Cbr>Thinking Spot - 1.2\r\u003Cbr>Tribal Crib - 1.5\r\u003Cbr>Vanilla Factions Expanded - Vikings - 1.5\r\u003Cbr>\r\u003Cbr>  --\r\u003Cbr>  \r\u003Cbr>  Original mod notes (1.5):\r\u003Cbr>  \r\u003Cbr>  An overhauled Primitive Rimworld\r\u003Cbr>Adds neolithic age production benches and resources.\r\u003Cbr>NOTE: For optimal compatibility, place near the bottom of the modlist.\r\u003Cbr>\r\u003Cbr>New Workbenches Include:\r\u003Cbr>Research Spot\r\u003Cbr>Research Table\r\u003Cbr>Primitive Crafting Table\r\u003Cbr>Stone Butcher Table\r\u003Cbr>Stone Kiln\r\u003Cbr>Primitive Tailoring Table\r\u003Cbr>Primitive Loom\r\u003Cbr>Stone-cutting Spot\r\u003Cbr>Masonry Table\r\u003Cbr>Herbalist and Spirit Making Table\r\u003Cbr>Melee Weapon Bench\r\u003Cbr>Ranged Weapon Bench\r\u003Cbr>Primitive Styling Station (Ideology)\r\u003Cbr>Primitive Tool Table-Speeds up work\r\u003Cbr>Primitive Tablet Table-Speeds up research\r\u003Cbr>Hay and Leather Beds\r\u003Cbr>Hay walls\r\u003Cbr>Waste Disposal-Stone Pot and Woven Basket\r\u003Cbr>Primitive Metallurgy Station\r\u003Cbr>\r\u003Cbr>Gameplay Changes:\r\u003Cbr>Medieval technology and up is locked behind primitive research. You will start with only the Primitive Research Spot.\r\u003Cbr>\r\u003Cbr>Stone-cutting spot has been added for attaining flint and stone blocks early game.\r\u003Cbr>\r\u003Cbr>Flint is a new resource that will be needed for neolithic weapons and tools Additionally, campfires require 2 pieces of flint to build. If you don't like this change, you can use this patch to revert back to vanilla recipe. All scenarios are patched to give some flint and limestone on new maps.\r\u003Cbr>\r\u003Cbr>Flint can be processed from limestone or bought from traders. (Stones from mods: Obsidian and Rose Quartz will also yield flint) Note: Starting on a map with no limestone will be extra challenging. If that is not a challenge you enjoy, I have made a patch here so you can craft flint from any stone type.\r\u003Cbr>\r\u003Cbr>Haycloth can be made from hay for a new textile.\r\u003Cbr>\r\u003Cbr>Adobe bricks can be made and fired in the Primitive Kiln.\r\u003Cbr>\r\u003Cbr>Pottery and other art can be made in the kiln.\r\u003Cbr>\r\u003Cbr>Totems for meditation and beauty can be constructed. There are Forest Animal, Rim Creature, Insect, and Bone* versions.\r\u003Cbr>*When RoM-Bones, Medieval Overhaul, or  Outland - Core are loaded.\r\u003Cbr>\r\u003Cbr>Extract teeth from carnivores for crafting special weapons.\r\u003Cbr>\r\u003Cbr>Neolithic weapons.-Primitive Spear, Sharpened Stick, Flint Knife, Atlatl, Boomerang, and Throwing Rocks.\r\u003Cbr>\r\u003Cbr>New!\r\u003Cbr>-Thrumbo Chopper⁵, Rabbit Stick, Tooth Club, Tooth Axe, Fang Club³, Sugliin⁴\u002F⁵, Bone Spear¹, Bamboo Spear², and Bamboo-Bone Spear¹\u002F².\r\u003Cbr>¹When RoM-Bones, Medieval Overhaul, or  Outland - Core is loaded.\r\u003Cbr>²When VGP Vegetable Garden is loaded.\r\u003Cbr>³When Magafauna is loaded will use Smilodon Fangs. Otherwise will default to Carnivore Teeth.\r\u003Cbr>⁴When either VFE-Vikings(Lothurr Antler) or Deer Extension(Caribou Antler) is loaded.\r\u003Cbr>⁵Recommended to use Enable Oversized Weapons for bigger draw size.\r\u003Cbr>\r\u003Cbr>LOTS of mod compatibility and integration\r\u003Cbr>For Vanilla Factions Expanded - Tribals see: Progression - Core\r\u003Cbr>\r\u003Cbr>Texture Credits:\r\u003Cbr>Mrofa, Kasmex, sTiKyt, and Hydromancerx\u003C\u002Fp>",8,[],[],null,[27,40,53,66],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":37,"rating":18,"publishedAt":38,"updatedAt":39},"2db188c0-e311-4e9a-ad4e-428dd52912c1","last-visited-continued","Last Visited (Continued)","Original mod by elfstone Creative Commons Share-Alike license All the same; if the original author requests it, I will remove this update.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3507014727","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17546117292788505595\u002F0E96A2825AAF7D69847D0EEA1C5003D1074F5D5C\u002F","zal.lastvisited",[15,36,16],"1.5",45846,"2025-06-23T16:42:02.0000000Z","2025-08-11T21:17:12.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":49,"rating":50,"publishedAt":51,"updatedAt":52},"116488ab-a14b-41a2-a680-c5a90dbe2c72","yaoma-storytellers-deathless-daji","Yaoma Storytellers - Deathless Daji","Spun out from \"Yaoma Storytellers (Standalone)\" by Zomuro MIT license, and the original author allows re-use of the code with credit, but my primary rule still applies: If the original author requests it, I will remove this update.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3370165682","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13653870169365648210\u002F9ED120C50C336304AC88989D0A67738DC1132AE8\u002F","zal.deathlessdaji",[15,16,36],51183,4.5,"2024-11-22T17:28:13.0000000Z","2026-02-18T16:39:01.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":65},"e592908a-2aae-41cb-966a-8d8957557ccf","majestic-foliage-djeeshkas-cmt-retexture-continued","Majestic Foliage - Djeeshka's CMT Retexture (Continued)","Original mod by Djeeshka, hohen If the original author requests it, I will remove this update.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3358963770","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2395445169672952010\u002F46DAA8D4276D4B1E4445EE3747E7A9F8A24E9596\u002F","zal.majesticcmt",[15,36,16],75160,4.9,"2024-11-02T17:28:07.0000000Z","2025-07-01T00:48:29.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":63,"publishedAt":76,"updatedAt":77},"2f357fe7-0459-4f97-9a84-f29599716631","world-map-beautification-project-continued","World Map Beautification Project (Continued)","Original mod by Odeum If the original author requests it, I will remove this update.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3266720501","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10728265413391193208\u002FF6EE0A783CD66D7F3EA2EDEC1145B16AAFAA1E2E\u002F","zal.wmbp",[15,16,36],180647,"2024-06-13T01:31:20.0000000Z","2026-04-01T14:48:11.0000000Z",[79,96,110,123],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":93,"rating":63,"publishedAt":94,"updatedAt":95},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,89,90,36,91,92],"1.1","1.2","1.4","1.3",2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":97,"slug":98,"name":99,"shortDescription":100,"author":101,"workshopUrl":102,"imageKey":10,"thumbnailUrl":103,"packageId":104,"category":13,"tags":105,"downloadCount":107,"rating":63,"publishedAt":108,"updatedAt":109},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,36,91,92,90,89,106],"1.0",2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":63,"publishedAt":121,"updatedAt":122},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,106,89,90,36,91,92],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":63,"publishedAt":134,"updatedAt":135},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,36,91,16],1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",[137,149,151,164],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":128,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":13,"tags":145,"downloadCount":146,"rating":63,"publishedAt":147,"updatedAt":148},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,36,91],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":150,"downloadCount":93,"rating":63,"publishedAt":94,"updatedAt":95},[15,89,90,36,91,92],{"id":152,"slug":153,"name":154,"shortDescription":155,"author":128,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":159,"tags":160,"downloadCount":161,"rating":63,"publishedAt":162,"updatedAt":163},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,16,36,91],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":169,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":173,"tags":174,"downloadCount":175,"rating":63,"publishedAt":176,"updatedAt":177},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,106,89,90,36,91,92,16],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z"]