[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-private-basement":3,"mods-more-author-private-basement":30,"mods-more-category-private-basement":70,"mods-similar-private-basement":130},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":28,"kofiUrl":29,"patreonUrl":29},"b0207af2-f802-4433-8ef2-12f13885503b","private-basement","Private Basement","Private Basement (v0.","NieaChan","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3727094520","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9532390578622267485\u002FBE958BA5B673D22B3A2EACEE924784CA8C5CF361\u002F","author.privatebasement","management",[15,16],"mod","1.6",474,2.9,"2026-05-16T14:34:07.0000000Z","2026-06-06T05:02:45.0000000Z","\u003Ch2>Private Basement (v0.8 - WIP)\u003C\u002Fh2>\r\n\r\n\u003Cstrong>※ This mod is currently in v0.8 and still being tuned. Balance,\r\nbehavior and textures are subject to change. Feedback welcome.\u003C\u002Fstrong>\r\n\r\n\u003Chr>\r\n\r\nA small surface plot above, a wide private pocket map below — a\r\nself-contained \"single-household colony\" scenario plus a set of\r\nbasement-themed buildings.\r\n\r\n\u003Ch3>Scenario\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Tiny surface map (51×51 by default, slider-adjustable). A heavy\r\n   reinforced \u003Cstrong>Basement Hatch\u003C\u002Fstrong> sits at the center.\u003C\u002Fli>\u003Cli>Below the hatch is a private 200×200 pocket map (adjustable). The\r\n   basement is mostly raw rock — only a small carved chamber around\r\n   the entry ladder, a corridor, and a 6×6 cargo lift pad to the north\r\n   are pre-dug. Everything else is up to you.\u003C\u002Fli>\u003Cli>Three colonists arrive on \u003Cstrong>foot\u003C\u002Fstrong> from the south edge. No drop\r\n   pods.\u003C\u002Fli>\u003Cli>Two cross-map relays (Shuttle Intake Elevator, Utility Bridge) are\r\n   already placed next to the surface hatch at game start.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Buildings\u003C\u002Fh3>\r\n\r\n\u003Ch4>■ Basement Hatch (3×3)\u003C\u002Fh4>\r\nBuildable on any player home map (one per map). Building it spawns a\r\nprivate pocket basement linked to that map. Heavily reinforced, immune\r\nto raid damage. Deconstructing removes access, but the basement map\r\nitself stays in the world.\r\n\r\n\u003Ch4>■ Shuttle Intake Elevator (7×7)\u003C\u002Fh4>\r\nA cross-map cargo lift between surface and basement. Operating the\r\nconsole transfers everything sitting on the pad (landed colony\r\nshuttles with their passengers and cargo, storage containers and their\r\ncontents, any pawns \u002F items on top) to the corresponding cells on the\r\nother side. Non-player-faction craft such as quest shuttles are\r\nfiltered out. Surface-only placement.\r\n\r\n\u003Ch4>■ Utility Bridge (2×2)\u003C\u002Fh4>\r\nA single relay handles both power and pipes between maps:\r\n\u003Cul>\u003Cli>\u003Cstrong>Power\u003C\u002Fstrong>: battery-to-battery transfer — pulls from the sending\r\n   battery and injects into the receiving one. Energy is strictly\r\n   conserved (no creation).\u003C\u002Fli>\u003Cli>\u003Cstrong>Pipes\u003C\u002Fstrong>: works with every Vanilla Expanded pipe network detected\r\n   at startup (water, helixien, milk, chemfuel, nutrient paste, ...).\u003C\u002Fli>\u003C\u002Ful>\r\nPick the flow direction and pipe type via gizmo. Multiple pairs are\r\nsupported — each pair links independently to its counterpart.\r\n\r\n\u003Ch4>■ Skylight (3×3)\u003C\u002Fh4>\r\nAn openable glass-paneled skylight built on the surface. While open it\r\nprojects \u003Cstrong>sun-equivalent natural light\u003C\u002Fstrong> onto the directly\r\ncorresponding 3×3 patch of the basement map, synced to the surface\r\nday\u002Fnight cycle. Outdoor crops grow normally under it.\r\n\u003Cstrong>The basement roof stays intact and the room stays indoor\u003C\u002Fstrong> —\r\nweather, raids, drop pods and shuttles cannot pass through. Light\r\nonly.\r\n\r\n\u003Ch4>■ Tiered Hydroponics (1×4)\u003C\u002Fh4>\r\nA vertical four-tier stack of hydroponics basins for basement farming.\r\nSame 1×4 footprint as a vanilla basin, with stronger throughput:\r\n\u003Cul>\u003Cli>Base growth speed \u003Cstrong>×4\u003C\u002Fstrong>\u003C\u002Fli>\u003Cli>\u003Cstrong>+25%\u003C\u002Fstrong> under direct sunlight (or a skylight beam), \u003Cstrong>-25%\u003C\u002Fstrong>\r\n   in pitch darkness, indoor lamps are neutral\u003C\u002Fli>\u003Cli>With Dubs Bad Hygiene: \u003Cstrong>+25%\u003C\u002Fstrong> with a water pipe hookup,\r\n   \u003Cstrong>-25%\u003C\u002Fstrong> when dry\u003C\u002Fli>\u003C\u002Ful>\r\n\u003Cstrong>Basement-only build\u003C\u002Fstrong> — the heavy frame cannot be assembled on\r\nthe surface. Requires Construction skill 6+.\r\n\r\n\u003Ch4>■ Vent Duct (1×1)\u003C\u002Fh4>\r\nA cross-map \u003Cstrong>heat-only\u003C\u002Fstrong> vent between surface and basement. While\r\nopen, the temperatures of the two rooms slowly converge. Powered it\r\npumps several times faster; unpowered it still exchanges air passively\r\nas long as it is open. Closed ducts draw no power. Roof and indoor\r\njudgment are preserved on both sides — no weather, no raids, no drop\r\npods come through. Useful from the very first day for keeping the\r\nbasement at a comfortable temperature.\r\n\r\n\u003Chr>\r\n\r\n\u003Ch3>Mod Settings\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Surface map size (slider)\u003C\u002Fli>\u003Cli>Basement map size (slider)\u003C\u002Fli>\u003C\u002Ful>\r\n\r\n\u003Ch3>Compatibility[\u002Fh2>\r\n\u003Cul>\u003Cli>\u003Cstrong>Harmony\u003C\u002Fstrong> required\u003C\u002Fli>\u003Cli>\u003Cstrong>Odyssey\u003C\u002Fstrong> DLC required (uses the pocket map system)\u003C\u002Fli>\u003Cli>\u003Cstrong>Vanilla Expanded Framework\u003C\u002Fstrong> (optional): enables pipe transfer\r\n   on the Utility Bridge. Without it, the bridge still transfers\r\n   power.\u003C\u002Fli>\u003Cli>\u003Cstrong>Dubs Bad Hygiene\u003C\u002Fstrong> (optional): Tiered Hydroponics reads the\r\n   water-pipe bonus \u002F dry penalty.\u003C\u002Fli>\u003Cli>Hostile \u002F visitor event balance is left to other mods and the\r\n   storyteller — no toggle is shipped.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nKnown v0.8 caveats\u003C\u002Fh3>\r\n\u003Cul>\u003Cli>Costs, power draw and growth multipliers are placeholder values\r\n   still under tuning.\u003C\u002Fli>\u003Cli>Some textures are placeholders.\u003C\u002Fli>\u003Cli>Save compatibility is not guaranteed until v1.0 — updates within\r\n   the v0.x range may break existing saves.\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nPlease report bugs or suggestions in the comments.\r\n\r\n\u003Chr>",33,[24,25,26,27],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16210820913340293675\u002F32EE58698B84446724965C29FE43D95282584DC0\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9455766271076068949\u002F92D5C32055E3769F5C0DCC5FFBF2AFBE27C6E672\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16217099565214796212\u002FDA819ED456C0F7723348B17758B67FE3239BC6DA\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12836676657680455657\u002F9256C78233B0AFE460A5C8C421028521C5081195\u002F",[],null,[31,43,56],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":8,"workshopUrl":36,"imageKey":10,"thumbnailUrl":37,"packageId":38,"category":13,"tags":39,"downloadCount":40,"rating":41,"publishedAt":42,"updatedAt":42},"b7f458a7-5f40-4a6a-ac64-c3363b58f728","tesseract-hold","Tesseract Hold","A 1x1 four-dimensional portal placed on the gravship deck.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3735422005","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12244598539760797958\u002F420F5507FA099029F7E2F0F9A2A0E0122F698073\u002F","nieachan.tesseracthold",[15,16],239,3.9,"2026-05-30T08:58:22.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":13,"tags":51,"downloadCount":52,"rating":53,"publishedAt":54,"updatedAt":55},"31cfc79f-45c2-4707-95c3-afee5be8be13","apparel-viewer","Apparel Viewer","Apparel Viewer - Fitting Room \u002F 試着室MOD A fitting room mod that lets you browse, try on, and compare all apparel from every loaded mod.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3682440618","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17516743263199744692\u002F9591A47273A9A127263D3F11B572FDEB98B0E95F\u002F","nieachan.apparelviewer",[15,16],663,4.4,"2026-03-10T14:13:24.0000000Z","2026-03-28T16:01:13.0000000Z",{"id":57,"slug":58,"name":59,"shortDescription":60,"author":8,"workshopUrl":61,"imageKey":10,"thumbnailUrl":62,"packageId":63,"category":13,"tags":64,"downloadCount":66,"rating":67,"publishedAt":68,"updatedAt":69},"e69a4e1c-1c7a-4fa3-8b82-8786a4df6f54","pawn-style-adjuster","Pawn Style Adjuster","Pawn Style Adjuster A lightweight mod to adjust the size and position of head, body, hair, and apparel rendering per race.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3672096259","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12217362272076869597\u002F61F9169D35DBDD300A76EC0E0EAA15B7FF72549F\u002F","nieachan.pawnstyleadjuster",[15,16,65],"1.5",2355,4.5,"2026-02-23T14:06:32.0000000Z","2026-05-08T13:16:31.0000000Z",[71,89,102,115],{"id":72,"slug":73,"name":74,"shortDescription":75,"author":76,"workshopUrl":77,"imageKey":10,"thumbnailUrl":78,"packageId":79,"category":13,"tags":80,"downloadCount":85,"rating":86,"publishedAt":87,"updatedAt":88},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,65,81,82,83,84],"1.4","1.3","1.2","1.1",2752096,4.9,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":90,"slug":91,"name":92,"shortDescription":93,"author":94,"workshopUrl":95,"imageKey":10,"thumbnailUrl":96,"packageId":97,"category":13,"tags":98,"downloadCount":99,"rating":86,"publishedAt":100,"updatedAt":101},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,65,81],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":103,"slug":104,"name":105,"shortDescription":106,"author":107,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":111,"downloadCount":112,"rating":86,"publishedAt":113,"updatedAt":114},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,65,81],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":127,"rating":86,"publishedAt":128,"updatedAt":129},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,65,81,82,83,84,125,126],"1.0","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",[131,144,156,169],{"id":132,"slug":133,"name":134,"shortDescription":135,"author":136,"workshopUrl":137,"imageKey":10,"thumbnailUrl":138,"packageId":139,"category":13,"tags":140,"downloadCount":141,"rating":86,"publishedAt":142,"updatedAt":143},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,125,84,83,65,81,82,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",{"id":145,"slug":146,"name":147,"shortDescription":148,"author":107,"workshopUrl":149,"imageKey":10,"thumbnailUrl":150,"packageId":151,"category":13,"tags":152,"downloadCount":153,"rating":86,"publishedAt":154,"updatedAt":155},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,16,65,81],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":157,"slug":158,"name":159,"shortDescription":160,"author":161,"workshopUrl":162,"imageKey":10,"thumbnailUrl":163,"packageId":164,"category":13,"tags":165,"downloadCount":166,"rating":86,"publishedAt":167,"updatedAt":168},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map control.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=867467808","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1469814660532590020\u002F8D6E6E0241F7B496903E751AB72BBBF12ED58B39\u002F","brrainz.cameraplus",[15,16,65,81,82,83,84,125],1671998,"2017-02-19T10:34:00.0000000Z","2026-05-29T15:00:36.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":170,"downloadCount":127,"rating":86,"publishedAt":128,"updatedAt":129},[15,16,65,81,82,83,84,125,126]]