[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-progression-education":3,"mods-more-author-progression-education":33,"mods-more-category-progression-education":85,"mods-similar-progression-education":143},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":31,"kofiUrl":32,"patreonUrl":32},"d2e4de31-9e4c-45e4-87ca-2eb1f78cb32c","progression-education","Progression: Education","This marks workbenches from mods as valid benches for training specific skills in skill classes.","ferny","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3590863552","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10578947275450136328\u002F36E1EE0701719AB9BB87FA58168841535F39354B\u002F","ferny.progressioneducation","management",[15,16],"mod","1.6",117705,4.9,"2025-10-21T05:18:12.0000000Z","2026-07-30T05:21:14.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FmfsGeQE.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FHTT5P7a.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002Ffernyrepos\u002FProgression-Education\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F6wRQR0a.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=3521297585\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F7BMFdvi.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZMftQQA.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FdQjadrx.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FjmU8JO9.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F10cPqpT.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZYjl77B.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F2OxU0de.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZgJEhZ6.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FdCBZ3nv.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F0iy4T9w.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FN15DaSv.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FQmHceOz.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>This marks workbenches from mods as valid benches for training specific skills in skill classes.\r\u003Cbr>\u003Ccode>\r\u003Cbr>\u003Cul>\u003Cli>Vanilla Furniture Expanded\u003C\u002Fli>\u003Cli>Vanilla Furniture Expanded - Production\u003C\u002Fli>\u003Cli>Vanilla Furniture Expanded - Farming\u003C\u002Fli>\u003Cli>Vanilla Factions Expanded - Medieval 2\u003C\u002Fli>\u003Cli>Vanilla Factions Expanded - Tribals\u003C\u002Fli>\u003Cli>Vanilla Gravships Expanded\u003C\u002Fli>\u003Cli>Vanilla Cooking Expanded\u003C\u002Fli>\u003Cli>Vanilla Cooking Expanded - Sushi\u003C\u002Fli>\u003Cli>Vanilla Cooking Expanded - Haute\u003C\u002Fli>\u003Cli>Vanilla Brewing Expanded\u003C\u002Fli>\u003Cli>Progression: Agriculture\u003C\u002Fli>\u003Cli>Medieval Overhaul\u003C\u002Fli>\u003Cli>Famine Food\u003C\u002Fli>\u003Cli>Ancient Urban Ruins\u003C\u002Fli>\u003Cli>Vanilla Cooking Expanded - Bakery\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\u003C\u002Fcode>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FNtBac4j.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>This is just for patching scenarios to ensure that they match thematically with the tech they describe, or to ensure you can properly equip the starting equipment.\r\u003Cbr>\u003Ccode>\r\u003Cbr>\u003Cul>\u003Cli>Biotech\u003C\u002Fli>\u003Cli>Odyssey\u003C\u002Fli>\u003Cli>Progression: Scenarios\u003C\u002Fli>\u003Cli>Vanilla Factions Expanded - Pirates\u003C\u002Fli>\u003Cli>Roo's Minotaur Xenotype Expanded\u003C\u002Fli>\u003Cli>Debt-Bound Gravship\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\u003C\u002Fcode>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fd36ynx6.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>This is just for gear that is weirdly placed, like a shovel being in industrial and stuff like that. Stuff that needs manual patching to ensure it feels right. Please DO NOT worry if you aren't seeing a mod here, it's likely the mod automatically works!\r\u003Cbr>\u003Ccode>\r\u003Cbr>\u003Cul>\u003Cli>Vanilla Weapons Expanded\u003C\u002Fli>\u003Cli>Vanilla Factions Expanded - Pirates\u003C\u002Fli>\u003Cli>Mythic Ages: Megafauna Bestiary\u003C\u002Fli>\u003Cli>Vanilla Psycasts Expanded\u003C\u002Fli>\u003Cli>Vanilla Quests Expanded - Ancients\u003C\u002Fli>\u003Cli>Roo's Satyr and Faun Xenotypes Expanded\u003C\u002Fli>\u003Cli>T's Samurai Faction\u003C\u002Fli>\u003Cli>Vanilla Factions Expanded - Settlers\u003C\u002Fli>\u003Cli>A Brave New Frontier\u003C\u002Fli>\u003Cli>The Rimfather\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\u003C\u002Fcode>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Best paired with\u003C\u002Fh3>\r\u003Cbr>- \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3428237149\" target=\"_blank\" rel=\"noopener noreferrer\">Stranger In Black Techlevel\r\u003Cbr>\u003C\u002Fa>, to make your men in black match the tech era and therefore equipment proficiency.\r\u003Cbr>- \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3444347874\" target=\"_blank\" rel=\"noopener noreferrer\">Vanilla Factions Expanded - Medieval 2\r\u003Cbr>\u003C\u002Fa>, to have an integrated medieval version of the shooting training.\r\u003Cbr>- \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3532359201\" target=\"_blank\" rel=\"noopener noreferrer\">Bradson's Main Button Icons (Forked + Expanded)\u003C\u002Fa>, to have an icon for the new bottom button!\r\u003Cbr>- \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3563882422\" target=\"_blank\" rel=\"noopener noreferrer\">Better Architect Menu\r\u003Cbr>\u003C\u002Fa>, to not overcrowd your menu with the new category. This mod will nests it as a subcategory.\r\u003Cbr>- \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3378384387\" target=\"_blank\" rel=\"noopener noreferrer\">Progression: Scenarios\r\u003Cbr>\u003C\u002Fa>, so you can start more properly in each era and utilize your proficiency traits in the weaponry found in them.\r\u003Cbr>- \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3301868772\" target=\"_blank\" rel=\"noopener noreferrer\">Progression: Core\r\u003Cbr>\u003C\u002Fa>, to let you advance through the technological eras to utilize your proficiency traits in the weaponry found in them.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Compatibility\u003C\u002Fh3>\r\u003Cbr>- Compatible with Arcane Technology (ONLY if you disable proficiency, as that replaces its functionality)\r\u003Cbr>- Compatible with Pocket Sand\r\u003Cbr>- Weird with Simple Sidearms (disable the auto equip thing, as it bypasses our checks and spams shit)\r\u003Cbr>- Incompatible with Choose the Lesson (Obviously, whole new class system)\r\u003Cbr>- Incompatible with Enable Oversized Weapons, the feature is Vanilla anyway so no need to download the mod. Their code breaks our stuff.\r\u003Cbr>- Incompatible with Better Pawn Control for the time being, this mod fixes it tho https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3673605975\r\u003Cbr>- Anything in my modpack\r\u003Cbr>- Should work well with most other stuff too\r\u003Cbr>\r\u003Cbr>\u003Ch3>Performance\u003C\u002Fh3>\r\u003Cbr>Seems like basically zero impact if I'm reading it right.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Mid-save Compatible?\u003C\u002Fh3>\r\u003Cbr>Yeah! Plop it in. You'll have to name your existing classrooms though, and if you have proficiency on some colonists might drop their current gear and have to learn it.\r\u003Cbr>\r\u003Cbr>\u003Ch3>FAQ\u003C\u002Fh3>\r\u003Cbr>\u003Cul>\u003Cli>Why can't we add people in the middle of a skill\u002Fproficiency class? | This would completely trivialize the notion of a class progressing together as a semester. This would break the speed progression of skill classes, and the baseline progression of proficiency classes.\u003C\u002Fli>\u003Cli>My students aren't going to class! | Get a good bell, and if you want turn on the \"interrupt all jobs\" setting for the classroom to get all students to interrupt everything they are doing to go to class. Keep in mind, this could interrupt jobs like surgeries and whatnot, use it at your own risk.\u003C\u002Fli>\u003Cli>Why this whole proficiency thing? | This is a progression mod, at the end of the day! Feel free to disable the feature in the mod options.\u003C\u002Fli>\u003Cli>Is this a replacement for Progression: Equipment? | Yes! Should be way more functional now.\u003C\u002Fli>\u003Cli>Can you make this compatible with Misc. Training? | Nope, just use this mod or the other one. It would be very silly to use both, as we do the same things in different ways. If you use this mod, you are getting all of the elements of that mod in a different way.\u003C\u002Fli>\u003Cli>Can you add an icon for the bottom bar? | https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3532359201\u003C\u002Fli>\u003Cli>I can't read any of this cause i'm in the UK | I'm sorry, you gotta figure it out on your own. Use a free VPN or something.\u003C\u002Fli>\u003Cli>Is this a Vanilla Expanded mod? | No, just cause Oskar helped with art doesn't make it a part of that series. This is distinctly a Progression mod in its design.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Credits\u003C\u002Fh3>\r\u003Cbr>Ferny - Project lead, design and XML\r\u003Cbr>Oskar Potocki - Co-designer, Art\r\u003Cbr>Taranchuk - C#\r\u003Cbr>Shadrux - Additional C#\r\u003Cbr>Holgast - Inspiration for neolithic buildings\r\u003Cbr>OELS - Vehicle Map Framework compatibility\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FZkJC3QF.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fwww.patreon.com\u002Fc\u002Ffernyrim?vanity=user\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F77bwEWO.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fstore.steampowered.com\u002Fapp\u002F2475640\u002FHomeless_Guy\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FOue3hEf.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fb58NcrzxRS\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FPSEq0Mr.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003C\u002Fp>",1087,[24,25,26,27,28,29,30],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17404007933494344120\u002F96F5B4E13D4489C3BE50DC79F68AA043C80A6F4B\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11841963617456344713\u002FA1DF25B08C0DA272DD99332AE3A200BB0C0D4ECC\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10191399455133338422\u002F7CF68DD3F0CA0C280CDA3017D7074AA8D7BF01C7\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10972485881881957363\u002F8613205469AEAB5E3A2E59AEF6EC466A7F0964AD\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12267805041576582989\u002FB6A3EBE18F84707D197D1583712059ED1341CEF1\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14008480479513375693\u002F98BFDCF79EC70FC4676A964C05307F072DEE4B03\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10859320777097942913\u002FFF2A65E5FA3C81EBD9689205DF98BEE72A3EB092\u002F",[],null,[34,48,60,72],{"id":35,"slug":36,"name":37,"shortDescription":38,"author":8,"workshopUrl":39,"imageKey":10,"thumbnailUrl":40,"packageId":41,"category":13,"tags":42,"downloadCount":44,"rating":45,"publishedAt":46,"updatedAt":47},"43ee4ca8-3286-40ec-9065-6f7898521ad7","progression-verticality","Progression: Verticality","FAQ Architect icon? | Yup. Save game compatible? | Yeah. Some stuff isn't in the category! | Use Drag-Sorting to move anything I didn't include. Credits Drilled_Head - Letting me modify his fantastic retexture. Thank you! Compatibility - Anything in my modpack - Should work well","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3416136317","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11865906462737156649\u002FB2F822C126AE36FF3D36A20B2B5DDCA2A64AF186\u002F","ferny.progressionverticality",[15,43,16],"1.5",81464,4.8,"2025-01-28T05:13:59.0000000Z","2025-09-07T13:34:51.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":8,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":57,"rating":45,"publishedAt":58,"updatedAt":59},"2b41348c-7738-48ab-a15a-3697e322f768","progression-storytellers","Progression: Storytellers","- Vanilla Psycasts Expanded - Ferny - Vanilla Factions Expanded - Classical - Ferny - Vanilla Factions Expanded - Deserters - Ferny - Vanilla Factions Expanded - Empire - Ferny - Vanilla Factions Expanded - Insectoids 2- Ferny - Vanilla Factions Expanded - Mechanoids - Ferny - Va","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3361425712","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17250952943149813430\u002FAD87480DE388282C2027FCEBF93AEC887059BA10\u002F","ferny.progressionstorytellers",[15,16,43],79180,"2024-11-07T07:54:56.0000000Z","2026-02-25T05:14:02.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":8,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":69,"rating":18,"publishedAt":70,"updatedAt":71},"0bea5a3c-a2c1-4792-9ab2-78016ec778fa","progression-core","Progression: Core","FAQ Save game compatible?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3301868772","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15075985540424629233\u002F88CE2D231D9B89897386D48EED7B25CD2943B01B\u002F","ferny.progressioncore",[15,16,43],100951,"2024-08-03T03:33:47.0000000Z","2026-07-26T19:55:31.0000000Z",{"id":73,"slug":74,"name":75,"shortDescription":76,"author":8,"workshopUrl":77,"imageKey":10,"thumbnailUrl":78,"packageId":79,"category":13,"tags":80,"downloadCount":81,"rating":82,"publishedAt":83,"updatedAt":84},"8505a3d1-fa2d-4b88-8c4b-b4ce43081160","progression-production","Progression: Production","Core Stonecutting is now Neolithic Smithing is now Neolithic New research project for \"Research bench\" New research project for \"Sculpting bench\" New research project for \"Table saw\" New research project for \"Blast furnace\" Medieval Overhaul Basic woodworking is now Neolithic Tex","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3453408412","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12139414402715150996\u002FEDEEB3EAF4C15E8B0AA0D788EC5F88904DA3C5D1\u002F","ferny.progressionproduction",[15,16,43],79311,4.7,"2025-03-28T05:22:50.0000000Z","2026-07-15T15:34:32.0000000Z",[86,100,115,130],{"id":87,"slug":88,"name":89,"shortDescription":90,"author":91,"workshopUrl":92,"imageKey":10,"thumbnailUrl":93,"packageId":94,"category":13,"tags":95,"downloadCount":97,"rating":18,"publishedAt":98,"updatedAt":99},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,43,96],"1.4",1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":112,"rating":18,"publishedAt":113,"updatedAt":114},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,16,43,96,110,111],"1.3","1.2",3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":120,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":13,"tags":124,"downloadCount":127,"rating":18,"publishedAt":128,"updatedAt":129},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,125,126,111,43,96,110,16],"1.0","1.1",3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":131,"slug":132,"name":133,"shortDescription":134,"author":135,"workshopUrl":136,"imageKey":10,"thumbnailUrl":137,"packageId":138,"category":13,"tags":139,"downloadCount":140,"rating":18,"publishedAt":141,"updatedAt":142},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,125,126,111,43,96,110,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",[144,158,170,183],{"id":145,"slug":146,"name":147,"shortDescription":148,"author":149,"workshopUrl":150,"imageKey":10,"thumbnailUrl":151,"packageId":152,"category":13,"tags":153,"downloadCount":155,"rating":18,"publishedAt":156,"updatedAt":157},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,16,43,96,110,111,126,125,154],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":159,"slug":160,"name":161,"shortDescription":162,"author":105,"workshopUrl":163,"imageKey":10,"thumbnailUrl":164,"packageId":165,"category":13,"tags":166,"downloadCount":167,"rating":18,"publishedAt":168,"updatedAt":169},"e1fa0b06-1dcb-4198-9303-ece406f4de08","camera","Camera+","Camera+ gives RimWorld a better camera for both close detail and wide map 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Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. 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