[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-project-fallout-v18b-weapon-texture-overhaul":3,"mods-more-author-project-fallout-v18b-weapon-texture-overhaul":30,"mods-more-category-project-fallout-v18b-weapon-texture-overhaul":60,"mods-similar-project-fallout-v18b-weapon-texture-overhaul":115},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":28,"kofiUrl":29,"patreonUrl":29},"8da515bf-ba97-4b5c-8f0a-eaf836398caf","project-fallout-v18b-weapon-texture-overhaul","Project Fallout v1.8b (Weapon Texture Overhaul)","Adds weapons, armor, consumables, creatures, and more from the Fallout seires of video games.","LunashineK9","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=725471844","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F496903330884338814\u002F7A22C31F3DDB4C2583E74A2E10D0A93DF7F0691F\u002F","workshop.725471844","weapons",[15,16],"mod","1.0",50955,4.9,"2016-07-16T07:50:27.0000000Z","2019-10-12T02:16:10.0000000Z","\u003Cp>Adds weapons, armor, consumables, creatures, and more from the Fallout seires of video games.\r\u003Cbr>\r\u003Cbr>My current plans are to include every possible weapon, creature, consumable, and anything else from the Fallout series that I can manage to get working in the Rimworld engine. After that plans are to both create an overhaul version that replaces vanilla Rimworld, as well as breaking the mod into sections for each type of addition (weapons, armor, creatures, etc...)\r\u003Cbr>\r\u003Cbr>This mod is still very much in progress, so if you encounter incompatibilities or bugs, let me know in the discussion page for bugs.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Currently includes: \r\u003Cbr>\r\u003Cbr>70+ Weapons (Including Unique variants), Power Armor (T-45, X-01, Raider), Chems (Like Mentats, Jet, and Jet), Clothing (Vault Jumpsuits), Creatures (Brahmin and Bighorners), Foods and Growable Crops (Nuka Cola, Tatos, Sunset Sarsparilla and more), and Implants (V.A.T.S and more). \r\u003Cbr>\r\u003Cbr>If I were to try and list everything individually, it'd take a while.\r\u003Cbr>\r\u003Cbr>Polish Version (Do not use alongside this version\u002FOutdated):\r\u003Cbr>\r\u003Cbr>http:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=853781845\r\u003Cbr>\r\u003Cbr>Check out my other mod that adds all sorts of things that go boom here (On hiatus\u002FOutdated):\r\u003Cbr>\r\u003Cbr>http:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=780327768\r\u003Cbr>\r\u003Cbr>For a standalone version of the T-45 Power Armor, check out Chicken Plucker's mod:\r\u003Cbr>\r\u003Cbr>http:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1206182857\r\u003Cbr>\r\u003Cbr>Official Scenarios:\r\u003Cbr>\r\u003Cbr>*None Updated for 1.0*\r\u003Cbr>\r\u003Cbr>New in update v1.8\r\u003Cbr>\r\u003Cbr>Detailed list of bugfixes and changes coming shortly\r\u003Cbr>\r\u003Cbr>Weapons are now properly sorted into categories for stockpiles\r\u003Cbr>Pipe guns now spawn with an attached quality\r\u003Cbr>Pipe guns can now be crafted without wasting resources\r\u003Cbr>Vault Suits (and other apparel) now correctly adjust pawn temperature tolerance\r\u003Cbr>Power Armor's armor ratings have been massively buffed to scale more closely to vanilla power armor\r\u003Cbr>Power Armor bodies now give buffs to carrying capacity and melee hit chance\r\u003Cbr>Power Armor (helmets and bodies) no longer give large penalties to movement and work speed (save for Raider PA)\r\u003Cbr>Power Armor helmets armor stats were equalized with their respective bodies\r\u003Cbr>Power Armor helmets now give slight buffs to shooting accuracy\r\u003Cbr>Brahmin no longer have texture issues during some life stages\r\u003Cbr>All apparels and armor have lowered crafting time and require less materials\r\u003Cbr>Power Armor and Pipboys now have crafting and intellectual skill requirements\r\u003Cbr>Chems (drugs) now require more realistic materials to craft, and give higher increases overall\r\u003Cbr>Removed some junk code revolving addiction and tolerance from all Stimpaks\r\u003Cbr>Traits now correctly display their description with pawn names and pronouns\r\u003Cbr>Most (if not all) traits have been buffed to reduce reliance on the skill increases\r\u003Cbr>Nuka Quartz's effects should now properly expire\r\u003Cbr>Ripper craft cost has been reduced and damage has been buffed significantly\r\u003Cbr>Vault floor textures now properly display \r\u003Cbr>Hardened Leather should no longer fill entire shops\r\u003Cbr>\r\u003Cbr>New in version 1.8b\r\u003Cbr>\r\u003Cbr>Replaced all gun and melee weapon textures!\r\u003Cbr>Pack Rat trait is re-enabled (should fix the bug some of y'all have been experiencing)\r\u003Cbr>Animals and plants (added by this mod) are now correctly more resistant\u002Fimmune to toxic fallout\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>PLEASE FOR MY SAKE, IF YOU FIND ISSUES GIVE ME DETAILED DESCRIPTIONS BECAUSE I'M DUMB.\r\u003Cbr>\r\u003Cbr>Link to the Ludeon Forums post (OUTDATED):\r\u003Cbr>https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=14492.msg150982#msg150982\r\u003Cbr>\r\u003Cbr>Credit to the following for assistance\u002Fassets used in this mod:\r\u003Cbr>Stinkycat752- Made the logo and many weapon textures for the mod\r\u003Cbr>odstriman - Making a bunch of clothing, some weapons, and misc textures\r\u003Cbr>sma352 - Making most of the plants, food, and melee weapons\r\u003Cbr>Mrofa- Making the 9 Iron, Stimpack, Ultra Stimpack\r\u003Cbr>Alistaire- Letting me use some code for the Anti-Materiel Rifle's anti-materiel damage.\r\u003Cbr>Lord Pippin- Gave me a sizable file with textures, code, and sound.\r\u003Cbr>Fuji- Made textures for Vault jumpsuits \r\u003Cbr>van tarken- Made textures for X-01 Power Armor\r\u003Cbr>JangoD'soul- Made textures for the T-45 Power Armor\r\u003Cbr>Erdelf- Made code for Stimpacks\r\u003Cbr>TaPaKaH111 - Made textures for Mole Rat\r\u003Cbr>Plymouth - Made textures for most shotguns, mentats \r\u003Cbr>Folgore - Made textures for Plasma Defender, Multiplas Rifle, and Wattz 1000 & 2000\r\u003Cbr>Helixien - Made textures for Tri-Beam Laser Rifle\r\u003Cbr>Daffxter - Made textures for Pipboy, Radroach, and Giant Gecko\r\u003Cbr>Shotgunfrenzy - Made textures for lots of weapons, and the melee workbench\r\u003Cbr>RamRod - Texture assistance!\r\u003Cbr>Winnie_the_Jinping - Bugfixes and WIP CE Patch\u003C\u002Fp>",723,[24,25,26,27],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F197428545634959089\u002F99FF3ECE99357B89F3FC59ACCBFAAAF6C7D732FE\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F197428545634957420\u002F33F57E0E15C49479831F402804CE69D26F8D7FDC\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F197428545634958460\u002F2B30B4190DE779E143148EC20CCA398E6EDADE14\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F197428545635442427\u002FFC3694483A638E62A5768039A311194D889A5264\u002F",[],null,[31,46],{"id":32,"slug":33,"name":34,"shortDescription":35,"author":8,"workshopUrl":36,"imageKey":10,"thumbnailUrl":37,"packageId":38,"category":39,"tags":40,"downloadCount":42,"rating":43,"publishedAt":44,"updatedAt":45},"aebe8919-3bc5-44db-a74c-01077ffeb2a6","a16-the-boom-box-v10c","(A16) The Boom Box v1.0c","A mod adding all sorts of things that go boom!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=780327768","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F476645544148120219\u002FE259E227AAA89D954AADB477AA3AAE7F5847C216\u002F","workshop.780327768","management",[15,41],"0.16",719,4.1,"2016-10-13T23:11:02.0000000Z","2016-12-22T08:38:13.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":8,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":39,"tags":54,"downloadCount":56,"rating":57,"publishedAt":58,"updatedAt":59},"30ee9dc3-af08-4e16-93d7-9c63c1732093","project-fallout-v15-pl-a17","Project Fallout v1.5 PL (A17)","Witam. Przedstawiam spolszczenie do modyfikacji Project Fallout. Zawiera: -Kilka nowych badań naukowych. -Sporo nowej broni - większość z New Vegas oraz z 3 i 4. -Broń palna -Broń plazmowa -Broń laserowa -Nową frakcje - mieszkańcy krypt. -Nowe pancerze wspomagane! Walcz w potężny","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=853781845","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F169284679329671496\u002FC2DA1DF41463CA26D17B115F3E1C651165A3FCAF\u002F","workshop.853781845",[15,55],"0.17",633,5,"2017-01-31T01:27:43.0000000Z","2017-06-17T18:47:02.0000000Z",[61,77,91,103],{"id":62,"slug":63,"name":64,"shortDescription":65,"author":66,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":74,"rating":18,"publishedAt":75,"updatedAt":76},"5f4894a2-b782-4efa-80a0-24bdfdcc7257","vanilla-persona-weapons-expanded","Vanilla Persona Weapons Expanded","Check Change notes. Vanilla Persona Weapons Expanded is a mod that makes persona weapons a little bit more spicy - but only visually so. It never felt right that such a unique weapon does not actually look that unique - you can meet dozens of imperial royals, and all their person","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2826922787","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15286190991472390579\u002F0168FA62F03CC2FCAA1F775ED16660913468577F\u002F","vanillaexpanded.vpersonaweaponse",[15,71,72,73],"1.6","1.5","1.4",551259,"2022-06-27T17:23:59.0000000Z","2026-03-20T19:22:38.0000000Z",{"id":78,"slug":79,"name":80,"shortDescription":81,"author":82,"workshopUrl":83,"imageKey":10,"thumbnailUrl":84,"packageId":85,"category":13,"tags":86,"downloadCount":88,"rating":18,"publishedAt":89,"updatedAt":90},"cdf27acf-d5f3-4288-aec1-80070967e0fe","ratkin-weapons","Ratkin Weapons+","More ratkin weapons. Added several ranged and melee weapons, including medieval and spacer weapons. It also includes some other content related to combat, such as ratkin candy making and some simple ratkin costumes. There may be occasional updates in the future, please feel free","Feng Xinzi","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2779404660","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1811016097786905447\u002F576B4259C118FECB9155265B1B841F8AAA37ADB5\u002F","bbb.ratkinweapon.morefailure",[15,71,72,73,87],"1.3",184536,"2022-03-15T13:34:59.0000000Z","2026-04-28T02:48:33.0000000Z",{"id":92,"slug":93,"name":94,"shortDescription":95,"author":66,"workshopUrl":96,"imageKey":10,"thumbnailUrl":97,"packageId":98,"category":13,"tags":99,"downloadCount":100,"rating":18,"publishedAt":101,"updatedAt":102},"5d53c819-9012-4fa7-8b05-00134a01115a","vanilla-weapons-expanded-coilguns","Vanilla Weapons Expanded - Coilguns","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2375692535","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14920641478739710258\u002FD4218525797876F997752F65F140DD2A0EF80BDB\u002F","vanillaexpanded.vwec",[15,71,72,73],1005900,"2021-01-27T17:47:14.0000000Z","2026-06-05T15:58:17.0000000Z",{"id":104,"slug":105,"name":106,"shortDescription":107,"author":66,"workshopUrl":108,"imageKey":10,"thumbnailUrl":109,"packageId":110,"category":13,"tags":111,"downloadCount":112,"rating":18,"publishedAt":113,"updatedAt":114},"17cc8152-c575-43e5-8df7-c4246e4eed6b","vanilla-weapons-expanded-frontier","Vanilla Weapons Expanded - Frontier","This mod is CE compatible.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2454918139","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10590784353492440924\u002FE351866F9A26CC7A9EB8C77B20CED608217F8795\u002F","vanillaexpanded.vweft",[15,72,73,71],907522,"2021-04-12T11:23:41.0000000Z","2025-07-02T18:14:40.0000000Z",[116,129,141,156],{"id":117,"slug":118,"name":119,"shortDescription":120,"author":66,"workshopUrl":121,"imageKey":10,"thumbnailUrl":122,"packageId":123,"category":124,"tags":125,"downloadCount":126,"rating":18,"publishedAt":127,"updatedAt":128},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,71,72,73],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":130,"slug":131,"name":132,"shortDescription":133,"author":66,"workshopUrl":134,"imageKey":10,"thumbnailUrl":135,"packageId":136,"category":124,"tags":137,"downloadCount":138,"rating":18,"publishedAt":139,"updatedAt":140},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical",[15,71,72,73],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":142,"slug":143,"name":144,"shortDescription":145,"author":146,"workshopUrl":147,"imageKey":10,"thumbnailUrl":148,"packageId":149,"category":39,"tags":150,"downloadCount":153,"rating":18,"publishedAt":154,"updatedAt":155},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,71,72,73,87,151,152,16],"1.2","1.1",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":157,"slug":158,"name":159,"shortDescription":160,"author":161,"workshopUrl":162,"imageKey":10,"thumbnailUrl":163,"packageId":164,"category":165,"tags":166,"downloadCount":167,"rating":18,"publishedAt":168,"updatedAt":169},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,16,152,151,72,73,87,71],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z"]