[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-psychic-awakening":3,"mods-more-author-psychic-awakening":27,"mods-more-category-psychic-awakening":84,"mods-similar-psychic-awakening":137},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":25,"kofiUrl":26,"patreonUrl":26},"a6003ce2-688a-4808-9958-dd248ec1089c","psychic-awakening","Psychic Awakening","Due to the incessant begging of their mortal pets - err, human allies - archotech AIs have developed modifications to the human brain that allow it limited psychic abilities.","Kentington","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1918756321","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F780741189056475721\u002FA240F06C7C6BB60707B84C90EE0A65F56B743C1C\u002F","kentington.psychicawakening","management",[15,16,17],"mod","1.0","1.1",26580,4.9,"2019-11-23T05:04:13.0000000Z","2020-03-27T17:16:01.0000000Z","\u003Cp>Due to the incessant begging of their mortal pets - err, human allies - archotech AIs have developed modifications to the human brain that allow it limited psychic abilities. This power comes at a price, however, and accumulating too much psychic burnout can be deadly.\r\u003Cbr>\r\u003Cbr>What? It's the Rim. Did you really expect superpowers to \u003Cem>not\u003C\u002Fem> make your head explode?\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FTJ5j9Hk.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>Serums and engrams can be found as quest rewards, and are occasionally carried by settlements and exotic goods traders.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fb1K8GZ0.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>So that's the bad news. Good news, the 14 available powers are \u003Cem>so worth it\u003C\u002Fem>.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F4u59JRI.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fr3K7da8.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FsAl5GmQ.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FwA87NFy.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FGKeQPJ3.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FSdOYUM9.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F4vibaMn.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F3idotyl.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fb2jbGSN.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FoZFFhCK.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FEJ5XzaV.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FV0KYh0S.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002Fizd2cHU.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FYbjLmBn.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>So which of your colonists should get the serum? Well, it turns out that those psychically sensitive types aren't just useless liabilities after all! Psychic sensitivity affects outgoing powers just like incoming ones, meaning that your psychically hypersensitive colonist is much more likely to successfully Shock a raider, and her Unity will last longer.\r\u003Cbr>\r\u003Cbr>----Please Note----\r\u003Cbr>\r\u003Cbr>Psychic Awakening \u003Cstrong>is\u003C\u002Fstrong> compatible with existing saves.\r\u003Cbr>\r\u003Cbr>This mod is intended to be lore-friendly. Psychic powers deal only with manipulating conscious minds - there is no telekinesis, crystal healing, or any other \"space magic\" that generic sci-fi sometimes lumps in with it. \u003Cstrong>Evidently I was too conservative in my estimation of what RimWorld's psychic abilities could accomplish! Expect to see a wide variety of more exotic powers soon.\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>This mod is extendable! You can add your own PsychicPowerDef in the xml files, using the powers provided as examples, and it will show up in engrams or newly-awakened psychics. If you want to do something more advanced, implementing the abstract class PsychicPowerDriver lets you run C# code when your power is used.\r\u003Cbr>\r\u003Cbr>Future plans include: additional powers, psychic raiders, and the \"Nightmare\" - a new type of mechanoid specializing in mental attacks.\u003C\u002Fp>",384,[],[],null,[28,44,57,71],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":8,"workshopUrl":33,"imageKey":10,"thumbnailUrl":34,"packageId":35,"category":13,"tags":36,"downloadCount":40,"rating":41,"publishedAt":42,"updatedAt":43},"150ddd51-e534-43bd-a4f7-44f03efbc58c","save-our-ship-creation-kit","Save Our Ship Creation Kit","This small toolkit allows modders to export their own ships to the XML format used by Save Our Ship 2.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2105531392","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1017196749235338925\u002FB306BE3BF2E954D7FE48575F5391FE19C7744EBB\u002F","kentington.saveourshipck",[15,37,38,39],"1.6","1.5","1.4",18380,5,"2020-05-22T21:06:47.0000000Z","2025-08-24T18:18:36.0000000Z",{"id":45,"slug":46,"name":47,"shortDescription":48,"author":8,"workshopUrl":49,"imageKey":10,"thumbnailUrl":50,"packageId":51,"category":52,"tags":53,"downloadCount":54,"rating":19,"publishedAt":55,"updatedAt":56},"c5be09df-41da-40bc-bb7f-ee165c830518","deprecated-save-our-ship-2-dubs-bad-hygiene-compatibility-patch","[DEPRECATED] Save Our Ship 2 - Dub's Bad Hygiene Compatibility Patch","Use Dub's native compatibility feature instead.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1910681256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F762725737217886815\u002F754846E5FA081B6EF3426E6BA90C38F04B469B85\u002F","workshop.1910681256","medical",[15,16],18836,"2019-11-11T04:50:02.0000000Z","2019-11-11T04:51:56.0000000Z",{"id":58,"slug":59,"name":60,"shortDescription":61,"author":8,"workshopUrl":62,"imageKey":10,"thumbnailUrl":63,"packageId":64,"category":13,"tags":65,"downloadCount":68,"rating":19,"publishedAt":69,"updatedAt":70},"cd14900b-6891-4535-99d8-d2add85218cb","save-our-ship-2","Save Our Ship 2","Save Our Ship 2 Overview Save Our Ship 2 is an unofficial expansion for RimWorld.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1909914131","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16931057900174911515\u002F69C981F6DE232BC1C78B6F4B29998B040A273BD1\u002F","kentington.saveourship2",[15,37,38,39,66,67,17,16],"1.3","1.2",651085,"2019-11-10T06:10:59.0000000Z","2026-05-11T00:58:19.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":80,"rating":81,"publishedAt":82,"updatedAt":83},"e52fcb6e-f9fb-4ce5-809e-86e6d01c8b56","save-our-ship-2-rimatomics-compatibility-patch","Save Our Ship 2 - Rimatomics Compatibility Patch","Compatibility patch for Save Our Ship 2 and Rimatomics.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1910684003","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F762725737217909976\u002F9C098B3D50CCE8B52AA78FE4392F1659E64DE01A\u002F","workshop.1910684003",[15,16],38164,4.8,"2019-11-11T04:57:48.0000000Z","2019-11-11T22:22:42.0000000Z",[85,98,111,124],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":95,"rating":19,"publishedAt":96,"updatedAt":97},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,37,38,39],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":19,"publishedAt":109,"updatedAt":110},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,16,17,67,38,39,66,37],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":116,"workshopUrl":117,"imageKey":10,"thumbnailUrl":118,"packageId":119,"category":13,"tags":120,"downloadCount":121,"rating":19,"publishedAt":122,"updatedAt":123},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,37,38,39],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":125,"slug":126,"name":127,"shortDescription":128,"author":129,"workshopUrl":130,"imageKey":10,"thumbnailUrl":131,"packageId":132,"category":13,"tags":133,"downloadCount":134,"rating":19,"publishedAt":135,"updatedAt":136},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,37,38,39,66,67,17,16],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",[138,151,164,178],{"id":139,"slug":140,"name":141,"shortDescription":142,"author":116,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":146,"tags":147,"downloadCount":148,"rating":19,"publishedAt":149,"updatedAt":150},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe","weapons",[15,37,38,39],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":152,"slug":153,"name":154,"shortDescription":155,"author":116,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":159,"tags":160,"downloadCount":161,"rating":19,"publishedAt":162,"updatedAt":163},"a79293eb-776d-403f-83bf-d3a4a4bb2350","vanilla-furniture-expanded-spacer-module","Vanilla Furniture Expanded - Spacer Module","Check change notes. Vanilla Furniture Expanded – Spacer 2 is a major overhaul of the original Spacer module, designed to bring your late-game colonies into the futuristic era with furniture that actually looks and feels futuristic. This update modernizes all visuals, rebalances g","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2028381079","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18124616375212800877\u002F759A7C4C40E96D9A0548CFB819A377884F20D1EE\u002F","vanillaexpanded.vfespacer","furniture",[15,38,39,37],1305316,"2020-03-20T12:32:59.0000000Z","2025-12-18T13:00:50.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":169,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":173,"tags":174,"downloadCount":175,"rating":19,"publishedAt":176,"updatedAt":177},"920d696f-fcd3-4dcc-b966-ee886a801a09","pick-up-and-haul","Pick Up And Haul","\"Greatest hauling mod ever\" - Chicken Plucker Colonists will gather stuff in their inventory, then haul it all to a stockpile.","Mehni","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1279012058","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F918040525572026861\u002F92546A57E3C95CDB29C8414FF0320E9898E09A6B\u002F","mehni.pickupandhaul","storage",[15,16,17,67,38,39,66,37],2425885,"2018-01-23T14:31:01.0000000Z","2025-08-28T14:39:33.0000000Z",{"id":179,"slug":180,"name":181,"shortDescription":182,"author":183,"workshopUrl":184,"imageKey":10,"thumbnailUrl":185,"packageId":186,"category":13,"tags":187,"downloadCount":188,"rating":41,"publishedAt":189,"updatedAt":190},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,17,67,38,39,66,37],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z"]