[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-qs-biotech-patches":3,"mods-more-author-qs-biotech-patches":26,"mods-more-category-qs-biotech-patches":27,"mods-similar-qs-biotech-patches":87},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"52e201d0-bf60-4a15-94f1-55d8ad442fb3","qs-biotech-patches","Q's Biotech Patches","Introduces some patches to Biotech behaviors, and adds some precepts centering new Biotech mechanics.","76561198116512198","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2881755109","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1894353477682383142\u002F97A1407287AAB91B553AD35B663B498E465C2729\u002F","kyeugh.biotechpatches","management",[15,16],"mod","1.4",33520,4.9,"2022-10-29T23:36:39.0000000Z","2022-11-02T20:02:17.0000000Z","\u003Cp>Introduces some patches to Biotech behaviors, and adds some precepts centering new Biotech mechanics.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Fkyeugh\" target=\"_blank\" rel=\"noopener noreferrer\">Like what I'm doing? Buy me a coffee!\u003C\u002Fa>\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>This mod should be save-game compatible, but please file a bug report in the discussion below if you encounter any unexpected behavior.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Disclaimer\u003C\u002Fstrong>: I've done my best to test these changes and as many edge cases as I could think of, but I have not tested this mod rigorously in actual gameplay. If it causes problems, \u003Cem>PLEASE\u003C\u002Fem> let me know about them in the bug report discussion below and I will fix them ASAP.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Core functionality changes\u003C\u002Fh2>\r\u003Cbr>\u003Cul>\u003Cli>Children born into a tribal colony now have the natural meditation focus.\u003C\u002Fli>\u003Cli>The xenotype of the \"Wanderer joins\" ritual reward is selected randomly from the xenotypes of the ritual attendees.\u003C\u002Fli>\u003Cli>Genemodding now counts as a body modification for the purposes of the body modder trait and transhumanist ideologies. However, the presence of a xenogerm only counts as one modification, no matter how many genes are inside it. Subsequent implantations are not currently counted as \"new\" modifications.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2>New precepts\u003C\u002Fh2>\r\u003Cbr>\u003Ch4>Xenodiversity\u003C\u002Fh4>\r\u003Cbr>Xenodiversity is a measure of the number of different xenotypes in your colony. Pawns following bigoted ideologies are peeved by the presence of xenotypes other than their own within the colony, and receive a mood bonus when the colony's xenotypes are uniform. Pawns following progressive ideologies receive modest mood bonuses as the colony grows more diverse.\r\u003Cbr>\r\u003Cbr>\u003Ch4>Growth vats\u003C\u002Fh4>\r\u003Cbr>In vanilla, colonists disapprove of growth vats by default. They get a bit sad when their children are in them. The growth vats precept supplies two alternative options aside from the default of disapproval:\r\u003Cbr>\u003Cul>\u003Cli>Colonists who \u003Cstrong>abhor\u003C\u002Fstrong> growth vats will be devastated if their child is put in one, and will become uncomfortable if growth vats are constructed in the colony.\u003C\u002Fli>\u003Cli>Colonists who \u003Cstrong>prefer\u003C\u002Fstrong> growth vats will get worried if their child is not in a growth vat, and once their expectations are moderate, they will become uncomfortable if there are no growth vats constructed in the colony.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch4>Birth control\u003C\u002Fh4>\r\u003Cbr>This is a higher impact precept. It is not set by default, but you can select \u003Cstrong>birth control preferred\u003C\u002Fstrong> or \u003Cstrong>birth control prohibited\u003C\u002Fstrong>.\r\u003Cbr>\r\u003Cbr>Pawns who prefer birth control will get a bit anxious if they have not been sterilized. Once they are, they receive a modest mood bonus.\r\u003Cbr>\r\u003Cbr>Pawns who prohibit birth control will refuse to perform birth control procedures. If one is forced on them, they will experience a powerful mood debuff until the procedure is reversed. Terminating the pregnancy of such a pawn will also result in a strong negative mood effect. These pawns harbor negative opinions towards pawns who have terminated their pregnancies.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Frequently asked questions\u003C\u002Fh2>\r\u003Cbr>\u003Cstrong>Q: Can I add this mod to my game mid-save?\u003C\u002Fstrong>\r\u003Cbr>A: Yes.\r\u003Cbr>\r\u003Cbr>\u003Cstrong>Q: I don't like your precepts. Can you release them in a separate mod?\u003C\u002Fstrong>\r\u003Cbr>A: No, sorry. This would break too many people's games at this point. But you can turn them off yourself in the mod settings. Doing this mid-save will throw a lot of errors the first time you reload, but they should be harmless.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Planned future changes\u003C\u002Fh2>\r\u003Cbr>\u003Cul>\u003Cli>Precepts related to sanguophages and hemogen pack extraction.\u003C\u002Fli>\u003Cli>Negative mood effects for body purists who undergo gene implantation.\u003C\u002Fli>\u003Cli>Negative opinion modifiers among those who prohibit birth control for surgeons who perform pregnancy terminations.\u003C\u002Fli>\u003Cli>Counting subsequent gene implantations as new body modifications.\u003C\u002Fli>\u003Cli>Pollution-related precept.\u003C\u002Fli>\u003Cli>Gene-harvesting precept.\u003C\u002Fli>\u003Cli>Organ harvesting precept allowing harvesting and selling from pigskins only.\u003C\u002Fli>\u003Cli>Cannibalism precept allowing cannibalism and butchering of pigskins only.\u003C\u002Fli>\u003Cli>Mechanoid connection precept.\u003C\u002Fli>\u003Cli>Potentially a meme relating to childbirth and rearing.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Credits\u003C\u002Fh2>\r\u003Cbr>\u003Cul>\u003Cli>Thank you to flango for the Toggleable XML Patches.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Changelog\u003C\u002Fh2>\r\u003Cbr>\u003Cstrong>2022\u002F10\u002F30\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>The precepts introduced by this mod are no longer strictly required by any memes. Some precept levels may still require specific memes in order to be selected.\u003C\u002Fli>\u003Cli>Fix: Anima Tree linking ritual gizmo disappeared.\u003C\u002Fli>\u003Cli>Fix: Debug log spam about children in vats.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>2022\u002F11\u002F01\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>Fix: pawns of custom xenotypes are not generated by the \"Wanderer joins\" ritual reward.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Cstrong>2022\u002F11\u002F02\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>Added toggles in mod settings to disable precepts and to disable gene modding counting as body modding, if you disagree with those.\u003C\u002Fli>\u003Cli>Fix: vanilla growth vats thought was still applying\u003C\u002Fli>\u003C\u002Ful>\u003C\u002Fp>",463,[],[],null,[],[28,48,61,74],{"id":29,"slug":30,"name":31,"shortDescription":32,"author":33,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":45,"rating":18,"publishedAt":46,"updatedAt":47},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,38,39,16,40,41,42,43,44],"1.6","1.5","1.3","1.2","1.1","1.0","0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":53,"workshopUrl":54,"imageKey":10,"thumbnailUrl":55,"packageId":56,"category":13,"tags":57,"downloadCount":58,"rating":18,"publishedAt":59,"updatedAt":60},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,38,39,16,40,41,42,43],2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":62,"slug":63,"name":64,"shortDescription":65,"author":66,"workshopUrl":67,"imageKey":10,"thumbnailUrl":68,"packageId":69,"category":13,"tags":70,"downloadCount":71,"rating":18,"publishedAt":72,"updatedAt":73},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,38,39,16],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":75,"slug":76,"name":77,"shortDescription":78,"author":79,"workshopUrl":80,"imageKey":10,"thumbnailUrl":81,"packageId":82,"category":13,"tags":83,"downloadCount":84,"rating":18,"publishedAt":85,"updatedAt":86},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,38,39,16,40,41,42,43],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",[88,101,115,128],{"id":89,"slug":90,"name":91,"shortDescription":92,"author":93,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":13,"tags":97,"downloadCount":98,"rating":18,"publishedAt":99,"updatedAt":100},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,38,39,16,40,41,42,43],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":110,"tags":111,"downloadCount":112,"rating":18,"publishedAt":113,"updatedAt":114},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,43,42,41,39,16,40],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":116,"slug":117,"name":118,"shortDescription":119,"author":93,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":123,"tags":124,"downloadCount":125,"rating":18,"publishedAt":126,"updatedAt":127},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme","combat",[15,38,39,16],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z",{"id":129,"slug":130,"name":131,"shortDescription":132,"author":133,"workshopUrl":134,"imageKey":10,"thumbnailUrl":135,"packageId":136,"category":13,"tags":137,"downloadCount":138,"rating":18,"publishedAt":139,"updatedAt":140},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,42,41,39,16,40],2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z"]