[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-quasimorph-combat-extended-power-armor-buffs":3,"mods-more-author-quasimorph-combat-extended-power-armor-buffs":26,"mods-more-category-quasimorph-combat-extended-power-armor-buffs":81,"mods-similar-quasimorph-combat-extended-power-armor-buffs":135},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"bd035f76-21bd-48d0-8d7d-111bbdef905a","quasimorph-combat-extended-power-armor-buffs","Quasimorph - Combat Extended Power armor buffs","Load after these. So it actually does its thing. Patches for quasimorph armoury. The vanilla armors are rated to stop high velocity rounds but can't fully absorb the rest of the force behind it, despite it being a power armor. And the wearer dies because of the blunt force trauma","soldiermn","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3673299088","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11688708087522446661\u002F84F6950CC7B853CB2E1CA4367AB0FD50FED25230\u002F","sgg1.q.ce.pab","combat",[15,16],"mod","1.6",2583,4.7,"2026-02-25T14:14:13.0000000Z","2026-02-25T14:29:38.0000000Z","\u003Cp>Load after these. So it actually does its thing.\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3673281876\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fsoldiergg1-star\u002Fwebimages\u002Frefs\u002Fheads\u002Fmain\u002FQuickLinks\u002FArtboard%202.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3671944718\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fraw.githubusercontent.com\u002Fsoldiergg1-star\u002Fwebimages\u002Frefs\u002Fheads\u002Fmain\u002FQuickLinks\u002FArtboard%201.gif\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Patches for quasimorph armoury. The vanilla armors are rated to stop high velocity rounds but can't fully absorb the rest of the force behind it, despite it being a power armor. And the wearer dies because of the blunt force trauma and overall doesn't really feel like power armor. \r\u003Cbr>\r\u003Cbr>Either way this \"mod\" buffs the quasimorph powered armors to take some beating from autocannons. And give the overall feeling of a tanky unit while still having them vulnerable to actual cannons.\r\u003Cbr>\r\u003Cbr>Also like... don't jump into a autocannon range, this patch just makes it so the guy in power armor doesn't get one tapped by it. But eventually the armour will compromise. Also armor is still very vulnerable to 40mm (the uranium slug turret caliber). Bring a smoke grenade, it saves lives.\r\u003Cbr>\r\u003Cbr>Affected armors.\r\u003Cbr>\r\u003Cbr>Private Military Armoury.\r\u003Cbr>\r\u003Cbr>=Frame pattern (mPa 1100) (--movement speed) (++ unarmed damage) (++ melee damage mult)\r\u003Cbr>\r\u003Cbr>Realware Armoury.\r\u003Cbr>\r\u003Cbr>=Warlord pattern (mPa 1420) (--movement speed) (++ unarmed damage) (++ melee damage mult)\r\u003Cbr>\r\u003Cbr>=Carnage pattern (mPa 662.8) (-movement speed) (+ unarmed damage) (+ melee damage mult)\u003C\u002Fp>",16,[],[],null,[27,43,56,68],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":35,"tags":36,"downloadCount":39,"rating":40,"publishedAt":41,"updatedAt":42},"95256490-3f96-4168-a4d4-81a5964a2a18","14-15-quasimorph-realwareTM-armoury","[1.4-1.5] Quasimorph - Realware™ armoury","Hey hey people . SGG1 here. Today i bring Carnage pattern series armor from Quasimorph armor into rim rim. Recommended by yours truly as coolest armor in the game. Mod now requires Quasimorph Main. It just localizes sound and CE Ammo. CE patch, and ammo ====Q&A==== -Q: CE? A: Yes","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3149259560","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F45702847912589399\u002F596AE18410D25A425A05158ACBEA428F9E2FFB16\u002F","sgg1.qra","management",[15,37,38],"1.5","1.4",20610,5,"2024-01-28T17:24:16.0000000Z","2025-02-28T22:25:28.0000000Z",{"id":44,"slug":45,"name":46,"shortDescription":47,"author":8,"workshopUrl":48,"imageKey":10,"thumbnailUrl":49,"packageId":50,"category":35,"tags":51,"downloadCount":52,"rating":53,"publishedAt":54,"updatedAt":55},"ab9e1638-5862-42b4-97e8-71fbcb184aa8","quasimorph-main","Quasimorph - Main","Mod containing sound files for quasimorph weapons.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3223161787","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2477617641542144402\u002FAB711C527D4D787F49A4B5B82B0AEB6CC6A90D6E\u002F","sgg1.qm",[15,16,37,38],27521,4.9,"2024-04-15T10:25:31.0000000Z","2026-02-28T14:04:24.0000000Z",{"id":57,"slug":58,"name":59,"shortDescription":60,"author":8,"workshopUrl":61,"imageKey":10,"thumbnailUrl":62,"packageId":63,"category":35,"tags":64,"downloadCount":65,"rating":53,"publishedAt":66,"updatedAt":67},"f6e5054b-b8c1-4a3e-8a1c-a1b9af00e48e","quasimorph-civil-resistance-armoury","Quasimorph - Civil Resistance armoury","Hey hey people. SGG1 here. I am here to ask if you love state sponsored slavery, where at any point of time they can muzzle you and beat you senseless at slightest infraction of offense you may or may not have committed. If you don't, Tough luck buddy because today I declare my a","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3271087552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F45700944499230528\u002F6C6C7E351DA87E0A85DFCC8A548A8DCBF28E29D0\u002F","sgg1.qcra",[15,37],6293,"2024-06-19T18:16:25.0000000Z","2025-02-10T21:36:29.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":35,"tags":76,"downloadCount":77,"rating":78,"publishedAt":79,"updatedAt":80},"9569cf1e-4fa5-402a-bc3a-081864f04e0a","sgg1s-retexture-surrogate-mechanoid","SGG1's Retexture Surrogate Mechanoid","Hey hey people. xXHent--LoverXx here. So here is a funny story when Pope Det said he will draw a cleavage for the surrogate mech. I said give it a bunny ears. He said \"ew\", well. Whose laughing now. Well it's det really. he uh. Somehow conjured his sissy dwarven ritual to brick m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3247764715","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2452850930125263223\u002FF29304F1343C433FDBC09E2854BA0A8D3B676E34\u002F","sgg1.retexture.surrogate.mech.det.sov",[15,16,37],2445,4.3,"2024-05-16T15:50:30.0000000Z","2025-08-17T14:18:49.0000000Z",[82,98,111,123],{"id":83,"slug":84,"name":85,"shortDescription":86,"author":87,"workshopUrl":88,"imageKey":10,"thumbnailUrl":89,"packageId":90,"category":13,"tags":91,"downloadCount":95,"rating":40,"publishedAt":96,"updatedAt":97},"47fe9c47-0c89-4d39-9d1a-6a4c27b16ec3","prisoners-should-fear-turrets","Prisoners Should Fear Turrets","Escaping prisoners will now get fired upon by turrets.","Mlie","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2602436826","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11284237722031034197\u002FEFD84CA09E2E72DF2A41698383E2ACB609322AC8\u002F","mlie.prisonersshouldfearturrets",[15,92,93,37,38,94,16],"1.1","1.2","1.3",200842,"2021-09-15T07:56:19.0000000Z","2025-06-22T19:38:03.0000000Z",{"id":99,"slug":100,"name":101,"shortDescription":102,"author":103,"workshopUrl":104,"imageKey":10,"thumbnailUrl":105,"packageId":106,"category":13,"tags":107,"downloadCount":108,"rating":53,"publishedAt":109,"updatedAt":110},"dcd66322-924c-4272-9b75-675de439658f","fortifications-industrial","Fortifications - Industrial","It has always been a problem to make their settlements secured since human existence, so this is the reason why people in each era have used their own wisdom to build various of fortifications.","AOBA","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2561619583","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15414957436574193645\u002F176AD19E54C168E82BFF853116B9DC87C76797DC\u002F","aoba.fortress.industrial",[15,16,37,38,94],523968,"2021-07-30T22:40:24.0000000Z","2026-08-03T00:00:01.0000000Z",{"id":112,"slug":113,"name":114,"shortDescription":115,"author":103,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":53,"publishedAt":121,"updatedAt":122},"57bf1f1d-9042-4bd8-85e6-b07878578423","fortifications-medieval-material","Fortifications - Medieval - Material","In times of civilization, it has always been a problem for people to secure their settlements against the hostilities of nature or man itself, as such, is the reason why people in each era have used their own wisdom to develop and devise various of kinds of fortifications to prot","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2501487160","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18069024836375882257\u002F6430F1857109BFCA74D4D547757167AE9C58165D\u002F","aoba.fortress.medieval.material",[15,93,37,38,94,16],291181,"2021-05-29T16:16:09.0000000Z","2025-07-13T02:58:37.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":103,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":132,"rating":53,"publishedAt":133,"updatedAt":134},"ffb66dd1-cff5-4a8d-b634-2fba05fb01ad","fortified-features-framework","Fortified Features Framework","A mod library for integrated set of commonly used features.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3498575851","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15670864671673781500\u002FFA0EC525F7C6289E062DB867436769504FB76D86\u002F","aoba.framework",[15,16,37],365957,"2025-06-13T23:42:50.0000000Z","2026-08-05T03:43:34.0000000Z",[136,150,164,177],{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":145,"tags":146,"downloadCount":147,"rating":53,"publishedAt":148,"updatedAt":149},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,37,38,16],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":35,"tags":159,"downloadCount":161,"rating":53,"publishedAt":162,"updatedAt":163},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,16,37,38,94,93,92,160],"1.0",2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":165,"slug":166,"name":167,"shortDescription":168,"author":169,"workshopUrl":170,"imageKey":10,"thumbnailUrl":171,"packageId":172,"category":35,"tags":173,"downloadCount":174,"rating":53,"publishedAt":175,"updatedAt":176},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,160,92,93,37,38,94,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":178,"slug":179,"name":180,"shortDescription":181,"author":182,"workshopUrl":183,"imageKey":10,"thumbnailUrl":184,"packageId":185,"category":35,"tags":186,"downloadCount":187,"rating":53,"publishedAt":188,"updatedAt":189},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,37,38,94,93,92,160],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z"]