[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-r-corp-weapons-ce-patch":3,"mods-more-author-r-corp-weapons-ce-patch":25,"mods-more-category-r-corp-weapons-ce-patch":78,"mods-similar-r-corp-weapons-ce-patch":138},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"68dcbae5-8fc5-4097-b339-c4edfa8a6f17","r-corp-weapons-ce-patch","R Corp Weapons - CE Patch","Combat Extended Patch for Kilo's R Corp Weapons I'm relatively new to CE patching, so if you notice any bugs or massive balance issues, please let me know and I'll tweak\u002Ffix them as soon as I get free time to do so.","Endoxis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3781626022","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11660320470014104981\u002F4539DC14E15BED6B6C0219D431AF1453AB43B5D3\u002F","workshop.3781626022","weapons",[15,16],"mod","1.6",145,3.3,"2026-08-11T12:53:24.0000000Z","\u003Ch2>Combat Extended Patch for Kilo's\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3779928250\" target=\"_blank\" rel=\"noopener noreferrer\"> R Corp Weapons \u003C\u002Fa> \u003C\u002Fh2>\r\n\r\nI'm relatively new to CE patching, so if you notice any bugs or massive balance issues, please let me know and I'll tweak\u002Ffix them as soon as I get free time to do so. \r\n\r\n\u003Ch3>Patched Items\u003C\u002Fh3>\r\n\u003Ch4>Ranged Weapons\u003C\u002Fh4>\r\n\u003Cstrong>Rabbit Rifle \u003C\u002Fstrong>\r\n\u003Cstrong>Reindeer Staff \u003C\u002Fstrong>\r\n\u003Cstrong>Rudolph's Staff \u003C\u002Fstrong>\r\n\r\n\u003Ch4>Melee Weapons\u003C\u002Fh4>\r\n\u003Cstrong>Rabbit Knife \u003C\u002Fstrong>\r\n\u003Cstrong>Commander Sword \u003C\u002Fstrong>\r\n\u003Cstrong>Rhino Wristblade \u003C\u002Fstrong>\r\n\u003Cstrong>Rhino Hammer \u003C\u002Fstrong>\r\n\u003Cstrong>Maxim's Hammer \u003C\u002Fstrong>\r\n\r\n\u003Ch4>Abilities\u003C\u002Fh4>\r\n\u003Cstrong>Ground Crash\u003C\u002Fstrong>\r\n\u003Cstrong>Concentration\u003C\u002Fstrong>\r\n\u003Cstrong>Mind Crush\u003C\u002Fstrong>\r\n\r\n\u003Ch3>New Items\u003C\u002Fh3>\r\n\u003Ch4>Ammo\u003C\u002Fh4>\r\n\u003Cstrong>5.56x45mm NATO (Fracture)\u003C\u002Fstrong>\r\n\r\n\r\nThe Rabbit Rifle is chambered in 5.56x45mm NATO rounds. It shoots faster (600RPM) than it does in lobcorp (273RPM) and limbus (VerySlowRPM) so it aligns with the balance of other CE rifles. I gave it a 21 round magazine, because the lobcorp rabbits have a 20 round magazine and R Corp heathcliff fires in 3 round bursts (and so does this gun with CE's burst fire mode). I wanted to create a custom ammo types in the style of lobcorp's 4 damage types but they don't translate well into CE's damage system, so instead I just added fracture rounds. It's similar to the ammo I made for the LCA Udjat Patch but without the blue sand hediff.\r\n\r\nThe melee weapons are all patched to a standard that should feel much better than medieval, but still worse than ultratech. Captain hammer was one-shotting empire troopers via headshots during my testing, but I feel like that's fair considering the one time a random empire pawn decapitated three of my mid-game pawns with a basic steel battleaxe. I'm not an empire fan.\r\n\r\nThe reindeer staff gave me lots of trouble in trying to patch it. It was working absolutely fine in the final version I tested, so I hope it stays that way. The \"\"\"projectiles\"\"\" apply sinking just as in the original mod, but not when they fail to fully penetrate armour. (6mm RHA may seem low but you only gotta land one hit to get the full sinking effect.)\r\n\r\nAll abilities are patched to have a degree of armour penetration that felt right to me, everything else about them SHOULD be unchanged, damage values included. You will still want blunt protection with ground crash.\r\n\r\n\u003Ch3>When to bug me for an update\u003C\u002Fh3>\r\nFor any CE Patch, if the original mod gets updated and adds new weapons, pawns (including animals and mechanoids etc.), pawnkinds, turrets, vehicles, artillery, apparel, implants\u002Fbody parts, or stuffable materials; then this mod will also need an update. \r\n\r\nIf the original mod updates but only changes the attributes of existing items, or adds things not on the previous list, this patch will *probably* not need an update.\r\n\r\nDon't ever ask the original mod authors for CE compatibility. Direct those requests to the CE Team or people who do standalone patches.",3,[],[],null,[26,40,52,65],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":34,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"6f9c2920-f7f2-4599-8d81-e3a9e5f96fed","udjatlca-vanguard-equipment-ce-patch","Udjat\u002FLCA Vanguard Equipment - CE Patch","Combat Extended Patch for Kilo's Udjat\u002FLCA Vanguard Equipment I'm relatively new to CE patching, so if you notice any bugs or massive balance issues, please let me know and I'll tweak\u002Ffix them as soon as I get free time to do so.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3775849590","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12862930089054118071\u002F7BE95162C1C7294ACD979A59A36A3C80B52571E0\u002F","workshop.3775849590","management",[15,16],108,2.5,"2026-08-01T19:51:50.0000000Z","2026-08-26T09:53:20.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":34,"tags":48,"downloadCount":49,"rating":50,"publishedAt":51,"updatedAt":51},"6e4c9215-13f1-4964-a50b-d3ee3a0f8a2a","w-corp-equipment-ce-patch","W Corp Equipment - CE Patch","Combat Extended Patch for Kilo's W Corp Equipment All the weapons have super mega high sharp penetration for their dimensional cut attacks.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3775068757","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14458131473667377020\u002F114B17FD98DC07C384FD6264F986C5282D5C67FE\u002F","workshop.3775068757",[15,16],127,3.9,"2026-07-31T15:17:36.0000000Z",{"id":53,"slug":54,"name":55,"shortDescription":56,"author":8,"workshopUrl":57,"imageKey":10,"thumbnailUrl":58,"packageId":59,"category":60,"tags":61,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":64},"c9e9e1ea-8f4d-42a2-bc96-efd8513ee068","r-corp-armor-ce-patch","R Corp Armor - CE Patch","Combat Extended Patch for Kilo's R Corp Armor I'm relatively new to CE patching, so if you notice any bugs or massive balance issues, please let me know and I'll tweak\u002Ffix them as soon as I get free time to do so.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3776248061","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13897822114980057834\u002FF114FBC1A8D082237410B7CFDB3C7CC3C351A2B4\u002F","workshop.3776248061","combat",[15,16],114,0,"2026-08-02T11:50:35.0000000Z",{"id":66,"slug":67,"name":68,"shortDescription":69,"author":8,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":34,"tags":73,"downloadCount":74,"rating":75,"publishedAt":76,"updatedAt":77},"ab8577d2-07b5-49dc-9f04-ba07d1c8f417","medieval-solutions-for-more-injuries","Medieval Solutions for More Injuries","Medieval Solutions for More Injuries An addon for More Injuries that adds neolithic\u002Fmedieval alternatives for treatments.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3785682574","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9583655372812405603\u002F0E6A111F66BD849086FD412C6F3206FD2DD94454\u002F","endoxis.medievalsolutionsformoreinjuries",[15,16],1778,5,"2026-08-18T11:12:54.0000000Z","2026-08-22T09:27:31.0000000Z",[79,97,112,125],{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":93,"rating":94,"publishedAt":95,"updatedAt":96},"3393a049-e245-4a5e-8195-77185f9a9f72","show-draftees-weapon","Show Draftees Weapon","This mod is obsolete as of the 1.","Targhetti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1690978457","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1004772972535918576\u002FE192911F15A6212389FC36524D1A29D2F1EC62D1\u002F","targhetti.showdrafteesweapon",[15,89,90,91,92],"1.0","1.1","1.2","1.3",593056,4.9,"2019-03-23T06:19:13.0000000Z","2021-07-09T18:44:52.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":109,"rating":94,"publishedAt":110,"updatedAt":111},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe",[15,16,107,108],"1.5","1.4",1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":113,"slug":114,"name":115,"shortDescription":116,"author":117,"workshopUrl":118,"imageKey":10,"thumbnailUrl":119,"packageId":120,"category":13,"tags":121,"downloadCount":122,"rating":94,"publishedAt":123,"updatedAt":124},"073e4430-8fab-49ec-83e9-3b618e49af18","simple-sidearms","Simple sidearms","With the invention of pockets comes the idea of bringing EVEN MORE WEAPONS.","PeteTimesSix","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=927155256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F834701066133518030\u002F96C2222A5314548B51736EB7396FD7FC613FEA60\u002F","petetimessix.simplesidearms",[15,16,107,108,92,91,90,89],1610700,"2017-05-16T20:02:32.0000000Z","2025-08-13T07:07:16.0000000Z",{"id":126,"slug":127,"name":128,"shortDescription":129,"author":130,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":13,"tags":134,"downloadCount":135,"rating":94,"publishedAt":136,"updatedAt":137},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun",[15,89,90,91,107,108,92],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",[139,151,153,166],{"id":140,"slug":141,"name":142,"shortDescription":143,"author":102,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":34,"tags":147,"downloadCount":148,"rating":94,"publishedAt":149,"updatedAt":150},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,107,108,92,91,90,89],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":152,"downloadCount":109,"rating":94,"publishedAt":110,"updatedAt":111},[15,16,107,108],{"id":154,"slug":155,"name":156,"shortDescription":157,"author":158,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":34,"tags":162,"downloadCount":163,"rating":94,"publishedAt":164,"updatedAt":165},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,107,108],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":167,"slug":168,"name":169,"shortDescription":170,"author":102,"workshopUrl":171,"imageKey":10,"thumbnailUrl":172,"packageId":173,"category":34,"tags":174,"downloadCount":175,"rating":94,"publishedAt":176,"updatedAt":177},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,107,108,16],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z"]