[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rabies":3,"mods-more-author-rabies":26,"mods-more-category-rabies":53,"mods-similar-rabies":112},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"e9a8a85b-4d3a-4ccf-877b-842228e363fc","rabies","Rabies","Adds rabies, a viral infection transmitted through bites and scratches from manhunting animals.","Bob Hope","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3728195340","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10951955735046524094\u002F36AB9F60AD1F20AC50F6961768D30008DFBE9719\u002F","bobhope.rabies","management",[15,16],"mod","1.6",81,3.5,"2026-05-18T00:21:51.0000000Z","2026-07-09T18:37:40.0000000Z","\u003Cp>Adds rabies, a viral infection transmitted through bites and scratches from manhunting animals.\r\u003Cbr>    Unvaccinated pawns bitten by carriers face a race against the clock — the virus incubates\r\u003Cbr>    silently for up to two weeks before symptoms emerge. Once the furious stage begins, it is fatal.\r\u003Cbr>\r\u003Cbr>    TRANSMISSION\r\u003Cbr>    Carrier animals — 15% of manhunters carry rabies, visible in their health tab.\r\u003Cbr>    Carrier bites carry a 40% exposure chance per attack. Non-carriers pose no infection risk.\r\u003Cbr>    In the furious stage, infected pawns can spread the disease through melee attacks.\r\u003Cbr>    Animals that eat infected corpses risk exposure (90% for rabid corpses, 85% for carriers).\r\u003Cbr>    Cannibal colonists eating rabid human corpses face the same risk.\r\u003Cbr>    Penoxycyline prevents infection entirely if taken before exposure.\r\u003Cbr>\r\u003Cbr>    DISEASE PROGRESSION\r\u003Cbr>    Exposure — silent incubation lasting 5 to 10 in-game days. Medicine or better clears it with twice-daily tending.\r\u003Cbr>    Herbal medicine cannot overcome the progression. Miss the window and it's too late.\r\u003Cbr>    Prodromal — fever, fatigue, unnamed fear. Glitterworld medicine can still cure. Medicine slows it.\r\u003Cbr>    Furious — berserk episodes, panic, wandering, hydrophobia, insomnia. Untreatable. Contagious.\r\u003Cbr>    Terminal — paralysis, organ failure, death. A red threat letter fires when this stage begins.\r\u003Cbr>\r\u003Cbr>    ANIMALS\r\u003Cbr>    When a animal's incubation converts to active rabies, it immediately goes permanently manhunter.\r\u003Cbr>    A threat letter fires. The animal will attack everything until the disease kills it.\r\u003Cbr>\r\u003Cbr>    COMPATIBILITY\r\u003Cbr>    No additional mods required. Compatible with Necrotic Fever and Bob's Beer Hat.\r\u003Cbr>    Both mods share Penoxycyline as protection stockpile it and prioritise high-risk colonists.\r\u003Cbr>    Safe to add to existing saves.\r\u003Cbr>\r\u003Cbr>    CHANGELOG\r\u003Cbr>    v1.8 – Corpse transmission fix\r\u003Cbr>\r\u003Cbr>    Fixed the bug reported by Zornstein, where eating an infected corpse wasn't causing rabies \r\u003Cbr>    exposure including cases where pawns near a stored corpse in a freezer seemed to catch it \r\u003Cbr>    without eating anything. Both directions of that bug are now fixed:\r\u003Cbr>\r\u003Cbr>     Pawns no longer catch rabies just from being near a corpse, you actually have to eat it.\r\u003Cbr>     Pawns who genuinely do eat an infected or carrier corpse will now correctly risk exposure, as originally intended.\r\u003Cbr>\r\u003Cbr>    v1.7 — Documentation and string cleanup\r\u003Cbr>    - XML comment blocks corrected exposure duration, medicine values,\r\u003Cbr>      carrier chance, and medicine tier names all now accurate\r\u003Cbr>    - Orphaned animal onset letter strings removed (letter removed in v1.3)\r\u003Cbr>    - Rabies_PanicFlee key renamed to Rabies_Tantrum matches actual mental state\r\u003Cbr>    - ExposureAnimal text corrected \"within a week\" changed to \"within days\"\r\u003Cbr>\r\u003Cbr>    v1.6 — Pre-release code review\r\u003Cbr>    - Fixed BaseSeverityPerDay constant was 0.143, should be 0.19. Variable\r\u003Cbr>      incubation range was slightly off; now correctly gives 5-9 days.\r\u003Cbr>    - Furious and terminal alert letters now exclude animals only fires for\r\u003Cbr>      colonists and prisoners. Animals progress silently.\r\u003Cbr>    - Hydrophobia terrain scan throttled via per-pawn cache (500 tick interval)\r\u003Cbr>      — prevents performance issues with multiple infected pawns.\r\u003Cbr>    - HediffDef lookups in transmission check now cached as static properties.\r\u003Cbr>    - rolledCorpseMeals HashSet pruned each pass no unbounded memory growth.\r\u003Cbr>    - Stale comments corrected throughout source files.\r\u003Cbr>\r\u003Cbr>    v1.5 — Furious stage alert\r\u003Cbr>    - Red threat letter now fires when a pawn enters the furious stage (severity 0.25)\r\u003Cbr>      in addition to the existing terminal alert. Fires once per infection, persists\r\u003Cbr>      through save\u002Fload.\r\u003Cbr>\r\u003Cbr>    v1.4 — Wildlife incident + balance\r\u003Cbr>    - Added RabiesWildlife disease incident fires independently of manhunter\r\u003Cbr>      events via RimWorld's disease scheduler. Applies RabiesExposure to 1-2\r\u003Cbr>      wild animals silently. They convert and go manhunter with no warning.\r\u003Cbr>    - Biome registration: Temperate Forest (15), Temperate Swamp (12),\r\u003Cbr>      Boreal Forest (8), Tropical Rainforest (10), Tropical Swamp (8),\r\u003Cbr>      Arid Shrubland (5), Glowforest\u002FOdyssey (10). Absent from arctic biomes.\r\u003Cbr>    - Manhunter carrier chance dropped from 30% to 15% to balance the two\r\u003Cbr>      introduction routes wildlife incident is now the primary silent threat,\r\u003Cbr>      carriers are the secondary risk during active manhunter events.\r\u003Cbr>\r\u003Cbr>    v1.3 — Design change\r\u003Cbr>    - Removed onset letter when a wild animal goes rabid. The player now has no\r\u003Cbr>      advance warning the animal silently converts and heads for the colony.\r\u003Cbr>      The carrier warning still fires on first attack. The surprise is the threat.\r\u003Cbr>\r\u003Cbr>    v1.2 — Bug fix\r\u003Cbr>    - Panic mental state replaced with Tantrum PanicFlee caused infected pawns\r\u003Cbr>      to path to the map edge and exit permanently. Tantrum keeps the pawn on the\r\u003Cbr>      map and fits the terror theme — a delirious pawn destroying things around them.\r\u003Cbr>\r\u003Cbr>    v1.1 — Bug fixes and balance\r\u003Cbr>    - Corpse ingestion now uses proximity detection (2 tiles) instead of job detection\r\u003Cbr>      — more reliable across all animal types and eating behaviours\r\u003Cbr>    - Corpse ingestion rolls every 500 ticks while eater is adjacent near-guaranteed\r\u003Cbr>      transmission over a full meal rather than a single missable roll\r\u003Cbr>    - Transmission chances corrected: active Rabies corpse 90%, carrier corpse 85%\r\u003Cbr>    - Carrier bite warning upgraded to ThreatSmall no longer easy to miss in combat\r\u003Cbr>    - Herbal medicine confirmed unable to clear exposure at all multiplier values\r\u003Cbr>    - Exposure duration tightened to 5–9 days (was 9–19)\r\u003Cbr>    - Exposure now requires twice-daily tending (was once daily)\r\u003Cbr>    - Medicine terminology corrected throughout herbal \u002F medicine \u002F glitterworld\r\u003Cbr>    - \"Industrial medicine\" references removed from all descriptions and alert text\r\u003Cbr>\r\u003Cbr>    v1.0 — Initial release\r\u003Cbr>    - Two-phase disease: RabiesExposure (silent incubation) then active Rabies\r\u003Cbr>    - Three active stages: prodromal, furious, terminal\r\u003Cbr>    - Carrier system: 30% of manhunting animals carry rabies, visible in health tab\r\u003Cbr>    - Bite transmission from confirmed carriers (40% per bite)\r\u003Cbr>    - Penoxycyline prevents infection entirely\r\u003Cbr>    - Berserk, wandering, and panic mental states in furious stage\r\u003Cbr>    - Catatonic breakdown in terminal stage\r\u003Cbr>    - Pawn-to-pawn transmission during furious attacks\r\u003Cbr>    - Corpse ingestion transmission (active Rabies 90%, carrier 85%)\r\u003Cbr>    - Animals go permanently manhunter when incubation converts to active Rabies\r\u003Cbr>    - Variable incubation (5–9 days, randomly determined per exposure)\r\u003Cbr>    - Hydrophobia mood penalty near water terrain in furious and terminal stages\r\u003Cbr>    - Insomnia: faster rest drain and sleep interruption in furious and terminal stages\r\u003Cbr>    - Filth generation scaling with disease stage\r\u003Cbr>    - Self mood thoughts across all four phases of the disease\r\u003Cbr>    - Witness mood debuff for healthy pawns sharing a room with an infected pawn\r\u003Cbr>    - Red threat letter on terminal stage entry\r\u003Cbr>    - Compatible with Necrotic Fever and Bob's Beer Hat no additional mods required\u003C\u002Fp>",10,[],[],null,[27,40],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"ead987cb-60a9-47e0-b370-c379021570c1","necrotic-fever","Necrotic Fever","Adds Necrotic Fever, a progressive gangrenous disease that affects biological pawns only.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3723806191","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F12351465171947487827\u002F440F9A33338449084CBE9BAA00E2F58130DC18DA\u002F","bobhope.necroticfever",[15,16],107,4.5,"2026-05-10T21:55:45.0000000Z","2026-05-19T22:57:29.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":49,"rating":50,"publishedAt":51,"updatedAt":52},"f766a9b0-2ae6-414a-906a-8edf2bd621d4","bobs-beer-hat","Bob's Beer Hat","Life on the rim is brutal.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3727448774","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F14698802215946078290\u002F1595A3CF2BD2332A3C8D602B81C3A2EDA4BF3293\u002F","bobhope.bobsbeerhat",[15,16],9,2.5,"2026-05-17T00:33:39.0000000Z","2026-05-17T19:36:08.0000000Z",[54,70,87,100],{"id":55,"slug":56,"name":57,"shortDescription":58,"author":59,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":63,"downloadCount":66,"rating":67,"publishedAt":68,"updatedAt":69},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,64,65,16],"1.5","1.4",1420132,4.9,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":71,"slug":72,"name":73,"shortDescription":74,"author":75,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":84,"rating":67,"publishedAt":85,"updatedAt":86},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,64,65,80,81,82,83],"1.3","1.2","1.1","1.0",1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":97,"rating":67,"publishedAt":98,"updatedAt":99},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,16,64,65],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":59,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":109,"rating":67,"publishedAt":110,"updatedAt":111},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,64,65,80,81,82,83],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[113,126,139,151],{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":123,"rating":67,"publishedAt":124,"updatedAt":125},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,83,82,81,64,65,80,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":127,"slug":128,"name":129,"shortDescription":130,"author":59,"workshopUrl":131,"imageKey":10,"thumbnailUrl":132,"packageId":133,"category":134,"tags":135,"downloadCount":136,"rating":67,"publishedAt":137,"updatedAt":138},"bc26335c-5dea-4de4-ade6-b0601f714570","vanilla-furniture-expanded-power","Vanilla Furniture Expanded - Power","This module is a part of Vanilla Furniture Expanded which can be downloaded below.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2062943477","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11459606292291997888\u002FC6200F0F64B00FDB723BA87EC54218C0F99ACE46\u002F","vanillaexpanded.vfepower","furniture",[15,16,64,65],1461199,"2020-04-16T11:00:30.0000000Z","2026-01-11T22:30:21.0000000Z",{"id":140,"slug":141,"name":142,"shortDescription":143,"author":59,"workshopUrl":144,"imageKey":10,"thumbnailUrl":145,"packageId":146,"category":134,"tags":147,"downloadCount":148,"rating":67,"publishedAt":149,"updatedAt":150},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming",[15,16,64,65],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z",{"id":55,"slug":56,"name":57,"shortDescription":58,"author":59,"workshopUrl":60,"imageKey":10,"thumbnailUrl":61,"packageId":62,"category":13,"tags":152,"downloadCount":66,"rating":67,"publishedAt":68,"updatedAt":69},[15,64,65,16]]