[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-realistic-darkness-lighter-version-v495-b18":3,"mods-more-author-realistic-darkness-lighter-version-v495-b18":31,"mods-more-category-realistic-darkness-lighter-version-v495-b18":71,"mods-similar-realistic-darkness-lighter-version-v495-b18":132},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":29,"kofiUrl":30,"patreonUrl":30},"be219d6f-2beb-459c-a316-28fc584ea15e","realistic-darkness-lighter-version-v495-b18","Realistic Darkness Lighter Version V4.95 B18","STEAM ID: 745800936 This mod's motto: In vanilla, lights are for your pawns; in realistic nights, the lights are for you.","76561198054120040","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=745800936","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F268348583318258882\u002FC32218BB62DDC89FBF8DF933A2A650F4B637D624\u002F","workshop.745800936","management",[15,16],"mod","0.18",79254,4.8,"2016-08-16T22:23:51.0000000Z","2017-11-26T09:42:26.0000000Z","\u003Cp>STEAM ID: 745800936\r\u003Cbr>\r\u003Cbr>This mod's motto: In vanilla, lights are for your pawns; in realistic nights, the lights are for you. \r\u003Cbr>\r\u003Cbr>UPDATED TO A17, HAD TO REMOVE ECLIPSE FUNCTIONALITY temporarily and will rewrite the mod in xpath soon.\r\u003Cbr>\r\u003Cbr>\u003Ch2>\u003Cstrong>THIS IS THE LIGHTER VERSION.\u003C\u002Fstrong> The key differences is that in this version night is no longer devoid of light without the use of illumination. \u003Cu>I'd say that this version is \u003Cstrong>\u003Cem>HALF\u003C\u002Fem>\u003C\u002Fstrong> the light of vanilla and \u003Cstrong>\u003Cem>TRIPLE\u003C\u002Fem>\u003C\u002Fstrong> the light of the normal mod.\u003C\u002Fu> This version is also up to change with feedback and polishing. Enjoy!\r\u003Cbr>\r\u003Cbr>P.S.  Toxic Fallout still uses vanilla nights. This will be addressed in 2060 or earlier. \r\u003Cbr>\r\u003Cbr>Tired of not being able to tell whether its day or night because they both look similar? Ever wanted lighting to matter? Well then this is for you.\r\u003Cbr>\r\u003Cbr>This mod changes lighting and saturation in rimworld to be dynamically darker. Also changes colors and saturation of weather patterns and the eclipse event along the same lines.\r\u003Cbr>\r\u003Cbr>The darker version is purposely targeted at people like myself who not only want the immersion\u002Fflavor of true nights but also want to make the game distinctly harder.\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>----------\r\u003Cbr>----------------------\r\u003Cbr>---------------------------------------------------------------------------------------------------------------------------------------\r\u003Cbr>\u003Cstrong>One of the most powerful tools you can use IN-GAME for altering darkness levels is the Reshade program. Its easy to install as it does most of the work for you. Just select the Rimworld program folder and you're set. It will ask you if you want all the effects, just say yes and it'll install all the effects for you. Once inside the game press shift + F2 and configure it how you like.\u003C\u002Fstrong>\r\u003Cbr>Click here for a link to the: \u003Cstrong>\u003Ca href=\"https:\u002F\u002Freshade.me\u002F\" target=\"_blank\" rel=\"noopener noreferrer\"> RESHADE UTILITY \u003C\u002Fa>\u003C\u002Fstrong>\r\u003Cbr>---------------------------------------------------------------------------------------------------------------------------------------\r\u003Cbr>----------------------\r\u003Cbr>----------\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\u003Cu>Important Disclaimers:\u003C\u002Fu>\u003C\u002Fstrong> (+ Critical)\r\u003Cbr>\u003Cul>\u003Cli>\u003Cstrong>+\u003C\u002Fstrong>This mod does NOT alter your colonists' (or plants) feelings about or perception of darkness and light levels.\u003C\u002Fli>\u003Cli>\u003Cstrong>+\u003C\u002Fstrong> This mod also does NOT change accuracy calculations relating to darkness or the effective brightness value of a tile.\u003C\u002Fli>\u003Cli>\u003Cstrong>+\u003C\u002Fstrong> This mod DOES override your vanilla weather definitions (Could not be avoided, this was not elective). Weather effects are the same as vanilla with the exception of accuracy debuffs associated with Foggyrain and gentle snow. Foggy rain is now 0.4 (0.5 vanilla) and gentle snow is now 0.9 (0.8 Vanilla).\u003C\u002Fli>\u003Cli>At night and especially during weather events, unlit areas will be very difficult to see! This is not a slightly darker mod; with this mod enabled darkness really means darkness.\u003C\u002Fli>\u003Cli>\u003Cstrong>+\u003C\u002Fstrong> As mentioned later, foggy rain weather makes night extremely dangerous because you WILL NOT BE ABLE TO SEE UNLIT AREAS AT ALL!\u003C\u002Fli>\u003Cli>As of 14A, fires do NOT produce light. That is just how the game is currently coded and has nothing to do with this mod. You just never realized it before because night was'nt really that dark.\u003C\u002Fli>\u003Cli>\u003Cstrong>+\u003C\u002Fstrong> The darkness of night is pretty dependant on your monitor. Using this version of my mod; unlit areas at night should be harshly dark to the point that you can see where enemies are but you have difficulty seeing what they're doing or are equipped with. Nor should you be easily able to discern small terrain detail.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\u003Cstrong>\u003Cu>Includes:\u003C\u002Fu>\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>Daylight remains unchanged but weather patterns have a stronger effect on aesthetic (NOT effective) light levels even during daylight hours.\u003C\u002Fli>\u003Cli>Nights are considerably darker.\u003C\u002Fli>\u003Cli>Night darkness changes dynamically with weather conditions:\r\u003Cbr>\u003C\u002Fli>\u003Cli>Hard\u002FGentle snow are the lightest nights\u003C\u002Fli>\u003Cli>Dry thunderstorms are only slightly darker than clear nights.\u003C\u002Fli>\u003Cli>Foggy Rain is the darkest. \u003Ch2>\u003Cstrong>YOU WILL NOT BE ABLE TO SEE AREAS UNLIT BY TORCHES\u002FLIGHTS DURING THIS WEATHER PATTERN AT NIGHT!\u003C\u002Fstrong>\u003C\u002Fh2>\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>• Saturation (color strength) changes more dynamically in response to weather.\r\u003Cbr>• Movespeed and ranged accuracy are very close to vanilla values. Hard snow and foggy rain are harshest on accuracy and movement (foggy rain movement is same as rain).\r\u003Cbr>• Eclipses are now as dark as clear nights.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Although it uses no content from Viceroy's Darkness Revamp mod, I would like to give him credit because this mod was created during my work to update his to A14. I made creative decisions that would have changed his mod's mechanics so I instead released this as my own.\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>                                                  Link to non-workshop download and this mod's forum topic: \r\u003Cbr>                                                  https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=23244.new#new\r\u003Cbr>\r\u003Cbr>\u003Cstrong>\u003Cu>Issues list:\u003C\u002Fu>\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>(As mentioned before) As of 14A, fires do NOT produce light. That is just how the game is currently coded and has nothing to do with this mod. You just never realized it before because night was'nt really that dark.\u003C\u002Fli>\u003Cli>Toxic fallout uses vanilla light levels. Until I bring toxic fallout events under the umbrella of this mod, just consider the radiation to be so powerful that it lights up the night.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\u003Cstrong>\u003Cu>COMPATIBILITY NOTES:\u003C\u002Fu>\u003C\u002Fstrong>\r\u003Cbr>\u003Cul>\u003Cli>You SHOULD be able to load\u002Funload this mod at will without any ill effects.\u003C\u002Fli>\u003Cli>This mod overrides 1 definition file and 1 assembly event:\r\u003Cbr>\u003C\u002Fli>\u003Cli>weathers.xml definition file.\u003C\u002Fli>\u003Cli>Eclipse events in the core game assembly. (Does not touch event handlers; only the specific verse associated with this one event)\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>• This mod has a very small footprint and should be compatible with everything that doesnt touch eclipses or the weather definitions.\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>FOR NON STEAM DOWNLOAD GO TO LUDEON FORUMS AT \r\u003Cbr>https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=23244.msg247075#msg247075\r\u003Cbr>\r\u003Cbr>STEAM ID: 745800936STEAM ID: 745800936\u003C\u002Fp>",256,[24,25,26,27,28],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F268348829220588958\u002FE784B799D728CDEA100572F3DA6EEDD2CDB97D96\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F268348583318264462\u002F553DD682724BA74FC922C86A0102163184F9FE78\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F268348583318263872\u002F5B71F69B3DDFD45CDDC74D5252656E04F51B73B1\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F268348583318265550\u002F4066F8D5A6C48A88CFA2ACDCDA7860F1C093733F\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F268348583318265013\u002FA7CA05913F7DA375C2E8B727940626B8A35E9991\u002F",[],null,[32,46,58],{"id":33,"slug":34,"name":35,"shortDescription":36,"author":8,"workshopUrl":37,"imageKey":10,"thumbnailUrl":38,"packageId":39,"category":13,"tags":40,"downloadCount":42,"rating":43,"publishedAt":44,"updatedAt":45},"9e0ae047-dc36-4b8e-aa86-6293413bf546","hyperthermia-v20-a16","Hyperthermia V2.0 A16","UPDATED FOR A16!!! This mod changes the vanilla heat wave event to become more extreme. The max temperature range caused by the event is approximately 30% higher and it will grow hotter more quickly. Along with other upcoming mods as well as my already released Realistic Darkness","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=750065860","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F268348980137409586\u002FE124CACA9AE2334166A23DB21C323BEF6844FAC4\u002F","workshop.750065860",[15,41],"0.16",1454,5,"2016-08-23T04:21:58.0000000Z","2017-04-08T00:34:25.0000000Z",{"id":47,"slug":48,"name":49,"shortDescription":50,"author":8,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":13,"tags":54,"downloadCount":55,"rating":43,"publishedAt":56,"updatedAt":57},"12f89395-520f-469a-b600-426c56297052","hoarfrost-v20-a16","Hoarfrost V2.0 A16","UPDATED FOR A16!!! This mod changes the vanilla cold snap event to become more extreme. It is now approximately 20-33% colder depending on the season with colder seasons being worse. Along with other upcoming mods as well as my already released Realistic Darkness mod, I aim to pr","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=749342892","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F268348980137368738\u002FC2C82C3D5D095A48CCDED74C451C0FDE680C8F9F\u002F","workshop.749342892",[15,41],1922,"2016-08-22T00:36:34.0000000Z","2017-04-08T00:34:48.0000000Z",{"id":59,"slug":60,"name":61,"shortDescription":62,"author":8,"workshopUrl":63,"imageKey":10,"thumbnailUrl":64,"packageId":65,"category":13,"tags":66,"downloadCount":68,"rating":18,"publishedAt":69,"updatedAt":70},"f884546f-a674-42a1-badd-1a2c12980c40","helpful-lights-and-miscellany-v30-a17","Helpful Lights and Miscellany V3.0 A17","UPDATED FOR A17!!! IMPORTANT NOTICE; I'M GOING TO BE REMOVING THE TORCH AND LAMP CHANGES AND KEEPING ONLY THE BUILDING AND ITEM ADDITIONS. A small mod that tweaks vanilla torches and lamps, adds four lights, glass walls, and advanced sandbag fortifications. Two of the lights are","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=762221719","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F259343702665879181\u002F14FDCC892217E9C60592DEAD55C282181D1928A9\u002F","workshop.762221719",[15,67],"0.17",5509,"2016-09-11T20:34:47.0000000Z","2017-05-29T10:39:24.0000000Z",[72,91,105,119],{"id":73,"slug":74,"name":75,"shortDescription":76,"author":77,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":13,"tags":81,"downloadCount":87,"rating":88,"publishedAt":89,"updatedAt":90},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,82,83,84,85,86],"1.1","1.2","1.5","1.4","1.3",2059514,4.9,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":92,"slug":93,"name":94,"shortDescription":95,"author":96,"workshopUrl":97,"imageKey":10,"thumbnailUrl":98,"packageId":99,"category":13,"tags":100,"downloadCount":102,"rating":88,"publishedAt":103,"updatedAt":104},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,101,82,83,84,85,86],"1.0",1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",{"id":106,"slug":107,"name":108,"shortDescription":109,"author":110,"workshopUrl":111,"imageKey":10,"thumbnailUrl":112,"packageId":113,"category":13,"tags":114,"downloadCount":116,"rating":88,"publishedAt":117,"updatedAt":118},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,115,84,85,86,83],"1.6",3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":120,"slug":121,"name":122,"shortDescription":123,"author":124,"workshopUrl":125,"imageKey":10,"thumbnailUrl":126,"packageId":127,"category":13,"tags":128,"downloadCount":129,"rating":88,"publishedAt":130,"updatedAt":131},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,101,82,83,84,85,86,115],1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",[133,135,137,150],{"id":106,"slug":107,"name":108,"shortDescription":109,"author":110,"workshopUrl":111,"imageKey":10,"thumbnailUrl":112,"packageId":113,"category":13,"tags":134,"downloadCount":116,"rating":88,"publishedAt":117,"updatedAt":118},[15,115,84,85,86,83],{"id":92,"slug":93,"name":94,"shortDescription":95,"author":96,"workshopUrl":97,"imageKey":10,"thumbnailUrl":98,"packageId":99,"category":13,"tags":136,"downloadCount":102,"rating":88,"publishedAt":103,"updatedAt":104},[15,101,82,83,84,85,86],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":88,"publishedAt":148,"updatedAt":149},"54ff6b67-f141-4816-822f-ad10a2fab1b0","hugslib","HugsLib","This is a library that provides shared functionality for other mods.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=818773962","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F103978299280169442\u002FA67F10574269C336608796DAF2A6ECF3B96B0F59\u002F","unlimitedhugs.hugslib",[15,101,82,83,84,85,86,115],3393497,"2016-12-15T17:06:09.0000000Z","2025-07-13T19:18:38.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":155,"workshopUrl":156,"imageKey":10,"thumbnailUrl":157,"packageId":158,"category":159,"tags":160,"downloadCount":161,"rating":88,"publishedAt":162,"updatedAt":163},"6b6e4a66-064e-43a4-9a87-5fb648940c07","vanilla-furniture-expanded-farming","Vanilla Furniture Expanded - Farming","1.2.0 (21\u002F02\u002F2021): - Sprinkler effect no longer stack - Sprinkler no longer boost plant in hydroponic (they still boost planter box) - Sprinkler no longer boost trees 1.1.1 (08\u002F04\u002F2020): Fixed Animal feeder not appearing in the correct tab. Sprinkler no longer blocks wind. 1.1.0","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1957158779","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17637650144346324574\u002FA8B3963B0711E08581EE7274BFECB036A6AE7BE6\u002F","vanillaexpanded.vfefarming","furniture",[15,115,84,85],1552827,"2020-01-02T15:05:45.0000000Z","2025-11-13T15:42:01.0000000Z"]