[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-realistic-orbital-trade":3,"mods-more-author-realistic-orbital-trade":28,"mods-more-category-realistic-orbital-trade":80,"mods-similar-realistic-orbital-trade":135},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":19,"rating":20,"publishedAt":21,"updatedAt":22,"description":23,"ratingCount":24,"version":10,"gameVersion":10,"images":25,"videos":26,"kofiUrl":27,"patreonUrl":27},"e1a03dd6-4fc6-442a-a9cf-479506f39a55","realistic-orbital-trade","Realistic Orbital Trade","Has it ever bothered you how the orbital traders can just magically teleport items right out of your stockpiles?","ilyvion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3236257897","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2508018669548906441\u002FCE86FD8AA8727C94C599D88CF5E511B281F14A70\u002F","ilyvion.realisticorbitaltrade","management",[15,16,17,18],"mod","1.5","1.4","1.6",9901,4.8,"2024-04-30T19:28:10.0000000Z","2025-09-12T04:39:06.0000000Z","\u003Cp>Has it ever bothered you how the orbital traders can just magically teleport items right out of your stockpiles? This mod puts an end to that. With \u003Cstrong>Realistic Orbital Trade\u003C\u002Fstrong>, your pawns will now have to load up a shuttle with the goods you sold before the orbital trader gets their hands on them AND before you get your hands on the goods you bought.\r\u003Cbr>\r\u003Cbr>The mod will guide you through all the required steps using the RimWorld quest and letter systems once you've made a trade with an orbital trader.\r\u003Cbr>\r\u003Cbr>The mod can be added to a game at any time. Removing the mod should be fine as long as there is no active trading quest at the time. There will be a fairly large list of once-off errors when first loading such a save, however.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Mod compatibility\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>Mod compatibility is probably generally good, but there might be issues with mods that modify how orbital traders work or how vanilla shuttles work.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Explicitly supported\u003C\u002Fh3>\r\u003Cbr>\u003Cul>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3020706506\" target=\"_blank\" rel=\"noopener noreferrer\">Dynamic Trade Interface\u003C\u002Fa> — A compatibility layer has been added to make DTI's custom trade window work correctly with ROT.\u003C\u002Fli>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1440321094\" target=\"_blank\" rel=\"noopener noreferrer\">Auto Seller\u003C\u002Fa> — A compatibility layer has been added to make Auto Seller's AI trader work correctly with ROT.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch3>Works with tweaks\u003C\u002Fh3>\r\u003Cbr>\u003Cul>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2784149999\" target=\"_blank\" rel=\"noopener noreferrer\">Call a trader\u003C\u002Fa> — Reported to work by another player if the 'Absolute Cost Range' values (both numbers) in the mod settings are set to zero.\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Troubleshooting\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>\u003Ch3>My colonists won't load books if they are on a bookshelf\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>Make sure you update to the latest version of the mod, this was patched to work in version 0.8!\r\u003Cbr>\r\u003Cbr>\u003Ch3>My colonists won't load certain items onto the shuttle\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>First, make sure your items you are trying to sell are in the colony's home area. The code used by shuttles to find sendable items uses the same logic as the code for forming a caravan does for finding valid items, which has the same requirement. This is a vanilla behavior that I'm not particularly interested in modifying.\r\u003Cbr>\r\u003Cbr>Next, make sure the items weren't used up by\u002Fequipped by a colonist. Since we don't magically teleport items out of your stockpiles anymore, they're still available for other uses until they've been loaded onto the ship. Don't sell (all) things your colonists are currently consuming as you're likely to have fewer left than you promised to sell by the time the shuttle is loaded. Starting with the release of version 0.7, the mod will allow you to renegotiate a trade agreement so you can take off the items you no longer have available.\r\u003Cbr>\r\u003Cbr>Finally, make sure items are stored safely so they don't deteriorate. If you sold an item at 50% and it's now at 48%, that's not the item you promised to the trader, and won't be accepted by the shuttle. Starting with the release of version 0.7, the mod will allow some small leeway about item health for the sake of ergonomics.\r\u003Cbr>\r\u003Cbr>\u003Ch3>Bug reports\u003C\u002Fh3>\r\u003Cbr>\r\u003Cbr>There's an ongoing issue where people report that this mod causes problems with other shuttles. Unfortunately, every time I test these scenarios myself, everything works fine. As such, I suspect there is another mod that is causing problems, but so far I have nothing solid to go on. Should you experience this kind of problem, help me help you by doing the following:\r\u003Cbr>\u003Col>\u003Cli>Make sure you have HugsLib or \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">The Log Publisher from HugsLib\u003C\u002Fa>.\u003C\u002Fli>\u003Cli>Do whatever causes the error to show up.\u003C\u002Fli>\u003Cli>Press Ctrl + F12, click Upload, wait until it's done, and then click Copy.\u003C\u002Fli>\u003Cli>Paste the link into the comment section below, along with any additional information you have, if any.\u003C\u002Fli>\u003C\u002Fol>\r\u003Cbr>\r\u003Cbr>\u003Ch2>Translations\u003C\u002Fh2>\r\u003Cbr>\u003Cul>\u003Cli>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3238838766\" target=\"_blank\" rel=\"noopener noreferrer\">Chinese\u003C\u002Fa> by \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fprofiles\u002F76561198986560305\" target=\"_blank\" rel=\"noopener noreferrer\">多事之_\u003C\u002Fa>\u003C\u002Fli>\u003C\u002Ful>\r\u003Cbr>Want your translation in this list? Release a translation mod (i.e. a mod with only a Languages folder, \u003Cem>not a copy of this entire mod + the translation\u003C\u002Fem>) for this mod, and notify me of its existence, and I'll add it to the list.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Version support\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>This mod supports RimWorld 1.4, 1.5 and 1.6\r\u003Cbr>\r\u003Cbr>\u003Ch2>Source code\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>Source code can be found on \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Filyvion\u002Frealistic-orbital-trade\" target=\"_blank\" rel=\"noopener noreferrer\">GitHub\u003C\u002Fa>. Report any bugs or feature suggestions\u002Frequests on the \u003Ca href=\"https:\u002F\u002Fgithub.com\u002Filyvion\u002Frealistic-orbital-trade\u002Fissues\" target=\"_blank\" rel=\"noopener noreferrer\">issue tracker\u003C\u002Fa>.\r\u003Cbr>\r\u003Cbr>\u003Ch2>Like my work?\u003C\u002Fh2>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002Filyvion\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Falexanderschroeder.net\u002Ffiles\u002Fsteam\u002Fkofi_brandasset\u002Fsupport_me_on_kofi_beige.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>Feel free to \u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002FJ9Q78avHgM\" target=\"_blank\" rel=\"noopener noreferrer\">join my Discord server\u003C\u002Fa> if you want to talk to me (and other members) about my projects, or just to hang out, I guess. :)\u003C\u002Fp>",192,[],[],null,[29,42,56,68],{"id":30,"slug":31,"name":32,"shortDescription":33,"author":8,"workshopUrl":34,"imageKey":10,"thumbnailUrl":35,"packageId":36,"category":13,"tags":37,"downloadCount":38,"rating":39,"publishedAt":40,"updatedAt":41},"9f214aed-ca58-4348-9e87-690ad2ca9531","rimtest-redux","RimTest Redux","This is an improved version of LaTrissTitude's RimTest mod ready for use with 1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3762405308","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11814013964270292279\u002FC2995909FFCE9D4D004AF2BCFC88AC72BEBDF1B3\u002F","ilyvion.rimtestredux",[15,18],1,5,"2026-07-11T10:00:47.0000000Z","2026-07-31T11:50:24.0000000Z",{"id":43,"slug":44,"name":45,"shortDescription":46,"author":8,"workshopUrl":47,"imageKey":10,"thumbnailUrl":48,"packageId":49,"category":13,"tags":50,"downloadCount":52,"rating":53,"publishedAt":54,"updatedAt":55},"f9d27075-7d0d-410d-8aaa-1470d37b9896","ilyvions-laboratory","ilyvion's Laboratory","ilyvion's Laboratory is a library\u002Fframework mod for use by my other mods to avoid code duplication across my mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3296362231","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2506900380352628461\u002F5B0E8CF1F4B15609AE280344072C3290DAA62494\u002F","ilyvion.laboratory",[15,16,17,51,18],"1.3",73142,4.9,"2024-07-25T08:32:08.0000000Z","2026-08-05T04:59:34.0000000Z",{"id":57,"slug":58,"name":59,"shortDescription":60,"author":8,"workshopUrl":61,"imageKey":10,"thumbnailUrl":62,"packageId":63,"category":13,"tags":64,"downloadCount":65,"rating":39,"publishedAt":66,"updatedAt":67},"b4ae0949-0368-47e5-8d3e-d5b5d74ccfcc","new-and-improved-xml-comps","New and Improved XML comps","This is a mod that will mostly be a collection of new comps (as well as improvements to vanilla comps) that will let modders do things with XML only that would normally require C# coding.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3300761548","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2506901014333683980\u002F0BDF4A0FECA7E6F46FAA494E2E0C0CE629165BA5\u002F","ilyvion.newandimprovedxmlcomps",[15,16,18],444,"2024-08-01T06:28:42.0000000Z","2025-09-20T05:32:34.0000000Z",{"id":69,"slug":70,"name":71,"shortDescription":72,"author":8,"workshopUrl":73,"imageKey":10,"thumbnailUrl":74,"packageId":75,"category":13,"tags":76,"downloadCount":77,"rating":53,"publishedAt":78,"updatedAt":79},"d6c10c29-e164-4b72-98b3-8f057aa22329","loading-progress","Loading Progress","Loading Progress is a RimWorld mod that adds a detailed loading progress window to the game.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3535481557","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F16293574255294437702\u002F7665C0DC8761C1264DA49FAC8EDF097268DD0FE0\u002F","ilyvion.loadingprogress",[15,18],174081,"2025-07-27T00:51:59.0000000Z","2026-08-02T06:44:11.0000000Z",[81,97,110,123],{"id":82,"slug":83,"name":84,"shortDescription":85,"author":86,"workshopUrl":87,"imageKey":10,"thumbnailUrl":88,"packageId":89,"category":13,"tags":90,"downloadCount":94,"rating":53,"publishedAt":95,"updatedAt":96},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,18,16,17,51,91,92,93],"1.2","1.1","1.0",1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":98,"slug":99,"name":100,"shortDescription":101,"author":102,"workshopUrl":103,"imageKey":10,"thumbnailUrl":104,"packageId":105,"category":13,"tags":106,"downloadCount":107,"rating":53,"publishedAt":108,"updatedAt":109},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,18,16,17,51,91,92,93],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",{"id":111,"slug":112,"name":113,"shortDescription":114,"author":115,"workshopUrl":116,"imageKey":10,"thumbnailUrl":117,"packageId":118,"category":13,"tags":119,"downloadCount":120,"rating":53,"publishedAt":121,"updatedAt":122},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,18,16,17,51,91,92],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":102,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":132,"rating":53,"publishedAt":133,"updatedAt":134},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,18,16,17],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",[136,149,162,175],{"id":137,"slug":138,"name":139,"shortDescription":140,"author":141,"workshopUrl":142,"imageKey":10,"thumbnailUrl":143,"packageId":144,"category":13,"tags":145,"downloadCount":146,"rating":53,"publishedAt":147,"updatedAt":148},"1a9584d7-34a3-4c7a-89a8-8c4743a4c3c5","jecstools-deprecated","JecsTools [Deprecated]","***This mod is no longer being updated.","Ryoma","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=932008009","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941708627441551739\u002F7869E0281E5AF57B25CC7EBFFF46D64739E8F89A\u002F","jecrell.jecstools",[15,93,92,91,16,17,51],1257043,"2017-05-24T16:20:45.0000000Z","2024-04-08T22:37:53.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":102,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":157,"tags":158,"downloadCount":159,"rating":53,"publishedAt":160,"updatedAt":161},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme","combat",[15,18,16,17],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":102,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":170,"tags":171,"downloadCount":172,"rating":53,"publishedAt":173,"updatedAt":174},"88054928-1acf-41e6-b668-f8a6a5cb514d","vanilla-furniture-expanded-medical-module","Vanilla Furniture Expanded - Medical Module","1.1.1 (21\u002F02\u002F2020): 1.1 version of this mod is no longer dependant on VFE-Core 1.1.0 (20\u002F02\u002F2020): This mod is now 1.1 compatible. 1.0.0a (05\u002F05\u002F2019): Fixed several bugs. 1.0.0 (20\u002F04\u002F2019): Release This module is a part of Vanilla Furniture Expanded which can be downloaded belo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718191613","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10736821376436063776\u002FFF6C2C3C7194B6DDAF433E3561E0C1E33D08CDFB\u002F","vanillaexpanded.vfemedical","furniture",[15,18,16,17],1580027,"2019-04-20T14:26:01.0000000Z","2025-07-09T19:45:51.0000000Z",{"id":176,"slug":177,"name":178,"shortDescription":179,"author":180,"workshopUrl":181,"imageKey":10,"thumbnailUrl":182,"packageId":183,"category":13,"tags":184,"downloadCount":185,"rating":39,"publishedAt":186,"updatedAt":187},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,92,91,16,17,51],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z"]