[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rebound-continued":3,"mods-more-author-rebound-continued":34,"mods-more-category-rebound-continued":86,"mods-similar-rebound-continued":140},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":23,"rating":24,"publishedAt":25,"updatedAt":26,"description":27,"ratingCount":28,"version":10,"gameVersion":10,"images":29,"videos":32,"kofiUrl":33,"patreonUrl":33},"2a5cc078-9557-45d4-ad25-a4c604afc521","rebound-continued","Rebound (Continued)","Update of AKreedz mod A brief explanation of the mod as I understand it: - New trait: Sword Master, low natural chance but automatically added when pawn has 20 in Melee - Bullets can be rebounded as long as pawn has a Melee-weapon, but player-pawns must be drafted.","76561197993690125","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2068326756","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13598644724861863306\u002F7132B3BB3EAC685DF7DD0AEF643547A36C3F6C5D\u002F","mlie.rebound","management",[15,16,17,18,19,20,21,22],"mod","1.0","1.1","1.2","1.3","1.4","1.5","1.6",67067,4.9,"2020-04-20T17:34:37.0000000Z","2026-04-22T18:14:42.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FInfo.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Update of AKreedz mod\r\u003Cbr>https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1692393812\r\u003Cbr>\r\u003Cbr>A brief explanation of the mod as I understand it:\r\u003Cbr> - New trait: Sword Master, low natural chance but automatically added when pawn has 20 in Melee\r\u003Cbr> - Bullets can be rebounded as long as pawn has a Melee-weapon, but player-pawns must be drafted.\r\u003Cbr> - Rebound-chance 0.5 *  * (Melee-skill \u002F 10)\r\u003Cbr>\t* Example - Manipulation-value: 105%, Melee-skill: 18\r\u003Cbr>\t\t0.5 * 1 * 1.8 = 0.9 = 90% chance\r\u003Cbr> - Only projectiles that would have hit the pawn can be rebounded\r\u003Cbr> - Weapon has a chance to take durability-damage when rebounding\r\u003Cbr>\t0.4 \u002F (Melee-skill\u002F5)\r\u003Cbr> - At 1 durability the weapon is thrown to the ground to avoid getting destroyed\r\u003Cbr> - Projectiles that are too fast cannot be rebounded, speed-limit can be changed in settings.\r\u003Cbr>- Added support for \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2451324814\" target=\"_blank\" rel=\"noopener noreferrer\"> Trait Value\u003C\u002Fa>\r\u003Cbr>- Traditional Chinese translation added, thanks shiuanyue!\r\u003Cbr>- Added a setting to just block the projectiles\r\u003Cbr>- Added setting for disabling automatically getting the rebound trait at melee skill 20\r\u003Cbr>- Added settings for the weapon-damage and base rebound-chance\r\u003Cbr>- Added CE-support\r\u003Cbr>- Any trait can be a rebound-trait by adding a mod-extension to it\r\u003Cbr>- Added setting to change the level where the trait is learned. Supports mods that increases the max-level of skills.\r\u003Cbr>- Added setting to disable the rebound chance when engaged in melee combat.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FNotice.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\t\r\u003Cbr>\t\t\u003Ca href=\"https:\u002F\u002Fdiscord.gg\u002Fh5TY6DA\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FDiscord.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\t\t\u003Ca href=\"https:\u002F\u002Fgithub.com\u002Femipa606\u002FRebound\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FGithub.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>    \r\u003Cbr>    \r\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FSafeToAdd.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>        \u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FRemoveMayWork.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>    \r\u003Cbr>\r\u003Cbr>\t\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FOriginalDescription.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\r\u003Cbr>For those who came in due to the steam name being in english, but no english description, here is a google translate for you. (By Umbreonic Wizard )\r\u003Cbr>\r\u003Cbr>New Features: Sword Master\r\u003Cbr>Low probability random occurrence\r\u003Cbr>This feature is also obtained when the colony's fighting level reaches level 20.\r\u003Cbr>\r\u003Cbr>Bullet counter condition:\r\u003Cbr>In the recruitment of colonists, armed with melee weapons (non-colonials do not need to be recruited)\r\u003Cbr>\r\u003Cbr>Projection counter probability calculation:\r\u003Cbr>Bomb anti- chance = 50% x colonizer operation ability (up to 100%) x (colonial combat level ÷ 10)\r\u003Cbr>\r\u003Cbr>Weapon damage probability calculation:\r\u003Cbr>Damaged chance = 40% ÷ (colonial combat level ÷ 5);\r\u003Cbr>Every time the damaged weapon is lowered 1 Durable\r\u003Cbr>Weapons are automatically thrown to the ground when they reach 1\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fimg.litet.net\u002Flogos\u002FReportingIssues.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Cul>\u003Cli>See if the the error persists if you just have this mod and its requirements active.\u003C\u002Fli>\u003Cli>If not, try adding your other mods until it happens again.\u003C\u002Fli>\u003Cli>Always post your log using the \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2873415404\" target=\"_blank\" rel=\"noopener noreferrer\">Log Uploader\u003C\u002Fa>\u003C\u002Fli>\u003Cli>For best support, please use the Discord-channel for error-reporting.\u003C\u002Fli>\u003Cli>Do not report errors by making a discussion-thread, I get no notification of that.\u003C\u002Fli>\u003Cli>If you have the solution for a problem, please post it to the GitHub repository.\u003C\u002Fli>\u003Cli>Use \u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRimSort\u002FRimSort\u002Freleases\u002Flatest\" target=\"_blank\" rel=\"noopener noreferrer\">RimSort\u003C\u002Fa> to sort your mods\u003C\u002Fli>\u003C\u002Ful> \r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002Fchangelog\u002F2068326756\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fimg.shields.io\u002Fgithub\u002Fv\u002Frelease\u002Femipa606\u002FRebound?label=latest%20version&style=plastic&color=9f1111&labelColor=black\" alt=\"\" loading=\"lazy\">\u003C\u002Fa> | tags: rebound chance\u003C\u002Fp>",544,[30,31],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1003682945987823690\u002FC89C421C923CAE3D24EB2D0305631E9B6A2B6544\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2303090213783135475\u002FB829BC64B711CF55755D869243CF0649E1B82F26\u002F",[],null,[35,48,60,73],{"id":36,"slug":37,"name":38,"shortDescription":39,"author":8,"workshopUrl":40,"imageKey":10,"thumbnailUrl":41,"packageId":42,"category":43,"tags":44,"downloadCount":45,"rating":24,"publishedAt":46,"updatedAt":47},"59284636-6365-47e1-a79b-d8c98ec9f196","xnd-profitable-weapons-continued","[XND] Profitable Weapons (Continued)","Update of XeoNovaDans mod - Added the fix for bottles and logs wrongly being tagged Overview In vanilla RimWorld, it's impossible to profit from producing weapons due to their pitiful 20% sell price multiplier; you're always better off selling their raw materials.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2269697598","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13404912913977438198\u002FFB30B209878851E2491308563FB80F06CD7374AB\u002F","mlie.xndprofitableweapons","weapons",[15,16,17,18,21,20,19,22],118896,"2020-10-27T21:14:32.0000000Z","2025-07-03T17:19:23.0000000Z",{"id":49,"slug":50,"name":51,"shortDescription":52,"author":8,"workshopUrl":53,"imageKey":10,"thumbnailUrl":54,"packageId":55,"category":13,"tags":56,"downloadCount":57,"rating":24,"publishedAt":58,"updatedAt":59},"c2e38d4a-ca65-4021-8802-196b4fe97a09","animalharvestingspot-continued","AnimalHarvestingSpot (Continued)","This is an update of -210's mod with their approval.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1542765654","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15742079102506404604\u002F7C2D2B1C83097F3EB4928E8229BDD7FC25BD717C\u002F","mlie.animalharvestingspot",[15,16,17,18,19,20,21,22],196703,"2018-10-19T17:47:34.0000000Z","2026-07-22T20:17:40.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":8,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":69,"rating":70,"publishedAt":71,"updatedAt":72},"a7b75fb8-2f08-4766-88db-37ae72cf3cef","export-and-import-mod-settings","Export and Import Mod Settings","Ive gotten requests of adding exportable mod-settings to my mods from users that are putting together mod-packs and would like to bundle specific mod-settings with the pack.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2937876372","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18354077068070992893\u002FCF5AFC6FADAA7A0C256A2ED2C978BEF80AFF45AE\u002F","mlie.exportandimportmodsettings",[15,20,21,22],92800,5,"2023-02-23T22:43:21.0000000Z","2026-06-28T11:49:32.0000000Z",{"id":74,"slug":75,"name":76,"shortDescription":77,"author":8,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":13,"tags":81,"downloadCount":82,"rating":83,"publishedAt":84,"updatedAt":85},"61e92714-03d9-49ab-80df-9e10b2322d89","moevents-continued","Mo'Events (Continued)","Update of ilawz mod - Almost all of the update-work done by Taranchuk - Strings opened for translation - Added settings where you can change the trigger-chance of the events - Chinese translation added, thanks gast!","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2035143365","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9710057300061452015\u002FCD27C3A007BE312EBFBB390B0E4967B442FD3411\u002F","mlie.moevents",[15,17,18,21,20,19,22],147374,4.8,"2020-03-25T18:58:59.0000000Z","2026-08-05T22:19:49.0000000Z",[87,101,114,127],{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":98,"rating":24,"publishedAt":99,"updatedAt":100},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,22,21,20,19,18,17,16,97],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":102,"slug":103,"name":104,"shortDescription":105,"author":106,"workshopUrl":107,"imageKey":10,"thumbnailUrl":108,"packageId":109,"category":13,"tags":110,"downloadCount":111,"rating":70,"publishedAt":112,"updatedAt":113},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,17,18,21,20,19,22],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":24,"publishedAt":125,"updatedAt":126},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,22,21,20,19,18],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":70,"publishedAt":138,"updatedAt":139},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,17,18,21,20,19],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[141,154,167,180],{"id":142,"slug":143,"name":144,"shortDescription":145,"author":146,"workshopUrl":147,"imageKey":10,"thumbnailUrl":148,"packageId":149,"category":13,"tags":150,"downloadCount":151,"rating":24,"publishedAt":152,"updatedAt":153},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[15,21,20,22],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":146,"workshopUrl":159,"imageKey":10,"thumbnailUrl":160,"packageId":161,"category":162,"tags":163,"downloadCount":164,"rating":24,"publishedAt":165,"updatedAt":166},"6440285d-08ba-4767-81ff-dbb3e796f628","vanilla-furniture-expanded-production","Vanilla Furniture Expanded - Production","1.1.0 (24\u002F02\u002F2020): We are now 1.1 compatible. 1.0.2 (05\u002F10\u002F2019): Now compatible with Dubs: Hygiene. Also, fixed the linkables not connecting to vanilla stoves. 1.0.1 (04\u002F10\u002F2019): Fixed the bills not being worked. 1.0.0 (04\u002F10\u002F2019): Release This module is a part of Vanilla Fur","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1880253632","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13641350758078043794\u002FD1D88F9BE584D54AF0680B418135DE55D60B08DA\u002F","vanillaexpanded.vfeproduction","furniture",[15,21,20,22],1595475,"2019-10-04T15:36:52.0000000Z","2025-06-30T11:07:32.0000000Z",{"id":168,"slug":169,"name":170,"shortDescription":171,"author":172,"workshopUrl":173,"imageKey":10,"thumbnailUrl":174,"packageId":175,"category":13,"tags":176,"downloadCount":177,"rating":24,"publishedAt":178,"updatedAt":179},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,22,21,20,19,18,17],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":181,"slug":182,"name":183,"shortDescription":184,"author":185,"workshopUrl":186,"imageKey":10,"thumbnailUrl":187,"packageId":188,"category":43,"tags":189,"downloadCount":190,"rating":24,"publishedAt":191,"updatedAt":192},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun",[15,16,17,18,21,20,19],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z"]