[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rf-advanced-bridges-10":3,"mods-more-author-rf-advanced-bridges-10":26,"mods-more-category-rf-advanced-bridges-10":77,"mods-similar-rf-advanced-bridges-10":136},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"c5cc911c-f492-4eb4-8c65-ae943ef4f399","rf-advanced-bridges-10","[RF] Advanced Bridges [1.0]","\"Advanced Bridges,\" as the name so subtly suggests, allows you to build bridges which are, well, a bit more advanced than those available in vanilla RimWorld.","E-Claire","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1539309348","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F951841177153017381\u002F5FE09C7E6EA1C9A8D70D2BBB0F862E5310303EDA\u002F","workshop.1539309348","management",[15,16],"mod","1.0",67946,5,"2018-10-14T19:29:56.0000000Z","2018-12-06T00:15:09.0000000Z","\u003Cp>\u003Cstrong>\"Advanced Bridges,\" as the name so subtly suggests, allows you to build bridges which are, well, a bit more advanced than those available in vanilla RimWorld. (Well, technically, you could also create piers or even a boardwalk. It's really up to you.) All you need is wood, stone or metal. And a bit of extra steel for reinforcement if you're building over deep water. (Yes, this mod allows you to build bridges over deep water as well as over shallow water.)\r\u003Cbr>\r\u003Cbr>Light bridges (built from wood) require no special research, and support light construction, so you can, for example, use a light bridge to run a power conduit across a river. Heavy bridges (those built from stone or metal) do require research, but will support heavy construction, so you can actually place walls on them.\r\u003Cbr>\r\u003Cbr>NOTE: \"Advanced Bridges\" does not disable construction of default vanilla bridges, so you can actually use both types of bridges on your maps if you so desire. But you won't be able to build vanilla bridges over deep river water, and won't be able to place walls over them. (In other words, they'll function just like the mod's light bridges.)\r\u003Cbr>\r\u003Cbr>- Rainbeau Flambe (dburgdorf)\u003C\u002Fstrong>\r\u003Cbr>\r\u003Cbr>\u003Ch2>\u003Cstrong>\u003Cu>Compatibility:\u003C\u002Fu>\u003C\u002Fstrong>\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>\"Advanced Bridges\" can safely be added to a game in progress, but if you try to remove it from a game in which you've actually built any bridges, you will of course make the map unplayable.\r\u003Cbr>\r\u003Cbr>The mod should be compatible with any mods that add additional water tiles to the game, so long as those mods have assigned the \"bridgeable\" affordance to those water tiles.\r\u003Cbr>\r\u003Cbr>There seem to be some issues when using \"Advanced Bridges\" together with Jec's \"Doors Expanded.\" I haven't tracked down the cause yet, but if a boardwalk or bridge is built under a large door or gate, the door will (not always, but sometimes) stop working properly. Doors seem to work fine if built on top of existing bridges or boardwalks, though, so if you must build a large door on top of a bridge or boardwalk, make sure to place the bridge or boardwalk first. But to be perfectly safe, try to avoid putting such doors on bridges or boardwalks at all.\r\u003Cbr>\r\u003Cbr>If you want to be able to catch fish from your bridges, you'll need to utilize an additional mod to add that capability. Obviously, I'd recommend my own \"Fishing,\" though it's not the only option.\r\u003Cbr>\r\u003Cbr>IMPORTANT NOTE: If you remove bridge tiles with dev tools, or \"minify\" them to move them (which isn't possible in vanilla, but might be thanks to other mods), you will end up with problematic \"pseudo\" terrain tiles on your map where the bridges used to be. Please don't do this! If you need to remove a bridge tile, deconstruct it properly!\r\u003Cbr>\r\u003Cbr>\u003Ch2>\u003Cstrong>\u003Cu>Credits:\u003C\u002Fu>\u003C\u002Fstrong>\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>The code in \"Advanced Bridges\" borrows a bit from Sulusdacor's \" Bridges\" mod. And obviously, the mods are very similar on a conceptual level.\r\u003Cbr>\r\u003Cbr>The traditional Chinese language files were provided by Steam user Alane. The simplified Chinese language translation files were provided by Steam user kghostSATORI. The Japanese language files were provided by Proxyer.\r\u003Cbr>\r\u003Cbr>\u003Ch2>\u003Cstrong>\u003Cu>License:\u003C\u002Fu>\u003C\u002Fstrong>\u003C\u002Fh2>\r\u003Cbr>\r\u003Cbr>If you're a modpack maker and want to include \"Advanced Bridges\" in your pack, or if you're a modder and want to use it as the basis of a derivative mod, please feel free to do so. I ask only that you let me know about it. \r\u003Cbr>\r\u003Cbr>\u003Ch2>\u003Cem>The Ludeon forums discussion thread for my mods can be found \u003Ca href=\"https:\u002F\u002Fludeon.com\u002Fforums\u002Findex.php?topic=46165\" target=\"_blank\" rel=\"noopener noreferrer\">here\u003C\u002Fa>.\r\u003Cbr>\r\u003Cbr>If you have any (helpful) suggestions for improvement, please let me know!\r\u003Cbr>\r\u003Cbr>My mods are free, but if you'd like to \u003Ca href=\"http:\u002F\u002Fko-fi.com\u002Frainbeau\" target=\"_blank\" rel=\"noopener noreferrer\">buy me a Dr Pepper\u003C\u002Fa>, I wouldn't complain.\u003C\u002Fem>\u003C\u002Fh2>\u003C\u002Fp>",476,[],[],null,[27,41,53,65],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":37,"rating":38,"publishedAt":39,"updatedAt":40},"ae26ab1a-f04c-4ccc-a7c6-af695001a018","tribal-raiders-b18","Tribal Raiders [b18]","1.0 VERSION AVAILABLE HERE: B19 VERSION AVAILABLE HERE: This is an unofficial b18 update of RimRue's \"Tribal Raiders\" mod. All original credit goes to her! This mod adds a new \"tribal raider\" faction. Like pirates, tribal raiders raid you just because they can, and cannot be appe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1228122583","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F884259456723677054\u002F86DCC8C4D2D3D8AF6872D0EE4861A139589B27BB\u002F","workshop.1228122583",[15,36],"0.18",7358,4.8,"2017-12-10T22:54:41.0000000Z","2017-12-31T18:48:23.0000000Z",{"id":42,"slug":43,"name":44,"shortDescription":45,"author":8,"workshopUrl":46,"imageKey":10,"thumbnailUrl":47,"packageId":48,"category":13,"tags":49,"downloadCount":50,"rating":38,"publishedAt":51,"updatedAt":52},"863df815-e013-469c-ae95-cf5e9da91ece","rf-archipelagos-10","[RF] Archipelagos [1.0]","Have you ever wanted to play RimWorld on an island map?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1539309846","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F951841177153019169\u002F0B9917EF53C7EB8540DDC0F5B7364D4386AA559A\u002F","workshop.1539309846",[15,16],23472,"2018-10-14T19:30:27.0000000Z","2018-12-06T00:15:30.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":62,"rating":63,"publishedAt":64,"updatedAt":64},"bcfb5b79-622a-4dd4-a49d-d468012d8a6e","rf-tribal-raiders-10","[RF] Tribal Raiders [1.0]","This mod adds a new \"tribal raider\" faction.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1539314714","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F951841177153036168\u002F3C70CB984BE4D2F6FEA33115AE69A970B15BC3EA\u002F","workshop.1539314714",[15,16],29253,4.9,"2018-10-14T19:35:31.0000000Z",{"id":66,"slug":67,"name":68,"shortDescription":69,"author":8,"workshopUrl":70,"imageKey":10,"thumbnailUrl":71,"packageId":72,"category":13,"tags":73,"downloadCount":74,"rating":63,"publishedAt":75,"updatedAt":76},"2f710ebd-f5a3-4019-bd3b-c022b19cbb06","rf-pawns-are-capable-b18","[RF] Pawns are Capable! [b18]","1.0 VERSION AVAILABLE HERE: B19 VERSION AVAILABLE HERE: Tired of pawns who refuse to do certain types of work, even when their own lives and the survival of the colony depend on it? This mod changes the way in which the game handles \"incapabilities.\" On the pawns' character tabs,","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1199779091","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F870746400638140423\u002FFCD7E585975F6785F1D77DB755616B93C05A9829\u002F","workshop.1199779091",[15,36],31176,"2017-11-12T23:21:58.0000000Z","2017-12-05T05:23:04.0000000Z",[78,94,107,123],{"id":79,"slug":80,"name":81,"shortDescription":82,"author":83,"workshopUrl":84,"imageKey":10,"thumbnailUrl":85,"packageId":86,"category":13,"tags":87,"downloadCount":91,"rating":63,"publishedAt":92,"updatedAt":93},"e4a394e2-aee6-4935-b211-ad32a9fdd43b","vanilla-plants-expanded","Vanilla Plants Expanded","Vanilla Plants Expanded is a core module in a plant-based in the new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308522","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13649028913732185066\u002FC67DA524724F2BD28953C3DDF55A11A9465E0A79\u002F","vanillaexpanded.vplantse",[15,88,89,90],"1.5","1.4","1.6",1420132,"2020-06-18T18:16:44.0000000Z","2025-11-11T12:12:48.0000000Z",{"id":95,"slug":96,"name":97,"shortDescription":98,"author":99,"workshopUrl":100,"imageKey":10,"thumbnailUrl":101,"packageId":102,"category":13,"tags":103,"downloadCount":104,"rating":63,"publishedAt":105,"updatedAt":106},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,90,88,89],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":112,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":116,"downloadCount":120,"rating":63,"publishedAt":121,"updatedAt":122},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,90,88,89,117,118,119],"1.3","1.2","1.1",2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":124,"slug":125,"name":126,"shortDescription":127,"author":128,"workshopUrl":129,"imageKey":10,"thumbnailUrl":130,"packageId":131,"category":13,"tags":132,"downloadCount":133,"rating":18,"publishedAt":134,"updatedAt":135},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,119,118,88,89,117],1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[137,150,162,175],{"id":138,"slug":139,"name":140,"shortDescription":141,"author":142,"workshopUrl":143,"imageKey":10,"thumbnailUrl":144,"packageId":145,"category":13,"tags":146,"downloadCount":147,"rating":63,"publishedAt":148,"updatedAt":149},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,90,88,89,117,118,119,16],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":151,"slug":152,"name":153,"shortDescription":154,"author":99,"workshopUrl":155,"imageKey":10,"thumbnailUrl":156,"packageId":157,"category":13,"tags":158,"downloadCount":159,"rating":63,"publishedAt":160,"updatedAt":161},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,90,88,89],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":163,"slug":164,"name":165,"shortDescription":166,"author":167,"workshopUrl":168,"imageKey":10,"thumbnailUrl":169,"packageId":170,"category":13,"tags":171,"downloadCount":172,"rating":63,"publishedAt":173,"updatedAt":174},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,90,88,89,117,118],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":176,"slug":177,"name":178,"shortDescription":179,"author":83,"workshopUrl":180,"imageKey":10,"thumbnailUrl":181,"packageId":182,"category":13,"tags":183,"downloadCount":184,"rating":63,"publishedAt":185,"updatedAt":186},"62f73e39-1314-444b-b55c-878768790ee6","vanilla-textures-expanded","Vanilla Textures Expanded","1.6.0 (16\u002F07\u002F2020): Updated to 1.3. Honestly, we added so many textures (including almost a full retexture of Royalty) I'm not going to bother. 1.5.0 (11\u002F10\u002F2020): Added faction icons in HQ. 1.4.0 (04\u002F09\u002F2020): Added various new textures: Snowmen, Flatscreen TV, Unfinished appare","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2016436324","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11750749957969253050\u002F3BE41DFCAB683CB5175008D156F5FB5D65A0B933\u002F","vanillaexpanded.vtexe",[15,90,88,89],1490912,"2020-03-07T20:55:08.0000000Z","2025-07-20T20:10:41.0000000Z"]