[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rim-disorders":3,"mods-more-author-rim-disorders":26,"mods-more-category-rim-disorders":79,"mods-similar-rim-disorders":140},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":24,"kofiUrl":25,"patreonUrl":25},"a312a36c-2b2c-4ef0-a907-611519159223","rim-disorders","Rim Disorders","A mod to introduce more misery, trauma, and poor mental health to your vibrant, lively colony!","SeveralPuffins","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=833388914","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F107357514789236528\u002F37F243F89678849C5B2CED6826B7DA0760865606\u002F","workshop.833388914","management",[15,16],"mod","0.17",4616,4.5,"2017-01-03T08:43:46.0000000Z","2017-06-13T22:03:44.0000000Z","\u003Cp>A mod to introduce more misery, trauma, and poor mental health to your vibrant, lively colony! Colonists will develop, either randomly or due to trauma, mental health disorders. These can only be cured slowly, and with counselling. This mod will only make life more difficult. Consider dropping you difficulty setting, or adding one of my mods that only makes things easier (for example, Razzle Dazzle). \r\u003Cbr>\r\u003Cbr>A special thanks to current subscribers who endured a mental-break-to-death bug-  this is fixed for the A17 update!\r\u003Cbr>  \r\u003Cbr>Current Illnesses:\r\u003Cbr>  \r\u003Cbr>  - Depression: Triggered by random chance, extreme low mood, downer addiction or witnessing death. Depressed colonists are slower, unhappier, and have impaired cognitive function. Moderately depressed colonists are more likely to go on food binges. Extremely depressed colonists are a suicide risk if they pass the mental break threshold- this risk vanishes if they're arrested and confined for the duration of the episode. Suicidal mental breaks happen quickly, so it's best to stop them before it gets that far.\r\u003Cbr>   \t\t\t\t\r\u003Cbr>  - Generalised Anxiety: Triggered by extreme low mood, any single large stressor, stimulant addiction or random chance. Anxious colonists will be worse at talking, more unhappy, and will have a higher mental break threshold and moderately impaired global work speed. Extremely anxious colonists may have panic attacks as mental breaks (and thanks to Psychology for first introducing the idea of panic attacks to RimWorld!). \r\u003Cbr>  \r\u003Cbr>  - Cleanliness-OCD: Triggered by random chance, extreme sickness and exposure to rotting corpses. Affected colonists will have a lowered global work speed through worries and rituals and will be unhappy in rooms that are not perfectly clean. Extreme cases may result in mental breaks to obsessively (but not efficiently) clean the home area.\r\u003Cbr>  \r\u003Cbr>  - PTSD: Triggered occasionally when downed. Affected colonists have a higher mental break threshold and are somewhat more likely to get into social fights (though this does not mean they will!). Moderate and Extreme cases will suffer from panic attacks when an enemy is near, and Extreme cases will suffer from panic attacks even outside of this situation.\r\u003Cbr>\r\u003Cbr>Current Disorders\r\u003Cbr> \r\u003Cbr>  - Autism Spectrum Disorder: Colonists on this spectrum take a hit on social interactions. They also react negatively to prioritised work, preferring an order they settle on themselves. At Level 1, this is a minor irritation, at level 2 a major irritation, and at level 3 the prioritised work will be ignored. This includes being drafted!\r\u003Cbr>  - ADHD: Colonists with ADHD will drop jobs entirely and wander off to do something else. The regularity with which they do this depends on the severity of the ADHD.\r\u003Cbr>\r\u003Cbr>\tBoth of these health effects are developed in early life, no tin response to circumstances. They are not mental illnesses, and so cannot be 'cured'.\r\u003Cbr>\t\r\u003Cbr>Counselling: \r\u003Cbr>\r\u003Cbr>Counselling appears as a bill on the individual with the illness, like surgery. A counsellor must be trained to a certain degree in medicine in order to perform the bill, but the magnitude of their success will be based on their social skill. Counselling reduces both the present and the maximum severity of an illness. It can only occur once per day. If it is counselled to the point where it is permanently controlled, it will be removed (but may recur if triggered)!\t\r\u003Cbr>\r\u003Cbr>NB:\r\u003Cbr>\r\u003Cbr>I hope you all enjoy this, but note that this mod will only make things harder! Use for stories of disaster- your best scientist, locked in a dark room, gets depression and can't think through the problems any more. Your best soldier can't go back to the front line without having panic attacks! If you feel that you want disaster, but that the balance is wrong, the rates at which all diseases manifest, and the strength of counselling, can all be changed in the Options>Mod Options menu. If you like this, please check out the other, less nasty mods in my workshop!\r\u003Cbr>\r\u003Cbr>\r\u003Cbr>Requires:\r\u003Cbr>- HugsLib.\r\u003Cbr>\r\u003Cbr>Clashes with:\r\u003Cbr>- Nothing to my knowledge! There are no detoured functions in Rim Disorders, so compatibility should be very broad!\r\u003Cbr>\r\u003Cbr>Minor Bugs:\r\u003Cbr>- Counselled patients currently go to sleep whilst someone makes metalwork noises at them. My headcanon: 3X1st century counselling is mostly about hypnosis, strobe lights and chimes. I'm pretty sure I'm getting that image from Hannibal. I haven't found a way of doing this better without detours (which I don't want to use if I can avoid it, for compatibility reasons).\u003C\u002Fp>",68,[],[],null,[27,40,53,66],{"id":28,"slug":29,"name":30,"shortDescription":31,"author":8,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":13,"tags":35,"downloadCount":36,"rating":37,"publishedAt":38,"updatedAt":39},"b821b910-7523-416e-9b23-1207c4bae3eb","rumours-and-deception","Rumours And Deception","Have you ever wondered why your colonists don't talk about each other?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=796643425","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F152388746290367131\u002F78D6E387C310F5694171774FA62B90DEE06AF3A7\u002F","workshop.796643425",[15,16],24870,4.8,"2016-11-09T22:01:48.0000000Z","2017-06-13T22:03:11.0000000Z",{"id":41,"slug":42,"name":43,"shortDescription":44,"author":8,"workshopUrl":45,"imageKey":10,"thumbnailUrl":46,"packageId":47,"category":13,"tags":48,"downloadCount":49,"rating":50,"publishedAt":51,"updatedAt":52},"cc5093eb-0ede-4002-9e85-21aac3c65d82","romancediversified","RomanceDiversified","This mod makes the following changes to sexuality in RimWorld: - Adds the sexuality traits Straight, Bisexual and Asexual, and adds them at the end after non-sexuality traits have been rolled, often as a fourth trait.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=796643583","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F152388746290411234\u002F33EFC110D2CDABCDF57CECF722532184F088268C\u002F","workshop.796643583",[15,16],28266,4.4,"2016-11-09T22:02:16.0000000Z","2017-06-14T11:15:29.0000000Z",{"id":54,"slug":55,"name":56,"shortDescription":57,"author":8,"workshopUrl":58,"imageKey":10,"thumbnailUrl":59,"packageId":60,"category":13,"tags":61,"downloadCount":63,"rating":64,"publishedAt":65,"updatedAt":65},"116c75dd-428d-45b1-9b36-13df75e344c6","romancediversified-a15","RomanceDiversified A15.","This is the A15 legacy version of Romance Diversified.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=822941420","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F107356553086384579\u002F33EFC110D2CDABCDF57CECF722532184F088268C\u002F","workshop.822941420",[15,62],"0.15",1054,2.2,"2016-12-21T21:30:12.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":13,"tags":74,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":78},"5e11305c-46e5-4851-92f6-e70b8256d502","recon-and-discovery","Recon And Discovery","It's become a big ol' world out there since A16, when colonists first noticed that objects existed at more than 1km away, but it's still a little sparse on this RimWorld.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=935948526","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F780659514672522129\u002F38440AFA3AC5BE1974E0155769EAB6AC39A1D2ED\u002F","workshop.935948526",[15,16],23956,4.6,"2017-05-30T07:58:52.0000000Z","2017-06-14T12:37:59.0000000Z",[80,99,113,127],{"id":81,"slug":82,"name":83,"shortDescription":84,"author":85,"workshopUrl":86,"imageKey":10,"thumbnailUrl":87,"packageId":88,"category":13,"tags":89,"downloadCount":95,"rating":96,"publishedAt":97,"updatedAt":98},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,90,91,92,93,94],"1.1","1.2","1.5","1.4","1.3",2059514,4.9,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":100,"slug":101,"name":102,"shortDescription":103,"author":104,"workshopUrl":105,"imageKey":10,"thumbnailUrl":106,"packageId":107,"category":13,"tags":108,"downloadCount":110,"rating":96,"publishedAt":111,"updatedAt":112},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,109,92,93,94,91,90],"1.6",2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":114,"slug":115,"name":116,"shortDescription":117,"author":118,"workshopUrl":119,"imageKey":10,"thumbnailUrl":120,"packageId":121,"category":13,"tags":122,"downloadCount":124,"rating":96,"publishedAt":125,"updatedAt":126},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,109,92,93,94,91,90,123],"1.0",2108609,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":96,"publishedAt":138,"updatedAt":139},"972d5ddf-acf6-45b6-a8a8-4297ac2b5d21","qualitybuilder","QualityBuilder","With QualityBuilder all buildings that have quality (beds, tables etc) will only be build by the best builder to ensure the best outgoing quality.","Hatti","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=754637870","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F950718995351294794\u002FAB13E9B6A6FB3E4A86D114FB5F20B1A17AD39715\u002F","hatti.qualitybuilder",[15,123,90,91,92,93,94],1343473,"2016-08-29T22:37:15.0000000Z","2024-03-13T22:55:29.0000000Z",[141,155,168,181],{"id":142,"slug":143,"name":144,"shortDescription":145,"author":146,"workshopUrl":147,"imageKey":10,"thumbnailUrl":148,"packageId":149,"category":150,"tags":151,"downloadCount":152,"rating":96,"publishedAt":153,"updatedAt":154},"f182625e-a14d-4361-ae1a-97c4f7c8e572","vanilla-armour-expanded","Vanilla Armour Expanded","See change notes for details.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814988282","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17034145940576706847\u002FB67E63AB2BF27C5DEB527BDDCBCDCCE8DE0108A4\u002F","vanillaexpanded.varme","combat",[15,109,92,93],1500254,"2019-07-25T17:31:01.0000000Z","2026-03-20T19:20:52.0000000Z",{"id":156,"slug":157,"name":158,"shortDescription":159,"author":160,"workshopUrl":161,"imageKey":10,"thumbnailUrl":162,"packageId":163,"category":13,"tags":164,"downloadCount":165,"rating":96,"publishedAt":166,"updatedAt":167},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,109,92,93,94,91,90,123],1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":169,"slug":170,"name":171,"shortDescription":172,"author":146,"workshopUrl":173,"imageKey":10,"thumbnailUrl":174,"packageId":175,"category":176,"tags":177,"downloadCount":178,"rating":96,"publishedAt":179,"updatedAt":180},"6c03f8b5-8636-4c62-bedd-4dccc85df10c","vanilla-furniture-expanded","Vanilla Furniture Expanded","Check change notes. Vanilla Furniture Expanded 2 is a big update and rework of the original mod, aimed at bringing your RimWorld furniture to the next level. It adds over 30 new furniture pieces across every tech level, from neolithic to late-industrial (with spacer coming in a s","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1718190143","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13287180411094647923\u002F1427004DCFECE8A99B2DD4F0ED55A1E2960ECFA5\u002F","vanillaexpanded.vfecore","furniture",[15,92,93,109],1792444,"2019-04-20T14:25:15.0000000Z","2025-07-24T21:51:08.0000000Z",{"id":182,"slug":183,"name":184,"shortDescription":185,"author":186,"workshopUrl":187,"imageKey":10,"thumbnailUrl":188,"packageId":189,"category":190,"tags":191,"downloadCount":192,"rating":96,"publishedAt":193,"updatedAt":194},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,123,90,91,92,93,94],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z"]