[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rim-effect-legacy-core":3,"mods-more-author-rim-effect-legacy-core":32,"mods-more-category-rim-effect-legacy-core":86,"mods-similar-rim-effect-legacy-core":143},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":20,"rating":21,"publishedAt":22,"updatedAt":23,"description":24,"ratingCount":25,"version":10,"gameVersion":10,"images":26,"videos":30,"kofiUrl":31,"patreonUrl":31},"89deab99-8e17-435e-a9cc-0c34baf6c6dd","rim-effect-legacy-core","Rim-Effect Legacy: Core","Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld.","Neronix17","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3473424963","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11299055326612298323\u002F1D5B302D82D52DBD2FD03A49D4CC6FA8EB457333\u002F","rimeffect.core","management",[15,16,17,18,19],"mod","1.2","1.5","1.4","1.3",2758,4.2,"2025-04-30T19:24:05.0000000Z","2025-05-01T17:16:26.0000000Z","\u003Cp>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FAgppz41.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass Effect universe into RimWorld. The Mass Effect elements are not meant to stand out, and as such are blended into the RimWorld style by utilising the same naming conventions and writing styles.\r\u003Cbr>\r\u003Cbr>Much like Vanilla Factions Expanded, the Rim Effect mod series comes divided into sub-modules, firstly to allow the players to pick exactly what elements they want in their games, secondly to ease the production and design process.\r\u003Cbr>\r\u003Cbr>Rim Effect Core is the primary module for this mod series, upon which all other sub-modules will depend. Core module introduces a brand new ultratech faction - Systems Alliance, with their own planet-side bases, apparel, weapons, backstories and structures. It’s certainly the biggest mod ever made by us, and potentially the biggest mod on the workshop right now, featuring dozens of new structures, multiple new power sources, an in-depth ability system with tech and biotic powers, lots of new weapons, apparel, animals and other unique mechanics.\r\u003Cbr>\r\u003Cbr>Two new storytellers are also present in the game: John Paragon and Jane Renegade. Using the storyteller is NOT a requirement to play this mod, but those storytellers offer interesting new approaches to the game itself.\r\u003Cbr>\r\u003Cbr>These mods will utilise Vanilla Expanded Framework and all the code within it, as well as Humanoid Alien Races framework, kindly provided by Erdelf. As such, both our Framework and Humanoid Alien Races are required to play with this mod.\r\u003Cbr>\r\u003Cbr>\u003Cem>The Renegade and Legacy versions are entirely separate and not compatible with one another, see the collection \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3209293242\" target=\"_blank\" rel=\"noopener noreferrer\">here\u003C\u002Fa> for more information.\u003C\u002Fem>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F90aarAb.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FRim-Effect-Legacy\u002FRimEffect-Core\u002Fissues\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F0lRbtpJ.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FgWNdJyk.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Q: Video shows vehicles. I built them and they are just props! why?\r\u003Cbr>A: Functional vehicles will come later in a module of their own, right now though these are props.\r\u003Cbr>\r\u003Cbr>Q: CE Compatible?\r\u003Cbr>A: Ask them.\r\u003Cbr>\r\u003Cbr>Q: There is already a Rim-Effect: Asari of the Rim mod. Why release this?\r\u003Cbr>A: Helixien, author of the original Rim-Effect mod is part of this team. We decided that RimWorld modding community deserves a new, big, expansion-size Mass Effect mod and we should leave the old Asari of the Rim mod behind. The future is now, old man.\r\u003Cbr>\r\u003Cbr>Q: I dislike X mechanic, can I disable it?\r\u003Cbr>A: No, the entirety of the mod comes as one package, with every mechanic tied to other mechanics. If you dislike something, simply don’t use it in game - there is plenty of elements in this mod. Avoid the ones you dislike.\r\u003Cbr>\r\u003Cbr>Q: Do I need Vanilla Expanded framework for this to work?\r\u003Cbr>A: Yes. It’s a framework with vast amounts of interesting, important code.\r\u003Cbr>\r\u003Cbr>Q: Do I need Humanoid Alien Races framework for this to work?\r\u003Cbr>A: Yes, the aliens in the Legacy version of this series require HAR to function. If you prefer Xenotypes feel free to check out the Renegade version.\r\u003Cbr>\r\u003Cbr>Q: Where are other Mass Effect races?\r\u003Cbr>A: They will come in future modules. This module is only focused on building the foundations of the series by adding an Alliance faction, lots of new spacer furniture, abilities etc.\r\u003Cbr>\r\u003Cbr>Q: Can I add it to an ongoing save? Can I remove it?\r\u003Cbr>A: Yes, you can add it whenever you like. You cannot however remove it, so make sure to backup your save!\r\u003Cbr>\r\u003Cbr>Q: Does this mod remove anything from vanilla game?\r\u003Cbr>A: No. Whilst we brand it as overhaul, what we mean by that is that it’s massive, and it’s bound to change the way you play late game, however not one element of the vanilla game is changed, removed or otherwise altered.\r\u003Cbr>\r\u003Cbr>\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002F6vRrBsP.png\" alt=\"\" loading=\"lazy\">\r\u003Cbr>Oskar Potocki, Project Lead and Design Lead;\r\u003Cbr>Oracle of Thessia, Secondary Project Lead;\r\u003Cbr>erdelf, Programmer;\r\u003Cbr>Taranchuk, Programmer;\r\u003Cbr>xrushha, Programmer;\r\u003Cbr>Alastair, Artist;\r\u003Cbr>Erin, Artist;\r\u003Cbr>Kriptobaam, Artist;\r\u003Cbr>Neronix, Programmer and Artist;\r\u003Cbr>Helixien, Artist;\r\u003Cbr>Shakesthespeare, Artist;\r\u003Cbr>Sarg Bjornson, Programmer;\r\u003Cbr>Kikohi, Programmer;\r\u003Cbr>Luizi, Artist;\r\u003Cbr>Sparky, Artist;\r\u003Cbr>\r\u003Cbr>Sounds sourced from original games. Property of Bioware.\r\u003Cbr>\r\u003Cbr>\u003Ca href=\"https:\u002F\u002Fcreativecommons.org\u002Flicenses\u002Fby-nc-nd\u002F4.0\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">(CC BY-NC-ND 4.0)\u003C\u002Fa>\u003C\u002Fp>",45,[27,28,29],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13245368168753125938\u002F915F234BAC92549CECA1CB2BAFE061875A164F89\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15491441505395704424\u002FEB9047E22DEC608D5772196982D82883F0526E3C\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13711557959340351362\u002F2C130D9E157B9ACE596C1C739D5660102D26A559\u002F",[],null,[33,47,60,72],{"id":34,"slug":35,"name":36,"shortDescription":37,"author":8,"workshopUrl":38,"imageKey":10,"thumbnailUrl":39,"packageId":40,"category":13,"tags":41,"downloadCount":43,"rating":44,"publishedAt":45,"updatedAt":46},"2b2ac532-e1fd-478d-839c-80f499f62f99","seamless-embrasures","Seamless Embrasures","When they match it's good, when they do it automatically with any mod retexture too?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2290689449","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10703206016298329461\u002F0AE75696903CBB3BD7018145F92A02FC34EEE93B\u002F","neronix17.embrasures",[15,16,17,18,19,42],"1.6",200911,4.7,"2020-11-18T02:30:54.0000000Z","2025-07-10T18:32:59.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":8,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":13,"tags":55,"downloadCount":56,"rating":57,"publishedAt":58,"updatedAt":59},"fcbc5624-65dd-46f2-9715-866caf7d0ebf","mechadroids","Mechadroids","Mechanoid pawns, also known as Mechadroids.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2209025387","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F10750026074037887355\u002F3D4406A94386255111626F13B907B67159D5FB7E\u002F","neronix17.mechadroids",[15,16,17,18,19,42],51839,4.6,"2020-08-25T15:49:20.0000000Z","2025-07-19T07:12:50.0000000Z",{"id":61,"slug":62,"name":63,"shortDescription":64,"author":8,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":13,"tags":68,"downloadCount":69,"rating":57,"publishedAt":70,"updatedAt":71},"d280d690-51fb-4ad1-912b-f6664877d010","forgotten-realms","Forgotten Realms","Instead of updating this mod I've re-released it as a Biotech based mod not making use of Humanoid Alien Races.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2184183669","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1894345698897261616\u002F1F9A54F6681690E39D0BC01F6C162E1B10782D56\u002F","neronix17.fr.compilation",[15,16,19],91137,"2020-08-01T11:48:44.0000000Z","2022-09-06T23:46:32.0000000Z",{"id":73,"slug":74,"name":75,"shortDescription":76,"author":8,"workshopUrl":77,"imageKey":10,"thumbnailUrl":78,"packageId":79,"category":80,"tags":81,"downloadCount":82,"rating":83,"publishedAt":84,"updatedAt":85},"0dd7c78b-156f-444a-9f88-257040c47b68","shield-generators","Shield Generators","Buildings not being detected is not a bug, otherwise you wouldn't be able to use SRTS and similar through shields, which was the whole point of the change.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2540563802","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F9822257839031908079\u002F2A91DA7BB2D4DE7205662E1389C5B262665B7C59\u002F","neronix17.shieldgenerators","combat",[15,42,17,18,19],62865,4.5,"2021-07-08T02:29:22.0000000Z","2026-07-24T17:48:21.0000000Z",[87,103,116,130],{"id":88,"slug":89,"name":90,"shortDescription":91,"author":92,"workshopUrl":93,"imageKey":10,"thumbnailUrl":94,"packageId":95,"category":13,"tags":96,"downloadCount":99,"rating":100,"publishedAt":101,"updatedAt":102},"7a5ec116-971a-46b7-859e-51ff92209fe3","allow-tool","Allow Tool","A set of tools to make your life on the Rim a bit easier.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761421485","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F776246865735755178\u002FCCCD0C73837BCCF95C0568802416AA79875EA281\u002F","unlimitedhugs.allowtool",[15,42,17,18,19,16,97,98],"1.1","1.0",2108609,4.9,"2016-09-10T19:25:34.0000000Z","2025-07-13T19:18:59.0000000Z",{"id":104,"slug":105,"name":106,"shortDescription":107,"author":108,"workshopUrl":109,"imageKey":10,"thumbnailUrl":110,"packageId":111,"category":13,"tags":112,"downloadCount":113,"rating":100,"publishedAt":114,"updatedAt":115},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,42,17,18],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":121,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":125,"downloadCount":126,"rating":127,"publishedAt":128,"updatedAt":129},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,97,16,17,18,19],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":131,"slug":132,"name":133,"shortDescription":134,"author":135,"workshopUrl":136,"imageKey":10,"thumbnailUrl":137,"packageId":138,"category":13,"tags":139,"downloadCount":140,"rating":127,"publishedAt":141,"updatedAt":142},"7e30d916-26de-4df5-b488-bc6016b94967","smarter-construction","Smarter Construction","Stop your pawns from constantly building themselves into a wall or blocking something that hasn't been built yet.","Hultis","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2202185773","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1485579161693749136\u002FDAC8E9DDF6F2DBE278495305E1327BAE842FD14D\u002F","dhultgren.smarterconstruction",[15,97,16,17,18,19,42],1457892,"2020-08-19T08:37:24.0000000Z","2026-08-07T19:16:09.0000000Z",[144,157,170,172],{"id":145,"slug":146,"name":147,"shortDescription":148,"author":149,"workshopUrl":150,"imageKey":10,"thumbnailUrl":151,"packageId":152,"category":13,"tags":153,"downloadCount":154,"rating":100,"publishedAt":155,"updatedAt":156},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,42,17,18],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":158,"slug":159,"name":160,"shortDescription":161,"author":162,"workshopUrl":163,"imageKey":10,"thumbnailUrl":164,"packageId":165,"category":13,"tags":166,"downloadCount":167,"rating":100,"publishedAt":168,"updatedAt":169},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,42,17,18,19,16],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":117,"slug":118,"name":119,"shortDescription":120,"author":121,"workshopUrl":122,"imageKey":10,"thumbnailUrl":123,"packageId":124,"category":13,"tags":171,"downloadCount":126,"rating":127,"publishedAt":128,"updatedAt":129},[15,97,16,17,18,19],{"id":173,"slug":174,"name":175,"shortDescription":176,"author":177,"workshopUrl":178,"imageKey":10,"thumbnailUrl":179,"packageId":180,"category":13,"tags":181,"downloadCount":182,"rating":100,"publishedAt":183,"updatedAt":184},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,17,18,19,42],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z"]