[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rim-fogmen-a-rim-kenshi-add-on-pack-deprecatedpending":3,"mods-more-author-rim-fogmen-a-rim-kenshi-add-on-pack-deprecatedpending":29,"mods-more-category-rim-fogmen-a-rim-kenshi-add-on-pack-deprecatedpending":84,"mods-similar-rim-fogmen-a-rim-kenshi-add-on-pack-deprecatedpending":140},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":20,"description":21,"ratingCount":22,"version":10,"gameVersion":10,"images":23,"videos":27,"kofiUrl":28,"patreonUrl":28},"bae14bce-d7e6-4255-a92f-447fe0bed865","rim-fogmen-a-rim-kenshi-add-on-pack-deprecatedpending","Rim-Fogmen! a Rim-Kenshi add-on pack [Deprecated\u002FPending]","Rim-Kenshi: Addon Pack is a pack based adding various additions, features, and tweaks to Vex's Rim-Kenshi series that aims to add a bit more Kenshi to your RimWorld.","Hohen","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2622328633","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1744574826785677223\u002F9CC8831D8900406B0AEFC21AB3BFFAB75F3EBE19\u002F","hh.rimkenshi.addons","management",[15,16],"mod","1.3",3151,4.8,"2021-10-08T03:10:03.0000000Z","2021-10-29T15:19:55.0000000Z","\u003Ch2>\u003Cstrong>Rim-Kenshi: Addon Pack\u003C\u002Fstrong>\u003C\u002Fh2> is a pack based adding various additions, features, and tweaks to Vex's Rim-Kenshi series that aims to add a bit more Kenshi to your RimWorld.\r\n\r\n\u003Ch4>Changelog:\u003C\u002Fh4>\r\n  1.2.1 - Fix for Fog Sickness randomly appearing on people during stress (maybe)\r\n     Hotfix cause I broke babies\r\n  1.2.0 - File Restructure C# integration \r\n\r\n\u003Ch3>\u003Cstrong>GENERAL\u003C\u002Fstrong>\u003C\u002Fh3>\r\nThis mod pack is aimed at adding general Kenshi bloat to Vex Tree's Rim-Kenshi Series that wouldn't otherwise fit in the main mods. The three origin mods are each lightweight enough and ready to go right out of the package and I don't want that to change but I also would like a few more caveats from Kensh.\r\n\r\n\u003Ch3>\u003Cstrong>Rim-Kenshi Lore\u003C\u002Fstrong>\u003C\u002Fh3>\r\n\r\nIntended max Fogmen settlements is four: Civil, Savage, Fog, Player. This should only be done if roleplaying with all Hiver factions turned off as all Hive Queens are dead.\r\n\r\n\u003Ch4>Fogmen\u003C\u002Fh4>\r\n\u003Cem>The Fogmen are a savage group of Hivers that live within Kenshi's Fog Islands. They are thought to be controlled by a brain affecting parasite, but the details are unknown. Fogmen are barely capable fighters, throwing themselves on you biting and scraping and are individually very fragile. What they lack in personal strength they make up for in numbers, even a group of the most skilled warriors can be overcome by their masses. Any victims they are able to down and not outright kill are captured and then offered up to their respective Fog Princes in a ritualistic feast.\u003C\u002Fem>\r\n\r\n\u003Cem>Special Incident:\u003C\u002Fem> Fogmen Horde\r\nA cross between a Vanilla Manhunter pack and a Slaver Raid from VFE: Vikings. They'll appear in mass and attempt to eat or kidnap your colonists. Unlike other humanoids they are only interested in your flesh and shouldn't steal or attempt to raise your colony. \r\nWarning: Fogmen behave differently than other enemies and will not stop attacking when your pawn is down. \r\n\r\n\u003Ch4>In Progress:\u003C\u002Fh4>\r\nBeep Quest: Beep\r\nFog Backstories- Now that their behavior is closer to how it should be I'll go through and update and slim these down\r\n\r\nSkeletons: Faction replacement of Ancients. \r\nStranger in Black Replacement\r\n\r\n\u003Ch4>Future Plans:\u003C\u002Fh4>\r\nHoly Nation Faction (Medieval?)\r\n   Ideology: Seasonal Extol Vitues Event\r\nUnited Cities Faction (Industrial?)\r\nMore Fogmen Incidents, a random pass through, settlement stuffs\r\n\r\n\u003Ch2>SUPPORT\u003C\u002Fh2>\r\nQ: Do you plan to stick around this time?\r\nA: No. I come and go in games and I just don't have the mental faculty currently, brain tumor, to actually keep up with mods while I'm not actively playing the game. For anyone wanting to take over feel free, my \"code\" is free ot copy and use.\r\n\t\r\n\u003Ch3>\u003Cstrong>FEATURE LIST\u003C\u002Fstrong>\u003C\u002Fh3>\r\n  \u003Ch4>Scenarios:\u003C\u002Fh4>\r\n    • The Hive-less Queen - Start with 1 Queen\r\n    • Vagabond Hive       - Start with 1 Queen more chosen at random\r\n  \u003Ch4>Player Factions:\u003C\u002Fh4>\r\n    • Hive Queen     \r\n    • Southern Hive \r\n    • Southern Hive Queen \r\n  \u003Ch4>NPC Factions:\u003C\u002Fh4>\r\n    • Fogmen - Optional Cannibal Race (wip)\r\n \u003Ch4> Incidents:\u003C\u002Fh4>\r\n    • Fogmen shouldn't spawn regular raids but only a special incident \r\n      -Functions similar to vanilla manhunter but with an extreme risk of kidnapping \r\n  \u003Ch4>Races:\u003C\u002Fh4>\r\n    • Fogmen\r\n    • Fog Heavy\r\n    • Fog Prince\r\n  \u003Ch4>Changes Hivers:\u003C\u002Fh4>\r\n    • Gramatical and Theming tweaks\r\n    • Hivers can now bite, needs tweaking\r\n\t• (Hive Armory) Same but Worker Drones now wear Chain Vests \r\n    • (VEF) Civil Bases: Temperate, Desert, Arid, Tropical Rainforest & Swamp\r\n    • (VEF) Savage Bases: Desert & Extreme, Arid, Tropical Rainforest & Swamp\r\n    • (VEF) Fogmen Bases: Arid, Desert, Tropical Swamp\r\n    • (VEF+Wastelands) Fogmen: Only Temperature Appropriate Wastelands\r\n    • No Hive Armory Installed: Hivers now wear vanilla gear during raids\r\n  \u003Ch4>Changes Shek:\u003C\u002Fh4>\r\n    • Removed Supremecy errorcode\r\n    • (VEF) Bases: Temperate, Arid, Desert\r\n  \u003Ch4>Changes Skeleton:\u003C\u002Fh4>\r\n    • Stranger in Black foundation\r\n    • New Trait for Stranger in Black\r\n\r\n\u003Ch3>FAQ\u003C\u002Fh3>\r\n\u003Cstrong>Q: But does it all work?\u003C\u002Fstrong>\r\nA: Probably not!\r\n\r\n\u003Cstrong>Q: Can I play as the fogmen? or recruit them?\u003C\u002Fstrong>\r\nA: Currently no. You might be able to get the game to let you recruit them but they'll be useless.\r\n  They have lowered construction and mining skills, and a permanent mental state that blocks social interactions. \r\n\r\n\u003Cstrong>Q: Fog sickness appeared on something other than a fogman what do I do?\u003C\u002Fstrong>\r\nA: Kill it, it's lost to you. But seriously, let me know if Fog Sickness appears on anyone as it shouldn't.\r\n\r\n\u003Cstrong>Q: Is this mod complete?\u003C\u002Fstrong>\r\nA: Nope.\r\n\r\n\u003Cstrong>Q: Save game compatible?\u003C\u002Fstrong>\r\nA: Just play it safe and say no.\r\n\r\n\u003Cstrong>Q: Is this CE compatible?\u003C\u002Fstrong>\r\nA: Zambie waves. But really dude, I don't even know.\r\n\r\n\u003Ch3>COMPATIBILTY\u003C\u002Fh3>\r\n  \u003Ch4>Mod Support:\u003C\u002Fh4>\r\n    • \u003Cem>Babies and Children (w\u002FAge Matters 2.0)\u003C\u002Fem>\r\n    - Hivers now hatch as \"pupa\" and take on Hiver traits\r\n    - Baby cry replaced with various clicking noises\r\n    • \u003Cem>Vanilla Expanded Framework\u003C\u002Fem>\r\n    - Custom biome spawning to mimic Kenshi race locations\r\n    - Regrowth Wastelands: Fogmen bases restricted to area\r\n\r\n\u003Cstrong>Incompatible:\u003C\u002Fstrong> \r\nUh. Lemme know\r\n\r\n\u003Ch2>SUPPORT\u003C\u002Fh2>\r\nQ: Do you plan to stick around this time?\r\nA: Currently dead. Will return at a later date. Feel free to take over.\r\n\r\n\u003Ch3>LANGUAGES\u003C\u002Fh3>\r\nEnglish (American)\r\n\r\n\u003Ch3>OTHER MODS\u003C\u002Fh3>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2506643795\" target=\"_blank\" rel=\"noopener noreferrer\">Rim-Hivers!\u003C\u002Fa> \u003Cem>by Vexed Tree\u003C\u002Fem>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2526308637\" target=\"_blank\" rel=\"noopener noreferrer\">Rim-Shek\u003C\u002Fa> \u003Cem>by Vexed Tree\u003C\u002Fem>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2577145706\" target=\"_blank\" rel=\"noopener noreferrer\">Rim-Skeletons\u003C\u002Fa> \u003Cem>by Vexed Tree\u003C\u002Fem>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2271106264\" target=\"_blank\" rel=\"noopener noreferrer\">Kenshi Armory\u003C\u002Fa> \u003Cem>by Gemi ningen\u003C\u002Fem>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2510882780\" target=\"_blank\" rel=\"noopener noreferrer\">Hiver Armory\u003C\u002Fa> \u003Cem>by Gemi ningen\u003C\u002Fem>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2600344770\" target=\"_blank\" rel=\"noopener noreferrer\">Hiver Cuisine\u003C\u002Fa> \u003Cem>by supersonic\u003C\u002Fem>\r\n\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2023507013\" target=\"_blank\" rel=\"noopener noreferrer\">Vanilla Extended Framework\u003C\u002Fa> \u003Cem>by  Oskar Potocki and crew\u003C\u002Fem>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2559574784\" target=\"_blank\" rel=\"noopener noreferrer\">Babies and Children \u003C\u002Fa> \u003Cem>by cometopapa\u003C\u002Fem>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2264291966\" target=\"_blank\" rel=\"noopener noreferrer\">Age Matters 2.0 \u003C\u002Fa> \u003Cem>by troopersmith1\u003C\u002Fem>\r\n\r\n\r\n\u003Ch3>THANKS CREDITS CONTRIBUTERS\u003C\u002Fh3>\r\n\u003Cstrong>Vexed Tree\u003C\u002Fstrong>, for the Rim-Kenshi series and getting me back into this mess\r\n\u003Cstrong>erdelf\u003C\u002Fstrong>, for Humanoid Alien Resources and all the resources provided on the wikis\r\n\u003Cstrong>cometopapa\u003C\u002Fstrong>, for their quick and seemless integration of requested features\r\n\u003Cstrong>ululu\u003C\u002Fstrong>, for their \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=2510896962\" target=\"_blank\" rel=\"noopener noreferrer\">Rim-Hivers: Queen Scenario Patch\u003C\u002Fa> which are all I've played\r\n\u003Cstrong>mayonaise\u003C\u002Fstrong>, for their \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2603637145\" target=\"_blank\" rel=\"noopener noreferrer\">Hiver Fixers\u003C\u002Fa> which made me start doing all this in the first place\r\n\u003Cstrong>VFE crew\u003C\u002Fstrong>, for their framework and guides\r\n  -The Fogmen horde is heavily based on VFE:Viking event, but edited. This is slowly being changed and replaced as I learn C#\r\nHAR & Rimworld Discord channels for answering all my stupid questions\r\nThis \u003Ca href=\"https:\u002F\u002Fmixkit.co\u002Ffree-sound-effects\u002Finsect\u002F\" target=\"_blank\" rel=\"noopener noreferrer\">website\u003C\u002Fa> for one of the insect noises\r\nX-Com Apocalypse, the other two sound effects\r\n\r\n\u003Ch3>OTHER STUFF\u003C\u002Fh3>\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fid\u002FHohenHeizen\u002Fmyworkshopfiles\u002F?appid=294100\" target=\"_blank\" rel=\"noopener noreferrer\">Workshop\u003C\u002Fa>\r\n\u003Ca href=\"https:\u002F\u002Fgithub.com\u002FHohenHeizen\" target=\"_blank\" rel=\"noopener noreferrer\">Github\u003C\u002Fa>\r\n\r\nThanks, Enjoy.\r\n\u003Ca href=\"https:\u002F\u002Fko-fi.com\u002FF1F365KP3\" target=\"_blank\" rel=\"noopener noreferrer\">\u003Cimg src=\"https:\u002F\u002Fi.imgur.com\u002FxDSsr3R.png\" alt=\"\" loading=\"lazy\">\u003C\u002Fa>",77,[24,25,26],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1743447923735523682\u002F25B8C77F9178A2BFC5B7CF55210C8B2B2B44EBC2\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1743447923735524415\u002FB37F4436BBAF499454B017FE1F1035BC68853255\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1743447923735525125\u002F18B3DAAF37545D22B8EE323A74E91F1EF69FFA6E\u002F",[],null,[30,47,59,71],{"id":31,"slug":32,"name":33,"shortDescription":34,"author":8,"workshopUrl":35,"imageKey":10,"thumbnailUrl":36,"packageId":37,"category":13,"tags":38,"downloadCount":43,"rating":44,"publishedAt":45,"updatedAt":46},"fcbed1ca-0e73-48a2-ba6c-9027c6f37328","materials-for-tool-cabinet-hh","Materials for Tool Cabinet [HH]","Materials for Tool Cabinet Ever get tired of that green Tool Cabinet in every room of your build?","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2222818785","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1622940716179678487\u002FA72E7303D318483ADB28287DA641B28A1A13904D\u002F","hh.materialsfortoolcabinet",[15,39,40,41,42,16],"1.0","1.1","1.2","1.4",3670,5,"2020-09-07T23:50:57.0000000Z","2022-10-27T20:57:48.0000000Z",{"id":48,"slug":49,"name":50,"shortDescription":51,"author":8,"workshopUrl":52,"imageKey":10,"thumbnailUrl":53,"packageId":54,"category":13,"tags":55,"downloadCount":56,"rating":44,"publishedAt":57,"updatedAt":58},"4b128eec-e03d-4c4e-8730-c1535e9cca00","coinage-lite-hh","Coinage Lite [HH]","COINAGE is a revision of and their successor .","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2912839006","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2023838677477504415\u002F13C3A42CE251F7055E2AC67DA4F42F60E6B40EB8\u002F","hh.coinage.lite",[15,42],7176,"2023-01-05T04:01:43.0000000Z","2023-01-13T05:50:30.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":8,"workshopUrl":64,"imageKey":10,"thumbnailUrl":65,"packageId":66,"category":13,"tags":67,"downloadCount":68,"rating":18,"publishedAt":69,"updatedAt":70},"66594b46-48ab-4276-b1ef-478ce05d95bb","smokeleaf-lite-hh","Smokeleaf Lite [HH]","Smokeleaf Lite is a mod aimed at changing smokeleaf to be less deadly, and less stereotypical, while also adding a small production chain.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2626665539","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1743448296897280680\u002F0A160F46A67A8D4C86A25D22211E7481BB40A47F\u002F","hh.smokeleaf.lite",[15,42,16],6313,"2021-10-13T01:37:14.0000000Z","2022-10-30T16:16:34.0000000Z",{"id":72,"slug":73,"name":74,"shortDescription":75,"author":8,"workshopUrl":76,"imageKey":10,"thumbnailUrl":77,"packageId":78,"category":13,"tags":79,"downloadCount":80,"rating":81,"publishedAt":82,"updatedAt":83},"3a3962e6-653c-401f-bdc4-af9fc26498b6","majestic-foliage-frameworkhh","Majestic Foliage Framework[HH]","MAJESTIC FOLIAGEa framework is a pseudo framework built around systems introduced in Comigo's and using XML Extensions aiming to spruce up your Rimworld experience.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2899647123","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F5089662133379177395\u002FC0E989714A670FC91D500DD852C1496BEFFAC72C\u002F","majestic.framework",[15,42],62045,4.9,"2022-12-09T21:33:04.0000000Z","2023-02-15T23:01:43.0000000Z",[85,100,114,127],{"id":86,"slug":87,"name":88,"shortDescription":89,"author":90,"workshopUrl":91,"imageKey":10,"thumbnailUrl":92,"packageId":93,"category":13,"tags":94,"downloadCount":97,"rating":81,"publishedAt":98,"updatedAt":99},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[15,95,96,42],"1.6","1.5",1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":101,"slug":102,"name":103,"shortDescription":104,"author":105,"workshopUrl":106,"imageKey":10,"thumbnailUrl":107,"packageId":108,"category":13,"tags":109,"downloadCount":111,"rating":81,"publishedAt":112,"updatedAt":113},"93cefb4e-a79e-46a7-9ad4-d34a60c5b645","humanoid-alien-races","Humanoid Alien Races","A framework for the creation of new alien races in Rimworld If you ever thought that the racial diversity in rimworld is.","erdelf","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=839005762","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1824515621608894853\u002F5AE15295349EE9518F044869E3E60F4D4521D3BB\u002F","erdelf.humanoidalienraces",[15,95,96,42,16,41,40,39,110],"0.19",1846480,"2017-01-09T22:50:33.0000000Z","2026-07-16T01:25:06.0000000Z",{"id":115,"slug":116,"name":117,"shortDescription":118,"author":119,"workshopUrl":120,"imageKey":10,"thumbnailUrl":121,"packageId":122,"category":13,"tags":123,"downloadCount":124,"rating":81,"publishedAt":125,"updatedAt":126},"88f5e80a-100a-4ccf-8466-c7ae57283cb2","vanilla-fishing-expanded","Vanilla Fishing Expanded","Vanilla Fishing Expanded is a first module in a brand new mod series “Vanilla Cuisine Expanded” from the Vanilla Expanded team.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1914064942","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11871394281737654254\u002FB9A50B582C76B8C281B16DC1C03EA9AAAA5D31AC\u002F","vanillaexpanded.vcef",[15,95,96,42],1486392,"2019-11-16T13:40:27.0000000Z","2026-03-20T07:46:57.0000000Z",{"id":128,"slug":129,"name":130,"shortDescription":131,"author":132,"workshopUrl":133,"imageKey":10,"thumbnailUrl":134,"packageId":135,"category":13,"tags":136,"downloadCount":137,"rating":81,"publishedAt":138,"updatedAt":139},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,39,40,41,96,42,16,95],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",[141,154,167,180],{"id":142,"slug":143,"name":144,"shortDescription":145,"author":90,"workshopUrl":146,"imageKey":10,"thumbnailUrl":147,"packageId":148,"category":149,"tags":150,"downloadCount":151,"rating":81,"publishedAt":152,"updatedAt":153},"b28301a1-e063-42f6-9f7f-b4b225fca2d0","vanilla-furniture-expanded-security","Vanilla Furniture Expanded - Security","Check change notes. Vanilla Furniture Expanded - Security is a complete overhaul and rebalance of the original security module, addressing outdated balance and vastly expanding defensive options from early to late game. For the new players, this mod should be the ultimate thing y","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1845154007","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17355445000920293454\u002F4CB4C27BE165F84BEA399A9B3E209F31F4A3F793\u002F","vanillaexpanded.vfesecurity","furniture",[15,95,96,42],1645752,"2019-08-25T16:04:07.0000000Z","2026-06-20T11:36:00.0000000Z",{"id":155,"slug":156,"name":157,"shortDescription":158,"author":159,"workshopUrl":160,"imageKey":10,"thumbnailUrl":161,"packageId":162,"category":13,"tags":163,"downloadCount":164,"rating":81,"publishedAt":165,"updatedAt":166},"173fcccd-a950-48a4-9905-6cae4cb86664","harmony","Harmony","Harmony is the shared patch library used by many RimWorld mods.","Brrainz","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2009463077","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F779624067826598337\u002F7EED02FFB4AE4DA8D029623C2C82F5D8F0FD77FF\u002F","brrainz.harmony",[15,95,96,42,16,41],3977224,"2020-02-28T18:13:27.0000000Z","2025-09-03T15:49:21.0000000Z",{"id":168,"slug":169,"name":170,"shortDescription":171,"author":172,"workshopUrl":173,"imageKey":10,"thumbnailUrl":174,"packageId":175,"category":13,"tags":176,"downloadCount":177,"rating":81,"publishedAt":178,"updatedAt":179},"2ffbb671-aedc-4e35-9084-1367dcc48d99","interaction-bubbles","Interaction Bubbles","Wouldn't it be great if you could read character interactions?","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1516158345","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1835794279689724818\u002F9E12B4DF24F247D74B368CE56D90528C2B70D3A6\u002F","jaxe.bubbles",[15,96,42,16,95],1796489,"2018-09-18T11:34:38.0000000Z","2025-08-25T17:27:36.0000000Z",{"id":181,"slug":182,"name":183,"shortDescription":184,"author":90,"workshopUrl":185,"imageKey":10,"thumbnailUrl":186,"packageId":187,"category":13,"tags":188,"downloadCount":189,"rating":81,"publishedAt":190,"updatedAt":191},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,95,96,42],1432419,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z"]