[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rimalert-vehicle":3,"mods-more-author-rimalert-vehicle":35,"mods-more-category-rimalert-vehicle":91,"mods-similar-rimalert-vehicle":147},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":18,"rating":19,"publishedAt":20,"updatedAt":21,"description":22,"ratingCount":23,"version":10,"gameVersion":10,"images":24,"videos":33,"kofiUrl":34,"patreonUrl":34},"3175ae8c-adc1-4679-8e26-a2276b163022","rimalert-vehicle","RimAlert Vehicle","HEADS-UP for RW 1.6 Players It's been only 2 weeks since the outcoming of RW 1.6, so please don't expect much when it comes to mod compatibility. Up to now (2025\u002F7\u002F29) Phil's Vehicle Framework and Aoba's RimThunder Core are not stable enough for a bugless gameplay, not to mention","赤光的宣言","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3256230223","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13434946876601997869\u002F10786C65C7D09909ECE1C6436D3E2FD004055BA5\u002F","daemmerlicht.rimalert.vehicle","management",[15,16,17],"mod","1.6","1.5",4037,4.9,"2024-05-28T13:04:40.0000000Z","2025-07-28T17:04:45.0000000Z","\u003Ch2>HEADS-UP for RW 1.6 Players\u003C\u002Fh2>\r\nIt's been only 2 weeks since the outcoming of RW 1.6, so please don't expect much when it comes to mod compatibility. Up to now (2025\u002F7\u002F29) \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=3014915404\" target=\"_blank\" rel=\"noopener noreferrer\"> Phil's Vehicle Framework \u003C\u002Fa> and \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3009527756\" target=\"_blank\" rel=\"noopener noreferrer\"> Aoba's RimThunder Core \u003C\u002Fa> are not stable enough for a bugless gameplay, not to mention that \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2890901044&searchtext=combat+extended\" target=\"_blank\" rel=\"noopener noreferrer\"> Combat Extended \u003C\u002Fa> only has a so-called \"dev snapshot\" version. Thus, please don't expect much when playing.\r\n\r\nAlthough this mod does have a patch for Combat Extended, this \u003Cstrong>DOES NOT\u003C\u002Fstrong> guarantee that \r\n\r\nCE 1.6 dev snapshot\r\nVehicle Framework\r\nRimThunder Core\r\nRimAlert Vehicle\r\n\r\ncould work. In fact, it DOES NOT work at all. Please wait patiently till CE and VF are compatible to each other.\r\n\r\n\u003Ch2>Introduction\u003C\u002Fh2>\r\nThis is a vehicle pack based on \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=3014915404\" target=\"_blank\" rel=\"noopener noreferrer\"> Phil's Vehicle Framework \u003C\u002Fa> and \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3009527756\" target=\"_blank\" rel=\"noopener noreferrer\"> Aoba's RimThunder Core \u003C\u002Fa>, which consists of several combat vehicles from the classic RTS game Red Alert by Westwood.\r\nAlso, you can get yourself some aerial vehicle from Red Alert, as long as you subscribed to \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2959802157\" target=\"_blank\" rel=\"noopener noreferrer\"> Aerocraft Framework \u003C\u002Fa>! This is optional though, not a mod dependency.\r\n\r\n\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FtCG3ySv.png\" alt=\"\" loading=\"lazy\">\r\nI am proud to announce that in June 7th's update, Mirage and Kirov joined our family of RimAlert Vehicles! See the Changelog for details of this update.\r\n\r\nFor better graphical performance, I strongly recommend that you use the \"Paint\" function provided by Vehicle Framework.\r\n\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FTiPdek7.png\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Ch2>Dependencies\u003C\u002Fh2>\r\nBiotech DLC\r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fworkshop\u002Ffiledetails\u002F?id=3014915404\" target=\"_blank\" rel=\"noopener noreferrer\"> Phil's Vehicle Framework \u003C\u002Fa> \r\n\u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3009527756\" target=\"_blank\" rel=\"noopener noreferrer\"> Aoba's RimThunder Core \u003C\u002Fa>\r\n\r\n\u003Ch2>Languages\u003C\u002Fh2>\r\n\u003Cstrong>English\u003C\u002Fstrong>\r\n\u003Cstrong>简体中文\u003C\u002Fstrong>\r\n\u003Cem>If you've made a translation of this mod, please inform me so I can put the link your work on this webpage.\u003C\u002Fem>\r\n\r\n\u003Ch2>Compatibility\u003C\u002Fh2>\r\nThere's no known compatibility issue yet. If you've encountered one, please report with your debuglog attached.\r\n\u003Cstrong>Combat Extended\u003C\u002Fstrong>: 1.6 Compatibility Patch for CE is installed within this mod. Waiting for CE v1.6 stable version.\r\n\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FYQmAdBB.png\" alt=\"\" loading=\"lazy\">\r\n\r\n\u003Ch2>Credits\u003C\u002Fh2>\r\nThanks for RimThunder dev for their unconditional help with my xml problems.\r\nThanks for \u003Ca href=\"https:\u002F\u002Fsteamcommunity.com\u002Fprofiles\u002F76561198990329461\" target=\"_blank\" rel=\"noopener noreferrer\"> Starch \u003C\u002Fa> for his code of the guided missile this mod utilizes.\r\nThanks for \u003Ca href=\"https:\u002F\u002Fwww.reddit.com\u002Fuser\u002FDngab01\u002F\" target=\"_blank\" rel=\"noopener noreferrer\"> Dngab01 \u003C\u002Fa>, \u003Ca href=\"https:\u002F\u002Fwww.thingiverse.com\u002Fhideyoshi1100100001\u002Fdesigns\" target=\"_blank\" rel=\"noopener noreferrer\"> hideyoshi1100100001 \u003C\u002Fa>, \u003Ca href=\"https:\u002F\u002Fwww.thingiverse.com\u002Frvbomally\u002Fdesigns\" target=\"_blank\" rel=\"noopener noreferrer\"> rvbomally \u003C\u002Fa>, \u003Ca href=\"https:\u002F\u002Ftotemarts.games\u002Fforums\u002Fprofile\u002F9020-ska-ara\u002F\" target=\"_blank\" rel=\"noopener noreferrer\"> Ska-Ara \u003C\u002Fa> for artwork inspirations. \r\n\u003Cstrong>Without these guys' unconditional help, this mod would never exist.\u003C\u002Fstrong>\r\n\r\n\u003Ch2>Vehicles\u003C\u002Fh2>\r\n\u003Ch3>Grizzly\u003C\u002Fh3>\r\n\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FWlfqEDZ.png\" alt=\"\" loading=\"lazy\">\r\nGrizzly is a cheap battle tank of the Allied, with light armor and fast speed. It's equipped with a 105mm smoothbore gun and a angle-restricted coxial M240 gun.\r\n\r\n\u003Ch3>Rhino\u003C\u002Fh3>\r\n\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002F1VTahyM.png\" alt=\"\" loading=\"lazy\">\r\nRhino is the soviet counterpart of Grizzly, aiming to outweigh the latter by armor and firepower. It's equipped with a 120 smoothbore gun and a DShK gun.\r\n\r\n\u003Ch3>IFV\u003C\u002Fh3>\r\nIFV has completely no armor, thus it gets an astonishing high speed(18c\u002Fs). \r\nYou can use \"Upgrade\" function to alter the turrets of IFV, with a reasonably low cost: some steel, components and workload.\r\n\u003Cstrong>Available Turrets:\u003C\u002Fstrong>\r\n\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FIOLIb9A.gif\" alt=\"\" loading=\"lazy\">\r\nSwarm Missile Launcher. This is the default turret of IFV, which launches guided missile.\r\n\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FeF7jMam.gif\" alt=\"\" loading=\"lazy\">\r\nMG turret. In Red Alert 2 this turret appears when IFV is garrisoned by a GI.\r\n\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002F3m2s2OW.gif\" alt=\"\" loading=\"lazy\">\r\nJavelin Missile Launcher. In Red Alert 2 this turret appears when IFV is garrisoned by a Guardian GI. Again guided missiles, but way more powerful, with a much longer reload time.\r\n\r\n\u003Ch3>Apocalypse\u003C\u002Fh3>\r\n\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FWfwpbIs.png\" alt=\"\" loading=\"lazy\">\r\nPerhaps the most powerful piece of this mod. Extreme armor, dual 130mm gun and a remote weapon system(RWS), consisting of a 20mm machine gun and a missile launcher similar to IFV's, but even more deadly. Its only weakness: slow speed(6c\u002Fs). Requires a hell lot of resources to build.\r\n\r\n\u003Ch3>Mastermind\u003C\u002Fh3>\r\n\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FFDqk0lE.gif\" alt=\"\" loading=\"lazy\">\r\nYuri's mind control vehicle. In Rimworld it's difficult to imitate the RA mind control, so this mod enables the Mastermind to use the vanilla psychic shock lance as its weapon, and the psychic shock has no side effects of vanilla one(possibly causing brain injury). It uses high subcores as ammunition, because the Mastermind in RA is basically based on human brains to function.\r\n\r\n\u003Ch3>Mirage\u003C\u002Fh3>\r\n\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FL4NRmDK.gif\" alt=\"\" loading=\"lazy\">\r\nMirage fires heat shells that will set fire on any flammable thing within its explosion range and give any pawn it hits a hediff \"Overheat\". Victims to Overheat will lose \u003Cem>Manipulation and Moving\u003C\u002Fem> capacities, making it even harder for them to flee the fire.\r\nSadly Mirage cannot currently transform into a tree, and as compensation it has smoke grenade launchers.\r\n\r\n\u003Ch3>Kirov\u003C\u002Fh3>\r\n\u003Cimg src=\"https:\u002F\u002Fimgur.com\u002FUEhduED.png\" alt=\"\" loading=\"lazy\">\r\nPlease notice that this airship is dependent on Aerocraft Framework, without which Kirov won't appear in your gameplay. It is optional though, if you don't want to subscribe AF.\r\nBy far the heaviest and most destructive weapon in the Soviet arsenal, the Kirov can take down even the hardiest land units with just a few bombs.\r\n\r\n\u003Ch2>Future Plans\u003C\u002Fh2>\r\n1. Grizzly and Rhino retexture\r\n2. Prism tank and tesla tank, requires Vanilla Expanded Framework to function\r\n3. \u003Cs> CE patch \u003C\u002Fs> Currently impossible\r\n4. A German translation, however due to my limited B1 level this'll take a much longer time\r\n\r\n\u003Ch2>Q&A\u003C\u002Fh2>\r\n1. Why is the texture of Grizzly and Rhino so ugly?\r\nThese two are a early work, and besides them all other texture is converted from 3D model. Time permitted I'll rework these two.\r\n2. Why RimThunder Core? Vanilla Vehicle Expanded is way better!\r\nThe engine manufacturing provided by RimThunder is in my opinion much more realistic. And RT dev dudes really helped a lot.\r\n3. XXX vehicle is too weak\u002Fimba\u002F...\r\nBalancing issues need to be well considered. Welcome for suggestions.\r\n4. Can I add\u002Fremove it to an existing save?\r\nIt's safe to add midsave, while removing may cause some issues.\r\n\r\n\u003Ch2>Changelog\u003C\u002Fh2>\r\n\r\n\u003Ch3>2024\u002F06\u002F07\u003C\u002Fh3>\r\nFix: Grizzly assembling error\r\nRebalance: Increased the cargo capacity of IFV from 180 to 250 to store more ammo for MG turret, which uses a much heavier type of ammo, steel, compared to the other variants of IFV\r\nRebalance: Apocalypse's mammoth missile nerf: this one shouldn't be as powerful as javelin missile\r\nRebalance: Increased the reload time of Apocalypse and default IFV's missile\r\nRebalance: Increase the warmup time of every vehicle\r\n\r\n\u003Ch3>2025\u002F07\u002F29\u003C\u002Fh3>\r\nRimworld 1.6 version update\r\nCE Patch",94,[25,26,27,28,29,30,31,32],"https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2490006266252445636\u002FC1C739342A448F2A355A4792C25092CE6FE4F5DD\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2490006266252092344\u002F1A49BE2D95025AF0C6266F257C8C5EB9AC06F56E\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2490006266252093811\u002F493E55C7C7DDCDDED3D9CEF66D441D57896C6266\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2490006266252401776\u002F90E542432F3F776BCEBA8446081DD243472EEB36\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2490006266252095604\u002FA497A3BF744E45BFB8F5AD9C582601D8C22BEFF7\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2490006266252448397\u002F3DA82FD94BA86FE8225BBCC9EB84DEAC06F1CC92\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2494511128369123198\u002F59BAE399F429B33482230FDF02B98E9EFEA46BCE\u002F","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2494511128369123759\u002F2E18E98847606BA598CF931A17B61A0DD0F012DF\u002F",[],null,[36,49,66,79],{"id":37,"slug":38,"name":39,"shortDescription":40,"author":8,"workshopUrl":41,"imageKey":10,"thumbnailUrl":42,"packageId":43,"category":13,"tags":44,"downloadCount":45,"rating":46,"publishedAt":47,"updatedAt":48},"dd75d22a-0c57-41f1-b967-8143bc2504ce","scranton-reality-anchor","Scranton Reality Anchor","Adds a 1×1 entity-inhibiting device called Scranton Reality Anchor.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3226447065","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2514772877099508392\u002FA2AE73E1FD24346B2B509C62380685F23AD00EC4\u002F","daemmerlicht.scrantonrealityanchor",[15,16,17],2543,4.8,"2024-04-19T07:36:20.0000000Z","2025-07-23T11:48:36.0000000Z",{"id":50,"slug":51,"name":52,"shortDescription":53,"author":8,"workshopUrl":54,"imageKey":10,"thumbnailUrl":55,"packageId":56,"category":13,"tags":57,"downloadCount":63,"rating":19,"publishedAt":64,"updatedAt":65},"f10e70dd-47f9-41cc-bfe9-57146d327759","secure-contain-rimworld-控制收容-边缘基金会-简体中文汉化包","Secure Contain Rimworld 控制，收容！ 边缘基金会 简体中文汉化包","Secure Contain Rimworld（控制，收容！ 边缘基金会）的简体中文汉化包，本汉化包基于社区作者DeeMainiac作品 Secure Contain Rimworld 进行翻译。 本mod添加了网络怪谈共创项目“SCP基金会”的创作内容。新增SCP叙事者（“无名氏”）、生物、武器、服装、物品、派系、建筑、研究项目、家具和收容机制。本mod包含近 40 个 SCP，并且还在不断更新。 本mod添加的SCP清单可以在作者的Github页面查看。 请注意，本mod的收容机制和Anomaly DLC几乎完全不同，是运作在原版机制上的一套“畜栏”","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3226037858","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2514772877096499939\u002FB86AF44C983099AAEA068C4473780F5DAEE8723D\u002F","daemmerlicht.securecontainrimworld.zh",[58,16,59,60,17,61,62],"translation","1.8","1.7","1.4","1.3",5375,"2024-04-18T17:43:24.0000000Z","2025-07-23T11:48:15.0000000Z",{"id":67,"slug":68,"name":69,"shortDescription":70,"author":8,"workshopUrl":71,"imageKey":10,"thumbnailUrl":72,"packageId":73,"category":74,"tags":75,"downloadCount":76,"rating":77,"publishedAt":78,"updatedAt":78},"0d107fd0-f600-4bab-bc32-a2af3599ddfc","phase-weaponry-相位武器-简体中文汉化包","Phase Weaponry 相位武器 简体中文汉化包","Phase Weaponry（相位武器）的简体中文汉化包，本汉化包基于社区作者Detvisor作品 Phase Weaponry 进行翻译。 本mod添加了三种武器、一种头盔以及相应的科研树，与原版的“黑衣人”事件进行了联动，具体内容详见原mod页面。 本mod兼容CE，兼容补丁据CE组的GitHub页面称已加入CE本体，由于CE尚未更新1.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3223488443","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2514772337800607609\u002F53B0CD61738898D0CAA987BF1C89B61C06F64FB6\u002F","daemmerlicht.phaseweaponry.zh","weapons",[17,58],1692,5,"2024-04-15T17:15:42.0000000Z",{"id":80,"slug":81,"name":82,"shortDescription":83,"author":8,"workshopUrl":84,"imageKey":10,"thumbnailUrl":85,"packageId":86,"category":13,"tags":87,"downloadCount":88,"rating":19,"publishedAt":89,"updatedAt":90},"bce9c168-64a4-4569-98f4-094a520dd9aa","warcasket-gundam-ground-type-rx-79g-addon","WarCasket Gundam Ground Type RX-79[G] Addon","This is a combination between Vanilla Factions Expanded: Pirates and dantekottai's mod RX-79_SET.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3227501890","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2514772877106035081\u002FA9B580AB4574D0290320D971955DFB8E509C4637\u002F","daemmerlicht.warcasketrx79g",[15,16,17],2578,"2024-04-20T10:50:02.0000000Z","2025-07-29T05:27:18.0000000Z",[92,107,121,134],{"id":93,"slug":94,"name":95,"shortDescription":96,"author":97,"workshopUrl":98,"imageKey":10,"thumbnailUrl":99,"packageId":100,"category":13,"tags":101,"downloadCount":104,"rating":77,"publishedAt":105,"updatedAt":106},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[15,102,103,17,61,62],"1.1","1.2",1818868,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",{"id":108,"slug":109,"name":110,"shortDescription":111,"author":112,"workshopUrl":113,"imageKey":10,"thumbnailUrl":114,"packageId":115,"category":13,"tags":116,"downloadCount":118,"rating":19,"publishedAt":119,"updatedAt":120},"3851dbe1-c8c0-4e99-abc6-cc5fc0c1dbd3","hospitality","Hospitality","No longer maintained Note that this mod is no longer maintained by Orion.","Orion","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=753498552","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17554395187834558866\u002F343827474849523088116325825B09C312CE24D3\u002F","orion.hospitality",[15,117,102,103,17,61,62,16],"1.0",1667700,"2016-08-28T09:00:32.0000000Z","2025-07-29T17:17:09.0000000Z",{"id":122,"slug":123,"name":124,"shortDescription":125,"author":126,"workshopUrl":127,"imageKey":10,"thumbnailUrl":128,"packageId":129,"category":13,"tags":130,"downloadCount":131,"rating":19,"publishedAt":132,"updatedAt":133},"fb38cea7-cd5e-4e01-bb0d-7fe882249074","character-editor","Character Editor","last update: v1.6.3 build on 2025-07-21 for RimWorld v1.6.4523 Editor for humanlike pawns on map and for crashlanding (colonists, enemies, dead pawns) MOD FEATURES • editor for pawns on map and for crashlanding • editable: body, head, hair, skin color, apparel color, gender, name","VOID","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1874644848","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F773980614477157208\u002F2C5650A80F20FF219BE9616E055226061652B57D\u002F","void.charactereditor",[15,16,17,61,62,103,102,117],1593096,"2019-09-28T08:41:55.0000000Z","2025-07-21T15:51:40.0000000Z",{"id":135,"slug":136,"name":137,"shortDescription":138,"author":139,"workshopUrl":140,"imageKey":10,"thumbnailUrl":141,"packageId":142,"category":13,"tags":143,"downloadCount":144,"rating":19,"publishedAt":145,"updatedAt":146},"a9225303-0064-40d9-aa94-1658652d0410","defensive-positions","Defensive Positions","Allows your colonists to remember their position during base defense.","Symbolic","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=761219125","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F258219525688881448\u002F571E34E4639D0B7438CCAA5A4A8D7F100E9A706E\u002F","unlimitedhugs.defensivepositions",[15,117,102,103,17,61,62,16],1295726,"2016-09-10T14:12:42.0000000Z","2025-07-27T19:25:55.0000000Z",[148,161,174,187],{"id":149,"slug":150,"name":151,"shortDescription":152,"author":153,"workshopUrl":154,"imageKey":10,"thumbnailUrl":155,"packageId":156,"category":13,"tags":157,"downloadCount":158,"rating":19,"publishedAt":159,"updatedAt":160},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[15,16,17,61,62,103,102],2137039,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":162,"slug":163,"name":164,"shortDescription":165,"author":166,"workshopUrl":167,"imageKey":10,"thumbnailUrl":168,"packageId":169,"category":13,"tags":170,"downloadCount":171,"rating":19,"publishedAt":172,"updatedAt":173},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,17,61,62,103,102],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":175,"slug":176,"name":177,"shortDescription":178,"author":179,"workshopUrl":180,"imageKey":10,"thumbnailUrl":181,"packageId":182,"category":74,"tags":183,"downloadCount":184,"rating":19,"publishedAt":185,"updatedAt":186},"95e7e3b0-194d-4873-b103-6fa115a485d2","vanilla-weapons-expanded","Vanilla Weapons Expanded","We are not responsible for CE patch, nor are we responsible for CE balancing or in fact anything regarding CE.","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814383360","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17353996871478459735\u002FE1DFA17461BBC0461192DD8D81EB8F4C4FFB75FF\u002F","vanillaexpanded.vwe",[15,16,17,61],1701398,"2019-07-25T00:28:32.0000000Z","2026-05-06T19:43:44.0000000Z",{"id":188,"slug":189,"name":190,"shortDescription":191,"author":192,"workshopUrl":193,"imageKey":10,"thumbnailUrl":194,"packageId":195,"category":13,"tags":196,"downloadCount":197,"rating":19,"publishedAt":198,"updatedAt":199},"c78d3bc9-4f6c-4319-b1ec-fc6395769709","vanilla-cooking-expanded","Vanilla Cooking Expanded","Mechanics are simple and intuitive - keeping within the vanilla spirit without unnecessary fluff and production chains.","Sarg Bjornson","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2134308519","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13142774387753198757\u002F212ECFC6797DA805832331E7A4E6F3D2C76317EC\u002F","vanillaexpanded.vcooke",[15,16,17,61],1337382,"2020-06-18T18:16:45.0000000Z","2026-06-16T14:44:37.0000000Z"]