[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rimatomics-smartthrottle":3,"mods-more-author-rimatomics-smartthrottle":24,"mods-more-category-rimatomics-smartthrottle":25,"mods-similar-rimatomics-smartthrottle":86},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":10,"packageId":11,"category":12,"tags":13,"downloadCount":16,"rating":17,"publishedAt":18,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":17,"patreonUrl":17},"c1c70fd2-d3ee-435b-8a98-17baaa5a196f","rimatomics-smartthrottle","Rimatomics SmartThrottle","Battery-Aware AutoThrottle General Notes Makes the reactor AutoThrottle respond to battery charge levels instead of only current power usage.","Unc","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3689611181","","petoovee.rimatomicssmartthrottle","management",[14,15],"mod","1.6",26,null,"2026-03-22T01:53:10.0000000Z","2026-03-23T09:01:13.0000000Z","\u003Ch2>Battery-Aware AutoThrottle\u003C\u002Fh2>\r\n\r\n\u003Cstrong>General Notes\u003C\u002Fstrong>\r\n\r\nMakes the reactor AutoThrottle respond to battery charge levels instead of only current power usage.\r\n\r\nWhen batteries are low, the reactor ramps up generation to recharge them. When batteries are nearly full, output gradually returns to the normal AutoThrottle range.\r\n\r\nIn practice this reduces the amount of power wasted compared to manual adjustments, although small overshoots can still occur.\r\n\r\n\u003Cstrong>Technical Details\u003C\u002Fstrong>\r\n\r\nThis mod uses Harmony to replace the original AutoThrottle tick logic while preserving the existing sounds and warnings.\r\n\r\nThe vanilla AutoThrottle attempts to keep reactor output about 0–5000 W above current consumption. This mod changes the behavior so reactor output also considers how quickly batteries are charging.\r\n\r\nIf the current charge rate would take longer than 0.1 day to fill the batteries, generation increases. Otherwise, the reactor slowly reduces output back toward the usual 0–5000 W margin above usage.\r\n\r\n\u003Cul>\u003Cli>Requires batteries connected to the same power network as the reactor\u003C\u002Fli>\u003Cli>AutoThrottle will not function without batteries\u003C\u002Fli>\u003C\u002Ful>\r\n\r\nDuring testing it also appears to resolve an issue where AutoThrottle could shut down the reactor \u003Cstrong>after\u003C\u002Fstrong> a solar flare.",0,[],[],[],[26,45,59,72],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":31,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":12,"tags":35,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},"037614b4-3975-4ac3-a20a-9de9aaab0d68","rimhud","RimHUD","RimHUD is a UI mod that displays detailed information about a selected character or creature.","Jaxe","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1508850027","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1687146164330163452\u002F43BA9FD0FD6A3123B367C2FDAC84A663856CC242\u002F","jaxe.rimhud",[14,15,36,37,38,39,40],"1.5","1.4","1.3","1.2","1.1",2137039,4.9,"2018-09-10T17:32:31.0000000Z","2025-08-15T04:32:32.0000000Z",{"id":46,"slug":47,"name":48,"shortDescription":49,"author":50,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":12,"tags":54,"downloadCount":56,"rating":42,"publishedAt":57,"updatedAt":58},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[14,55,40,39,36,37,38,15],"1.0",1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":60,"slug":61,"name":62,"shortDescription":63,"author":64,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":12,"tags":68,"downloadCount":69,"rating":42,"publishedAt":70,"updatedAt":71},"56cde3aa-2be0-46fc-93bf-286e487320f4","vanilla-apparel-expanded","Vanilla Apparel Expanded","1.2.1 (25\u002F02\u002F2020): Formal wear now counts as royal apparel. 1.2.0 (19\u002F02\u002F2020): This mod is now 1.1 compatible. After a hundred hours playing RimWorld you notice that every pawn wears somewhat the same things. The base game apparel is not really as interesting, unique and variou","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1814987817","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17914054259451166663\u002F768658D3C5B5ADB2E14188F0B3E249AE7B0E8317\u002F","vanillaexpanded.vappe",[14,15,36,37],1467956,"2019-07-25T17:30:35.0000000Z","2026-01-17T20:36:32.0000000Z",{"id":73,"slug":74,"name":75,"shortDescription":76,"author":77,"workshopUrl":78,"imageKey":10,"thumbnailUrl":79,"packageId":80,"category":12,"tags":81,"downloadCount":82,"rating":83,"publishedAt":84,"updatedAt":85},"66029291-97e1-4a29-943c-5ed35f3dbbf9","wall-light","Wall Light","As of update 1.5, Rimworld now contains wall lamps that serve the same purpose that this mod served for many, many years. So, what does this do now? Adds wall sun lamps. Lets you configure the vanilla wall lamps (and the added wall sun lamps) like you could with the old wall ligh","76561197974772219","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1423699208","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F2470859602987524086\u002F3A138ADCA16713DB6E5A160D655D391E3C5C6B7D\u002F","murmur.walllight",[14,40,39,36,37,38],1818868,5,"2018-06-26T22:46:07.0000000Z","2024-04-18T18:59:22.0000000Z",[87,89,101,103],{"id":46,"slug":47,"name":48,"shortDescription":49,"author":50,"workshopUrl":51,"imageKey":10,"thumbnailUrl":52,"packageId":53,"category":12,"tags":88,"downloadCount":56,"rating":42,"publishedAt":57,"updatedAt":58},[14,55,40,39,36,37,38,15],{"id":90,"slug":91,"name":92,"shortDescription":93,"author":64,"workshopUrl":94,"imageKey":10,"thumbnailUrl":95,"packageId":96,"category":12,"tags":97,"downloadCount":98,"rating":42,"publishedAt":99,"updatedAt":100},"04c71f35-b945-42d2-840e-e6ae71bb8662","vanilla-hair-expanded","Vanilla Hair Expanded","1.2.0 (17\u002F05\u002F2020): Fixed label length issue. 1.1.1 (29\u002F02\u002F2020): Beards now work perfectly fine! Thanks for your patience. We have all been there, with a colony of a hundred pawns where everyone looks somewhat the same. Starting colonists with no character to their looks. This m","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1888705256","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11002257720121012749\u002F2BB54816F8F2C5E0087A767036530BD23ADC4F13\u002F","vanillaexpanded.vhe",[14,36,37,15],1278977,"2019-10-13T17:31:36.0000000Z","2025-06-29T16:44:27.0000000Z",{"id":27,"slug":28,"name":29,"shortDescription":30,"author":31,"workshopUrl":32,"imageKey":10,"thumbnailUrl":33,"packageId":34,"category":12,"tags":102,"downloadCount":41,"rating":42,"publishedAt":43,"updatedAt":44},[14,15,36,37,38,39,40],{"id":60,"slug":61,"name":62,"shortDescription":63,"author":64,"workshopUrl":65,"imageKey":10,"thumbnailUrl":66,"packageId":67,"category":12,"tags":104,"downloadCount":69,"rating":42,"publishedAt":70,"updatedAt":71},[14,15,36,37]]