[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"mod-rimatomics-sos2-heat-link":3,"mods-more-author-rimatomics-sos2-heat-link":25,"mods-more-category-rimatomics-sos2-heat-link":62,"mods-similar-rimatomics-sos2-heat-link":121},{"id":4,"slug":5,"name":6,"shortDescription":7,"author":8,"workshopUrl":9,"imageKey":10,"thumbnailUrl":11,"packageId":12,"category":13,"tags":14,"downloadCount":17,"rating":18,"publishedAt":19,"updatedAt":19,"description":20,"ratingCount":21,"version":10,"gameVersion":10,"images":22,"videos":23,"kofiUrl":24,"patreonUrl":24},"bd3121a3-6bdf-41d4-8d74-4434ac14494a","rimatomics-sos2-heat-link","Rimatomics SOS2 Heat Link","Rimatomics ↔ SOS2 Ship Heat Cooling Link Stop rebuilding cooling towers every time your ship moves.","栗悟饭とカメハメ波","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3780536742","","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18359942959945347956\u002FC574143E5A0B3F30F3071EA6F7870D44CD5E3264\u002F","workshop.3780536742","management",[15,16],"mod","1.6",148,5,"2026-08-09T15:56:33.0000000Z","\u003Cp>Rimatomics ↔ SOS2 Ship Heat Cooling Link\r\u003Cbr>\r\u003Cbr>Stop rebuilding cooling towers every time your ship moves. This mod turns your Save Our Ship 2 ship's heat sinks into the cooling system for your Rimatomics reactor.\r\u003Cbr>\r\u003Cbr>The problem\r\u003Cbr>Rimatomics cooling buildings are nearly useless on an SOS2 ship:\r\u003Cbr>\r\u003Cbr>Cooling Towers fail in vacuum (their cooling capacity drops to zero in space).\r\u003Cbr>Water Stations need open water tiles, which don't exist in orbit.\r\u003Cbr>Radiators only handle a tiny 25 kW and dump the heat into the room instead. And even when they do work, they take up valuable ship space and have to be dismantled every time the ship changes maps.\r\u003Cbr>The solution — a numeric heat link\r\u003Cbr>No physical pipes needed. While any SOS2 heat net (radiators) exists on the map:\r\u003Cbr>\r\u003Cbr>Every tick, the reactor's current heat output (ThermalEnergy) is routed directly into the ship's heat network.\r\u003Cbr>The ship's heat sinks act as the reactor's cooling: their total vent rate is converted into virtual Rimatomics cooling capacity.\r\u003Cbr>The reactor console's \"Cooling System Scale\" now reflects your radiator count. Below 100% means your radiators are sufficient and the reactor will not overheat; above 100%, expect the ship to overheat and the reactor to overheat along with it.\r\u003Cbr>In space, heat is vented into the void. On the ground (any map with an SOS2 heat net), it is vented into the surrounding rooms.\r\u003Cbr>\r\u003Cbr>Setup\r\u003Cbr>\r\u003Cbr>Wire up: reactor → steam pipe → turbine → any length of cooling pipe. A Rimatomics cooling building is NOT required.\r\u003Cbr>Place enough SOS2 radiators \u002F heat pipes to cover your reactor's output.\r\u003Cbr>Optionally tune the conversion rate in Mod Settings (default: 200 kW per SOS2 heat unit).\r\u003Cbr>Settings\r\u003Cbr>\r\u003Cbr>kW per heat unit (default 200). Raise it if each radiator should absorb more reactor heat.\r\u003Cbr>Dependencies\r\u003Cbr>\r\u003Cbr>Harmony\r\u003Cbr>Rimatomics (边缘核能)\r\u003Cbr>Save Our Ship 2\r\u003Cbr>Compatibility\r\u003Cbr>\r\u003Cbr>Plays nicely with other Rimatomics and SOS2 mods; no game-rule changes, patches apply only when both mods are present.\r\u003Cbr>Known limitation: on the rare case of multiple disconnected heat nets on one map, the reactor links to the net with the most cooling capacity.\r\u003Cbr>Safe to add to existing saves; nothing is written to the map or save beyond the heat-link values.\u003C\u002Fp>",4,[],[],null,[26,37,50],{"id":27,"slug":28,"name":29,"shortDescription":30,"author":8,"workshopUrl":31,"imageKey":10,"thumbnailUrl":32,"packageId":33,"category":13,"tags":34,"downloadCount":35,"rating":18,"publishedAt":36,"updatedAt":36},"22e55e0e-8f1a-4b64-ab1c-fe64f1257754","multi-research-bench","Multi Research Bench","Allows multiple colonists to work on the same research bench simultaneously.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3780535020","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F15255291084238045421\u002F1801E0F5AA8F87731E932A5FBCF06BC851D44112\u002F","workshop.3780535020",[15,16],115,"2026-08-09T15:51:56.0000000Z",{"id":38,"slug":39,"name":40,"shortDescription":41,"author":8,"workshopUrl":42,"imageKey":10,"thumbnailUrl":43,"packageId":44,"category":13,"tags":45,"downloadCount":46,"rating":47,"publishedAt":48,"updatedAt":49},"72ca0dc9-5db7-40c0-9fa7-7730f6433732","gravship-hover-trade","GravShip Hover Trade","Hey hey hey! Fortune is knocking at the door! ―― Description ―― In the original version, selling items could only be done by waiting for caravan or long-distance shuttle teams. What if I had such a huge amount of junk weapons and armor to sell? Wouldn't it be extremely troublesom","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3786242105","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F18140626340477377990\u002FA03F3F8BA11428183C884DD27873D19234C16C10\u002F","workshop.3786242105",[15,16],262,4.6,"2026-08-19T10:40:34.0000000Z","2026-08-27T17:36:17.0000000Z",{"id":51,"slug":52,"name":53,"shortDescription":54,"author":8,"workshopUrl":55,"imageKey":10,"thumbnailUrl":56,"packageId":57,"category":13,"tags":58,"downloadCount":59,"rating":18,"publishedAt":60,"updatedAt":61},"36274262-4e73-46fe-88ce-82afd6d23bfc","orbital-strike-system-sos2-compatibility-patch","Orbital Strike System SoS2 Compatibility Patch","【Features】 Allows the Orbital Support mod to function properly in Save Our Ship 2's space maps.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=3702505756","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F17901662338407421335\u002FCDEE96960C61CB7EE6A207B9439D28BD91616FF9\u002F","orbitalstrike.sos2.patch",[15,16],155,"2026-04-08T12:29:06.0000000Z","2026-04-08T13:15:41.0000000Z",[63,79,95,109],{"id":64,"slug":65,"name":66,"shortDescription":67,"author":68,"workshopUrl":69,"imageKey":10,"thumbnailUrl":70,"packageId":71,"category":13,"tags":72,"downloadCount":75,"rating":76,"publishedAt":77,"updatedAt":78},"8ef9e287-362f-4194-b7f2-644edf3d6e84","vanilla-events-expanded","Vanilla Events Expanded","See changenotes. Vanilla Events Expanded is one of our oldest mods, and I’m honestly shocked it’s holding up so well - it’s pretty resistant to game updates and bugs because of its simplicity. Back when I first made it with Kikohi, we didn’t know much about modding. I just wanted","Oskar Potocki","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1938420742","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F13132919981746529669\u002F634387B0351B8054F777E94EDCDE0619759927FD\u002F","vanillaexpanded.vee",[15,16,73,74],"1.5","1.4",1432419,4.9,"2019-12-16T18:08:01.0000000Z","2026-07-22T10:41:12.0000000Z",{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":88,"downloadCount":92,"rating":76,"publishedAt":93,"updatedAt":94},"46736a72-6b57-4718-b154-25eb5d59a0f8","replace-stuff","Replace Stuff","Place buildings anywhere, on top of existing things, and the game will handle it.","Uuugggg","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1372003680","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F921426876980662243\u002F50B18BF7A9132FB5B01AFD7A5AACA57DF1940771\u002F","uuugggg.replacestuff",[15,89,90,73,74,91],"1.1","1.2","1.3",2059514,"2018-04-28T04:53:36.0000000Z","2024-12-31T18:41:04.0000000Z",{"id":96,"slug":97,"name":98,"shortDescription":99,"author":100,"workshopUrl":101,"imageKey":10,"thumbnailUrl":102,"packageId":103,"category":13,"tags":104,"downloadCount":106,"rating":76,"publishedAt":107,"updatedAt":108},"04f09c3c-0430-4892-9ce0-83aab8e491c1","common-sense","Common Sense","Allows your pawns to act smarter.","avil","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1561769193","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F1738926765441255834\u002F5887EBFD41E92A778CEA523A485A761BC163A761\u002F","avilmask.commonsense",[15,16,73,74,91,90,89,105],"1.0",1591711,"2018-11-10T19:39:35.0000000Z","2025-10-12T15:40:19.0000000Z",{"id":110,"slug":111,"name":112,"shortDescription":113,"author":68,"workshopUrl":114,"imageKey":10,"thumbnailUrl":115,"packageId":116,"category":13,"tags":117,"downloadCount":118,"rating":76,"publishedAt":119,"updatedAt":120},"aa7fe776-5252-49c4-9cb1-8ec00614e762","vanilla-expanded-framework","Vanilla Expanded Framework","The Vanilla Expanded Framework (VEF) is a core modding library required by many of the Vanilla Expanded mods.","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=2023507013","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F11496016312647359228\u002F3D922C9197A46CAA762B3042A6EDD4448F2FB684\u002F","oskarpotocki.vanillafactionsexpanded.core",[15,16,73,74,91,90,89,105],2607665,"2020-03-15T17:43:43.0000000Z","2026-08-07T10:02:20.0000000Z",[122,135,149,162],{"id":123,"slug":124,"name":125,"shortDescription":126,"author":127,"workshopUrl":128,"imageKey":10,"thumbnailUrl":129,"packageId":130,"category":13,"tags":131,"downloadCount":132,"rating":76,"publishedAt":133,"updatedAt":134},"b746a04b-1ff1-43d3-8c3e-5787adabe60c","edb-prepare-carefully","EdB Prepare Carefully","Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing!","edbmods","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=735106432","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F449616801431102182\u002F9151C1EEF14E6E55252BF726F8821D520A7625C1\u002F","edb.preparecarefully",[15,16,73,74,91,90,89],2752096,"2016-07-31T17:26:49.0000000Z","2025-08-03T18:17:58.0000000Z",{"id":136,"slug":137,"name":138,"shortDescription":139,"author":140,"workshopUrl":141,"imageKey":10,"thumbnailUrl":142,"packageId":143,"category":144,"tags":145,"downloadCount":146,"rating":76,"publishedAt":147,"updatedAt":148},"b6f031cc-ffd6-4337-8425-77a4e4fd9444","runandgun","RunAndGun","Your colonists can never be a true Rambo if they cannot gun while they are running.","roolo","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1204108550","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F856110024765324541\u002F7741DA9AB4ABDEF951930520906610ACAB3D1974\u002F","roolo.runandgun","weapons",[15,105,89,90,73,74,91],1269347,"2017-11-18T09:45:57.0000000Z","2024-05-27T07:43:54.0000000Z",{"id":150,"slug":151,"name":152,"shortDescription":153,"author":154,"workshopUrl":155,"imageKey":10,"thumbnailUrl":156,"packageId":157,"category":13,"tags":158,"downloadCount":159,"rating":76,"publishedAt":160,"updatedAt":161},"419eb416-9fc2-415e-b019-dd0d58579b77","dubs-mint-menus","Dubs Mint Menus","Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running.","Dubwise","https:\u002F\u002Fsteamcommunity.com\u002Fsharedfiles\u002Ffiledetails\u002F?id=1446523594","https:\u002F\u002Fimages.steamusercontent.com\u002Fugc\u002F941712836158582135\u002FFE3245BE9B34141C245681D1CC0FD87119AFA40B\u002F","dubwise.dubsmintmenus",[15,105,89,90,73,74,91,16],1468067,"2018-07-21T04:43:33.0000000Z","2025-07-14T21:56:39.0000000Z",{"id":80,"slug":81,"name":82,"shortDescription":83,"author":84,"workshopUrl":85,"imageKey":10,"thumbnailUrl":86,"packageId":87,"category":13,"tags":163,"downloadCount":92,"rating":76,"publishedAt":93,"updatedAt":94},[15,89,90,73,74,91]]